• Title/Summary/Keyword: Technology evolution trend

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New Business Models for Telecommunications Company in Aging Society (고령화 사회 환경 변화에 대응하는 정보통신 산업 비즈니스 모델 설계)

  • Lee, Young-Ho;Kim, Young-Wook;Kim, Young-Jin;Kim, Hye-Won;Lee, Jeong-Min
    • Korean Management Science Review
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    • v.23 no.3
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    • pp.195-207
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    • 2006
  • In this paper, we develop the business model of telecommunication company that facilitates to explore new business opportunities on aging society. Considering the trend of aging society, we analyze the market drivers of senior market. Analyzing market dynamics and value chain, we design a set of business models for telecommunication company. In addition, we describe the evolution path of the proposed business model in terms of technology development and market. Finally, we develop a framework for evaluating the effectiveness of the business model.

Synopsis and Prognosis of Knowledge Management Research - Recent Trends and Research Agenda - (지식경영연구의 개관 및 향후 연구과제)

  • Kim, Hyo-Gun;Choi, Inyoung;Kang, So-Ra
    • Knowledge Management Research
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    • v.1 no.1
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    • pp.19-46
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    • 2000
  • Today, knowledge is considered the most strategically important resource. As research in knowledge management advances, it ought to review and categorize the already published literatures on knowledge management in the area of business strategy, accounting/finance, human resource management and management information technology. To identify the knowledge management research trend, we analyze 168 articles published in prominent academic journal during last two decades. This paper develops three stages model for knowledge management research: observation, initiation and evolution stage. Also, we classify the given researches according to the three criteria of contents, related academic area and applied research method.

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New Business Models for Telecommunications Company in Aging Society (고령화 사회 환경 변화에 대응하는 정보통신 산업 비즈니스 모델 설계)

  • Kim, Yeong-Uk;Lee, Yeong-Ho;Kim, Yeong-Jin;Kim, Hye-Won;Lee, Jeong-Min
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2006.11a
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    • pp.108-111
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    • 2006
  • In this paper, we develop the business model of telecommunication company that facilitates to explore new business opportunities in aging society. Considering the trend of aging society, we analyze the market drivers of senior market. Analyzing market dynamics and value chain, we design a set of business models for telecommunication company. In addition, we describe the evolution path of the proposed business model in terms of technology development and market. Finally, we develop a framework for evaluating the effectiveness of the business model.

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A Broadband Local Access Network Design with Double-star Topology under Uncertain Demands (불확실한 수요 하에서 이중성형 구조의 광댁역 접속망 설계에 관한 연구)

  • 윤문길
    • Journal of the Korean Operations Research and Management Science Society
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    • v.25 no.2
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    • pp.87-100
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    • 2000
  • As a result of rapid advances in communication technology, fiber optics have begun to be adopted in most telecommunication systems 3s an economic choice Due to the trend of evolution toward broadband communication network with fiber optics and electronic devices. the network design problem for broadband communication has been received a great deal of research attention recently. In this paper, we address a topological design problem for broadband local access network with uncertain demands, which has received surprisingly little attention so far. in our problem, we select a set of hubs and links for constructing network expected penalty cost for the amount of undersupplied In addition to the usual cost terms of the fixed demand problem Our problem can be approximated as a mixed 0-1 integer programming problem by using Szwarc’s linear approximation technique. Then the problem is transformed successfully into a version of classical network design model. Some computational experiments for the model and concluding remarks are described.

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A Real Time Multiplayer Network Game System Based on a History Re-Transmission Algorithm

  • Kim, Seong-hoo;Park, Kyoo-seok
    • Journal of Korea Multimedia Society
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    • v.7 no.6
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    • pp.814-823
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    • 2004
  • Current video games and game room games are played as a single player mode on the basis of various emulators. With the evolution of data communications and game technology, a new trend in the game industry has made the primary interests of game developers and companies in the game industry be moved toward a multiplayer mode from the traditional single player mode. In this paper, we represent how to implement a network game platform by allowing network modules to be run in conjunction with the current video emulator games. It also suggests a synchronization scheme for real-time game playout and practical mechanism that can support network games to be played with the Peer-to-Peer process using a lobby system.

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Research Trend in Electrocatalysts for Anion Exchange Membrane Water Electrolysis (음이온교환막 수전해 촉매기술 동향)

  • Kim, Jiyoung;Lee, Kiyoung
    • Journal of the Korean Electrochemical Society
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    • v.25 no.2
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    • pp.69-80
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    • 2022
  • The anion exchange membrane (AEM) water electrolysis for high purity hydrogen production is attracting attention as a next-generation green hydrogen production technology by using inexpensive non-noble metal-based catalysts instead of conventional precious metal catalysts used in proton exchange membrane (PEM) water electrolysis systems. However, since AEM water electrolysis technology is in the early stages of development, it is necessary to develop research on AEM, ionomers, electrode supports and catalysts, which are key elements of AEM water electrolysis. Among them, current research in the field of catalysts is being studied to apply a previously developed half-cell catalyst for alkali to the AEM system, and the applied catalyst has disadvantages of low activity and durability. Therefore, this review presented a catalyst synthesis technique that promoted oxygen evolution reaction (OER) and hydrogen evolution reaction (HER) using a non-noble metal-based catalyst in an alkaline medium.

Behavior-Structure-Evolution Evaluation Model(BSEM) for Open Source Software Service (공개소프트웨어 서비스 평가모델(BSEM)에 관한 개념적 연구)

  • Lee, Seung-Chang;Park, Hoon-Sung;Suh, Eung-Kyo
    • Journal of Distribution Science
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    • v.13 no.1
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    • pp.57-70
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    • 2015
  • Purpose - Open source software has high utilization in most of the server market. The utilization of open source software is a global trend. Particularly, Internet infrastructure and platform software open source software development has increased rapidly. Since 2003, the Korean government has published open source software promotion policies and a supply promotion policy. The dynamism of the open source software market, the lack of relevant expertise, and the market transformation due to reasons such as changes in the relevant technology occur slowly in relation to adoption. Therefore, this study proposes an assessment model of services provided in an open source software service company. In this study, the service level of open source software companies is classified into an enterprise-level assessment area, the service level assessment area, and service area. The assessment model is developed from an on-site driven evaluation index and proposed evaluation framework; the evaluation procedures and evaluation methods are used to achieve the research objective, involving an impartial evaluation model implemented after pilot testing and validation. Research Design, data, and methodology - This study adopted an iteration development model to accommodate various requirements, and presented and validated the assessment model to address the situation of the open source software service company. Phase 1 - Theoretical background and literature review Phase 2 - Research on an evaluation index based on the open source software service company Phase 3 - Index improvement through expert validation Phase 4 - Finalizing an evaluation model reflecting additional requirements Based on the open source software adoption case study and latest technology trends, we developed an open source software service concept definition and classification of public service activities for open source software service companies. We also presented open source software service company service level measures by developing a service level factor analysis assessment. The Behavior-Structure-Evolution Evaluation Model (BSEM) proposed in this study consisted of a rating methodology for calculating the level that can be granted through the assessment and evaluation of an enterprise-level data model. An open source software service company's service comprises the service area and service domain, while the technology acceptance model comprises the service area, technical domain, technical sub-domain, and open source software name. Finally, the evaluation index comprises the evaluation group, category, and items. Results - Utilization of an open source software service level evaluation model For the development of an open source software service level evaluation model, common service providers need to standardize the quality of the service, so that surveys and expert workshops performed in open source software service companies can establish the evaluation criteria according to their qualitative differences. Conclusion - Based on this evaluation model's systematic evaluation process and monitoring, an open source software service adoption company can acquire reliable information for open source software adoption. Inducing the growth of open source software service companies will facilitate the development of the open source software industry.

The Realities of Management in the Informative Contents Industry (정보콘텐츠산업의 경영 실태에 관한 연구)

  • Kim, Kyung-Il;Lee, Yong-Hwan
    • Journal of Digital Contents Society
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    • v.8 no.2
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    • pp.157-163
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    • 2007
  • Informative contents Industry shows stable capital structure, excellent profit index high growth rate and high productivity on the average in step with the evolution of digital technology, but it shows the aggravating trend gradually in almost all the indexes. It is because the enlargement of supply market proceeds so faster than the increase of market demand that the competition is intensified and relatively easy to advance into the market according to the development of informative contents industry. The exploitation of new market and the reclamation of new technology are needed to contrive the continuous prosperity of informative contents industry, and to achieve this, it is needed to support from politic financing and taxation politic aspect.

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Impact of the SNS Utilization and Firm's Characteristics on the Performance of the Travel agency in China (SNS 이용과 기업 특성이 성과에 미치는 영향 : 중국여행사를 중심으로)

  • Wang, Qian Jun;Park, Sang-Moon;Kim, Myoung-Soo
    • Journal of Information Technology Applications and Management
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    • v.24 no.4
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    • pp.215-227
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    • 2017
  • The development of information technology are leading to the rapid evolution of SNS (Social Networking Services) in various directions and industries. Initially, SNS have been used as the form of networking between user's groups. Currently SNS has been developed towards multiple purposes and platforms such as the promotion and the advertising of a company. There are many SNSs including QQ, Weibo, and Wechat and so on in China. However, the use of companies in terms of advertising and information sharing with the customers do not meet the trend in China. Especially, there were little researches for Chinese travel agencies how to utilize SNS for attracting new customers and making them contribute to the firm's performance. In this study, we try to investigate the impact of the firm's characteristics and the usage of SNS on the performance of Chinese travel agencies. Based on Top 100 China travel agencies in 2009, we analyzed the relationships between firm's characteristics and the usage of SNS, and firm's performances in 2013. We expect that our study can contribute to the increasing academic and practical needs on the empirical evidence of the impacts of the SNS utilizations on the firm's performance.

An Outlook for Interaction Experience in Next-generation Television

  • Kim, Sung-Woo
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.4
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    • pp.557-565
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    • 2012
  • Objective: This paper focuses on the new trend of applying NUI(natural user interface) such as gesture interaction into television and investigates on the design improvement needed in application. The intention is to find better design direction of NUI on television context, which will contribute to making new features and behavioral changes occurring in next-generation television more practically usable and meaningful use experience elements. Background: Traditional television is rapidly evolving into next-generation television thanks to the influence of "smartness" from mobile domain. A number of new features and behavioral changes occurred from such evolution are on their way to be characterized as the new experience elements of next-generation television. Method: A series of expert review by television UX professionals based on AHP (Analytic Hierarchy Process) was conducted to check on the "relative appropriateness" of applying gesture interaction to a number of selected television user experience scenarios. Conclusion: It is critical not to indiscriminately apply new interaction techniques like gesture into television. It may be effective in demonstrating new technology but generally results in poor user experience. It is imperative to conduct consistent validation of its practical appropriateness in real context. Application: The research will be helpful in applying gesture interaction in next-generation television to bring optimal user experience in.