• Title/Summary/Keyword: Technology and Education

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A Study on the education status in department of Dental Technology (Focusing on the Dental Laboratory practice education) (임상 실습을 중심으로한 치기공(학)과 교육 실태조사)

  • Park, Jong-Hee
    • Journal of Technologic Dentistry
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    • v.37 no.3
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    • pp.131-144
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    • 2015
  • Purpose: This study set out to propose plans for more efficient and effective clinical practice by investigating the current state of clinical practice in the field of dental technology and thus provide basic data to develop pre- and post-education programs for clinical practice. Methods: The subjects include dental technicians at dental technical laboratories that were appointed as the place of clinical practice by the Department of Dental Technology of G University. The survey period spanned from December 22, 2014 to January 20, 2015. Total 250 questionnaires were distributed to them, and 190(76.0%) were returned. After excluding 23 whose answers were uncertain or seemed to lack reliability, total 167(66.8%) were used in final analysis. Results: 1. The most frequent practice the student did during clinical practice was articulator attachment, which was followed by pin operation or model making, one's own task and practice, sand and crow sculpturing, burying, casting, and grinding. 2. In case of going through the entire process, porcelain had the most students at 39(23.4%), being followed by crown & bridge at 28(16.8%), clinical model at 23(13.8%), full denture at 17(10.2%), and partial denture at 17(10.2%) in the order. 3. Of the students, 59.8%(30.5% for reinforced basic practice; 29.3% for intensive practice education) said that intensive practice education should be reinforced in school; and 22.3% said that intensive theory and practice education was needed, which indicates that 82.6% voiced their opinion of reinforcing education around practice. 4. The students felt that they lacked diligence, passion, and theoretical knowledge somewhat and were relatively good at clinical adaptation and operational skills. Conclusion: The findings show that the students felt an absolute lack of practice education as the school education was focused on theory and national exams in the field of dental technology, thus raising a need to reinforce practice education. Of all the respondents, 62.9% said there was a need to improve the current education with a focus on jobs. In future, education of dental technology should work to bring up able dental technicians that can perform in clinical dental technology right after graduation by reinforcing job-based practice education.

A Study on Development and Application of STEAM Program for Middle and High School Students using Local Institution(KAIST) (지역기관을 활용한 중·고등학교 융합인재교육(STEAM) 프로그램 개발 및 적용)

  • Choi, Jinsu;Kim, Young-Min;Lee, Young-Ju
    • Journal of Engineering Education Research
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    • v.23 no.5
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    • pp.3-15
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    • 2020
  • With the 4th Industrial Revolution, educational change is required to cultivate the ability to adapt in the rapidly changing future. Accordingly, the importance of nurturing convergent talents to create new values using the humanities imagination, science and technology creativity, and engineering problem solving ability has emerged. The purpose of this study is to develop STEAM education program with Daedeok R&D Zone and KAIST resources for middle school and high school level. With this program, we investigated the effectivenss of STEAM education on creative problem solving ability, self-efficacy and the perception of STEAM education with pre-test and poste-test model. For this study, 91 students(46 middle school, 45 high school) participated in STEAM education program. As a result student participated in the STEAM program improved the creative problem-solving ability and students' interest in math and science. Also, students perceived STEAM program provided benefits of science-related career information. The suggestions were discussed based on the results.

A Comparative Analysis of Research Trends in Educational Technology and Learning Sciences through Reviewing of ETR&D and JLS from 2003 to 2012

  • CUI, Fengchao;KIM, Hyeonjin;KIM, Eun-young
    • Educational Technology International
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    • v.15 no.2
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    • pp.171-199
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    • 2014
  • Educational technology (ET) and learning sciences (LS) are two related disciplines that have shared interests in studying technologies for advancing human learning. This study conducted a content analysis of articles published in authoritative academic journals, Educational Technology Research and Development (ETR&D) and Journal of the Learning Sciences (JLS) from 2003 to 2012. By selecting and examining 93 issues with 429 articles during this decade with three analytical frameworks, the purpose of this study is to determine research trends precisely and create a scientific communication and theoretical connections for these two disciplines. The illustrated results indicate the dialogue between these two communities has begun yet accompanied by some certain limitations, whereas, they still need be more cooperative and communicational to move towards further integration, so as to contribute to promoting progressive education, learning theory and practice.

Trends and Issues in the Research of Chinese Educational Technology

  • ZHAO, Hai Lan
    • Educational Technology International
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    • v.6 no.2
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    • pp.87-100
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    • 2005
  • The purpose of this study lies in touching the study trend of Chinese education technology through the analysis on present situation of the study in Chinese education technology, and is to suggest the direction for the its further study and development. In order to achieve these kinds of study purpose, the frames have been set to grasp the features and trend of Chinese educational technology in such as 4 aspects of educational technology definition, curriculum and the cultivation of genuine individuals, study zone aspect and the method, and in order to grasp, in the comparison with the countries of advanced educational technology such as Korea, America etc., the progressive features and the trend of development of Chinese educational technology have been analyzed. As a result of the analysis, it has been found that Chinese educational technology has the different features in the study and development of educational technology of Korea and America in the abovementioned 4aspects. First, in the education technology comprehension, it differs from Korea, Japan and America, and understands the technology as a skill. Consequently, in either study or actuality, it seems puts more emphasis on skills (moreover, the aspect of hardware). Second, in the aspect of curriculum and the cultivation of the genuine individuals, gives preponderance to science aspect, and the unclear distinction between the education technology and the computer science makes that the true character of educational technology is not clear. Third, when speaking of study fields and study methods, those of china is a little behind of the advanced nations of the educational engineering, Korea, America and so on. And in the range of study, China is following the international tendency but when it comes to the depth of study and quality is very far from perfect. In the aspect of study method, the theoretical study, design study and development study are occupying mostly, and it is hardly to see the existence about actual proof study, and in this aspect, it is quite different than that of Korea and America. And it is judged that it is related with the traditional educational ideology and the academic study tradition, the cultural air and the features of economical development of China.

Virtual Reality-Based Library User Education Program Development

  • Lim, Seong-Kwan
    • Journal of Information Science Theory and Practice
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    • v.9 no.4
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    • pp.63-74
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    • 2021
  • Virtual Reality (VR) is one of the core components of the fourth industrial revolution as a technology that makes the virtual world feel as if it is real. VR is being used in various fields such as entertainment, advertisement, education, medical care, training, sports, and tourism, as well as providing contents for such things as games and videos. Libraries are already looking for ways to utilize VR from various angles, such as operating experiential programs. The purpose of this thesis is to develop and propose a VR-based library user education program. In order to achieve the purpose of the study, we analyzed previous studies from a theoretical perspective to find a way to construct a user education program, and also to derive possible implications based on examples of countries such as the United States and Korea that are already introducing and applying VR technology to library services. Therefore, the user education program proposed in this study can be used as a basic building block when many libraries want to develop VR-based programs in the future.

Analysis of the Contents of the Career Education Unit in Technology and Home Economics Textbook (고등학교 기술·가정 교과서의 진로교육단원 내용분석)

  • Kang, Kyeoung-Shim
    • Journal of the Korean Home Economics Association
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    • v.49 no.8
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    • pp.113-124
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    • 2011
  • The aim of this study is to conduct an evaluation review of the contents of the career education unit in textbooks on technology and home economics for senior high school freshmen. This study adopted the "Objective & System of Career Education" established by the Korea Research Institute for Vocational Education & Training as the criterion for evaluating the content of career education, and targeted the unit, "Design of Vocation & Careers", which was included in six different textbooks on technology and home economics for senior high school freshmen involving five different publishers. The unit of "Design of Vocation & Careers" was mostly written in three subunits. An analysis of the textbooks by different, publisher showed that every aspect of the "Objective & System of Career Education" was appropriately covered in the unit. This was achieved by means of the elements of contents and illustrations.

Students' information communication skill affecting relationship among technology acceptance, education service quality, relationship quality, and education service satisfaction (학생이 활용하는 정보통신기술의 정도가 기술수용성과 교육서비스품질, 관계품질, 교육서비스만족과의 관계에 미치는 영향)

  • Lee, Young-Hwan;Jeon, Hea-June
    • Journal of Korea Society of Industrial Information Systems
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    • v.16 no.5
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    • pp.73-81
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    • 2011
  • Considering education process in university, We will have consensus about that has not satisfied exactly individual student's needs. Because education in university has the process that one person contract diverse many people in same time. So, we consider about that if students have used more information communication technology, they have more satisfaction in education process and contents. Our research verify these hypotheses that students' high degree of technology acceptance tendency affect degree of relationship quality, education service quality, and education service satisfaction to be high. And these relationship are affected by level of students' using information communication technology. As a results, if students have high degree of technology acceptance then they have high degree of relationship quality, education service quality, and education service satisfaction. Also, enough students to use information and communication technology has moderate effect about these relationship. This study was conducted at university is located in the province's small and medium-sized cities. Therefore, future training will utilize its contents have been more effective.

Alternative of Establishing an Effective Engineering-Based Technology Commercialization Education System (공학기반의 효과적인 기술사업화 교육시스템 구축 방안)

  • Yang, Young-Seok;Choi, Jong-In
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.7
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    • pp.1711-1717
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    • 2009
  • Under the big rush of technology commercialization education in engineering school, this paper is prepared to craft a model of Engineering-based Technology Commercialization Education. First, this paper diagnose main issues relating to technology commercialization education in engineering school pegging by literature review. Second, this paper define an effective technology commercialization education system for engineering school. Third, this paper carries comparing study between an effective technology commercialization education system and technology commercialization education system currently introducing in Korea.

A Study of the Elementary School Teachers' Perception in STEAM(Science, Technology, Engineering, Arts, Mathematics) Education (초등학교 교사들의 융합인재교육(STEAM)에 대한 인식 연구)

  • Shin, Young-Joon;Han, Sun-Kwan
    • Journal of Korean Elementary Science Education
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    • v.30 no.4
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    • pp.514-523
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    • 2011
  • The purpose of this study was to investigation the elementary school teachers' perception in STEAM(Science, Technology, Engineering, Arts, Mathematics) Education. For this study, 93 elementary school teachers who have taught mathematics/science in gifted class were selected and a fifteen items questionnaire designed to elicit teachers' perception of steam education was to administered to them. The major findings are as follows: First, the ratio of teachers who understood a steam education exactly is very low. But teachers have positive thoughts about the need of steam education. Second, teachers thought that steam education has a good effect on elementary education. Third, teachers thought that steam education will be an alternative teaching and learning method. Fourth, teachers have negative thoughts to participate in class work related on steam education. To improve negative attitudes on steam education, incentives for teachers seems to be required. In order to spread steam education among the elementary school teachers successfully, the expansion of school facilities, administrators and staff in mind, improving financial support, strengthening education through the development of content and teaching strategies were analyzed as a challenge.