• 제목/요약/키워드: Technical contents

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RSS기반 과학기술정보 배급 표준시스템 구현에 관한 연구 (A Study on the Implementation of Standard System for the Syndication of Science and Technology Information Based on RSS)

  • 권이남;김재수;신동구;전성진
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2005년도 추계 종합학술대회 논문집
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    • pp.60-65
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    • 2005
  • 최근 RSS(Really Simple Syndication)를 응용한 서비스가 해외는 물론 국내에서도 각 분야에서 다양하고 활발하게 연구되고 있다. 과학기술분야 정보의 RSS서비스는 다양한 정보소스와 서비스 환경에 유연하게 적용할 수 있어야 하며 이러한 특성을 고려한 표준화된 시스템을 필요로 한다. 본 논문에서는 현재 국내외 RSS 서비스 사례조사를 통해 RSS 서비스 현황을 분석하고 설계에 반영하였으며, 이를 토대로 과학기술정보의 특성을 고려한 RSS기반 과학기술정보 배급 표준시스템의 구현 방안을 제시하였다.

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제조업 창업에서 창업보육센터의 기술지원과 양산지원의 조절효과가 창업자의 경험과 기업의 성과에 미치는 영향 (The Moderating Effect of Business Incubator's Technical Support and Competence Support on the Relationship between Founder's Experiences and Performance in Manufacturing Start-ups)

  • 이정승;김수경
    • 한국콘텐츠학회논문지
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    • 제20권2호
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    • pp.197-202
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    • 2020
  • 창업보육센터는 창업 기업들에게 기술적인 지원에서부터 인적지원까지 다양한 서비스를 제공하는 중요한 역할을 하고 있다. 본 연구는 제조업 창업 기업에 초점을 맞추어 창업보육센터에서 제공하는 서비스 중에서 연구개발 지원과 양산 지원이 창업자의 실무 및 창업 경험과 기업의 성과 사이에 조절역할을 하는지에 대해 실증적인 연구를 실행하였다. 이를 위해 전국의 창업보육센터에 입주한 창업 기업들의 최고경영자들로부터 얻은 총 201부의 설문을 분석하였다. 이를 통해 창업보육센터의 양산 지원과 창업자의 창업 경험이 기업 성과에 유의한 조절효과를 보이는 가설이 채택되었다. 본 연구의 결과를 바탕으로 시사점을 제공하였다.

Influencing Factors for Repurchase Intention in e-Learning Sites

  • Lee, Myung-Moo;Chung, In-Keun
    • 한국전자거래학회:학술대회논문집
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    • 한국전자거래학회 2005년도 e-Biz World Conference 2005
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    • pp.96-100
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    • 2005
  • This study examines the effects of the characteristics of educational contents, brand recognition, educational management and technical support on the repurchase intention mediated by overall satisfaction, trust and commitment in e-Learning sites. A survey of experienced users was conducted to collect data. The reliability and validity of data were tested by explanatory factor analysis, Cornbach's alpha coefficient, confirmatory factor analysis and correlation analysis. Also, the structural equation mode (SEM) analysis was performed to test the usefulness of the model. The results of the study are as follows: Educational contents, educational management and technical support were found to have positive effects on overall satisfaction. And educational contents and brand recognition were found to have positive effects on trust and commitment. And trust and overall satisfaction were found to have mediating effects on repurchase intention.

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채팅, 화상채팅의 실태 분석 및 기술적 해결 방안의 제안(II)-기술적 해결 방안을 중심으로- (Proposal of Technical Method for Solving Internet Harmful Contents)

  • 조동욱;정진우;한선아;전환규;정인호
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2004년도 춘계 종합학술대회 논문집
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    • pp.40-47
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    • 2004
  • 본 논문에서는 채팅, 화상 채팅 사이트가 가지고 있는 문제를 기술적으로 해결하기 위한 방법론을 제안하고자 한다 이를 위해 성인 인증 기능의 강화를 위한 얼굴 생체 인증, 그리고 음란행위를 검출하여 차단하기 위한 영상 신호 처리와 음향 신호 처리 등에 대해 제안하고자 한다. 끝으로 실험에 의해 제안한 방법의 유용성을 입증하고자 한다.

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Retention and Drainage Characteristics with Inverse Emulsion Type C-PAM

  • Son, Dong-Jin;Kim, Bong-Yong
    • 펄프종이기술
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    • 제38권5호
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    • pp.24-30
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    • 2006
  • This study was performed to characterize inverse emulsion type cationic polyacrylamide (PAM) and to compare with powder and salt dispersion type PAMs as a retention and drainage aid. Salt dispersion type PAM has defects of high amount of salt which increases conductivity of white water, low active polymer contents and relatively worse retention and drainage properties than others because of its low molecular weight. Powder type PAM has benefit of high active polymer contents and good retention and drainage properties, but defects of low dissolution speed and insoluble particle generation were observed. However, inverse emulsion type showed the best retention and drainage aids among them by controlling molecular weight and morphology easily and it had relatively higher active polymer contents and better solubility.

템플릿 기반 게임형 학습콘텐츠 저작 도구의 구현 및 적용 (Developing & Applying a Template-based Game-type Learning Contents Authoring Tool)

  • 김혜선;김철민;김성백
    • 컴퓨터교육학회논문지
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    • 제10권1호
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    • pp.41-53
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    • 2007
  • 최근 학습에 게임을 접목하는 에듀테인먼트를 이용하여 학습에 대한 몰입감과 학습 성취를 높이기 위한 연구들이 많이 진행되고 있다. 그러나 교수자의 관점에서 각 교수자에게 적합한 맞춤식 게임형 학습 콘텐츠를 제작하는 데 있어서 기술적인 어려움의 해결과 제작 시간을 단축하려는 시도는 찾아보기 어렵다. 따라서 본 논문에서는 제작 기술에 대한 전문적인 지식이 없는 교수자들이 자신들이 원하는 맞춤 형태로 게임형 학습 콘텐츠를 제작할 수 있는 도구를 제안한다. 제안 도구는 템플릿 개념을 적용하여 맞춤식 게임형 학습 콘텐츠 제작을 위한 전체적인 틀을 제공함으로써 제작의 어려움을 숨기고 제작 시간을 크게 줄일 수 있는 것이 주요 특징이다. 개발 도구의 효과성을 알아보기 위해 초등학교 학생들과 교수자들을 대상으로 적용한 후 평가하였다. 적용해 본 결과 교수자들은 맞춤식 게임형 학습 콘텐츠를 게임적인 요소의 구축을 위한 기술적인 어려움을 느끼지 않고 짧은 시간 내에 제작할 수 있음을 볼 수 있었다. 또한, 학습자들은 학업 성취도, 몰입도 등에 있어 유의미한 결과를 보임을 알 수 있었다.

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닥섬유 함량에 따른 기계한지의 보존성 및 인쇄성 (Preservation and Printability Property of Machine-made Hanji by Different Contents of Paper Mulberry)

  • 권오훈;김현철
    • 펄프종이기술
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    • 제45권3호
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    • pp.1-8
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    • 2013
  • Hanji has been used mainly for preservation paper because of superior mechanical properties. However, it was not used in printing for inkjet and laser printer-printed letters. In this study, machine-made Hanji was prepared with five different contents of paper mulberry 20, 40, 60, 80 and 100% and managed by same pressure calendering. By increasing of paper mulberry contents, tearing index and folding endurance of machine-made Hanji increased because of increased fiber-to-fiber bonding. Printability property of machine-made Hanji improved by decreasing of paper mulberry contents. After 20 hours accelerated aging, the initial folding endurance of machine-made Hanji was reduced by approximately one-fourth degree. Between 40 and 100% contents of paper mulberry was showed similar levels about preservation property. The machine-made Hanji of paper mulberry 60% content was suitable for permanence and printability properties using preservation paper and printer-printed letters.

『신찬벽온방(新纂辟瘟方)』의 편제(編制)와 내용(內容)에 대한 고찰(考察) (A Study on Formation and Contents of 『Shinchanbyeokonbang』)

  • 심현아;송지청;금경수;엄동명
    • 한국의사학회지
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    • 제26권2호
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    • pp.75-97
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    • 2013
  • Objective : "Shinchanbyeokonbang"(printed in 1613) was written by Heo Joon, who is an author of "Dongeuibogam"(also printed in 1613). Even though "Dongeuibogam" has "Onyeok"(chapter for pestilence), Heo Joon wrote technical book for pestilence as name as "Shinchanbyeokonbang". Therefore, we try to compare "Shinchanbyeokonbang" with "Dongeuibogam" "Onyeok". Method : We compared formation and contents of "Shinchanbyeokonbang" with "Dongeuibogam" "Onyeok". Result : "Shinchanbyeokonbang" has entirely new contents than "Dongeuibogam" "Onyeok" in somehow, almost contents of "Dongeuibogam" "Onyeok" are in "Shinchanbyeokonbang" though. Also "Shinchanbyeokonbang" reorganized prescrptions for pestilence not only in "Dongeuibogam" "Onyeok" but also in "Dongeuibogam" ; "Han", "Hwangdal", "Hwa", "Yinhoo", "Hyeol", "Seup" and "Sasoo" Conclusion : "Shinchanbyeokonbang" was printed by Heo Joon at the same time when "Dongeuibogam" was printed in 1613. However, "Shinchanbyeokonbang" has newly formation and contents is some aspects comparing to "Dongeuibogam" "Onyeok", which is the similar chapter for pestilence because this book is the technical book for pestilence.

Application of Virtual Studio Technology and Digital Human Monocular Motion Capture Technology -Based on <Beast Town> as an Example-

  • YuanZi Sang;KiHong Kim;JuneSok Lee;JiChu Tang;GaoHe Zhang;ZhengRan Liu;QianRu Liu;ShiJie Sun;YuTing Wang;KaiXing Wang
    • International Journal of Internet, Broadcasting and Communication
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    • 제16권1호
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    • pp.106-123
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    • 2024
  • This article takes the talk show "Beast Town" as an example to introduce the overall technical solution, technical difficulties and countermeasures for the combination of cartoon virtual characters and virtual studio technology, providing reference and experience for the multi-scenario application of digital humans. Compared with the live broadcast that combines reality and reality, we have further upgraded our virtual production technology and digital human-driven technology, adopted industry-leading real-time virtual production technology and monocular camera driving technology, and launched a virtual cartoon character talk show - "Beast Town" to achieve real Perfectly combined with virtuality, it further enhances program immersion and audio-visual experience, and expands infinite boundaries for virtual manufacturing. In the talk show, motion capture shooting technology is used for final picture synthesis. The virtual scene needs to present dynamic effects, and at the same time realize the driving of the digital human and the movement with the push, pull and pan of the overall picture. This puts forward very high requirements for multi-party data synchronization, real-time driving of digital people, and synthetic picture rendering. We focus on issues such as virtual and real data docking and monocular camera motion capture effects. We combine camera outward tracking, multi-scene picture perspective, multi-machine rendering and other solutions to effectively solve picture linkage and rendering quality problems in a deeply immersive space environment. , presenting users with visual effects of linkage between digital people and live guests.

무선 전력전달 방식 친환경 대중교통 시스템의 적합성 평가에 대한 고찰 (Consideration for Confirmity Assessment of Eco-friendly Public Transportation System based on the Wireless Power Transfer Technology)

  • 신정진;김기현;이강희;김한수
    • 전기학회논문지
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    • 제61권10호
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    • pp.1524-1528
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    • 2012
  • According to the Article 4(Confirmity Assessment)of the Electrotechnical Regulation, Confirmity Assessment for the Electrotechnical Regulation decides confirmity of Electrotechnical Regulation; whether to satisfy performances and requirements(determined from Electrotechnical Regulation). It evaluates technical requirements, new technology and standards. However, it does not evaluate technical content stated from Electrotechnical Regulation & Conformity Criteria. From Confirmity Assessment, the technology will be decided whether to fulfill performances and technical requirements. Which is predetermined by contents related to Electrotechnical Regulation. Test standards and test conditions will be overlooked to determine its performances and technical requirements for safety. This paper will show that, studies have been done to determine the guideline for Confirmity Assessment, which is evaluated from performances and technical requirements associated with Confirmity Assessment of electrical installation for new technology of wireless power transfer.