• 제목/요약/키워드: Team-teaching

검색결과 332건 처리시간 0.025초

고등학교 '공통 과학'의 지도 실태 (The state of the Art of Common Science Teaching in High School)

  • 김영성
    • 한국과학교육학회지
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    • 제20권2호
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    • pp.200-213
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    • 2000
  • 교육부의 제6차 교육 과정 개편과 더불어 모든 고등 학교의 필수 교과로 도입된 공통 과학이 현재 고등 학교에서 어떻게 운영되고 있는가를 조사해 본 연구이다. 그 결과 3.2%의 학교에서만이 교사 1인이 담당하고 있었고 나머지 대부분의 학교에서는 담당 과학 교사의 전공별로 각 단원을 분담하여 가르치고 있었다. 이 경우 각 단원에 통합 과학적인 요소들이 많아서 애로가 많음을 토로하고 있었으며, 시간표상에 배치된 공통 과학이 다른 학과목과 같이 편성되어 있기 때문에 하나의 학습 주제를 해결하기엔 시간이 너무 짧다는 의견들이 많았다. 또한 공통 과학을 위한 전문 실험실이 없고 담당 학생수가 너무 많아서 고민하고 있었다. 또한 공통 과학의 지식 편은 강의식 학습으로, 탐구 편은 탐구 학습으로 운영하고 있었으며, 평가는 지식편인 경우, 객관식 또는 주관식 질문지법을 이용하여 평가하였으며. 탐구편인 경우, 학생들의 보고서를 중심으로 평가하고 있었다. 공통 과학에 대한 학생들의 반응은 보통을 넘지 못하고 있어서 과학에 대한 흥미 도를 고조시키기 위하여 도입된 본래의 의도에서 빗나가고 있음을 나타내고 있었다.

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컴퓨터과학 분야에서의 비대면 공학설계입문 강의 사례 연구 (A Case Study of an Online Course on Introductory Engineering Design in Computer Science)

  • 나재호
    • 공학교육연구
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    • 제26권1호
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    • pp.12-19
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    • 2023
  • With the introduction of the accreditation of engineering programs in Korea, universities affiliated with the programs have opened introductory engineering design courses for first- or second-year students. Since these courses mainly aim at cultivating problem-solving skills through team projects, this type of classes has opened as face-to-face classes. However, from the beginning of 2020, online teaching was recommended or forced on universities due to the COVID-19 pandemic. Thus, effective design of online courses on introductory engineering design was inevitable during the period. In this paper, we introduce a case study of the course in the Department of Computer Science at S University in Fall 2021. Through concrete suggestions on project areas, selection of team members considering grade levels and interest, several systems for prevention of free riding, and carefully designed open-book exams, the course resulted in both high achievements and high satisfaction.

Scenario-based Learning: Experiences from Construction Management Courses

  • Lim, Benson Teck-Heng;Oo, Bee Lan
    • 국제학술발표논문집
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    • The 6th International Conference on Construction Engineering and Project Management
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    • pp.583-587
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    • 2015
  • Scenario-based learning (SBL) has been used in a variety of training situations across different disciplines. Despite its seemly widespread use in construction management discipline, very few attempts have been made to explore its effectiveness and the respective students' learning experience. Using a survey research design, this study aims to investigate students' perceptions on SBL approach in construction management courses. The specific objectives are: (i) to identify the characteristics of a favourable SBL environment, and (ii) to explore the students' learning experience and effectiveness of the SBL approach. The results show that the four characteristics of a favourable SBL environment are: effective team formulation, constant engagement with lecturer, working in a group, and incorporation of motivational incentive for participation. The students really appreciated the opportunities to apply concepts learnt in the lectures in their SBL group work. Also, they perceived that the SBL approach is effective in developing their reflective and critical thinking skills, analytic and problem-solving skills and their ability to work as a team. These findings should facilitate more critical approaches to similar form of teaching methods.

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협동 교육 프로그램을 활용한 팀 구성에 따른 교육효과에 관한 연구 (The Study on Evaluation of Team Grouping Method using Cooperative Education Program)

  • 김현진;김슬기;김명관
    • 한국인터넷방송통신학회논문지
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    • 제10권6호
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    • pp.125-130
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    • 2010
  • 협동학습이란 서로 다른 능력을 갖는 학생들이 주어진 주제에 대한 이해를 증진하기 위하여 다양한 학습 방법을 사용하여 단지 무엇을 배울 것인지 뿐 아니라 팀 구성원들의 학습을 도움으로서 보다 높은 성취도를 갖게 하는 학습방법이다. 본 논문에서는 협동학습 교육프로그램 활용을 위한 효율적인 팀 구성 방법에 대해서 기술한다. 이를 위해 초등학교 학생들을 위한 영어와, 수학 협동학습 프로그램을 구현하였다. 이 협동학습 교육프로그램을 활용하여 학습자들은 협동학습을 수행하였으며 성적, 성별, 친밀도 별 실험을 실시하였다. 결과로 혼성이며 성적이 상호보완적인 팀이 가장 효율적임을 알 수 있었다.

A Comparative Analysis of Students' Evaluations of Online and Offline Capstone Design Course

  • Kim, Moon-Soo
    • 공학교육연구
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    • 제25권1호
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    • pp.12-21
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    • 2022
  • The College of engineering's capstone design is student-team-centred learning based on project-based learning and is one of the most important courses for students aiming to be competent professional engineers capable of solving real industrial problems. Therefore, in order to resolve the capstone problems, various face-to-face contacts such as frequent industrial site visits, multiple meetings with diverse people including team members, and repeated contacts with course-supervising and team-advising professors are prerequisite processes. However, according to the transition to fully online education due to the global pandemic of COVID-19, capstone design courses for 2020 and 2021 were also conducted online. Based on the modified students' evaluations of educational quality (SEEQ) with 3 perspectives such as curriculum, teaching-staff and students themselves, this study compares their evaluations of offline capstone designs from 2013 to 2019 and online capstone designs in 2020 and 2021 in the context of COVID-19. In 3 perspectives, the difference in students' evaluation of the online capstone between the beginning and the end of the course shows a positive effect, which is better than the offline capstone. Also, in various dimensions for each perspective, the online capstone shows a better evaluation than the offline capstone. These findings suggest that the online capstone design curriculum can be expected to have educational effects as well as students' satisfaction with the online curriculum in the future.

A Case Study of Applying Performance Technology to Diagnose and Improve Skill Education Systems

  • LEE, Sang Soo
    • Educational Technology International
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    • 제8권1호
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    • pp.41-56
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    • 2007
  • This study used the performance technology model of Robinson and Robinson to diagnose and solve the problems of the "N" organization. The performance relationship map of the "N" organization was constructed based on the results of the benchmarking, surveys, interviews, and participatory observations. According to the results of analysis, the research team suggested several interventions in three areas: textbooks, educational methods, and educational environments. The study concluded that performance technology is a very effective way to see performance problems from a holistic viewpoint and solve the problems scientifically based on this case study.

팀 기반 학습활동이 대학생의 인성교육에 미치는 영향 (The Effect of Team-based Learning Activity on College Students' Character Education)

  • 신명희
    • 한국융합학회논문지
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    • 제12권12호
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    • pp.161-167
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    • 2021
  • 본 연구의 목적은 팀 기반 학습활동에서 인성교육이 자연스럽게 습득될 수 있도록 방법론적 접근을 통한 해결책을 제공하는 것이다. 2021년 봄 학기에 두 그룹 총 69명의 대학생을 대상으로 실험반은 교양영어 프로그램과 팀 기반 학습활동을 융합하여 강의를 진행하였고 통제반은 교양영어 프로그램에 맞춘 강의중심 수업을 실시하여 팀 활동이 인성교육 덕목에 영향을 줄 수 있는지를 연구하였다. 연구 결과, 실험반(p<.001)의 사후 테스트 결과에서 인성덕목 총점이 크게 향상되었다. 팀 기반 학습의 하위 항목인 리더십, 신뢰도, (과제)수행 및 책임감 간상호 밀접하게 상관관계가 있었으며 인성교육의 하위 항목인 자기조절, 배려, 소통, 자존감, 책임감에 대한 사전 및 사후 테스트 결과 통계적으로 유의미한 것으로 나타났다. 따라서 강의중심 수업보다는 학생들이 직접 참여한 팀 활동을 통한 수업은 인성교육에 효과적인 영향을 주었다. 다만, 현 연구는 모수가 제한적이기 때문에 보다 확장적인 심층 연구가 필요하며, 향후 다양한 교수법이 적용된 인성교육의 효과성에 대한 검증이 이루어졌으면 한다.

블렌디드 러닝을 활용한 팀 기반 학습 실습 수업에서 약학대학 학생의 학습만족도와 플랫폼 선호도: 예비 연구 (Effects of Blended Learning on Pharmacy Student Learning Satisfaction and Learning Platform Preferences in a Team-based Learning Pharmacy Experiential Course: A Pilot Study)

  • 김소원;최은주;이윤정
    • 한국임상약학회지
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    • 제33권3호
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    • pp.202-209
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    • 2023
  • Background: With the emergent transition of online learning during the COVID-19 pandemic, the need for online/offline blended learning that can effectively be utilized in a team-based learning (TBL) course has emerged. Methods: We used the online metaverse platforms, Gather and Zoom, along with face-to-face teaching methods in a team-based Introductory Pharmacy Practice Experience (IPPE) course and examined students' learning satisfaction and achievement, as well as their preferences to the learning platforms. A survey questionnaire was distributed to the students after the IPPE course completion. All data were analyzed using Excel and SPSS. Results: Students had high levels of course satisfaction (4.61±0.57 out of 5) and achievement of course learning objectives (4.49±0.70 out of 5), and these were positively correlated with self-directed learning ability. While students believed that the face-to-face platform was the most effective method for many of the class activities, they responded that Gather was the most effective platform for team presentations. The majority of students (64.3%) indicated that blended learning was the most preferred method for a TBL course. Conclusion: Students in a blended TBL IPPE course had high satisfaction and achievements with the use of various online/offline platforms, and indicated that blended learning was the most preferred learning method. In the post-COVID-19 era, it is important to utilize the blended learning approach in a TBL setting that effectively applies online/offline platforms according to the learning contents and activities to maximize students' learning satisfaction and achievement.

표준화환자를 활용한 실습교육이 피하주사 간호수행능력, 자기주도학습 준비도 및 문제해결능력에 미치는 효과 (Effects of Teaching Method using Standardized Patients on Nursing Competence in Subcutaneous Injection, Self-Directed Learning Readiness, and Problem Solving Ability)

  • 엄미란;김현숙;김은경;성가연
    • 대한간호학회지
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    • 제40권2호
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    • pp.151-160
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    • 2010
  • Purpose: The purpose of this study was to evaluate the effects of teaching method using Standardized Patients (SPs) on nursing competence, self-directed learning readiness, and problem solving ability-focusing on subcutaneous insulin injection. Methods: This research was a nonequivalent control group non-synchronized post-test design. The subjects consisted of 62 junior nursing students at E University. Scenarios to train SPs and checklists to evaluate the students' competence were developed by our research team. The experimental group (n=31) participated in the teaching class using SPs. The control group (n=31) received traditional practice education. The collected data were analyzed with descriptive analysis, $\chi^2$/Fisher's exact test, t-test, Pearson's correlation coefficient, and Cronbach's $\alpha$ using SPSS WIN 14.0 Program. Results: The mean scores of competence, self-directed learning readiness, and problem solving were significantly higher in the experimental group than the control group. Conclusion: As confirmed by this research findings, the teaching method using SPs was more effective than the traditional method to improve junior nursing students' competence, self-directed learning readiness, and problem solving. Therefore, It is necessary to develop a various of scenarios and to testify their effectiveness.

Problem-Based Learning을 활용한 가족자원경영학 수업모형 개발 및 실시: "여가문화와 생활관리" 수업사례를 중심으로 (Model Development and Implementation of Class Design for Family and Resource Management Using Problem-Based Learning: Focusing on Case Study of "Leisure Culture and Life Management" Class)

  • 김경아;박미석
    • Human Ecology Research
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    • 제52권6호
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    • pp.669-682
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    • 2014
  • The purpose of this study is to present a practical class design model that applies the problem-based learning (PBL) method to the subject of home economics. To begin with, a specific class model example was developed by conducting thorough document research and expert consulting. Two modules, named "Click! Global Leisure Environment" and "Happy Leisure Product Launching" were presented as the PBL questions. The case study focused upon in this research is an elective course called "Leisure Culture and Life Management". The 21 students enrolled in this course were considered in this study. Two teaching methods, namely a face-to-face teaching method and a web-based system "Snowboard" teaching method, were used to run the class. The research results are as follows: first, theoretical research and program development and demonstration were practiced with five different age groups: childhood, adolescence, university student, middle age, and senescence. Then, selfevaluation, peer evaluation, and group evaluation were conducted to motivate the students. Finally, a class evaluation was conducted by questioning the lecturer, who ranked well, scoring higher than or equal to 4.0 points out of 5.0 on all the questions. Through the PBL method, students showed an improved study attitude with more proactive participation in the class, they strengthened their communication skills and created a synergy with their team members. This study has significant meaning because it is the first research to apply the PBL method to home economics. Therefore, we expect other curricula to apply PBL and fully utilize this teaching method as well in the future.