• 제목/요약/키워드: Task Evaluation

검색결과 1,084건 처리시간 0.024초

인공지능 기반 멀티태스크를 위한 비디오 코덱의 성능평가 방법 (Evaluation of Video Codec AI-based Multiple tasks)

  • 김신;이예지;윤경로;추현곤;임한신;서정일
    • 방송공학회논문지
    • /
    • 제27권3호
    • /
    • pp.273-282
    • /
    • 2022
  • MPEG 내 VCM 그룹은 머신을 위한 비디오 코덱을 표준화하는 것으로 목표로 하고 있다. VCM 그룹은 객체 탐지, 객체 분할, 객체 추적 등 3가지의 머신비전 태스크를 포함한 데이터 세트와 데이터 세트 별 기준 데이터인 Anchor를 제공하고 있으며, 평가 템플릿을 이용하여 후보 기술군과 Anchor의 압축 대비 머신비전 성능을 비교할 수 있다. 하지만 성능 비교는 머신비전 태스크 별로 분리하여 수행되고 있으며, 다수의 머신비전 태스크에 대한 성능 평가를 수행할 수 있는 비트스트림을 생성할 수 있는 데이터는 별도로 제공하고 있지 않다. 본 논문에서는 인공 지능 기반 멀티 태스크를 위한 비디오 코덱의 성능 평가 방안에 대해 제안한다. 하나의 비트스트림의 크기 척도인 픽셀 당 비트수(BPP, Bits Per Pixel) 와 각 태스크의 정확도 결과인 Mean Average Precision(mAP)를 기반으로 산술 평균, 가중 평균, 조화 평균 등 총 3가지의 멀티 태스크 성능 평가 지표를 제안하며 mAP 결과를 기반으로 성능 결과를 비교하고자 한다. 멀티 태스크에서 태스크 별 mAP 결과 값의 범위의 차이가 있을 수 있으며 차이로 인해 생길 수 있는 성능 평가와 관련된 문제를 방지하고자 정규화한 mAP 기반 멀티 태스크 성능 결과를 산출하고 평가하고자 한다.

Task Scheduling Algorithm for the Communication, Ocean, and Meteorological Satellite

  • Lee, Soo-Jeon;Jung, Won-Chan;Kim, Jae-Hoon
    • ETRI Journal
    • /
    • 제30권1호
    • /
    • pp.1-12
    • /
    • 2008
  • In this paper, we propose an efficient single-resource task scheduling algorithm for the Communication, Ocean, and Meteorological Satellite. Among general satellite planning functions such as constraint check, priority check, and task scheduling, this paper focuses on the task scheduling algorithm, which resolves conflict among tasks which have an exclusion relation and the same priority. The goal of the proposed task scheduling algorithm is to maximize the number of tasks that can be scheduled. The rationale of the algorithm is that a discarded task can be scheduled instead of a previously selected one depending on the expected benefit acquired by doing so. The evaluation results show that the proposed algorithm enhances the number of tasks that can be scheduled considerably.

  • PDF

운동실조형 뇌성마비 아동의 이중과제훈련에 의한 균형 및 일상생활활동의 변화 : 사례보고 (Changes in the Balance and Activities of Daily Living on Children with Ataxic Cerebral Palsy from Dual Task Training : Case Study)

  • 권해연
    • 대한통합의학회지
    • /
    • 제4권4호
    • /
    • pp.91-100
    • /
    • 2016
  • Purpose : The purpose of this study has been performed to find the changes in the balance and activities of daily living on children with ataxic cerebral palsy from dual task training. Methods : This study selects 3 subjects for 7.6 years old who were diagnosed with children with ataxic cerebral palsy. The dual task training applied three times a week for six weeks to ataxic cerebral palsy. To assess changes in balance, we performed the length and surface area ellipse of central of pressure, Pediatric Balance Scale, We also assessed activities of daily living using Pediatric Evaluation of Disability Inventory. Result : There were statistically significant differences in the changes during training period for the static(length and surface area ellipse of central of pressure) and functional balance(PBS). There were statistically significant differences in the changes during training period for the Pediatric Evaluation of Disability Inventory including self-care and mobility domains, except for social function domain. Conclusion : The results from this case study suggest that dual task training may have a beneficial changes on balance and activities of daily living for children with ataxic cerebral palsy.

DACUM 기법을 통한 숲해설가 직무 분석 (Job Analysis of the Forest Interpreters based on the DACUM Method)

  • 하시연;김인호
    • 한국환경교육학회지:환경교육
    • /
    • 제19권3호
    • /
    • pp.57-66
    • /
    • 2006
  • This study is purposed to compose systematic and efficient curricula of the courses centered on the duties of forest interpreter. In the first step, the purpose of task analysis is to identify the forest interpreter's duties and tasks. 13 professional were designated as panel, and the task chart was completed via DACUM analysis. The tasks performed by forest interpreter are categorized in the development of specialty, program planning, comprehension on the engaged forest, program development, program execution and program evaluation, which are classified into 59 sub-tasks. In the second step, need analysis is focused on the evaluation of the degree of job importance, the necessity of education based on the results from the task analysis. In consequence, 23 key tasks are determined. In the third step, knowledge, skill, tool, and attitude required for key tasks were analyzed and reorganized into 23 subjects. This study has significance in 3 respects. Firstly, the tasks of forest interpreter are analyzed to define their roles. Secondly, the curricula composed according to the results of task analysis and need analysis allow the realizable and prerequisite subjects within the restricted resources. Finally, this study suggests the curriculum, which shall be the bases for the program planning and operation of a lot of educational organization and institutions.

  • PDF

The Game Selection Model for the Payoff Strategy Optimization of Mobile CrowdSensing Task

  • Zhao, Guosheng;Liu, Dongmei;Wang, Jian
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제15권4호
    • /
    • pp.1426-1447
    • /
    • 2021
  • The payoff game between task publishers and users in the mobile crowdsensing environment is a hot topic of research. A optimal payoff selection model based on stochastic evolutionary game is proposed. Firstly, the process of payoff optimization selection is modeled as a task publisher-user stochastic evolutionary game model. Secondly, the low-quality data is identified by the data quality evaluation algorithm, which improves the fitness of perceptual task matching target users, so that task publishers and users can obtain the optimal payoff at the current moment. Finally, by solving the stability strategy and analyzing the stability of the model, the optimal payoff strategy is obtained under different intensity of random interference and different initial state. The simulation results show that, in the aspect of data quality evaluation, compared with BP detection method and SVM detection method, the accuracy of anomaly data detection of the proposed model is improved by 8.1% and 0.5% respectively, and the accuracy of data classification is improved by 59.2% and 32.2% respectively. In the aspect of the optimal payoff strategy selection, it is verified that the proposed model can reasonably select the payoff strategy.

MEASURING THE INFLUENCE OF TASK COMPLEXITY ON HUMAN ERROR PROBABILITY: AN EMPIRICAL EVALUATION

  • Podofillini, Luca;Park, Jinkyun;Dang, Vinh N.
    • Nuclear Engineering and Technology
    • /
    • 제45권2호
    • /
    • pp.151-164
    • /
    • 2013
  • A key input for the assessment of Human Error Probabilities (HEPs) with Human Reliability Analysis (HRA) methods is the evaluation of the factors influencing the human performance (often referred to as Performance Shaping Factors, PSFs). In general, the definition of these factors and the supporting guidance are such that their evaluation involves significant subjectivity. This affects the repeatability of HRA results as well as the collection of HRA data for model construction and verification. In this context, the present paper considers the TAsk COMplexity (TACOM) measure, developed by one of the authors to quantify the complexity of procedure-guided tasks (by the operating crew of nuclear power plants in emergency situations), and evaluates its use to represent (objectively and quantitatively) task complexity issues relevant to HRA methods. In particular, TACOM scores are calculated for five Human Failure Events (HFEs) for which empirical evidence on the HEPs (albeit with large uncertainty) and influencing factors are available - from the International HRA Empirical Study. The empirical evaluation has shown promising results. The TACOM score increases as the empirical HEP of the selected HFEs increases. Except for one case, TACOM scores are well distinguished if related to different difficulty categories (e.g., "easy" vs. "somewhat difficult"), while values corresponding to tasks within the same category are very close. Despite some important limitations related to the small number of HFEs investigated and the large uncertainty in their HEPs, this paper presents one of few attempts to empirically study the effect of a performance shaping factor on the human error probability. This type of study is important to enhance the empirical basis of HRA methods, to make sure that 1) the definitions of the PSFs cover the influences important for HRA (i.e., influencing the error probability), and 2) the quantitative relationships among PSFs and error probability are adequately represented.

학습공간에서의 독서 행위 시 조명환경에 따른 이미지평가 연구 (A Study on Image Evaluation consequent on Lighting Environment in time of reading in Learning Space)

  • 이진숙;박지영;서은지
    • 조명전기설비학회논문지
    • /
    • 제29권9호
    • /
    • pp.1-9
    • /
    • 2015
  • The aim of this study is to deduce color temperature and illuminance by conducting the preference & affective evaluation consequent on illuminance change of ambient light in case of the lighting method of ambient light mixed with task light in time of reading which is visual work action among the action in learning space. As a result of the prior survey on preferred lighting method in time of the act of reading targeting 20 experts before doing evaluation, the method of lighting mixed with ambient light and task light was found to be the highest. Such a result is analyzed to be attributable to the fact that the less the difference in illuminance of nearby space and work surface because of the mixed method of lighting, the less the glare, which makes a reader feels easy and concentrate on reading. On the basis of descriptive statistics of evaluation results and impact analysis by category, this study recommends the application of combinations of ambient light illuminance ranging from 40lx to 100lx with color temperature of 5500~6000K in case of the method of lighting mixed with general light and task light.

광기여 필름 LED 팬던트 작업조명시스템 주관평가와 성능검증 (Study of Efficiency Test and Subjective Responses about Pendent Task Lighting System Using Phosphor Luminescent Film LED)

  • 차광석;김회서
    • 설비공학논문집
    • /
    • 제23권3호
    • /
    • pp.188-193
    • /
    • 2011
  • For a long time work or study, pendent task lighting system prepared with phosphor luminescent film LED was developed for eye protection and working efficiency improvement. Developed lighting system was used together with pendent and ambient lighting. Such as, we made comfortable lighting environment system. Evaluation for developed lighting system, that had proceeded to Mock-up test and subjective evaluation. Also It had proceeded that lighting environment analyzed and compatibility valuation of installation. In subjective evaluation, the students have expressed themselves satisfied to phosphor luminescent film LED lighting system. In Mock-up test, It is not problem to intensity of illumination, luminance and color temperature. Therefore, developed LED lighting system was installed at the Daegu apartment. It is having a P.O.E study progress to phosphor luminescent film LED lighting system.

아동의 문제해결능력 : 표상과 평가능력의 역할 (Young Children's Problem-solving : The role of representation and evaluation)

  • 김경미
    • 영재교육연구
    • /
    • 제5권2호
    • /
    • pp.17-36
    • /
    • 1995
  • The present study examined preschooler's (3-5yrs) representation and evaluation skills in a puzzle completion task. The puzzle contained panels of four children dressed for each seacon and the key to success was using a body scheme to reconstruct the panels (head, torso, legs, feet and sky on top). Baseline data (Study 1) revealed a developmental pattern of increasing bydy scheme representation along with more careful attention to season consitent construction. Spontaneous verbalization also shifted from more guiding statements (where'the head?) to move evaluative statements (this isn't right). Study 2 examined different intervention techniques for increasing representation (verbal laveling) and evaluative processes (error detection practice), along with a control group that had unassisted practice. Three year olds benefited from verbal labeling, four year olds from both types of training. Verbalizations also showed appropriated shifts toward increasing evaluation, particularly for the older children. These findings are discussed in terms of a developmental hypothesis that representation precedes evaluation skills and that training techniques should take into account the relative balance between representation and evaluation skills in the individual for the task at hand.

  • PDF

포그 컴퓨팅 환경에서 기회적 포그 컴퓨팅 노드들을 고려한 서비스 요구사항 기반 테스크 분배 방법 (Task Distribution Scheme based on Service Requirements Considering Opportunistic Fog Computing Nodes in Fog Computing Environments)

  • 경연웅
    • 한국멀티미디어학회논문지
    • /
    • 제24권1호
    • /
    • pp.51-57
    • /
    • 2021
  • In this paper, we propose a task distribution scheme in fog computing environment considering opportunistic fog computing nodes. As latency is one of the important performance metric for IoT(Internet of Things) applications, there have been lots of researches on the fog computing system. However, since the load can be concentrated to the specific fog computing nodes due to the spatial and temporal IoT characteristics, the load distribution should be considered to prevent the performance degradation. Therefore, this paper proposes a task distribution scheme which considers the static as well as opportunistic fog computing nodes according to their mobility feature. Especially, based on the task requirements, the proposed scheme supports the delay sensitive task processing at the static fog node and delay in-sensitive tasks by means of the opportunistic fog nodes for the task distribution. Based on the performance evaluation, the proposed scheme shows low service response time compared to the conventional schemes.