• Title/Summary/Keyword: TCP/IP Network

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Multiple-Class Dynamic Threshold algorithm for Multimedia Traffic (멀티미디어 트래픽을 위한 MCDT (Multiple-Class Dynamic Threshold) 알고리즘)

  • Kim, Sang-Yun;Lee, Sung-Chang;Ham, Jin-Ho
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.42 no.12
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    • pp.17-24
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    • 2005
  • Traditional Internet applications such as FIP and E-mail are increasingly sharing bandwidth with newer, more demanding applications such as Web browsing, IP telephony, video conference and online games. These new applications require Quality of Service (QoS), in terms of delay, loss and throughput that are different from QoS requirements of traditional applications. Unfortunately, current Active Queue Management (AQM) approaches offer monolithic best-effort service to all Internet applications regardless of the current QoS requirements. This paper proposes and evaluates a new AQM technique, called MCDT that provides dynamic and separated buffer threshold for each Applications, those are FTP and e-mail on TCP traffic, streaming services on tagged UDP traffic, and the other services on untagged UDP traffic. Using a new QoS metric, our simulations demonstrate that MCDT yields higher QoS in terms of the delay variation and a packet loss than RED when there are heavy UDP traffics that include streaming applications and data applications. MCDT fits the current best-effort Internet environment without high complexity.

Implementation of Remote Control System using TeleRemote System (TeleRemote를 이용한 원격 제어 시스템 구현)

  • 김상복;한성호;진현준;박노경
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.12B
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    • pp.1115-1123
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    • 2003
  • In this paper, a remote control system called TeleRemote system which can be applied to existing wireless mobile networks or public telephone networks for remote control is designed and implemented. The proposed design employs program technology based on the theory of signal detect control and enables the EPG(Electronic Program Guide) functions such as recording reservation of bidirectional video signals with TV reception card on PC. It can also control recording reservation using remote control program through telecommunication network The PC-EPG system is implemented in Web programs with Server/Clinet architecture and the server system that provides EPG functionalities is in charge of recording reservations and data communications by means of the scheduler program. Data storing to client PCs is performed through TCP/IP and finished by client programs implemented using Visual C++/MFC programs. As remote control system, the developed system can be used for unmanned security system using the Web camera. Building intranet and making connection to internet, the TeleRemote system is believed to create potential for commercial communication system.

The encryption research of the sensor gateway for traffic surveillance and control system (교통감시.제어시스템을 위한 센서게이트웨이 암호화 연구)

  • Lim, Il-Kwon;Kim, Young-Hyuk;Park, So-Ah;Gui, Li Qi;Lee, Jae-Kwang;Park, Woo-Jun;Cheon, Byeong-Gu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.05a
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    • pp.477-480
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    • 2010
  • This paper develops a sensor gateway for using Internet for traffic flow control and remote monitoring, it suggest the required protocol with authentication and encryption. The traffic Surveillance and Control System is an important service to the ITS(Intelligent Transportation System). The traffic surveillance and control system's TCP / IP and the Internet network using is may cause damage means accessing from unauthorized users, Subsequent authentication and encryption of data is essential.

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A VIA-based RDMA Mechanism for High Performance PC Cluster Systems (고성능 PC 클러스터 시스템을 위한 VIA 기반 RDMA 메커니즘 구현)

  • Jung In-Hyung;Chung Sang-Hwa;Park Sejin
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.11
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    • pp.635-642
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    • 2004
  • The traditional communication protocols such as TCP/IP are not suitable for PC cluster systems because of their high software processing overhead. To eliminate this overhead, industry leaders have defined the Virtual Interface Architecture (VIA). VIA provides two different data transfer mechanisms, a traditional Send/Receive model and the Remote Direct Memory Access (RDMA) model. RDMA is extremely efficient way to reduce software overhead because it can bypass the OS and use the network interface controller (NIC) directly for communication, also bypass the CPU on the remote host. In this paper, we have implemented VIA-based RDMA mechanism in hardware. Compared to the traditional Send/Receive model, the RDMA mechanism improves latency and bandwidth. Our RDMA mechanism can also communicate without using remote CPU cycles. Our experimental results show a minimum latency of 12.5${\mu}\textrm{s}$ and a maximum bandwidth of 95.5MB/s. As a result, our RDMA mechanism allows PC cluster systems to have a high performance communication method.

Deployment and Performance Analysis of Nation-wide OpenFlow Networks over KREONET (KREONET 기반의 광역 규모 오픈플로우 네트워크 구축 및 성능 분석)

  • Hong, Won-Taek;Kong, Jong-Uk;Chung, Jin-Wook
    • The KIPS Transactions:PartC
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    • v.18C no.6
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    • pp.423-432
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    • 2011
  • Recently, OpenFlow has been paid attention to as a fundamental technology which provides a function of virtualization and programmability in network. In Korea, deployment of OpenFlow networks in campuses and the interconnection between them through tunneling in layer 3 has been performed. However, the performance of the interconnected networks is decreased due to delay in IP layer. In this paper, we design and deploy nation-wide, not local, OpenFlow networks in a pure layer 2 environment over KREONET. After that, we do end-to-end Round-trip Time measurements and TCP/UDP performance tests in OpenFlow and normal networks, and do comparison and analysis on the test results. The results show that the nation-wide OpenFlow networks provide equal performance to normal networks except for the initial packet loss for UDP streaming. In regards to the performance decrease due to early UDP packet loss, we can mitigate it by implementing exceptional procedures in a controller which deal with the same continuous "Packet_in" events.

A Study on Mitigation Methods for Broadcast Storm Problem over Vehicular CCN (VCCN에서 Broadcast Storm 문제를 완화시키는 방법에 대한 연구)

  • Yeon, Seunguk;Chae, Ye-eun;Kang, Seung-Seok
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.429-434
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    • 2019
  • There are several high technologies applied to the driving cars such as self-driving car and connected car for safe and convenient driving. VANET provides useful information such as route selection and gas price by communicating nearby cars and RSUs. VANET prefers CCN rather than traditional TCP/IP stack because CCN offers inherent multicast communication for sharing traffic information as well as traditional unicast. When all participating node rebroadcasts the Interest packets in a Vehicular CCN, the network may suffer from Broadcast Storm Problem. In order to mitigate the effect of the problem and to improve the Data packet transmission, not all but some selected nodes have to rebroadcast the packet. This paper simulates car movements using SUMO and evaluates data transmission performance using ns-3. According to the simulation results, when some selected nodes rebroadcast the Interest packets, the transmission performance improves 10% to 25% depending on the number of requesting nodes.

Design and Implementation of an Efficient Communication System for Collecting Sensor Data in Large Scale Sensors Networks (대규모 센서 네트워크에서 센서 데이터 수집을 위한 효율적인 통신 시스템 설계 및 구현)

  • Jang, Si-woong;Kim, Ji-Seong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.1
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    • pp.113-119
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    • 2020
  • Large sensor networks require the collection and analysis of data from a large number of sensors. The number of sensors that can be controlled per micro controller is limited. In this paper, we propose how to aggregate sensor data from a large number of sensors using a large number of microcontrollers and multiple bridge nodes, and design and implement an efficient communication system for sensor data collection. Bridge nodes aggregate data from multiple microcontrollers using SPI communication, and transfer the aggregated data to PC servers using wireless TCP/IP communication. In this paper, the communication system was constructed using the Open H/W Aduo Mini and ESP8266 and performance of the system was analyzed. The performance analysis results showed that more than 30 sensing data can be collected per second from more than 700 sensors.

A Secure 6LoWPAN Re-transmission Mechanism for Packet Fragmentation against Replay Attacks (안전한 6LoWPAN 단편화 패킷 재전송 기법에 관한 연구)

  • Kim, Hyun-Gon
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.10
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    • pp.101-110
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    • 2009
  • The 6LoWPAN(IPv6 Low-power Wireless Personal Area Network) performs IPv6 header compression, TCP/UDP/IGMP header compression, packet fragmentation and re-assemble to transmit IPv6 packet over IEEE 802,15.4 MAC/PHY. However, from the point of view of security. It has the existing security threats issued by IP packet fragmenting and reassembling, and new security threats issued by 6LoWPAN packet fragmenting and reassembling would be introduced additionally. If fragmented packets are retransmitted by replay attacks frequently, sensor nodes will be confronted with the communication disruption. This paper analysis security threats introduced by 6LoWPAN fragmenting and reassembling, and proposes a re-transmission mechanism that could minimize re-transmission to be issued by replay attacks. Re-transmission procedure and fragmented packet structure based on the 6LoWPAN standard(RFC4944) are designed. We estimate also re-transmission delay of the proposed mechanism. The mechanism utilizes timestamp, nonce, and checksum to protect replay attacks. It could minimize reassemble buffer overflow, waste of computing resource, node rebooting etc., by removing packet fragmentation and reassemble unnecessary.

A pioneer scheme in the detection and defense of DrDoS attack involving spoofed flooding packets

  • Kavisankar, L.;Chellappan, C.;Sivasankar, P.;Karthi, Ashwin;Srinivas, Avireddy
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.5
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    • pp.1726-1743
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    • 2014
  • DDoS (Distributed Denial of Service) has been a continuous threat to the cyber world with the growth in cyber technology. This technical evolution has given rise to a number of ultra-sophisticated ways for the attackers to perform their DDoS attack. In general, the attackers who generate the denial of service, use the vulnerabilities of the TCP. Some of the vulnerabilities like SYN (synchronization) flooding, and IP spoofing are used by the attacker to create these Distributed Reflected Denial of Service (DrDoS) attacks. An attacker, with the assistance of IP spoofing creates a number of attack packets, which reflects the flooded packets to an attacker's intended victim system, known as the primary target. The proposed scheme, Efficient Spoofed Flooding Defense (ESFD) provides two level checks which, consist of probing and non-repudiation, before allocating a service to the clients. The probing is used to determine the availability of the requested client. Non-repudiation is taken care of by the timestamp enabled in the packet, which is our major contribution. The real time experimental results showed the efficiency of our proposed ESFD scheme, by increasing the performance of the CPU up to 40%, the memory up to 52% and the network bandwidth up to 67%. This proves the fact that the proposed ESFD scheme is fast and efficient, negating the impact on the network, victim and primary target.

Fast Handover Mechanism for Multi-Interface MIPv6 Environments and Performance Evaluation (다중 인터페이스 MIPv6 환경에서의 Fast Handover 방안 및 성능 분석)

  • Park, Man-Kyu;Hwang, An-Kyu;Lee, Jae-Yong;Kim, Byung-Chul
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.44 no.12
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    • pp.34-43
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    • 2007
  • Recently, in addition to the sharp increase of mobile nodes, various kinds of wireless technologies are available for mobile nodes. If IPv6 technology is applied to the network, multi-homing terminals which have several public IP addresses on one interface will be common. Accordingly, there are many research activities on mobility management for multi-interface, multi-homming nodes. In this paper we propose an extended fast handover mechanism for multi-interface MIPv6 environments that uses multi-interface FBU (MFBU) message instead of the existing FBU message. The MFBU message has the "tunnel destination" mobility option that points a specific tunnel destination other than NAR, and "T" flag that indicates the existence of tunnel destination option. The proposed mechanism can improve the TCP performance by mitigating packet reordering during FMIPv6 handover that can cause unnecessary congestion control due to 3 duplicate ACKs. In this paper, we implemented a multi-Interface MIPv6 simulator by extending a single-interface MIPv6 simulator in NS-2, and showed that the performance of TCP traffic is improved by using the proposed multi-interface fast MIPv6.