• Title/Summary/Keyword: System Interface

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Touchless User Interface for Real-Time Mobile Devices (실시간 비접촉 모바일 제어 기법)

  • Jung, Il-Lyong;Nikolay, Akatyev;Jang, Won-Dong;Kim, Chang-Su
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.60 no.2
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    • pp.435-440
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    • 2011
  • A touchless user interface system is proposed for real-time mobile devices in this work. The proposed system first recognizes the position of pattern to interact various applications based on the scene taken from mobile camera. Then, the proposed system traces the route of the pattern, which estimates the motion of pattern based on the mean-shift method. Based on this information, we control menu and keypad for the various applications. Differ from other user interface systems, the proposed system provides the new experience to even for the user of low-end mobile without additional hardware. Simulation results demonstrate that the proposed algorithm provides better interaction performances than the conventional method, while achieving real-time user interacting for mobile devices.

Development of a Virtual Interface System of Robot Based on Internet (인터넷 기반의 로봇 가상 인터페이스 시스템 개발)

  • 임홍준;김경민;안현식
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2000.08a
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    • pp.145-148
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    • 2000
  • Nowadays there are lots of researches on robot systems working on danger environments and control led remotely. In this paper, we describe a virtual robot interface system based on Internet In the system, a client can order scanning for range finding, then server detects a 3D profile data from the objects by using robot controlling and a range finder automatically. If one clicks the original position of object and destination on virtual space, the robot moves the object to the new position in real space. The proposed interface system supports advanced virtual 3D interface and makes it possible one to manage the objects remotely more conveniently.

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A Study on GUI Generation for Information System Developer (정보시스템 개발자를 위한 GUI 생성에 대한 연구)

  • 민병도;이재봉;이종석
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.22 no.49
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    • pp.153-161
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    • 1999
  • GUI(Graphic User Interface) have an influence on end-user environments in information system. Consistency is one of the most important GUI characteristics. Consistency should apply across the different media which form the total user interface. User can get a lot of benefits through consistency. To achieve consistency of the total interface, the interface standards are very important. The goals of this study is to suggest GUI's development guidelines through analysis of real fields using ERP package in a electric assembly line. The guidelines fall into four functions: inquiry, registration, modification, deletion. The guidelines can be used for better system development later and as verification tool in GUI development.

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A method against interface disharmony before opening of a new subway line (신설 지하철 노선의 설비별 인터페이스 부조화 방지를 위한 방안 연구)

  • Min, Young-Ki;Lee, Jong-Seong;Kim, Kyoung-Shik;Kang, Deok-Won
    • Proceedings of the KSR Conference
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    • 2008.11b
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    • pp.1333-1343
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    • 2008
  • Normally, the government or a local autonomous entity selects urban railway(subway, light rail transits etc.) system after investigating logicality about a route and announcing officially for people's convenience if the system is decided, suppliers of equipment(train, transformer, trolly wire, signal, communication, PSD, AFC etc.) are selected and ordering go forward. Stabilization of a total system is need for smooth train operation before opening to traffic by design, installation, total trial operation So, a measure against interface disharmony between each equipment is need. This treatise deals with the systematic method of management and items for interface plan from system design to opening on the evidence of experience of Gwangju subway total interface.

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Study on User Interface for a Capacitive-Sensor Based Smart Device

  • Jung, Sun-IL;Kim, Young-Chul
    • Smart Media Journal
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    • v.8 no.3
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    • pp.47-52
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    • 2019
  • In this paper, we designed HW / SW interfaces for processing the signals of capacitive sensors like Electric Potential Sensor (EPS) to detect the surrounding electric field disturbance as feature signals in motion recognition systems. We implemented a smart light control system with those interfaces. In the system, the on/off switch and brightness adjustment are controlled by hand gestures using the designed and fabricated interface circuits. PWM (Pulse Width Modulation) signals of the controller with a driver IC are used to drive the LED and to control the brightness and on/off operation. Using the hand-gesture signals obtained through EPS sensors and the interface HW/SW, we can not only construct a gesture instructing system but also accomplish the faster recognition speed by developing dedicated interface hardware including control circuitry. Finally, using the proposed hand-gesture recognition and signal processing methods, the light control module was also designed and implemented. The experimental result shows that the smart light control system can control the LED module properly by accurate motion detection and gesture classification.

Design and Implementation of Interfacing System for Graphical Display of Temporal Databases (시간지원 데이타베이스의 영상화를 위한 접속 시스템의 설계 및 구현)

  • Lee, Eun-Bae;Ryu, Geun-Ho
    • The Transactions of the Korea Information Processing Society
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    • v.1 no.2
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    • pp.163-171
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    • 1994
  • The paper describes a design and implementation of a user interface system between a temporal database management system (DBMS) and a graphical display system. This interfacing system consists of a temporal DBMS, a graphical display system, and an interface control system. The temporal DBMS supports time and the graphical display system draws a graphic using an icon. The interfacing system shows the graphical animation with time factors by using a graphical knowledgeable. We describe how to interface them as well as the structure of temporal DBMS and graphical display system.

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Gaze Recognition Interface Development for Smart Wheelchair (지능형 휠체어를 위한 시선 인식 인터페이스 개발)

  • Park, S.H.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.5 no.1
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    • pp.103-110
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    • 2011
  • In this paper, we propose a gaze recognition interface for smart wheelchair. The gaze recognition interface is a user interface which recognize the commands using the gaze recognition and avoid the detected obstacles by sensing the distance through range sensors on the way to driving. Smart wheelchair is composed of gaze recognition and tracking module, user interface module, obstacle detector, motor control module, and range sensor module. The interface in this paper uses a camera with built-in infra red filter and 2 LED light sources to see what direction the pupils turn to and can send command codes to control the system, thus it doesn't need any correction process per each person. The results of the experiment showed that the proposed interface can control the system exactly by recognizing user's gaze direction.

Technology Requirements for Wearable User Interface

  • Cho, Il-Yeon
    • Journal of the Ergonomics Society of Korea
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    • v.34 no.5
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    • pp.531-540
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    • 2015
  • Objective: The objective of this research is to investigate the fundamentals of human computer interaction for wearable computers and derive technology requirements. Background: A wearable computer can be worn anytime with the support of unrestricted communications and a variety of services which provide maximum capability of information use. Key challenges in developing such wearable computers are the level of comfort that users do not feel what they wear, and easy and intuitive user interface. The research presented in this paper examines user interfaces for wearable computers. Method: In this research, we have classified the wearable user interface technologies and analyzed the advantages and disadvantages from the user's point of view. Based on this analysis, we issued a user interface technology to conduct research and development for commercialization. Results: Technology requirements are drawn to make wearable computers commercialized. Conclusion: The user interface technology for wearable system must start from the understanding of the ergonomic aspects of the end user, because users wear the system on their body. Developers do not try to develop a state-of-the-art technology without the requirement analysis of the end users. If people do not use the technology, it can't survive in the market. Currently, there is no dominant wearable user interface in the world. So, this area might try a new challenge for the technology beyond the traditional interface paradigm through various approaches and attempts. Application: The findings in this study are expected to be used for designing user interface for wearable systems, such as digital clothes and fashion apparel.