• Title/Summary/Keyword: System Abstraction

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A Sensor Node Operating System Supporting Sensor Abstractions for Ease Development of USN Applications (용이한 USN 응용 개발을 위한 센서추상화 지원 센서노드 운영체제)

  • Eun, Seong-Bae;So, Sun-Sup;Kim, Byeong-Ho
    • Journal of KIISE:Computer Systems and Theory
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    • v.36 no.5
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    • pp.371-379
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    • 2009
  • Conventional sensor node operating systems do not support sensor abstraction for sensor applications. So, application programmers have to take charge of developing the hardware and the device drivers for the applications by themselves. In this paper, we present an as architecture to support sensor abstraction. The as provide not only application programmers with API library to access sensor devices, but also sensor developers with HAL library to access sensor hardware. This can reduce the development burden of application programmers significantly. In this paper, at first, we define the sensor HW interface to ease the attachment of sensors. Second, we describe the sensor access API for application programmers. Third, we define the HAL library for sensor device programmers to use. Finally, we show that the as can support sensor abstraction by illustrating the sample programs.

Knowledge-Based Approach for an Object-Oriented Spatial Database System (지식기반 객체지향 공간 데이터베이스 시스템)

  • Kim, Yang-Hee
    • Journal of Intelligence and Information Systems
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    • v.9 no.3
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    • pp.99-115
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    • 2003
  • In this paper, we present a knowledge-based object-oriented spatial database system called KOBOS. A knowledge-based approach is introduced to the object-oriented spatial database system for data modeling and approximate query answering. For handling the structure of spatial objects and the approximate spatial operators, we propose three levels of object-oriented data model: (1) a spatial shape model; (2) a spatial object model; (3) an internal description model. We use spatial type abstraction hierarchies(STAHs) to provide the range of the approximate spatial operators. We then propose SOQL, a spatial object-oriented query language. SOQL provides an integrated mechanism for the graphical display of spatial objects and the retrieval of spatial and aspatial objects. To support an efficient hybrid query evaluation, we use the top-down spatial query processing method.

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Simulation-Based Analysis of C System in C3 System of Systems Via Machine-Learning Based Abstraction of C2 System (머신러닝 기반의 C2 시스템 추상화를 통한 C3 복합체계에서의 시뮬레이션 기반 통신 시스템 분석)

  • Kang, Bong Gu;Seo, Kyung Min;Kim, Byeong Soo;Kim, Tag Gon
    • Journal of the Korea Society for Simulation
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    • v.27 no.1
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    • pp.61-73
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    • 2018
  • In the defense modeling and simulation, for the detailed analysis of the communication system, many studies have carried out the analysis under the C3 SoS(system of systems) which consists of C2(command and control) and C(communication). However, it requires time and space constraints of the C2 system. To solve this problem, this paper proposes a communication analysis method in the standalone system environment which is combined with the C system after abstracting the C2 system. In the abstraction process, we hypothesize the traffic model and mobility model for C system analysis and learn the parameters in the model based on machine learning. Through the proposed method, it is possible to construct traffic and mobility model with different output according to the battlefield. This case study shows how the process can be applied to the C3 SoS and the enhanced accuracy than the existing method. We expect that it is possible to carry out the efficient communication analysis against many experimental scenarios with various communication parameters.

A Study on the Development of Digital Yut Playing System Based on Physical Computing (피지컬 컴퓨팅을 기반으로 한 디지털 윷놀이 시스템 개발에 관한 연구)

  • Koh, Byoungoh
    • Journal of The Korean Association of Information Education
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    • v.21 no.3
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    • pp.335-342
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    • 2017
  • The artificial intelligence, robot technology, Internet of things, and life sciences that create added value while dramatically transforming human life have been highlighted in the fourth industrial revolution, the next industrial revolution. In order to adapt to the 4th industry, it is necessary to educate students to develop fusion thinking and computing thinking ability. Therefore, in this study, we developed a digital Yut Playing system based on physical computing, reflecting STEAM and decomposition, pattern recognition, abstraction, and algorithm design, which are components of computing thinking. By experiencing the developed system and applying it to education, it raised interest and interest in programming education and improved programming lesson for fusion thinking and computing thinking ability.

An Agent Application framework for Applications based on the Semantic Web (시맨틱 웹 기반 시스템을 위한 에이전트 응용 프레임웍)

  • Lee Jaeho
    • Journal of Intelligence and Information Systems
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    • v.10 no.3
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    • pp.91-103
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    • 2004
  • Multi-agent systems for semantic web applications require efficient implementation of agent architectures without sacrificing the flexibility and the level of abstraction that agent architectures provide. In this paper, we present an agent system, called VivAce, which is implemented in Java to achieve both high efficiency and the level of abstraction provided by the BDI agent architecture. VivAce (Vivid Agent Computing Environment) has the characteristics of a vivid agent through the BDI agent model. A vivid agent is a software-controlled system whose state comprises the mental components of knowledge, perceptions, tasks, and intentions, and whose behavior is represented by means of action and reaction rules. We first identify the requirements for multi-agent systems and then present the relevant features of VivAce and experimental results.

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A Development of Feature-based Wire Harness Drawing System (특징형상 기반 자동차 전장도면설계 시스템 개발 연구)

  • 이상준;이수홍
    • Korean Journal of Computational Design and Engineering
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    • v.1 no.3
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    • pp.177-188
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    • 1996
  • An approach to providing computational support with an expert shell is discussed with the scope of an industrial wire harness design, especially at a manufacturing stage. Key issues include the development of an architecture that supports a frequent design change among engineers associated with different parts of the wiring design process and the development of hierarchical representations that capture the different characteristics (e.g., connectivity, configuration) of the harnesses. The abstraction of design information results in features, while the abstraction of drawing elements leads to the definition of objects. These abstractions are essential for efficient transactions among people and computer tools in a domain that involves numerous interacting constraints. In this paper the strategy for the problem decomposition, the definition of features, and the ways in which features are shared by various operations and design changes, are discussed. We conclude with a discussion of some of the issues raised by the project and the steps underway to address them.

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COSMOS: A Middleware for Integrated Data Processing over Heterogeneous Sensor Networks

  • Kim, Ma-Rie;Lee, Jun-Wook;Lee, Yong-Joon;Ryou, Jae-Cheol
    • ETRI Journal
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    • v.30 no.5
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    • pp.696-706
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    • 2008
  • With the increasing need for intelligent environment monitoring applications and the decreasing cost of manufacturing sensor devices, it is likely that a wide variety of sensor networks will be deployed in the near future. In this environment, the way to access heterogeneous sensor networks and the way to integrate various sensor data are very important. This paper proposes the common system for middleware of sensor networks (COSMOS), which provides integrated data processing over multiple heterogeneous sensor networks based on sensor network abstraction called the sensor network common interface. Specifically, this paper introduces the sensor network common interface which defines a standardized communication protocol and message formats used between the COSMOS and sensor networks.

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C++ for CAD/CAM applications

  • Hwang, Il-Kyu;Park, Bum-Joo;Kim, Deok-Soo
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1994.04a
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    • pp.58-66
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    • 1994
  • The philosophy of object-oriented has found its role in various applications such as programming languages, databases, distributed systems, etc. Discussed in this paper is an experience of the object-oriented programming technique obtained while developing a particular CAD/CAM system. It has been well-known that the object-oriented programming language has good features enabling the improved reusability and extensibility of an existing code. The features include data abstraction, encapsulation, inheritance, polymorphism, and so on. This paper presents how these features of the object-oriented programming language, C++ in particular, can be applied to the implementation of geometric algorithms as well as graphical user interfaces.

The Hierarchical Modeling Approach for Integrating the Enterprise Activity Model (기업 액티비티 모델 통합을 위한 계층적인 모델링 접근법)

  • Jun, H.B.;Suh, H.W.
    • Korean Journal of Computational Design and Engineering
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    • v.6 no.3
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    • pp.157-168
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    • 2001
  • The description of enterprise activities is the basis fur process improvement and information system building. To describe such activities, it is necessary to model the enterprise activities from the abstraction level to the implementation level in a stepwise and integrated form. For this reason, several modeling approaches have been proposed. However, most of them lacked the stepwise or integration aspects although some of them covered overall levels. This study proposes the hierarchical modeling approach for integrating the enterprise activity model from the abstraction level to the implementation level systematically. It is composed of five modeling levels such as function level, process level, task level, document workflow level, and event flow level. This study discusses the definition and characteristics of each level and compare our modeling frame with other modeling methodologies in case study.

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Poring of WIPI HAL in Embedded Linux (리눅스 환경에서 WIPI를 지원하기 위한 HAL (Handset Abstraction Layer) 이식)

  • Park, Woo-Ram;Kim, Tae-Woong;Park, Chan-Ik
    • IEMEK Journal of Embedded Systems and Applications
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    • v.3 no.1
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    • pp.30-33
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    • 2008
  • This paper persents how to port HAL (Handset Abstraction Layer) on embedded Linux to support WIPI (Wireless Internet Platform for Interoperability). As smart phones are widespread nowdays, the operating system is changing from a simple kernel like Qualcomm REX OS to more feature-rich Linux kernel. For this reason, we investigate the internal structure of HAL on REX OS and design how to port it to embedded Linux. Careful analysis leads us to identify several porting issues such as thread support, graphical user interface. In addition, we describe some problems discovered during the implementation process and propose alternative architecture of HAL for WIPI on Linux.

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