• Title/Summary/Keyword: Sweep Algorithm

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A Forecasting Model for the Floodwave Propagation from the Hypothetical Earth Dam-Break (Earth Dam의 가상파괴로 인한 홍수파의 예측모형)

  • Lee, Jong Tae;Han, Kun Yeun;Lee, Jung Sik
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.6 no.4
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    • pp.69-78
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    • 1986
  • The floodwave propagation resulting from the earth dam-break is studied. DBF(Dam-Break Floodwave) model based on the dynamic wave equation is presented by introducing Preissmann scheme and double sweep algorithm. DBF model is applied to the Teton dam, and the numerical results have good agreements with the data observed in the peak elevation profile, the peak discharge, the flood travel time and the flooded area.

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An efficient polygonal chian inersection algorithm (점열 곡선의 꼬임을 효율적으로 찾는 알고리즘)

  • 박상철;신하용;최병규
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.3
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    • pp.190-199
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    • 1999
  • Presented in this paper is an algorithm for finding all intersections among polygonal chains with an O((n+k)·log m) worst-case time complexity, where n is the number of lien segments in the polygonal chains, k is the number of intersections, and m is the number of monotone chains. The proposed algorithm is based on the sweep line algorithm. Unlike the previous polygonal-chain intersection algorithms that are designed to handle special only cases, such as convex polygons or C-oriented polygons, the proposed algorithm can handle arbitrarily shaped polygonal chains having self-intersections and singularities (tangential contact, multiple intersections). The algorithms has been implemented and applied to 1) testing simplicity of a polygon, 2) finding intersections among polygons and 3) offsetting planar point-sequence curves.

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GPU Algorithm for Outer Boundaries of a Triangle Set (GPU를 이용한 삼각형 집합의 외경계 계산 알고리즘)

  • Kyung, Min-Ho
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.4
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    • pp.262-273
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    • 2012
  • We present a novel GPU algorithm to compute outer cell boundaries of 3D arrangement subdivided by a given set of triangles. An outer cell boundary is defined as a 2-manifold surface consisting of subdivided polygons facing outward. Many geometric problems, such as Minkowski sum, sweep volume, lower/upper envelop, Bool operations, can be reduced to finding outer cell boundaries with specific properties. Computing outer cell boundaries, however, is a very time-consuming job and also is susceptible to numerical errors. To address these problems, we develop an algorithm based on GPU with a robust scheme combining interval arithmetic and multi-level precisions. The proposed algorithm is tested on Minkowski sum of several polygonal models, and shows 5-20 times speedup over an existing algorithm running on CPU.

An offset algorithm with forward tracing of tangential circle for open and closed poly-line segment sequence curve (접원의 전방향 경로이동에 의한 오프셋 알고리즘)

  • Yun, Seong-Yong;Kim, Il-Hwan
    • Proceedings of the KIEE Conference
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    • 2003.11c
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    • pp.1022-1030
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    • 2003
  • In this paper we propose a efficient offset curve construction algorithm for $C^0$-continuous Open and Closed 2D sequence curve with line segment in the plane. One of the most difficult problems of offset construction is the loop problem caused by the interference of offset curve segments. Prior work[1-10] eliminates the formation of local self-intersection loop before constructing a intermediate(or raw) offset curve, whereas the global self-intersection loop are detected and removed explicitly(such as a sweep algorithm[13]) after constructing a intermediate offset curve. we propose an algorithm which removes global as well as local intersection loop without making a intermediate offset curve by forward tracing of tangential circle. Offset of both open and closed poly-line segment sequence curve in the plane constructs using the proposed approach.

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Optimal Allocation Method of Hybrid Active Power Filters in Active Distribution Networks Based on Differential Evolution Algorithm

  • Chen, Yougen;Chen, Weiwei;Yang, Renli;Li, Zhiyong
    • Journal of Power Electronics
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    • v.19 no.5
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    • pp.1289-1302
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    • 2019
  • In this paper, an optimal allocation method of a hybrid active power filter in an active distribution network is designed based on the differential evolution algorithm to resolve the harmonic generation problem when a distributed generation system is connected to the grid. A distributed generation system model in the calculation of power flow is established. An improved back/forward sweep algorithm and a decoupling algorithm are proposed for fundamental power flow and harmonic power flow. On this basis, a multi-objective optimization allocation model of the location and capacity of a hybrid filter in an active distribution network is built, and an optimal allocation scheme of the hybrid active power filter based on the differential evolution algorithm is proposed. To verify the effect of the harmonic suppression of the designed scheme, simulation analysis in an IEEE-33 nodes model and an experimental analysis on a test platform of a microgrid are adopted.

Analytical and sensitivity approaches for the sizing and placement of single DG in radial system

  • Bindumol, E.K.;Babu, C.A.
    • Advances in Energy Research
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    • v.4 no.2
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    • pp.163-176
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    • 2016
  • Rapid depletion of fossil based oil, coal and gas reserves and its greater demand day by day necessitates the search for other alternatives. Severe environmental impacts caused by the fossil fire based power plants and the escalating fuel costs are the major challenges faced by the electricity supply industry. Integration of Distributed Generators (DG) especially, wind and solar systems to the grid has been steadily increasing due to the concern of clean environment. This paper focuses on a new simple and fast load flow algorithm named Backward Forward Sweep Algorithm (BFSA) for finding the voltage profile and power losses with the integration of various sizes of DG at different locations. Genetic Algorithm (GA) based BFSA is adopted in finding the optimal location and sizing of DG to attain an improved voltage profile and considerable reduced power loss. Simulation results show that the proposed algorithm is more efficient in finding the optimal location and sizing of DG in 15-bus radial distribution system (RDS).The authenticity of the placement of optimized DG is assured with other DG placement techniques.

School Bus Routing Problem with Mixed-Load and Dynamic Arrivals (혼승 및 시간대별 학생들의 동적유입을 고려한 스쿨버스 경로 문제)

  • Lee, Young-Ki;Jeong, Suk-Jae;Yun, Ho-Young;Kim, Kyung-Sup
    • Journal of the Korea Society for Simulation
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    • v.22 no.1
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    • pp.63-75
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    • 2013
  • The School Bus Routing Problem(SBRP) seeks to plan an efficient schedule of a fleet of school buses that must pick up student from various bus stops and deliver them by satisfying various constraints; maximum capacity of the bus, maximum riding time of students, arrival time between a school's time window. By extending the existing SBRP, we consider a case study of SBRP with allowance of mixed-loading and dynamic arrivals reflecting the school bus operation of university in Korea. Our solution procedure is based on constructing the initial solution using sweep algorithm and then improving solution within the framework of the evolutionary approach known as efficient meta-heuristics. By comparing the various scenarios through the constraints relaxation for reflecting the real operational strategies, we assess the merit of our proposed procedure.

Efficient Sweeping Algorithm for Multi-Security Mobile Robots (군집 이동형 사회안전 로봇을 위한 효율적인 수색 알고리즘 개발)

  • Shon, Woong-Hee;Han, Chang-Soo;Ji, Sang-Hoon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.59 no.9
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    • pp.1686-1691
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    • 2010
  • In this paper, we aim at providing a novel sweeping method for multi-security mobile robots. The sweeping problem of the multi-robots can be modeled as the stick pulling problem in which the swarm robots should sweep unknown terrains in order to remove sticks collaboratively. For the purpose, we define a certain map, what is called stick map. And we suggest how to make swarm robots build up and utilize the map in order to improve the productivity of collaborative removing sticks. Finally, the efficiency of our algorithm is verified with simulation experiments.

Swept Volumes Generated by Polyhedral Objects Through Screw Motions (스크류 운동을 하는 다면체의 스웹 볼륨 생성)

  • 김재정;정채봉;서경천;강민우
    • Korean Journal of Computational Design and Engineering
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    • v.7 no.4
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    • pp.211-218
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    • 2002
  • Swept volumes have been used in a wide variety of applications, and the literature contains much discussion of methods for computing the swept volumes in many situations. However, the commercially available CAD systems do not support the operations of generating the swept volumes enough to satisfy a variety of users' needs. In this paper, we present a new, simple and efficient algorithm for computing the swept volume of moving a polyhedron in 3-D region. The screw motion is used to describe the sweep motion of a polyhedron, because of its simplicity and computational advantages. The boundary of a swept volume is the result of combining the envelope surfaces and the partial boundaries at the initial and final position of a polyhedron. Some portions of these boundaries are inside the swept volume. We develop the algorithm to remove these interior portions. Then, to implement our algorithm, it is performed to integrate our program with the commercial CAD software, CATIA.

A Comparison Algorithm of Rectangularly Partitioned Regions (직사각형으로 분할된 영역 비교 알고리즘)

  • Jung, Hae-Jae
    • Convergence Security Journal
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    • v.6 no.2
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    • pp.53-60
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    • 2006
  • In the applications such as CAD or image processing, a variety of geometric objects are manipulated. A polygon in which all the edges are parallel to x- or y-axis is decomposed into simple rectangles for efficient handling. But, depending on the partitioning algorithms, the same region can be decomposed into a completely different set of rectangles in the number, size and shape of rectangles. So, it is necessary an algorithm that compares two sets of rectangles extracted from two scenes such as CAD or image to see if they represent the same region. This paper proposes an efficient algorithm that compares two sets of rectangles. The proposed algorithm is not only simpler than the algorithm based on sweeping method, but also reduces the number $O(n^2)$ of overlapped rectangles from the algorithm based on a balanced binary tree to O(nlogn).

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