• 제목/요약/키워드: Support Device

검색결과 1,010건 처리시간 0.028초

IoT/에지 컴퓨팅에서 저전력 메모리 아키텍처의 개선 연구 (A Study on Improvement of Low-power Memory Architecture in IoT/edge Computing)

  • 조두산
    • 한국산업융합학회 논문집
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    • 제24권1호
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    • pp.69-77
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    • 2021
  • The widely used low-cost design methodology for IoT devices is very popular. In such a networked device, memory is composed of flash memory, SRAM, DRAM, etc., and because it processes a large amount of data, memory design is an important factor for system performance. Therefore, each device selects optimized design factors such as function, performance and cost according to market demand. The design of a memory architecture available for low-cost IoT devices is very limited with the configuration of SRAM, flash memory, and DRAM. In order to process as much data as possible in the same space, an architecture that supports parallel processing units is usually provided. Such parallel architecture is a design method that provides high performance at low cost. However, it needs precise software techniques for instruction and data mapping on the parallel architecture. This paper proposes an instruction/data mapping method to support optimized parallel processing performance. The proposed method optimizes system performance by actively using hardware and software parallelism.

대규모 디바이스의 자율제어를 위한 EdgeCPS 기술 동향 (EdgeCPS Technology Trend for Massive Autonomous Things)

  • 전인걸;강성주;나갑주
    • 전자통신동향분석
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    • 제37권1호
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    • pp.32-41
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    • 2022
  • With the development of computing technology, the convergence of ICT with existing traditional industries is being attempted. In particular, with the recent advent of 5G, connectivity with numerous AuT (autonomous Things) in the real world as well as simple mobile terminals has increased. As more devices are deployed in the real world, the need for technology for devices to learn and act autonomously to communicate with humans has begun to emerge. This article introduces "Device to the Edge," a new computing paradigm that enables various devices in smart spaces (e.g., factories, metaverse, shipyards, and city centers) to perform ultra-reliable, low-latency and high-speed processing regardless of the limitations of capability and performance. The proposed technology, referred to as EdgeCPS, can link devices to augmented virtual resources of edge servers to support complex artificial intelligence tasks and ultra-proximity services from low-specification/low-resource devices to high-performance devices.

LSTM Model-based Prediction of the Variations in Load Power Data from Industrial Manufacturing Machines

  • Rita, Rijayanti;Kyohong, Jin;Mintae, Hwang
    • Journal of information and communication convergence engineering
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    • 제20권4호
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    • pp.295-302
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    • 2022
  • This paper contains the development of a smart power device designed to collect load power data from industrial manufacturing machines, predict future variations in load power data, and detect abnormal data in advance by applying a machine learning-based prediction algorithm. The proposed load power data prediction model is implemented using a Long Short-Term Memory (LSTM) algorithm with high accuracy and relatively low complexity. The Flask and REST API are used to provide prediction results to users in a graphical interface. In addition, we present the results of experiments conducted to evaluate the performance of the proposed approach, which show that our model exhibited the highest accuracy compared with Multilayer Perceptron (MLP), Random Forest (RF), and Support Vector Machine (SVM) models. Moreover, we expect our method's accuracy could be improved by further optimizing the hyperparameter values and training the model for a longer period of time using a larger amount of data.

퀄컴 증강 현실 SDK 를 위한 시뮬레이터 (Simulator for Qualcomm Augmented Reality SDK)

  • 친통탄;강대기
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2011년도 춘계학술발표대회
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    • pp.75-77
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    • 2011
  • A simulator in Android is developed for Qualcomm Augmented Reality (QCAR) software development kit (SDK). The main purpose is to replace the testing of application on actual Android device. Bugs in the application can be found easily when testing is done in the simulator (with support of Android emulator) before the testing on real device. The simulator does not require a camera in testing augmented reality application. Works included study on QCAR SDK's behavior is done to ensure that the simulator performs similar to the SDK. Description on how would the simulator works with QCAR SDK is included in the paper.

IoT 디바이스를 이용한 클라우드 플랫폼 기반의 실시간 공장 모니터링 시스템 개발 (A Development of Real-time Monitoring System in Industrial Factory Based on Cloud Platform Using IoT Device)

  • 박건수;트란 트렁 틴;당 반 치엔;길기종;신용빈;최재원;김종욱
    • 대한임베디드공학회논문지
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    • 제13권1호
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    • pp.25-32
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    • 2018
  • In this paper, we present a proposed monitoring system for smart factories with several aspects, including information gathering, analysis, control, and display that relate to concurrently operation processes in the factory area. This paper proposes a monitoring and management system for industrial automation. In particular, it uses an Internet of Thing (IoT) device with a data protocol unit to convert the industrial protocols and transfer the information on various parameters. In the case of data communication, the proposed monitoring system is designed to support users to remotely manage with the cloud server by implementing conversion between Modbus RTU and Modbus TCP of protocol communications. The proposed communication technique has been verified by experiments.

About the Necessity for Development of Autonomous Mobility Device for Children with Severe Developmental Retardation

  • Matsuo, Kiyomi;Murata, Tomoyuki;Koga, Takanori;Kubo, Atsuko;Yoshida, Yuichi;Karakawa, Yosuke;Kawaguchi, Hiroshi;Tanaka, Toru;Masaki, Jun;Taketomi, Toshikatsu;Kitajima, Takeo
    • 재활복지공학회논문지
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    • 제2권1호
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    • pp.1-4
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    • 2009
  • In this paper, I will report the cases of children who are able to study at kindergarten or elementary school because they learned how to move by themselves using a moving aid before school age, and I will also discuss the development of a mobility device which allows severely disabled preschoolers to practice moving around by themselves safely and easily at home and institutions.

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사용자 맞춤형 미디어 스트리밍 서비스를 위한 모바일 플랫폼 설계 및 구현 (Design and Implementation of Mobile Platform for Personalized Media Streaming Service)

  • 박성주;양창모
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2010년도 하계학술대회
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    • pp.360-363
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    • 2010
  • Streaming Technology can support the real-time playback without downloading and storing multimedia data in local HDD. So, client browser or plug-in can represent multimedia data before the end of file transmission using streaming technology. Recently, the demand for efficient real-time playback and transmission of large amounts of multimedia data is growing rapidly. But most users' connections over network are not fast and stable enough to download large chunks of multimedia data. In this paper, we propose an intelligent IP streaming system based on personalized media service. The proposed IP streaming system enables users to get an intelligent recommendation of multimedia contents based on the user preference information stored on the streaming server or the home media server. The supposed intelligent IP streaming system consists of Server Metadata Agent, Pumping Server, Contents Storage Server, Client Metadata Agent and Streaming Player. And in order to implement the personalized media service, the user information, user preference information and client device information are managed under database concept. Moreover, users are assured of seamless access of streamed content event if they switch to another client device by implementing streaming system based on user identification and device information. We evaluate our approach with manufacturing home server system and simulation results.

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파이로테크닉 고섬광 발생장치 조성설계 및 설계검증 (A Pyrotechnic Mixture Composition and Design Verification of Bright Flash)

  • 김형준;최성욱;권미라;황준식;장쾌현
    • 한국군사과학기술학회지
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    • 제17권3호
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    • pp.289-295
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    • 2014
  • The composition of bright flash device is a pyrotechnic mixture consisting of metal powder, oxidizer and additives. A pyrotechnic mixture of bright flash device generates a bright flash through burning after being ignited by initiator. The function of bright flash is to distract or incapacitate electro optical sensor systems and enemy eyes temporally. This study is to develop composition of pyrotechnic mixture of bright flash and to analyze the test results by considering intensity and efficiency of light.

개인 맞춤형 미디어 서비스 기반 지능형 IP 스트리밍 모듈 설계 및 구현 (Design and Implementation of Intelligent IP Streaming Module Based on Personalized Media Service)

  • 박성주;양창모
    • 대한임베디드공학회논문지
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    • 제4권2호
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    • pp.79-83
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    • 2009
  • Streaming Technology can support the real-time playback without downloading and storing multimedia data in local HDD. So, client browser or plug-in can represent multimedia data before the end of file transmission using streaming technology. Recently, the demand for efficient real-time playback and transmission of large amounts of multimedia data is growing rapidly. But most users' connections over network are not fast and stable enough to download large chunks of multimedia data. In this paper, we propose an intelligent IP streaming system based on personalized media service. The proposed IP streaming system enables users to get an intelligent recommendation of multimedia contents based on the user preference information stored on the streaming server or the home media server. The supposed intelligent IP streaming system consists of Server Metadata Agent, Pumping Server, Contents Storage Server, Client Metadata Agent and Streaming Player. And in order to implement the personalized media service, the user information, user preference information and client device information are managed under database concept. Moreover, users are assured of seamless access of streamed content event if they switch to another client device by implementing streaming system based on user identification and device information. We evaluate our approach with manufacturing home server system and simulation results.

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모바일 디바이스 배터리 소모 분석 기법: 평가 및 발전 방향 제고 (Mobile Device Battery Consumption Analysis Techniques: Evaluation and Future Direction)

  • 송지영;조치우;정유림;지은경;배두환
    • 소프트웨어공학소사이어티 논문지
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    • 제27권1호
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    • pp.1-7
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    • 2018
  • 제한된 자원인 모바일 디바이스 배터리의 소모는 회로 설계자들이 회로를 분석 및 평가할 때 중요한 척도가 된다. 기존의 모바일 디바이스 배터리 소모 분석을 위해 여러 배터리 소모 모델 생성 연구가 수행되었으며, 배터리 소모 모델 생성 기법은 센서의 사용 유무, 런타임 모델 생성 여부, 검증 및 테스팅 목적으로의 모델 이용 여부 등에 따라 서로 다른 특징을 가진다. 본 연구에서는 모바일 디바이스회로 설계자들이 회로를 분석하는데 도움을 주기 위한 목적으로 지금까지 연구되어 온 배터리 소모 모델 분석 기법들에 대하여 비교 및 평가하고자 한다. 평가 결과를 기반으로 향후 모바일 디바이스 배터리 소모 분석 연구의 발전 방향을 제안한다.

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