• Title/Summary/Keyword: Sum of Absolute Differences Algorithm

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Depth and Distance Information from Stereo Vision Using Sum of Absolute Differences Algorithm

  • Hai, Le Thanh;Cho, S.H.;Choi, S.;Hwang, H.
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • v.11 no.2
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    • pp.447-453
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    • 2006
  • This paper presents an area-based stereo algorithm suitable to real time applications. The core of the algorithm depends on the uniqueness constraint and on a matching process that allows for rejecting previous matches. The proposed approach is compared with the left right consistency constraint, being the latter the basic method for detecting unreliable matches in many area-based stereo algorithms. We used the watermelon and tomatoes for experiments.

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Performance Analysis of Matching Cost Functions of Stereo Matching Algorithm for Making 3D Contents (3D 콘텐츠 생성에서의 스테레오 매칭 알고리즘에 대한 매칭 비용 함수 성능 분석)

  • Hong, Gwang-Soo;Jeong, Yeon-Kyu;Kim, Byung-Gyu
    • Convergence Security Journal
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    • v.13 no.3
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    • pp.9-15
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    • 2013
  • Calculating of matching cost is an important for efficient stereo matching. To investigate the performance of matching process, the concepts of the existing methods are introduced. Also we analyze the performance and merits of them. The simplest matching costs assume constant intensities at matching image locations. We consider matching cost functions which can be distinguished between pixel-based and window-based approaches. The Pixel-based approach includes absolute differences (AD) and sampling-intensitive absolute differences (BT). The window-based approach includes the sum of the absolute differences, the sum of squared differences, the normalized cross-correlation, zero-mean normalized cross-correlation, census transform, and the absolute differences census transform (AD-Census). We evaluate matching cost functions in terms of accuracy and time complexity. In terms of the accuracy, AD-Census method shows the lowest matching error ratio (the best solution). The ZNCC method shows the lowest matching error ratio in non-occlusion and all evaluation part. But it performs high matching error ratio at the discontinuities evaluation part due to blurring effect in the boundary. The pixel-based AD method shows a low complexity in terms of time complexity.

Constrained One-Bit Transform based Motion Estimation using Extension of Matching Error Criterion (정합 오차 기준을 확장한 제한된 1비트 변환 알고리즘 기반의 움직임 예측)

  • Lee, Sanggu;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.18 no.5
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    • pp.730-737
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    • 2013
  • In this paper, Constrained One-Bit Transform (C1BT) based motion estimation using extension of matching error criterion is proposed. C1BT based motion estimation algorithm exploiting Number of Non-Matching Points (NNMP) instead of Sum of Absolute Differences (SAD) that used in the Full Search Algorithm (FSA) facilitates hardware implementation and significantly reduces computational complexity. However, the accuracy of motion estimation is decreased. To improve inaccurate motion estimation, this algorithm based motion estimation extending matching error criterion of C1BT is proposed in this paper. Experimental results show that proposed algorithm has better performance compared with the conventional algorithm in terms of Peak-Signal-to-Noise-Ratio (PSNR).

ENHANCED EXEMPLAR BASED INPAINTING USING PATCH RATIO

  • KIM, SANGYEON;MOON, NAMSIK;KANG, MYUNGJOO
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.22 no.2
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    • pp.91-100
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    • 2018
  • In this paper, we propose a new method for template matching, patch ratio, to inpaint unknown pixels. Before this paper, many inpainting methods used sum of squared differences(SSD) or sum of absolute differences(SAD) to calculate distance between patches and it was very useful for closest patches for the template that we want to fill in. However, those methods don't consider about geometric similarity and that causes unnatural inpainting results for human visuality. Patch ratio can cover the geometric problem and moreover computational cost is less than using SSD or SAD. It is guaranteed about finding the most similar patches by Cauchy-Schwarz inequality. For ignoring unnecessary process, we compare only selected candidates by priority calculations. Exeperimental results show that the proposed algorithm is more efficent than Criminisi's one.

An Efficient Intra$16{\times}16$ & Intra$4{\times}4$ Mode Selection Scheme in H.264/AVC Encoder (H.264|AVC 부호화에서의 Intra$16{\times}16$과 Intra$4{\times}4$간 효율적인 모드 선택 기법)

  • Kim, Jong-Ho;Kim, Mun-Churl;Hahm, Sang-Jin;Cho, In-joon;Park, Chang-Seob
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.799-800
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    • 2008
  • An efficient intra mode selection algorithm is proposed to reduce the computational complexity of inter frames for the H.264|AVC video encoding system. We propose an adaptive thresholding algorithm based on distribution characteristics of the sum of the absolute differences (SAD) of the best inter mode. Through comparative analysis, the proposed algorithm shows better speed up ratio with a negligible quality loss.

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Enhanced Binary Block Matching Method for Constrained One-bit Transform based Motion Estimation (개선된 이진 블록 매칭 방법을 사용한 제한된 1비트 변환 알고리듬 기반 움직임 추정)

  • Kim, Hyungdo;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.20 no.2
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    • pp.257-264
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    • 2015
  • In this paper, Enhanced binary block matching method for Constrained one-bit transform (C1BT) based motion estimation is proposed. Binary motion estimation exploits the Number of non-matched points (NNMP) as a block matching criterion instead of the Sum of Absolute Differences (SAD) for low complex motion estimation. The motion estimation using SAD could use the smaller block for more accurate motion estimation. In this paper the enhanced binary block matching method using smaller motion estimation block for C1BT is proposed to the more accurate binary matching. Experimental results shows that the proposed algorithm has better Peak Signal to Noise Ration (PSNR) results compared with conventional binary transform algorithms.

An Adaptive Occluded Region Detection and Interpolation for Robust Frame Rate Up-Conversion

  • Kim, Jin-Soo;Kim, Jae-Gon
    • Journal of information and communication convergence engineering
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    • v.9 no.2
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    • pp.201-206
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    • 2011
  • FRUC (Frame Rate Up-Conversion) technique needs an effective frame interpolation algorithm using motion information between adjacent neighboring frames. In order to have good visual qualities in the interpolated frames, it is necessary to develop an effective detection and interpolation algorithms for occluded regions. For this aim, this paper proposes an effective occluded region detection algorithm through the adaptive forward and backward motion searches and also by introducing the minimum value of normalized cross-correlation coefficient (NCCC). That is, the proposed scheme looks for the location with the minimum sum of absolute differences (SAD) and this value is compared to that of the location with the maximum value of NCCC based on the statistics of those relations. And, these results are compared with the size of motion vector and then the proposed algorithm decides whether the given block is the occluded region or not. Furthermore, once the occluded regions are classified, then this paper proposes an adaptive interpolation algorithm for occluded regions, which still exist in the merged frame, by using the neighboring pixel information and the available data in the occluded block. Computer simulations show that the proposed algorithm can effectively classify the occluded region, compared to the conventional SAD-based method and the performance of the proposed interpolation algorithm has better PSNR than the conventional algorithms.

Motion-Based Background Image Extraction for Traffic Environment Analysis (교통 환경 분석을 위한 움직임 기반 배경영상 추출)

  • Oh, Jeong-Su
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.8
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    • pp.1919-1925
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    • 2013
  • This paper proposes a background image extraction algorithm for traffic environment analysis in a school zone. The proposed algorithm solves the problems by level changes and stationary objects to be occurred frequently in traffic environment. For the former, it renews rapidly the background image toward the current frame using a fast Sima-Delta algorithm and for the latter, it excludes the stationary objects from the background image by detecting dynamic regions using a just previous frame and a background image averaged for a long time. The results of experiments show that the proposed algorithm adapts quickly itself to level change well, and reduces about 40~80% of SAD in background region in comparison with the conventional algorithms.

Constrained One-Bit Transform using Extension of Matching error criterion (정합 오차 기준을 확장한 제한된 1비트 변환 알고리즘)

  • Lee, Sang-Gu;Yun, Jang-Hyeok;Jeong, Je-Chang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2013.06a
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    • pp.267-269
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    • 2013
  • 본 논문은 제한된 1비트 변환 (Constrained One-Bit Transform : C1BT) 알고리즘의 정합 오차 기준의 동적 범위를 확장하는 알고리즘을 제안하였다. C1BT는 정합 오차 기준으로 SAD (Sum of Absolute Differences)를 사용하지 않고 CNNMP (Constrained Number of Non-Matching Points)를 사용하여 하드웨어 구현을 용이하게 하고 속도를 대폭 향상시켰다. 이는 기존의 움직임 예측 방법인 전역 탐색 알고리즘 (Full Search Algorithm: FSA)과 비교하여 연산량을 크게 줄였으나 움직임 예측의 정확도를 현저히 감소시켰다. 이 점을 개선하기 위해 이 논문에서는 C1BT의 정합 오차 기준을 확장하여 움직임 예측의 정확도를 높이는 알고리즘을 제안하였다. 기존의 C1BT와 제안하는 알고리즘을 비교한 결과에서 제안하는 알고리즘이 기존의 C1BT에 비해 움직임 예측의 정확도의 기준인 PSNR 측면에서 더 우수한 성능을 보였다.

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Two-Bit Transform Algorithm using Adaptive Search Range (적응적 탐색 범위를 이용한 2비트 변환 알고리즘)

  • Lee, Sang-Gu;Kim, Yong-Hoon;Jeong, Je-Chang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.11a
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    • pp.129-131
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    • 2012
  • 본 논문은 2비트 변환 (two-bit transform : 2BT) 알고리즘의 탐색 범위를 적응적으로 조정하는 알고리즘을 제안하였다. 2BT는 정합 오차 기준으로 SAD (sum of absolute differences)를 사용하지 않고 Number of Non-Matching Points (NNMP)를 사용하여 속도를 향상시키고, 하드웨어 구현을 용이하게 했다. 그러나 움직임 예측 시 기존의 방법인 전역 탐색 (FS : Full Search) 알고리즘을 사용하여 방대한 연산량을 요구한다. 이 점을 개선하기 위해 이 논문에서는 2BT의 탐색 범위를 매 블록마다 적응적으로 조정하면서 알고리즘의 계산량을 줄이고 속도를 향상시키는 알고리즘을 제안하였다. 기존의 2BT와 제안하는 알고리즘을 비교한 실험결과는 PSNR이 거의 동일하나 복잡도 측면에서 제안하는 알고리즘이 훨씬 우수한 성능을 보여준다.

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