Han, Gwang Ya;Kim, Hong Ill;Lee, Hee Won;Kim, Hwan
Architectural research
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v.8
no.1
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pp.25-36
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2006
Campus core is an essential element in a university's physical environment for symbolic importance of high educational philosophy as well as hierarchical significance of campus structure. Yet, as modern expansion develops into and out of campus core, a challenging design and planning problem for a growing university is how to integrate a new development into the existing core structure and how to expand the fast-growing development beyond the core while maintaining a symbiotic harmony between the campus core and the modern expansion. Such challenge addresses four design frameworks for symbiotic development of the campus core and the modern expansion: (1) building grouping with territorial proximity; (2) building design rules for form and texture; (3) open space network with pedestrian walkway; (4) use-programming for on-campus student community. This study aims to explore these issues with in-depth case study of the Princeton University campus in Princeton, New Jersey in the United States. The study concludes that the Princeton campus is a result from successful synthesis of all the complex design elements, especially in relationship between the old and the new; and adds further that the development of a modern university campus requires a comprehensive plan that takes into account the older buildings when conceiving the new in symbiotic relationship along with open space network as well as functional program distribution.
Journal of the Korea Society of Computer and Information
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v.22
no.11
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pp.161-168
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2017
In this paper, we propose a Software Education Program for the Education Welfare Priority Support students. Elementary school students of education welfare priority support programs has low school satisfaction level and course maturity. Also, they have various problem such as relatively large digital divide when compared to general student. To solve such problem, we designed, developed, and applied a software education program on education welfare priority support program's elementary school students to analyze its effect on their learning motivation, self-efficacy, and goal orientation. Software education program followed the main stages of ADDIE model and was designed into experience Sharing, Requirements analysis, Sharing, Grouping, and Organizing. 20 of 6th graders in education welfare priority support programs were chosen as subject for software education program. The effectiveness has been analyzed through pre, and pro test. As a result of the analysis, we found that the developed software education program has meaningful effect on Learning Motivation, Self-efficacy, and Goal Orientation of education welfare priority support program's elementary students.
While the field of mathematics education strives to promote equitable mathematics learning and identifies it as a core instructional practice, less is known about its effective enactment. As teachers' teaching practices are dependent on their views and beliefs, this study investigated 133 elementary pre-service teachers' (PSTs') interpretations of diverse learners' learning experiences and proposed accommodations for them as reflected in their lesson planning process. Findings showed that PSTs came up with some strategies that are often suggested in teacher education literature, such as using multiple modes of representation and various grouping strategies. However, their responses were generic in nature rather than specific to diverse learners. Also, it was noted that many PSTs' interchangeably referred to the English Language Learners (ELLs), struggling learners, and culturally diverse learners, inferring that they thought that culturally diverse students must have been ELLs and that ELLs or culturally diverse students must have been weaker students in math. We found that the PSTs used their own frames while filtering and discarding information about diverse student populations to develop instructional plans, rather than based on the results of assessments of learning. We suggest that it is the critical first step to unwrap PSTs' unproven assumptions to better equip them for working with all of their future students.
Journal of The Korean Association For Science Education
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v.22
no.3
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pp.499-507
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2002
In this study, students' perceptions on small group activities in science classes were investigated. The relationships among students' values of and attitudes toward small group activities, gender, prior achievement level, and personality were also studied, Subjects were 226 students from four middle schools in which group activities were frequently used in science classes. In their classes, groups were mainly formed by teacher on the basis of grade and student number, or by drawing lots. Many students were dissatisfied with the grouping methods, preferred to make a group based on their friendship, and hoped that there would be different levels of knowledge among the members. Regardless of their gender or prior achievement level, students perceived positively on small group activities. Students with higher agreeableness and extraversion had higher values of and positive attitudes toward small group activities. Among five personality variables studied, agreeableness was the only one that significantly explained both values of and attitudes toward small group activities.
Data mining is the process of discovering hidden, non-trivial patterns in large amounts of data records in order to be used very effectively for analysis and forecasting. Because hundreds of variables give rise to a high level of redundancy and dimensionality with time complexity, they are more likely to have spurious relationships, and even the weakest relationships will be highly significant by any statistical test. Hence cluster analysis is a main task of data mining and is the task of grouping a set of objects in such a way that objects in the same group are more similar to each other than to those in other groups. In this paper system implementation is of great significance, which defines a new definition based on information-theoretic entropy and analyse the analogue behaviors of objects at hand so as to address the measurement of uncertainties in the classification of categorical data. The sources were taken from a survey aimed to identify of job guidance from students in high school pyeongtaek. we show how variable precision information-entropy based rough set can be used to group student in each section. It is proved that the proposed method has the more exact classification than the conventional in attributes more than 10 and that is more effective in job guidance for students.
Journal of the Korea Academia-Industrial cooperation Society
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v.20
no.3
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pp.65-70
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2019
The purpose of this study is to understand the college students' needs for software curriculum which based on surveys from educational satisfaction of the software lecture evaluation, as well as to find out the improvement plan by applying the text content analysis method. The research method used the text content analysis program to calculate the frequency of words occurrence, key words selection, co-occurrence frequency of key words, and analyzed the text center and network analysis by using the network analysis program. As a result of this research, the decent points of the software education network are mentioned with 'lecturer' is the most frequently occurrence after then with 'kindness', 'student', 'explanation', 'coding'. The network analysis of the shortage points has been the most mention of 'lecture', 'wish to', 'student', 'lecturer', 'assignment', 'coding', 'difficult', and 'announcement' which are mentioned together. The comprehensive network analysis of both good and shortage points has compared among key words, we can figure out difference among the key words: for example, 'group activity or task', 'assignment', 'difficulty on level of lecture', and 'thinking about lecturer'. Also, from this difference, we can provide that the lack of proper role of individual staff at group activities, difficult and excessive tasks, awareness of the difficulty and necessity of software education, lack of instructor's teaching method and feedback. Therefore, it is necessary to examine not only how the grouping of software education (activities) and giving assignments (or tasks), but also how carried out group activities and tasks and monitored about the contents of lectures, teaching methods, the ratio of practice and design thinking.
This qualitative research investigated in-service science teachers' perceptions about cooperative learning and their perceived barriers in implementing cooperative learning in their classrooms. The underlying premise for cooperative learning is founded in constructivist epistemology. Cooperative learning (CL) is presented as an alternative frame to the current educational system which emphasizes content memorization and individual student performance through competition. An in-depth interview was conducted with 18 in-service science teachers who enrolled in the first-class teacher certification program during 2001 summer vacation. These secondary school teachers's interview data were analyzed and categorized into three areas: teachers' definition of cooperative learning, issues with implementing cooperative learning in classrooms, and teachers' and students' responses towards cooperative learning. Each of these areas are further subdivided into 10 themes: teachers' perceived meaning of cooperative learning, the importance of talk in learning, when to use cooperative learning, how to end a cooperative class, how to group students for cooperative learning, obstacles to implementing cooperative learning, students' reactions to cooperative learning, teachers' reasons for choosing (not choosing) student-centered approaches to learning/teaching, characteristics of teachers who use cooperative learning methods, and teachers' reasons for resisting cooperative learning. Detailed descriptions of the teachers' responses and discussion on each category are provided. For the development and implementation of CL in more classrooms, there should be changes and supports in the following five areas: (1) teachers have to examine their pedagogical beliefs toward constructivist perspectives, (2) teacher (re)education programs have to provide teachers with cooperative learning opportunities in methods courses, (3) students' understanding of their changed roles (4) supports in light of curriculum materials and instructional resources, (5) supports in terms of facilities and administrators. It's important to remember that cooperative learning is not a panacea for all instructional problems. It's only one way of teaching and learning, useful for specific kinds of teaching goals and especially relevant for classrooms with a wide mix of student academic skills. Suggestions for further research are also provided.
Journal of The Korean Association For Science Education
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v.37
no.2
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pp.383-393
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2017
The purpose of this study is to examine the interpersonal competence of science-gifted students in groups of people with different characteristics. We examined the interpersonal competence and characteristics of students in school and in science-gifted education institute. The subjects of this study were 72 students in a university-based science-gifted education institute. We used a mixed method of both qualitative and quantitative research. The questionnaires were used for quantitative research and the narrative contents and interviews were analyzed for qualitative research. We compared their competence in school with those of gifted education institute students through questionnaire, narrative contents, and interviews. The interpersonal competence questionnaire consisted of 46 questions and their own descriptions about interpersonal experiences in school and in science-gifted education institute. In an interview, they explained their answers on the questionnaires with more details. As a result, generally, the science-gifted students evaluated their interpersonal competence higher in school than those in gifted education institute. They showed different interpersonal characteristics in schools and in science-gifted education institutes. This implies implications for the social meaning of the science-gifted education institutes.
Journal of The Korean Association For Science Education
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v.31
no.4
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pp.567-586
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2011
The purpose of this study was to investigate the gifted students' view on argumentation and the aspects of the argumentation in problem-solving type experiment. As a result, very lively argumentation was identified but quality enhancement on argumentation wasn't found over time. Students made frequent use of dialogic argumentation component, and especially, request & response component was highly used. Though usage frequency is low, the component of ground & question on ground was shown in 3rd class, and simple agreement gradually reduced, and reinforcing elaboration & metacognitive question has slightly increased. Also, students' argumentation were closely related to teachers' teaching approaches as some teacher-led steps doesn't appear in students' argumentation. By comparison in steps, 'problem solving activity & result analysis' step included 2 times more argument components than the previous step. We also found that method grouping teams does not almost affect the argumentation of gifted students. By survey results, most students recognized that they experienced free argumentation and this program activate argumentation and 'strange things' or 'difficulty' of program topics are obstacles in vitalization of argumentation. 'Surface growth experiments' was the most lively argumentation topic. The argumentation was lively made in the step of 'finding solution. 'Teachers' scaffolding accelerate the argumentation and help resolve difficulties in argumentation. Thus, students have positive recognition for the argumentation process in the experiments and recognize that argumentation process is needed.
The purpose of this study is to develop a mobile-based math learning application and explore its application. In order to develop a learning application, the present study included literature review on math education involving mobile learning, investigation of literature related to mathematics education conducted in a digital environment, and method of use and implementation environment of existing math learning applications by type. Based on these preliminary investigation and analysis, an android version application, 'Mathematics Classroom for Middle School 3rd Graders' was developed. This application can be used for learning units such as Quadratic Functions and Graphs, Representative Value, and Variance and Standard Deviation. For the unit on Quadratic Functions and Graphs, the application was constructed so that students can draw various graphs by using the graphic mode and discuss their work with other students in the chatting room. For the unit on Representative Value, the application was constructed with the mathematical concept of representative value explained through animation along with activities of grouping data acquired after playing archery games by points or arranging them according to size so that students can study when and how to use median value, mode, and average. The application for Variance and Standard Deviation unit was also constructed in a way that allowed students to study the concept of variance and standard deviation and solve the problems on their own. The results of this study can be used as teaching & learning materials customized for individual student in math classes and will provide anyone the opportunity to engage in an interesting self-directed learning of math at anytime. Developed in the format of real life study, the application will contribute to helping students develop a positive attitude about math.
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