• Title/Summary/Keyword: Streams Computing

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Implementation of Real Time Multi-User Communication System with MPEG-4 CELP (MPEG-4 CELP를 이용한 실시간 다자간 통신시스템의 구현)

  • 김헌중;우광희;차형태
    • The Journal of the Acoustical Society of Korea
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    • v.19 no.3
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    • pp.57-62
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    • 2000
  • In recent, the innovative improvement of a internet and computing environment make users desire the capability of processing information in real time. In this paper we implement a PC-to-PC real time multi-user communication system on the internet environment using the efficient algorithm for a real time processing and the MFEG-4 CELP codec which can be used for a low bit-rate coding from 6 to 24kbps. The implemented system produces a compressed bit-streams with the MPEG-4 CEU Mode-I 18200bps mode. There is 5 frames for a package and 1 frame has 160 samples. We can use this system to communicate with 4 users simultaneously in real time. The system is designed and examined on the Windows operating system.

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Trajectory Data Warehouses: Design and Implementation Issues

  • Orlando, Salvatore;Orsini, Renzo;Raffaeta, Alessandra;Roncato, Alessandro;Silvestri, Claudio
    • Journal of Computing Science and Engineering
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    • v.1 no.2
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    • pp.211-232
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    • 2007
  • In this paper we investigate some issues and solutions related to the design of a Data Warehouse (DW), storing several aggregate measures about trajectories of moving objects. First we discuss the loading phase of our DW which has to deal with overwhelming streams of trajectory observations, possibly produced at different rates, and arriving in an unpredictable and unbounded way. Then, we focus on the measure presence, the most complex measure stored in our DW. Such a measure returns the number of distinct trajectories that lie in a spatial region during a given temporal interval. We devise a novel way to compute an approximate, but very accurate, presence aggregate function, which algebraically combines a bounded amount of measures stored in the base cells of the data cube. We conducted many experiments to show the effectiveness of our method to compute such an aggregate function. In addition, the feasibility of our innovative trajectory DW was validated with an implementation based on Oracle. We investigated the most challenging issues in realizing our trajectory DW using standard DW technologies: namely, the preprocessing and loading phase, and the aggregation functions to support OLAP operations.

Multiplex Distribution Interface Analyzer Using Memory Sharing Techniqyes on Ethernet Mode for DRM/DRM+ Systems (DRM/DRM+ 이더넷모드의 다중화분산접속 설계분석)

  • Woo, Yongje;Kang, Mingoo;Seo, Jeongwook
    • Journal of Internet Computing and Services
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    • v.15 no.2
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    • pp.143-147
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    • 2014
  • In this paper, a novel MDI(Multiplex Distribution Interface) analyzer is designed in Ethernet-mode for DRM(Digital Radio Mondiale), and DRM+(Digital Radio Mondiale Plus) systems. The proposed MDI analyzer can reduce the overload of MDI packets by using memory sharing techniques into a common module block. In consequence, it verifies the received MDI packets by composition information of IP(Internet Protocol) and FAC(Fast Access Channel)/SDC(Service Description Channel) in DRM/DRM+ systems for the next generation digital radio broadcasting systems.

An Efficient Broadcasting Channel Assignment Scheme for Mobile VOD Services (모바일 VOD 서비스를 위한 브로드캐스팅 채널할당 기법)

  • Choi, Young
    • Journal of Korea Multimedia Society
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    • v.11 no.5
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    • pp.685-691
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    • 2008
  • Recently with the rapid evolution of the mobile computing and communication technologies, mobile VOD service becomes increasingly important for wireless mobile users. The VOD service is being widely used in various areas of application, such as education, entertainment and business, because it provides users convenience in easily having access to video information at any time in any places. However, in reality, the mobile system has many difficulties in providing the smooth VOD service owing to frequent transfers and cutoffs of clients. The importance of a technique to transmit broadcasting is being stressed as a method for providing stabler mobile VOD service to a large number of clients. This paper is aimed at showing how to reduce demands for server bandwidth and delay of earlier service through performance analysis by suggesting an effective VOD broadcasting transmission technique through channel division in the mobile atmosphere. Many researches have been made about regular broadcasting techniques in particular. This study divides the methods used for assigning channels which have been decided by the size of segments into a group of regular channels and assistant channels using wireless gap-fillers to provide effective VOD services to a large number of clients at the mobile environment using small bandwidth resources. The regular channels transfer regular streams, while assistant channels repeatedly transfer the first segment to reduce early service delay time to receive regular streams. In this way, the study suggests a technique to reduce server bandwidth demand and early service delay time. Through the proposed technique, the server bandwidth demand could be reduced by more than 30 percent and the study continuously shows reduced early service delay time through conducting performance analysis.

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Optimizing Multi-way Join Query Over Data Streams (데이타 스트림에서의 다중 조인 질의 최적화 방법)

  • Park, Hong-Kyu;Lee, Won-Suk
    • Journal of KIISE:Databases
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    • v.35 no.6
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    • pp.459-468
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    • 2008
  • A data stream which is a massive unbounded sequence of data elements continuously generated at a rapid rate. Many recent research activities for emerging applications often need to deal with the data stream. Such applications can be web click monitoring, sensor data processing, network traffic analysis. telephone records and multi-media data. For this. data processing over a data stream are not performed on the stored data but performed the newly updated data with pre-registered queries, and then return a result immediately or periodically. Recently, many studies are focused on dealing with a data stream more than a stored data set. Especially. there are many researches to optimize continuous queries in order to perform them efficiently. This paper proposes a query optimization algorithm to manage continuous query which has multiple join operators(Multi-way join) over data streams. It is called by an Extended Greedy query optimization based on a greedy algorithm. It defines a join cost by a required operation to compute a join and an operation to process a result and then stores all information for computing join cost and join cost in the statistics catalog. To overcome a weak point of greedy algorithm which has poor performance, the algorithm selects the set of operators with a small lay, instead of operator with the smallest cost. The set is influenced the accuracy and execution time of the algorithm and can be controlled adaptively by two user-defined values. Experiment results illustrate the performance of the EGA algorithm in various stream environments.

A Study on the Efficiency of Join Operation On Stream Data Using Sliding Windows (스트림 데이터에서 슬라이딩 윈도우를 사용한 조인 연산의 효율에 관한 연구)

  • Yang, Young-Hyoo
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.2
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    • pp.149-157
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    • 2012
  • In this thesis, the problem of computing approximate answers to continuous sliding-window joins over data streams when the available memory may be insufficient to keep the entire join state. One approximation scenario is to provide a maximum subset of the result, with the objective of losing as few result tuples as possible. An alternative scenario is to provide a random sample of the join result, e.g., if the output of the join is being aggregated. It is shown formally that neither approximation can be addressed effectively for a sliding-window join of arbitrary input streams. Previous work has addressed only the maximum-subset problem, and has implicitly used a frequency based model of stream arrival. There exists a sampling problem for this model. More importantly, it is shown that a broad class of applications for which an age-based model of stream arrival is more appropriate, and both approximation scenarios under this new model are addressed. Finally, for the case of multiple joins being executed with an overall memory constraint, an algorithm for memory allocation across the join that optimizes a combined measure of approximation in all scenarios considered is provided.

Client-Based Video-On-Demand System Implementation using Multicast (멀티캐스트를 이용한 사용자 기반의 비디오 주문형 시스템 구현)

  • Hwang, Tae-June;Kim, Back-Hyun;Ik, Soo-Kim
    • Journal of Internet Computing and Services
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    • v.6 no.6
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    • pp.127-137
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    • 2005
  • This paper presents implementation of client-based VOD service using multicast delivery, Conventional system provide server-based system in multicast delivery but implemented system provides on-demand client-based multicast system. The Multicast Agent Scheduler aggregates clients' request and it generate multicast group addresses and port numbers according to requested video items and service request time. Then it transmits immediately multicast address to VOD server and client who request service. And then VOD server transmits requested streams with a multicast group address and the client joins the group automatically. The Multicast Agent Scheduler assigns the same multicast group address when other clients request an identical video within the same scheduling duration. The proposed system can reduce load of server and support many clients at the same time and applies it to WMT(window media technology) of Microsoft.

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Efficient Locality-Aware Traffic Distribution in Apache Storm (Apache Storm에서 지역성을 고려한 효율적인 트래픽 분배)

  • Son, Siwoon;Lee, Sanghun;Moon, Yang-Sae
    • KIISE Transactions on Computing Practices
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    • v.23 no.12
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    • pp.677-683
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    • 2017
  • Apache Storm is a representative real-time distributed processing system, which is able to process data streams quickly over distributed servers. Storm currently provides several stream grouping methods to distribute data traffic to multiple servers. Among them, the shuffle grouping may cause a processing delay problem and the local-or-shuffle grouping used to solve the problem may cause the problem of concentrating the traffic on a specific node. In this paper, we propose the locality-aware grouping to solve the problems that may arise in the existing Storm grouping methods. Experimental results show that the proposed locality-aware grouping is considerably superior to the existing shuffle grouping and the local-or-shuffle grouping. These results show that the new grouping is an excellent approach considering both the locality and load balancing which are limitations of the existing Storm.

Development of Android App for Suppor ting Smooth Multimedia Streaming Service Using Frame Buffer (프레임 버퍼를 이용한 매끄러운 멀티미디어 스트리밍 서비스를 지원하는 안드로이드 앱 개발)

  • Seo, Sang-min;Kwon, Jonnho;Choi, Yoon-Ho
    • Journal of Internet Computing and Services
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    • v.17 no.1
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    • pp.55-64
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    • 2016
  • Existing Android applications for streaming video in real time are dependent on the codec, which composes the encoding function, and the version of Android operating system. Also, for streaming video in real time, most applications should be connected with a separate desktop PC. To overcome these disadvantages, we propose a new application, which records and streams video in real time. Specifically, the proposed application uses the flash video file format, which is the common media file format supported by various versions of Android operating system. Through experiments, we show that it is possible for the proposed application to record the video screens more than 20 frames per second and to stream it in real time while using the existing video encoding methods.

A New Optical Media API for Real-Time Recording (실시간 기록을 위한 광매체 API)

  • Lee, Min-Suk;Song, Jin-Seok;Yun, Chan-Hee
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.2
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    • pp.75-85
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    • 2007
  • There are many embedded systems which store and play multimedia streams on optical media such as recordable cd and dvd. Some of those are PVRs, DVRs, and camcorders. In this paper we describe the design and implementation of a new, well structured, fully documented, operating system independent and open source optical media API which can be used in various applications and embedded systems. We also design an ISO-9660 compliant optical media layout, an API set and the scenario for real-time recording. To prove the usability, we develop a text application to replace well-known CD-burning software, cdrecord, and a graphic burning application. All the implementations are firstly done on Linux PC environment, and then ported to a commercial embedded system which uses pSOS as an operating system.