• Title/Summary/Keyword: Streaming services

Search Result 486, Processing Time 0.025 seconds

Consumer's Technology Innovation Adoption Type and the Participation Level of Multimedia UCC Services (소비자의 기술혁신 수용유형과 동영상 UCC 서비스 참여수준)

  • Kim, Yeon-Jeong
    • Journal of Families and Better Life
    • /
    • v.27 no.1
    • /
    • pp.209-219
    • /
    • 2009
  • This study identifies the key determinants and technology innovation adoption type of participation in multimedia UCC services. This research examines how the major factors of perceived usability, self-expression, fun & entertainment, arousal, information sharing, other's positive reputation and interface easiness contribute to participation in multimedia UCC services. A sample survey of internet users was conducted, responses were collected from 629 respondents and consumer streaming data were analyzed. Some of the practical implications of the results are follows. This research have categorized that the types of technology adoption for the participation of UCC were innovator consumer, early adaptor consumer, early majority consumer, and late majority consumer. The results of multiple regression analysis indicated that perceived usability, interface easiness, fun & entertainment, self-expression, arousal, other's positive reputation and type of technology adoption posited a significant effect in multimedia UCC Services.

A Study on the Service Provision Direction of the National Library for Children and Young Adults in the 5G Era

  • Noh, Younghee;Ro, Ji Yoon
    • International Journal of Knowledge Content Development & Technology
    • /
    • v.11 no.2
    • /
    • pp.77-105
    • /
    • 2021
  • In order to establish a digital-based use environment for the provision of new information services suitable for the 5G era, it is necessary to discuss the direction of service provision by the National Library of Children and Young Adults in the 5G era. Based on utilization services in other fields, library services in the 5G era, including the development and provision of employee education and training services, ultra-high-definition and 360-degree realistic contents and education on library use, provision of multi-dimensional realistic media streaming broadcasting services, provision of telepresence education programs, activation of virtual communities, implementation of hologram performance halls/exhibit centers, and provision of unmanned book delivery services, environment monitoring, safety monitoring, and customized services, were proposed. In addition, based on 5G service, 5G technology, and library application direction, advancing into a producing and supporting base for ultra-realistic and immersive contents in the 5G era, strengthening online and mobile services in the non-contact era, and establishing a smart library environment were proposed as the service provision direction for the National Library of Children and Young Adults in the 5G era.

A Peer Load Balancing Method for P2P-assisted DASH Systems (P2P 통신 병용 DASH 시스템의 피어 부하 분산 방안 연구)

  • Seo, Ju Ho;Kim, Yong Han
    • Journal of Broadcast Engineering
    • /
    • v.25 no.1
    • /
    • pp.94-104
    • /
    • 2020
  • Currently media consumption over fixed/mobile Internet is mostly conducted by adaptive media streaming technology such as DASH (Dynamic Adaptive Streaming over HTTP), which is an ISO/IEC MPEG (Moving Picture Experts Group) standard, or some other technologies similar to DASH. All these heavily depend on the HTTP caches that ISPs (Internet Service Providers) are obliged to provide sufficiently to make sure fast enough Web services. As a result, as the number of media streaming users increases, ISPs' burden for HTTP cache has been greatly increased rather than CDN (Content Delivery Network) providers' server burden. Hence ISPs charge traffic cost to CDN providers to compensate for the increased cost of HTTP caches. Recently in order to reduce the traffic cost of CDN providers, P2P (Peer-to-Peer)-assisted DASH system was proposed and a peer selection algorithm that maximally reduces CDN provides' traffic cost was investigated for this system. This algorithm, however, tends to concentrate the burden upon the selected peer. This paper proposes a new peer selection algorithm that distributes the burden among multiple peers while maintaining the proper reduction level of the CDN providers' cost. Through implementation of the new algorithm in a Web-based media streaming system using WebRTC (Web Real-Time Communication) standard APIs, it demonstrates its effectiveness with experimental results.

Middleware Structure for Module-based Personal Robot (모듈기반 퍼스널 로봇을 위한 미들웨어 구조)

  • Yoon, Gun;Kim, Hyung-Yuk;Kim, Hong-Seok;Park, Hong-Sung
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.10 no.5
    • /
    • pp.464-474
    • /
    • 2004
  • This paper proposes a middleware structure for the module-based personal robot, which can run on heterogeneous network interfaces and provides users easy interface-method regardless of underlying heterogeneous interfaces and convenient exchange of modules. The proposed middleware is divided into three layers of a streaming layer (SL), a network adaptation layer (NAL) and a network interface layer (NIL). The streaming layer manages application transactions using middleware services and provides user a uniform interfaces to the proposed middleware. The network adaptation layer manages a message-routing and provides naming service and it is a core of the proposed middleware. And the network interfaces layer manages dependent parts of heterogeneous network interfaces such as IEEE1394, USB, Ethernet, and CAN (Control Area Network). This paper implements the proposed middleware structure, where 3 types of interfaces of IEEE 1394, USB and Ethernet are used, and measures response times among those interfaces.

Cooperative profile updates for embedded message service in wireless network (무선망에서의 임베디드 베시지 서비스를 위한 협력적 프로파일 갱신)

  • Lee, Chong-Deuk;Ahn, Jeong-Yong
    • Journal of the Korea Computer Industry Society
    • /
    • v.6 no.5
    • /
    • pp.775-782
    • /
    • 2005
  • The service of wireless network has problems due to low bandwidth, frequent disconnection, low packet transport and user' mobility. In this paper, we proposed the cooperative methods of update to perform efficiently wireless network services. The proposed method performs the updates by cooperative filtering and streaming by $mbuffer_{in}$ and $mbuffer_{out}$. The simulation results show performance improvement of the proposed method compared to others.

  • PDF

Balancing MPEG Transcoding with Storage in Multiple-Quality Video-on-Demand Services

  • Song, Min-Seok;Sim, Jeong-Seop;Go, Jae-Doo;Lee, Bum-Sun;Park, Soo-Jun
    • ETRI Journal
    • /
    • v.31 no.3
    • /
    • pp.333-335
    • /
    • 2009
  • To match the requirements of heterogeneous mobile devices, video objects may be transcoded, which requires considerable CPU resources. Alternatively, multiple versions of the same video may be stored on servers, but this requires a lot of disk space. We formulate the trade-off between the versions that are stored on disk and the need for transcoding. We propose an optimal solution to this formulation based on dynamic programming. Experiments show that our scheme allows up to 68% more clients to be admitted than conventional schemes when a reasonable amount of storage is available.

  • PDF

A Novel Selective Frame Discard Method for 3D Video over IP Networks

  • Chung, Young-Uk
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.4 no.6
    • /
    • pp.1209-1221
    • /
    • 2010
  • Three dimensional (3D) video is expected to be an important application for broadcast and IP streaming services. One of the main limitations for the transmission of 3D video over IP networks is network bandwidth mismatch due to the large size of 3D data, which causes fatal decoding errors and mosaic-like damage. This paper presents a novel selective frame discard method to address the problem. The main idea of the proposed method is the symmetrical discard of the two dimensional (2D) video frame and the depth map frame. Also, the frames to be discarded are selected after additional consideration of the playback deadline, the network bandwidth, and the inter-frame dependency relationship within a group of pictures (GOP). It enables the efficient utilization of the network bandwidth and high quality 3D IPTV service. The simulation results demonstrate that the proposed method enhances the media quality of 3D video streaming even in the case of bad network conditions.

A Buffer-Status Based HAS Video Transmission Scheme in Wireless Environments

  • Kim, In-Hye;Seok, Seung-Joon
    • International Journal of Contents
    • /
    • v.14 no.4
    • /
    • pp.30-38
    • /
    • 2018
  • Recently, HTTP Adaptive Streaming(HAS), a video streaming service over the HTTP based web platform has become common. The use of HAS service in mobile communication devices such as mobile phones and tablet PCs is rapidly expanding. This paper addresses ways to improve the quality of HAS service by enhancing the terms of viewer satisfaction. HAS systems have several internal operational processes, which can affect viewer satisfaction. Such processes include, the quality determination for the next video chunk, the TCP connections-setup procedure and the congestion control operation of the TCP. This paper proposes a transmission scheme to improve the HAS quality services over mobile web. The proposed scheme takes into consideration the past implicit communication state of the receiver's playback buffer occupancy. The results of these experiments indicate that the proposed scheme can improve the quality of HAS service from the mobile viewer's point of view.

Transmission Performance of Streaming Audio over LTE-R Network (LTE-R 네트워크에서 스트리밍 오디오 전송성능)

  • Kim, Young-Dong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2019.05a
    • /
    • pp.456-458
    • /
    • 2019
  • In this paper, transmission performance of streaming audio as a railway communication service based on LTE-R is analyzed. Performance analysis is perfomed with computer simulation based on NS(Network Simulation)-3, audio frame of MPEG(Moving Picture Experts Group)-4 is used as target application service for straming audio traffic. Results of this paper can be used to implement LTE-R networks and develope application services over LTE-R network.

  • PDF

A Streaming XML Hardware Parser using a Tree with Failure Transition (실패 전이를 갖는 트리를 이용한 스트리밍 XML 하드웨어 파서)

  • Lee, Kyu-Hee;Han, Sang-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.17 no.10
    • /
    • pp.2323-2329
    • /
    • 2013
  • Web-services employ an XML to represent data and an XML parser is needed to use data. The DOM(Document Object Model) is widely used to parse an XML, but it is not suitable for any systems with limited resources because it requires a preprocessing to create the DOM and additional memory space. In this paper, we propose the StreXTree(Streaming XML Tree) with failure transitions and without any preprocessing tasks in order to improve the system performance. Compared to other works, our StreXTree parser achieves 2.39x and 3.02x improvement in system performance in Search and RBStreX, respectively. In addition, our StreXTree parser supports Well-Formed checking to verify the syntax and structure of XML.