• Title/Summary/Keyword: Streaming protocol

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An Experimental Analysis of Linux TCP Variants for Video Streaming in LTE-based Mobile DaaS Environments (LTE 기반 모바일 DaaS 환경에서 비디오 스트리밍을 위한 Linux TCP 구현물의 실험적 성능 분석)

  • Seong, Chaemin;Hong, Seongjun;Lim, Kyungshik;Kim, Dae Won;Kim, Seongwoon
    • IEMEK Journal of Embedded Systems and Applications
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    • v.10 no.4
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    • pp.241-255
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    • 2015
  • Recent network environment has been rapidly evolved to cloud computing environment based on the development of the Internet technologies. Furthermore there is an increasing demand on mobile cloud computing due to explosive growth of smart devices and wide deployment of LTE-based cellular networks. Thus mobile Desktop-as-a-Service(DaaS) could be a pervasive service for nomadic users. In addition, video streaming traffic is currently more than two-thirds of mobile traffic and ever increasing. All such trends enable that video streaming in mobile DaaS could be an important concern for mobile cloud computing. It should be noted that the performance of the Transmission Control Protocol(TCP) on cloud host servers greatly affects Quality of Service(QoS) of video streams for mobile users. With widely deployed Linux server platforms for cloud computing, in this paper, we conduct an experimental analysis of the twelve Linux TCP variants in mobile DaaS environments. The results of our experiments show that the TCP Illinois outperforms the other TCP variants in terms of wide range of packet loss rate and propagation delay over LTE-based wireless links between cloud servers and mobile devices, even though TCP CUBIC is usually used in default in the current Linux systems.

An Extension of DONet Protocol to Support Private Networks (사설망을 지원하는 확장된 DONet 프로토콜)

  • Lee, Moon-Soo;Han, Sung-Min;Park, Sung-Yong
    • Journal of KIISE:Information Networking
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    • v.35 no.4
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    • pp.268-281
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    • 2008
  • It is difficult to construct streaming services based on the overlay networks without any loss of scalability. DONet is one of the most representative streaming overlay network protocols without managing any specific structure. Since DONet does not support the nodes on private networks, it can be considered that the performance of the overlay is not the best. Hole Punching is one of the famous techniques participating the nodes on private networks to streaming overlay networks by using a rendezvous server. However, using only a single rendezvous server cannot be suggested in P2P environment, because it can cause problems in terms of scalability and so on. In this paper, we propose DONet-p, an extension of DONet with Distributed Hole Punching techniques. It supports the nodes on private networks without toss of scalability. The experimental results show the better performance and scalability than DONet with a minimum overhead for additional control messages.

Fast MAS Reallocation Method for Efficient Video Streaming Service of WiMedia MAC DRP (WiMedia MAC DRP 프로토콜에서 효율적인 영상 스트리밍 서비스를 위한 Fast MAS 재조정 기법)

  • Chung, Taewook;Chung, Chulho;Kim, Jaeseok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.6
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    • pp.1048-1057
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    • 2015
  • In this paper, we propose a fast MAS reallocation method that can avoid reservation conflicts in the DRP process of WiMedia system in real time. WiMedia MAC DRP has been developed aimed QoS support for audio and video transmission that generate traffic periodically. The size variation of the video streaming data causes DRP reservation conflicts frequently, so that DRP could not support QoS of the video streaming service which is delay-sensitive. Fast MAS reallocation method could avoid reservation conflicts in real-time analyzing reservation requests information of the other device. Our proposed method is evaluated with test sequences using the software simulation and implemented in hardware/software with the integrated WiMedia MAC/PHY system.

A Study on Real-time Streaming System Using the Dual-Streaming Technique (듀얼 스트리밍 기법을 활용한 실시간 스트리밍 시스템)

  • Ban, Tae-Hak;Kim, Eung-Yeol;Yang, Xitong;Kim, Ho-Sung;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.791-793
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    • 2015
  • Recently, UCC (User Created Contents) and VoD (Video on Demand), and multimedia content are growing, IP-TV, Smart TV, OHTV (Open Hybrid TV) various services such as multi platform (Multi-platform) environment, services and QoS issues. To solve this problem, the network efficiently, and improve the quality of content is necessary for the system. In this paper, the network of channels State and transmission of multimedia data based on dynamic resource usage, TCP and UDP, Adaptive dual-streaming system used for design and analysis. In addition, the existing TCP and UDP streaming system using a single protocol for analysis and verification of the effectiveness of the difference between and. This is a disaster, and medical/first aid system will be utilized in the field of feed, are ubiquitous.

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Traffic-based Caching Algorithm and Performance Evaluation for QoS-adaptive Streaming Proxy Server in Wireless Networks (무선 환경에서 QoS 적응적인 스트리밍 프락시 서버를 위한 트래픽 기반 캐싱 알고리즘 및 성능 분석)

  • Kim, HwaSung;Kim, YongSul;Hong, JungPyo
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.313-320
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    • 2005
  • The increasing popularity of multimedia streaming services introduces new challenges in content distribution. Especially, it is important to provide the QoS guarantees as they are increasingly expected to support the multimedia applications. Multimedia streams typically experience the high start-up delay due to the large protocol overhead, the delay, and the loss properties of the wireless networks. The service providers can improve the performance of multimedia streaming by caching the initial segment (prefix) of the popular streams at proxies near the requesting clients. The proxy can initiate transmission to the client while requesting the remainder of the stream from the server. In this paper, we propose the traffic based caching algorithm (TSLRU) to improve the performance of caching proxy. TSLRU classifies the traffic into three types, and improve the performance of caching proxy by reflecting the several elements such as traffic types, recency, frequency, object size when performing the replacement decision. In simulation, TSLRU performs better than the existing schemes in terms of byte hit rate, hit rate, startup latency, and throughput.

A Study on Next Generation HTTP-based Adaptive Streaming Transmission Protocol for Realistic Media (실감미디어 전송을 위한 차세대 HTTP 기반 적응적 스트리밍 전송 프로토콜 연구)

  • Song, Minjeong;Yoo, Seong-geun;Park, Sang-il
    • Journal of Broadcast Engineering
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    • v.24 no.4
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    • pp.602-612
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    • 2019
  • Various streaming technologies are being studied to guarantee the QoE of viewers due to the development of realistic media. HTTP adaptive streaming is a typical example, and it is based on HTTP / 1.1 and TCP. These protocols have become one of the causes of delaying the image delay and increasing the waiting time of web pages. Therefore, in this paper, we propose a QUIC-DASH system applying the UDP-based transmission protocols QUIC and HTTP / 2 to the MPEG-DASH system after analyzing various transmission protocols and development process of HTTP. Through experiments, the QUIC-DASH system confirmed the possibility of providing optimal performance in terms of transmission speed of LTE environment than existing system. We also suggest various future studies for better performance.

Virtual Queue Based QoS Layered Vertical Mapping in Wireless Networks

  • Fang, Shu-Guang;Tang, Ri-Zhao;Dong, Yu-Ning;Zhang, Hui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.6
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    • pp.1869-1880
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    • 2014
  • Wireless communication is one of most active areas in modern communication researches, QoS (Quality of Service) assurance is very important for wireless communication systems design, especially for applications such as streaming video etc., which requires strict QoS assurance. The modern wireless networks multi-layer protocol stack structure results in QoS metrics layered and acting in cascade and QoS metrics vertical mapping between protocol layers. Based on virtual buffer between protocol layers and queuing technology, a unified layered QoS mapping framework is proposed in this paper, in which we first propose virtual queue concept, give a novelty united neighboring protocol layers QoS metric mapping framework, and analysis method based on dicerete-time Markov chain, and numerical results show that our proposed framework represents a significant improvement over previous model.

Implementation of Streaming Service Using the Real-Time Rate Control Scheme (실시간 전송률 조절 기법을 이용한 스트리밍 서비스의 구현)

  • Lee Heesang;Lee Sunhun;Lee Jungmin;Choi Woongchul;Rhee Seung Hyong;Chung Kwangsue
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.07a
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    • pp.361-363
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    • 2005
  • 최근 컴퓨터 기술의 발전과 더불어 급속하게 발전하는 네트워크 기술이 실생활에 보급되고 네트워크를 통한 멀티미디어 데이터의 교환이나 전송과 같은 서비스들이 활성화 되면서 멀티미디어 데이터가 점점 대용량화 다양화되고 있다. 기존의 멀티미디어 서비스는 정해진 서버로부터 미리 데이터를 받아서 보는 다운로드 서비스가 대부분이었고 스트리밍 서비스라 할지라도 사용자의 기호나 원하는 요구사항에는 미치지 못 하였다. 지금까지 스트리밍 데이터를 전송 하는 프로토콜로 주로 UDP(User Datagram Protocol)를 사용하였다. 하지만 UDP는 혼잡제어를 하지 않으며 현재 인터넷의 주요 트래픽인 TCP(Transmission Control Protocol) 트래픽은 혼잡제어를 한다. 그래서 UDP에 의한 스트리밍 서비스는 TCP 트래픽의 전송률을 저하시키며 더 나아가 네트워크의 전체의 성능을 저하시키는 요인이 될 수 있다. 본 논문에서는 IETF(Internet Engineering Task Force)에서 제정한 실시간 스트리밍 데이터 서비스를 위한 표준인 RTP(Real-Time Transport Protocol)/RTCP(Real-Time Transport Control Protocol)를 적용하여 RTCP의 정보를 가지고 현재 네트워크 상태를 판단하고 스트리밍 서비스를 할 때 데이터의 전송률은 TCP 친화적인 전송률로 조절하는 스트리밍 서비스를 구현하였다.

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Capacity Analysis of Internet Protocol Television (IPTV) over IEEE 802.11ac Wireless Local Area Networks (WLANs)

  • Virdi, Chander Kant;Shah, Zawar;Levula, Andrew;Ullah, Imdad
    • International Journal of Computer Science & Network Security
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    • v.22 no.2
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    • pp.327-333
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    • 2022
  • Internet Protocol Television (IPTV) has emerged as a personal entertainment source for home users. Streaming IPTV content over a wireless medium with good Quality of Service (QoS) can be a challenging task as IPTV content requires more bandwidth and Wireless Local Area Networks (WLANs) are susceptible to packet loss, delay and jitter. This research presents the capacity of IPTV using User Datagram Protocol (UDP) and TCP Friendly Rate Control (TFRC) over IEEE 802.11ac WLANs in good and bad network conditions. Experimental results show that in good network conditions, UDP and TFRC could accommodate a maximum of 78 and 75 Standard Definition Television (SDTV) users, respectively. In contrast, 15 and 11 High-Definition Television (HDTV) users were supported by UDP and TFRC, respectively. Performance of UDP and TFRC was identical in bad network conditions and same number of SDTV and HDTV users were supported by TFRC and UDP. With background Transmission Control Protocol (TCP) traffic, both UDP and TFRC can support nearly the same number of SDTV users. It was found that TFRC can co-exist fairly with TCP by giving more throughput to TCP unlike UDP.

A Comparison of Overlay Multicast Protocol for Scalable Real­Time Streaming Contents Transmission (확장성 있는 실시간 스트리밍 콘텐츠 전송을 위한 오버레이 멀티캐스트 프로토콜 비교 분석)

  • 박진홍;윤미연;신용태
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10c
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    • pp.262-264
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    • 2003
  • IP 멀티캐스트의 도입이 기존 인프라의 수정을 수반함으로 인해 그 실현 가능성이 희박한 가운데, 멀티캐스트의 기능을 응용계층에 둔 응용계층 멀티캐스트에 대한 연구가 활발히 진행되고 있다. 그러나 이러한 연구는 현재 표준을 거치지 못한 상태로 다양한 응용프로그램의 요구를 완벽하게 충족시키지는 못하고 있다. 본 논문에서는 확장성 있는 높은 대역폭을 요구하는 실시간 스트리밍 전송에 적합한 프로토콜을 개발하기 위해 고려해야 할 요소를 도출하여, 각 유형별 대표 프로토콜들을 비교 분석한다.

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