• Title/Summary/Keyword: Streaming media

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A Hybrid P2P Overlay Architecture for Live Media Streaming (라이브 미디어 스트리밍 서비스를 위한 하이브리드 P2P 오버레이 구조)

  • Byun, Hae-Sun;Lee, Mee-Jeong
    • Journal of KIISE:Information Networking
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    • v.36 no.6
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    • pp.481-491
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    • 2009
  • In this paper, we proposed a hybrid P2P overlay structure for live media streaming. The proposed structure consists of the mesh overlay organized by peers according to the geographical proximity and similar bandwidth range and the tree overlay formed by the peers for which the stability of participation is approved. The proposed scheme enhances the robustness of tree overlay and the long delay of mesh overlay by intelligently combining the utilization of the tree overlay and the mesh overlay. Furthermore, the peers with a large up-link bandwidth are located near to the media source peer. Therefore, it reduces the height of tree, and as a result, the stream transmission delay. Through simulation, we evaluated the performance of the proposed scheme in terms of scalability and quality of services.

A Dynamic Sweep Scheme Enabling Scheduling Period Expansions for Continuous Media Playback (연속매체 재연에 적합한 스케줄링 주기 확장을 허용하는 동적 Sweep 기법)

  • Lim, Sung-Chae
    • The KIPS Transactions:PartA
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    • v.12A no.5 s.95
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    • pp.355-364
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    • 2005
  • With fast advances in computing power and network technologies, online streaming services of continuous media (CM) have been popularly implemented on the Web. To implement such services, a variety of CM streams need to be processed efficiently, so that the Sweep scheme was proposed. This scheme has several advantages such as hiccup-free playbacks and seek-time optimization. In this scheme, however, the entire CM streams are scheduled with a single scheduling period, called a cycle. Since only one scheduling period is allowed in this scheme, a significant amount of disk time is usually wasted because of its inflexible disk schedules. To solve this, we propose a new dynamic Sweep scheme. For this, we devise an algorithm that is able to expand scheduling periods of serviced CM streams and propose a new admission control mechanism guaranteeing hiccup-free playbacks. To show performance gains, we execute various simulation experiments. From the experimental results, we can see that the proposed scheme outperforms the Sweep scheme in terms of disk utilization and scheduling flexibility.

An Advanced QER Selection Algorithm Based on MMT Protocol for 360-Degree VR Video Streaming (MMT 프로토콜 기반의 360도 VR 비디오 전송을 위한 개선된 QER 선택 알고리듬)

  • Kim, A-young;An, Eun-bin;Seo, Kwang-deok
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.948-955
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    • 2019
  • As interests in 360-degree VR (Virtual Reality) video services enormously grow, compression and streaming technologies for VR video data have been rapidly developed. Quality Emphasized Region (QER) based streaming scheme has been developed as a kind of viewport-adaptive 360-degree video streaming technology for maintaining immersive experience and reducing bandwidth waste. For selecting a QER corresponding to the user's gaze coordinate, QER-based streaming scheme requires the calculation of Quality Emphasis Center (QEC) distance and signaling message delivery for requesting QER switching. QEC distance calculations require high computational complexity because of repeated calculations as many times as the number of QERs. Furthermore, the signaling message interval results in a trade-off relationship between efficient bandwidth usage and flexible QER switching. In this paper, we propose an improved QER selection algorithm based on MMT protocol to solve this problem. The proposed algorithm could achieve computational complexity reduction by using preprocessed QER_ID_MAP. Also, flexible QER switching could be achieved, as well as efficient bandwidth utilization by an adaptive adjustment of the signaling interval.

Media Adaptation System for Contents Service Environments Using Scalable Video Coding (스케일러블 비디오 코딩을 이용한 환경적응형 미디어 시스템)

  • Bae, Seong-Jun;Jung, Soon-heung;Kang, Jung-won;Yoo, Jeong-Ju
    • IEMEK Journal of Embedded Systems and Applications
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    • v.3 no.4
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    • pp.175-181
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    • 2008
  • This paper describes the SVC-based media adaptation system which can adapt video contents optimally to various consumption environments in an IP-based transmission scenario. As key technologies, we will present scalable video coding, SVC-based adaptive media transmission, and SVC-based adaptation signaling technology.

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Proxy-based Caching Optimization for Mobile Ad Hoc Streaming Services (모바일 애드 혹 스트리밍 서비스를 위한 프록시 기반 캐싱 최적화)

  • Lee, Chong-Deuk
    • Journal of Digital Convergence
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    • v.10 no.4
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    • pp.207-215
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    • 2012
  • This paper proposes a proxy-based caching optimization scheme for improving the streaming media services in wireless mobile ad hoc networks. The proposed scheme utilizes the proxy for data packet transmission between media server and nodes in WLANs, and the proxy locates near the wireless access pointer. For caching optimization, this paper proposes NFCO (non-full cache optimization) and CFO (cache full optimization) scheme. When performs the streaming in the proxy, the NFCO and CFO is to optimize the caching performance. This paper compared the performance for optimization between the proposed scheme and the server-based scheme and rate-distortion scheme. Simulation results show that the proposed scheme has better performance than the existing server-only scheme and rate distortion scheme.

Implementation of A Multimedia Streaming System using MPEG-4 (MPEG-4 표준을 이용한 멀티미디어 스트리밍 시스템 구현)

  • 임동근;이정우;김선태;마평수;호요성
    • Journal of Broadcast Engineering
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    • v.6 no.3
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    • pp.215-224
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    • 2001
  • In recent days, research activities on multimedia services mainly focus on the multiplexing system with timing synchromization for media components, such as video, audio and text. The MPEG-4 standard emphasizes object-based coding which includes analysis and understanding of the Image content. Since in MPEG-4 we can define objects and encode them independently, we can manipulate and display each object for different applications. This feature of MPEG-4 is also vero useful for multimedia services, such as video streaming cia different network channels, digital versatile disc, internet TV, video E-mail, and so on. In this Paper, we implement a multimedia streaming system which is compliant with the MPEG-4 system and the MP4 file format.

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Exportation of Korean TV programs in American Media Market (Focused on Digital Distribution) (국내 방송 프로그램의 미국 시장 수출 활성화 방안 (스마트 유통을 중심으로))

  • Lee, Moon-Haeng
    • The Journal of the Korea Contents Association
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    • v.15 no.10
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    • pp.127-137
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    • 2015
  • American media market produces and consumes video contents the most in the world. Recently, Korean media contents appeals more than ever to Americans who consume them through online streaming service. This phenomenon reveals a green light which shows a need to seek for new methods in concentrated export area of Korean broadcasting market. To revitalize the exportation in this market, more differentiated strategies of exportation are needed. Therefore, in this study, we find out the activation plans to increase the exportation in American market. Through secondary data analyses with articles, home pages of each Korea TV station and depth interviews of executives of exportation of Korean broadcasting company.

A Framework and Synchronization Mechanism for Real-time Multimedia Streaming Services based on the Time-triggered Message-triggered Object (실시간 멀티미디어 스트리밍 서비스를 위한 Time-triggered Message-triggered Object 기반의 프레임워크 및 동기화 메커니즘)

  • Jo, Eun-Hwan;Kim, Moon-Hae
    • The KIPS Transactions:PartC
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    • v.13C no.6 s.109
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    • pp.669-676
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    • 2006
  • In this paper, we present a new framework and stream synchronization mechanism to effectively support developing real-time multimedia streaming services by using a real-time object model named TMO (Time-triggered Message-triggered Object). The purpose of the framework is twofold. Firstly, the framework helps developers to design complex distributed real-time multimedia streaming services. Secondly, it supports timely streaming facilities. In order to achieve these goals, our framework is consist of Multimedia Streaming TMO, MMStreaming TMO Support Library and TMO Support Middleware. The time-triggered spontaneous feature of the MMStream TMO and a global-time based synchronization scheme is used as a regulator against the irregular deliveries and processing of media units caused by QoS non-guaranteed systems and communication channels. In conclusion, timely service capability of our framework is expected to contributed to overall enhancement of the real-time multimedia streaming.

Performance Analysis of Viewport-dependent Tiled Streaming on 16K Ultra High-quality 360-degree Video (16K 초고화질 360도 영상에서의 사용자 시점 기반 타일 스트리밍 성능 검증)

  • Jeong, Jong-Beom;Lee, Soonbin;Kim, Inae;Ryu, Eun-Seok
    • Journal of Internet Computing and Services
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    • v.22 no.3
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    • pp.1-8
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    • 2021
  • Ultra high-quality and ultra high-resolution omnidirectional 360-degree video streaming is needed to provide immersive media through head-mounted display(HMD) in virtual reality environment, which requires high bandwidth and computational complexity. One of the approaches avoiding these problems is to apply viewport-dependent selective streaming using tile-based segmentation method. This paper presents a performance analysis of viewport-dependent tiled streaming on 16K ultra high-quality 360-degree videos and 4K 360-degree videos which are widely used. Experimental results showed 42.47% of bjotegaard delta rate(BD-rate) saving on 16K ultra high-quality 360-degree video tiled streaming compared to viewport-independent streaming while 4K 360-degree video showed 26.41% of BD-rate saving. Therefore, this paper verified that tiled streaming is more efficient on ultra-high quality video.

An Intelligent Media Player for Guaranteeing QoS Streaming Media on Thin-Client Computing (씬클라이언트 컴퓨팅에서 스트리밍 미디어의 QoS를 보장하는 지능형 미디어 플레이어)

  • Kim, Byeong-Gil;Lee, Joa-Hyoung;Jung, In-Bum
    • The KIPS Transactions:PartB
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    • v.12B no.5 s.101
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    • pp.607-616
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    • 2005
  • Due to the limited resources in thin-client and the large amount of computation for decoding MPEG media, it is not easy to support the QoS stream media to clients. To solve the problems, the terminal servers would be charged for decoding the MPEG media and thin-clients have a role to update only the changed areas in their screen. However, these previous approaches cause severely low video quality. In addition, since servers perform all procedures to decode MPEG media, they are easily saturated even under a small number of clients. In this paper, the sources of the low video duality are investigated in the previous thin-clients' solutions working in wireless and wired environments. From the detailed experiments, an intelligent media player is proposed to achieve the QoS streams by supporting both the enhanced video duality and the audio synchronized with video frames.