• Title/Summary/Keyword: Stories

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Reconstruction of the Experience of Single Mothers in Poverty -The Meaning of Self-Sufficiency, Welfare Dependency, and Work- (빈곤 여성 한부모 자활 경험의 재구성 -자활, 복지의존, 일의 의미-)

  • Chong, Hye-Suk
    • Korean Journal of Social Welfare
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    • v.67 no.4
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    • pp.251-277
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    • 2015
  • This qualitative study is designed for the reconstruction of the experience of single mothers in poverty based on the bottom-up approach. Welfare dependency is identified as vital help to protect their own and children's lives, through their stories telling that welfare services provided by government and community take care of them "in place of their husbands", and "raise them up by hand." What is self-sufficiency to them is more of a process-orientation through welfare dependency than a state out of it, and a way to look through building their self-esteem and working to discover their self-worth except their economic power. Restoring their potential to self-sufficiency through dealing with their psycho-social stresses and expanding services for them related to child-care(education) and occupation ability development for long-term self-sufficiency, rather than hasty focusing on welfare exit, should be built on the foundation of helping them self-sufficient. In order for the self-sufficiency program to overcome the participant's images of "subordination and stigma" and to convey the original meaning of "welfare to work", the performance and evaluation system of self-sufficiency programs that reflects the insider's perspectives on their participation motive and process, and the self-sufficiency program customized for their needs and interests should be encouraged to develop.

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A Study on User Participation in Facebook of the U.S. State Archives (미국 주립기록관 페이스북에서의 이용자 참여에 관한 연구)

  • Kim, Jihyun
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.27 no.4
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    • pp.63-84
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    • 2016
  • This study aimed to investigate the extent that users participated in Facebook of U.S. state archives and the types of user responses to posts on the Facebook. For the purpose, data created between August 1st and September 30th in 2016 were collected from Facebook continuously operated by 27 state archives. The extent of user participation was measured based on the number of user comments, the number of unique commenters, and the average number of comments per post. According to the measures, top 10 Facebook of state archives were selected. Out of these, Facebook of Ohio (1st), Florida (5th) and Arkansas (10th) state archives were chosen to collect 687 user comments and 132 posts. The analysis showed that comments regarding users' emotional opinion and judgement, adding explanations to a post, and sharing personal stories occupied a large portion. Interactions among users or between a user and an archivist were also identified. With regard to posts, those for sharing information/knowledge of records held in archives were identified as a high percentage. The study suggested that archives should collect and present historical information and related records connected to users' lives, examine methods for effective communication with users via social media and facilitate publicity and outreach services of archives based on shaping and maintaining online user community through social media.

A Comparative Study on the Korean and U,5, Media's Coverage of the No Gun Ri Massacre (한.미 언론의 노근리사건 보도 비교 연구: 취재원 사용의 차이와 그 요인을 중심으로)

  • Cha, Jae-Young;Rhee, Young-Nam
    • Korean journal of communication and information
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    • v.30
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    • pp.239-273
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    • 2005
  • This study compares the Korean and U.S. media's coverage of the No Gun Ri massacre, analyzing their usages of sources in the stories and explaining by the perspective of media sociology why they differed in them. For the comparison with the AP's report, we selected only the reports of the Korean media which dealt with the incident itself. It was found that most of the Korean media utilized a very small number of sources, and that they relied on the victims alone. In contrast, the AP's sources were much more numerous drawn from both the victims and offenders. As a result, the Korean media failed to ensure the 'diversity of sources' and to illuminate the whole picture of the incident, although they had started to report it far earlier than the AP. From the depth interviews with the reporters, through the framework of media sociology, it was found first at the personal level, that the difference was brought about by the divergent news evaluation. It seemed that the Korean journalists regarded the incident with relatively lower news value than their U.S. counterparts. Next, at the intra-organizational level, it was conceded, neither did the Korean new media have so flexible news collecting system, nor so murk man-power and resource as the AP, which were required for the coverage of such an incident. The Korean media had not established the convention to utilize various sources with conflicting interests. Last, at the extra-organizational level, the Korean news media's coverage was still influenced by the self-censorship mechanism due to the ideologies of 'pro-Americanism' and 'anti-communism', even though the democratization of Korean society itself enabled the sensitive incident to be dealt with eventually by the media.

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An Analysis of Korean Press Coverage of Terror: Centering on the Kidnapping of Sun Il Kim (한국 언론의 테러보도 분석 - 김선일 씨 피랍사건을 중심으로)

  • Lee, Chang-Ho
    • Korean journal of communication and information
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    • v.48
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    • pp.211-230
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    • 2009
  • This study aims to trace the main tendency found in Korean broadcasting news coverage of terror throughout the kidnapping of Sun Il Kim. For this purpose, this study analyzed the contents of 386 news stories found in KBS, MBC, and SBS. Through this process, it investigated the main theme and source found in the coverage of kidnapping. In addition, it analyzed how the press described Al Tawhid Al Jihad, known as the organization who kidnapped Mr. Kim and how well the press transmit the social, historical background of terror. As a result, the dominant theme found in three news company was that which dealt with investigations about suspicions about kidnapping and suspicions related to the kidnapping. However, the voice against dispatching armed forces and the demand of terrorist were seldom found in the coverage. The news sources which three broadcasting news depended on heavily was governmental officials and the media including Al Jazeera was also main source. The description of Al Tawhid Al Jihad by the press was somewhat negative and the expression 'militarized forces' were found mostly. The news which announced the social, historical background of terror were minimal, which indicated that the coverage of terror in Korean broadcasting was still episodic.

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The Instructional Design Using Storytelling in Home Economics Education (가정교과에서의 스토리텔링(storytelling)을 활용한 수업 설계 방안)

  • Kim, Eun-Jeung
    • Journal of Korean Home Economics Education Association
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    • v.23 no.1
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    • pp.143-157
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    • 2011
  • It is a story through which people share their ideas and express their thoughts. Storytelling is temporally and spatially interconnected narration that consists of characters, background, its beginning and its conclusion. Furthermore, the story in storytelling is a means of delivering culture and history; thanks to the development of various media, delivering and exchanging the story are conducted in a variety of forms. Due to the technological advancement, the way storytelling is done has changed, which was a method called digital storytelling. This storytelling has been frequently used in education; that is, teachers utilize stories to communicate their thoughts. As receivers, students understand a shade of meaning and the role of language, thus reorganizing the important factors in the context of meaningful events. However, in practice the classes are so teacher-centered that the role of students are relegated to that of passive learners, thus debilitating the interaction between participants; as a result, this situation shows serious limitations in that it does not improve students' practical skills. Despite this situation, home economics has attempted to broaden students' practical knowledge and has enabled them to acquire procedural knowledge as its main objectives in the context of the entire life. To overcome this problem, this study attempts to demonstrate the lesson model utilizing the storytelling where the lively participation in the process and results of learning can increase learners' self-confidence and responsibility. This lesson model is believed to facilitate the communication among participants including teachers and students. Through this alternative teaching method, learners can participate in the process of learning so that they can acquire practical knowledge: this method can be a step-stone for further development. In conclusion, the development of curriculum and lesson plans should be encouraged.

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A Study on the Selection Method of Foundation Type in the Underground Parking Lot of Apartments (공동주택 지하 주차장 기초형식 선정방법에 관한 연구)

  • Im, Nam-Gi;Lee, Yeong-Do;Bae, Yong-Hwan
    • Journal of the Korea Institute of Building Construction
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    • v.4 no.3
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    • pp.109-116
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    • 2004
  • Normally easy task of plat in urban architecture is that using underground full of activities for increase building site efficiency. Especially for using underground space for the parking lot. Also utilize underground is more increase for fulfill requirement in modern society considered with environmental friendly architecture. The primary objective of this study is to apply analyzed formal foundation type for selecting the optimum type of parking lots considered with structural stability, economical efficiency, construction efficiency, construction duration. This study aim to on criteria decided through the questionaries for the selection considered with in the scale of second stories parking lots underground, parking volume is 80 and reinforced concrete structure. The bearing capacity is 6~8m and downward from surface, healthy ground bearing capacity is 40 t/m2. This study comparative analysis and discuss economical efficiency, construction efficiency, construction duration based constructivist stability which applied Single foundation, Mat foundation, Drop Mat foundation. The result of this study is as follows: First, the result of economical efficiency is that on the basis of single foundation, Drop Mat foundation is 1.88, Mat foundation 2.04 as a comparative analysis on the basis of total construction cost included material cost, labor coast and machinery cost. Second, the result of construction efficiency order is single foundation, Drop Mat foundation, Mat foundation as a comparative analysis on the based connected characteristics. Third, the result of construction duration is that on the basis of Mat Foundation, Drop Mat foundation is 1.33, single foundation is 1.87 as a comparative analysis Critical Path. Forth, Each foundational type characteristics order through the matrix method is that overall each formal type of foundation contraries at economical efficiency and construction efficiency, construction duration. Also expect contradiction between engineers and owners due to engineer pursuit construction duration and ewer to begin with economical efficiency. Fifth, The selection of suitable foundation formal type needs that based consider project characteristic and field condition as according to above result of a comparative analysis. As a result, a comparative analysis economical efficiency, construction efficiency, construction duration of Mat foundation, Drop Mat foundation, single foundation with 3Bay reinforced structure underground parking lots on the healthy ground.

A Study of Theory and Form of Storytelling User Interface - Establishing Theory by Study of the Game Interface - (스토리텔링 유저인터페이스의 이론과 형태연구 - 게임인터페이스 연구를 통한 이론 정립 -)

  • Lee, Dae-Young;Sung, Jung-Hawn
    • Journal of Korea Game Society
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    • v.8 no.3
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    • pp.43-50
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    • 2008
  • UI design is growing in meaning and form itself through the development of hardware and contents. And it makes users accept its interface as a extension of the body and mind because of the substantial rapport of the user and contents with developing of device and graphic. In this study, we analyzed user interface in a view of digital storytelling by observing of its role within user and contents. Not only this, classifying and investigating story elements in the games for forming the theoretical basis of storytelling UI are enforced. For the case study of UI, we choose the game, Diablo, Half-Life, and Homeworld because the game is suitable for the application of node-type storytelling and effectively uses graphic and input unit. This analysis explains the interface has the contents data that divided or shared and it means the interface performs its part of story nodes, which are extracted from the story, and choice. And we analogized that the story elemental can be substituted and used practically for interface because the stories made through the thing that users and developers are in the space of coexistence by the interface. Storytelling UI will be a good way to make a most intriguing piece as a joyful spontaneous complex that use story node. It is worth by reason of making by user and discovering live inner story so that it can approach to the substance of the story.

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The Effects of Entrepreneurial Intention on Planned Happenstance Skill of Career-Breaking Women: Focusing on Moderating Effects of Successful Role Models and Social Support Forces (경력단절여성의 계획된 우연역량이 창업의지에 미치는 영향에 관한 연구: 개인 환경요인의 조절효과를 중심으로)

  • Chung, Inkoo;Yang, Dongwoo
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.15 no.5
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    • pp.129-143
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    • 2020
  • Recently, Start-ups has been emphasized as part of a career-breaking women returning to society policy. To this Policy, the relationship between the planned happenstance skills and the entrepreneurial intentions of a career-breaking woman was investigated, and the successful role model as an individual environmental factor and the moderating effect of social support forces was verified. The results of the survey analysis of 139 women who have experienced career cut-offs in the metropolitan area and Dae-gu and Gyeong-buk are as follows; First, the planned happenstance skills of career-breaking women affect a positive effect on the entrepreneurial intentions. Second, it was found that the moderating effect of the successful role model does not appear in the relationship between the planned happenstance skills of a career-breaking woman and the entrepreneurial intentions. Third, it was found that there was no moderating effect of the social support forces in the relationship between the planned happenstance skills and the entrepreneurial intentions of a career-breaking woman. Last, It was found that the entrepreneurial intentions, which is a personal psychological characteristic for career-breaking women is more directly affected than personal environments. In order to increase career-breaking women's the entrepreneurial intentions, it is necessary to develop psychological skill-building programs which can enhance the accessibility of start-ups and raise the perception of Start-ups. In addition, it is necessary to continuously expand exposure opportunities such as role models and success stories which succeeded in starting a business after a career break and to expand social support forces that can help with courage, advice, and change management to discover opportunities of start-ups.

Developing a Sensory Ride Film 'Dragon Dungeon Racing' (효율적인 입체 라이드 콘텐츠 제작을 위한 연구)

  • Chae, Eel-Jin;Choi, Chul-Young;Choi, Kyu-Don;Kim, Ki-Hong
    • The Journal of the Korea Contents Association
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    • v.11 no.2
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    • pp.178-185
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    • 2011
  • The recent development of 3D and its application contents have made it possible for people to experience more various 3D contents such as 3D/4D, VR, 3D ride film, I-max, sensory 3D games at theme parks, large-scale exhibitions, 4D cinemas and Video ride. Among them, Video ride, a motion-based genre, especially is getting more popularity, where viewers are immersed in and get indirect experiences in virtual reality. In this study, the production process of the genre of sensory 3D image getting attention recently and ride film are introduced. In the material selection of 3D images, the space and the setting up which is suitable to the fierce movement of rides are studied and some examples of the realization of creative direction ideas and effective technologies using the functions of Stereo Camera which has been first applied to MAYA 2009 are also illustrated. When experts in this 3D image production create more interesting stories with the cultural diversity and introduce enhanced 3D production techniques for excellent contents, domestic relevant companies will be sufficiently able to compete with their foreign counterparts and further establish their successfully unique and strong domains in the image contents sector.

Structural Study on Dance Story-Telling (무용의 스토리텔링 구조연구)

  • Kim, Ki-Hwa;Baek, Hyun-Soon
    • The Journal of the Korea Contents Association
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    • v.12 no.1
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    • pp.265-274
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    • 2012
  • This study aims to examine the physical language of dance art's acceptability of the discourse method of story-telling as a narrative discourse system from the view of story-telling of cultural contents. Dance, through the establishment of relationship between dancers and stage art, can form a discourse system with various literary devices including figures of speech, metaphors, and symbols. The argument over manifestation of dance's narrative components in the concept of story-telling is shown as follows; the background as an object can offer time and spatial backgrounds through stage art and the dancers' performance elements; and, for the character, the dancer himself can be the first-person-narrator and possibly makes plane personality descriptions. As for the elements of main affairs of dance, the stage art components present the background of primary motif of incident and the dancer's diverse relationships form conflicts through the correlation of solo dance, duet, and group dance. The plot as a process of developing the main affair is led by actant such as the dancer's mime actions, gestures, facial expressions, etc. The element of dance's revealing narration is the dance art itself and the developing structure of narration is the dance language's own grammar. Choreographers should compose persuasive dance texts to convey stories efficiently through character decisions, their actions, stage art's elements that display the time and spatial backgrounds, and the development of plot, as a narrative discourse of dance.