• Title/Summary/Keyword: Stereoscopic displays

Search Result 57, Processing Time 0.024 seconds

Analysis on the optimized depth of 3D displays without an accommodation error

  • Choi, Hee-Jin;Kim, Joo-Hwan;Park, Jae-Byung;Lee, Byoung-Ho
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2007.08b
    • /
    • pp.1811-1814
    • /
    • 2007
  • Accommodation error is one of the main factors that degrade the comfort while watching stereoscopic 3D images. We analyze the limit of the expressible 3D depth without an accommodation error using the human factor information and wave optical calculation under Fresnel approximation.

  • PDF

3D Display: From Autostereoscopic to True 3D

  • Qibin, Feng;Guoqiang, Lv;Yuehui, Hu
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2008.10a
    • /
    • pp.139-142
    • /
    • 2008
  • Developing from stereoscopic to autostereoscopic, researchers on display technology are trying to provide more depth cues to viewer, leading to the advent of true 3D display. Volumetric 3D displays seem to be practical technology at present. Ultimate display will function like human vision system, with characteristics of providing all depth cues and free interaction.

  • PDF

Virtual design evaluation system for and automobile cabin (인공현실감을 이용한 승용차 운전석 디자인 평가시스템)

  • 윤정선;박재희;김철중
    • Journal of the Ergonomics Society of Korea
    • /
    • v.14 no.1
    • /
    • pp.83-90
    • /
    • 1995
  • Virtual reality can be applied well to product design and evaluation. A virtual design evaluation system for an automobile cabin was implemented on a desk-top virtual environment system. It has two frontal seats, a dashboard, a steering wheel, and various displays/controllers. Users can interact with these components as they do that with real ones. To verify the effectiveness of the virtual design evaluation system, 17 subjects participated in the evaluation procedure. The evaluation result showed that the stereoscopic vision enhanced the subjective reality of the virtual automobile cabin. Graphic details, design, and time lag were also related to the subjective feel for reality.

  • PDF

Transformation of Stereoscopic Images for 3D Perception Improvement (입체영상의 3D 증강을 위한 입체영상 변환)

  • Gil, Jong In;Choi, Hwang Kyu;Kim, Manbae
    • Journal of Broadcast Engineering
    • /
    • v.17 no.6
    • /
    • pp.911-923
    • /
    • 2012
  • Recently, 3DTV and 3D displays have been released in the market. Accordingly, the production of stereoscopic images has gained much interest. Stereoscopic image being composed of left and right images are currently delivered to viewers without any modifications. The researches on the enhancement of depth perception using high-frequency components and the re-production of natural color by color compensation have been carried out for 2D images. The application of such 2D technologies to 3D stereoscopic images is an aim of this paper. This paper proposes the enhancement of 3D perception by color transformation. For this, we propose a stereo matching method for obtaining a depth map and two color transformation methods such as contrast transformation and background darkening. The effectiveness of the proposed method was verified through experiments.

A study of Polarization Modulator to Single-cell type in Polarized Glasses 3D Display System Using Binocular Parallax

  • Kong, Kyung-Bae;Kwon, Jung-Jang
    • Journal of the Korea Society of Computer and Information
    • /
    • v.24 no.11
    • /
    • pp.71-78
    • /
    • 2019
  • Most 3D displays that are currently in the market adopt the binocular disparity method creating a different image for the left and right eye for a 3 dimensional effect. However, commercialized 3D image output devices lack in performance making it uncomfortable for the viewer and restrict the viewer to certain positions. In this paper, we propose a single-cell polarized lens type stereoscopic system which has a smaller viewing angle and reduced crosstalk, with improved light penetration compared to existing double-cell structures; and analyzed the single-cell polarized lens type stereoscopic system properties, and conducted an effect analysis of performance improvement compared to the dual-cell type. Results showed that the single-cell type had a 25% improved performance, and the 3D crosstalk index which is an important index for quality characteristics of stereoscopic systems, increased over about 37%, compared to the dual-cell type.

The Effect of Accommodation Cue Manipulation at Stereoscopic Display on Binocular Fusion (양안식 디스플레이에 제시되는 자극의 조절단서 조작이 양안융합에 미치는 영향)

  • Park, Jong-Jin;Kim, Shinwoo;Li, Hyung-Chul O.
    • Journal of Broadcast Engineering
    • /
    • v.27 no.4
    • /
    • pp.569-580
    • /
    • 2022
  • In this study, we investigated the effect of peripheral blur on binocular fusion to resolve binocular fusion failure which is one of the 3D visual fatigues in the perspective of human visual system. With stimulus having discrete disparity change, binocular fusion failure rate for target stimulus having crossed and uncrossed disparity decreased. And target stimulus having continuous disparity also required relatively larger binocular disparity when peripheral blur was presented with target stimulus rather than when peripheral blur was not presented. These results imply that peripheral blur facilitated binocular fusion in the situation of binocular disparity change, and suggest that considering the characteristics of human three-dimensional visual systems, manipulating 3D contents can improve visual discomfort caused by binocular displays at low costs.

Subjective Video Quality Comparison of 3D Display Monitors (3D 디스플레이 모니터의 주관적 화질 상관도 비교)

  • Youn, Sungwook;Ok, Jiheon;Yim, Donghyun;Han, Taehwan;Lee, Chulhee
    • Journal of Broadcast Engineering
    • /
    • v.18 no.3
    • /
    • pp.416-424
    • /
    • 2013
  • Recently, efforts have been made to develop international standards related to 3DTV quality assessment underway in International Telecommunication Union and Video Quality Experts Group. Unlike conventional 2D displays, there are several types of 3D display monitors: passive glasses, active glasses and auto-stereoscopic. In this paper, we performed subjective video quality tests using various 3D display monitors, in order to examine whether these display monitors can produce consistent perceptual video quality scores for processed video sequences. The experimental results show that the subjective scores of those 3D monitors are highly correlated and it appears that similar subjective scores will be obtained even when different types of 3D displays are used.

Joint Rate Control Scheme for Terrestrial Stereoscopic 3DTV Broadcast (스테레오스코픽 3차원 지상파 방송을 위한 합동 비트율 제어 연구)

  • Chang, Yongjun;Kim, Munchurl
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2010.11a
    • /
    • pp.14-17
    • /
    • 2010
  • Following the proliferation of three-dimensional video contents and displays, many terrestrial broadcasting companies prepare for starting stereoscopic 3DTV service. In terrestrial stereoscopic broadcast, it is a difficult task to code and transmit two video sequences while sustaining as high quality as 2DTV broadcast attains due to the limited bandwidth defined by the existing digital TV standards such as ATSC. Thus, a terrestrial 3DTV broadcasting system with heterogeneous video coding systems is considered for terrestrial 3DTV broadcast where the left image and right images are based on MPEG-2 and H.264/AVC, respectively, in order to achieve both high quality broadcasting service and compatibility for the existing 2DTV viewers. Without significant change in the current terrestrial broadcasting systems, we propose a joint rate control scheme for stereoscopic 3DTV service. The proposed joint rate control scheme applies to the MPEG-2 encoder a quadratic rate-quantization model which is adopted in the H.264/AVC. Then the controller is designed for the sum of two bit streams to meet the bandwidth requirement of broadcasting standards while the sum of image distortions is minimized by adjusting quantization parameter computed from the proposed optimization scheme. Besides, we also consider a condition on quality difference between the left and right images in the optimization. Experimental results demonstrate that the proposed bit rate control scheme outperforms the rate control method where each video coding standard uses its own bit rate control algorithm in terms of minimizing the mean image distortion as well as the mean value and the variation of absolute image quality differences.

  • PDF

Quality Evaluation and Standardization Trend of Holographic Displays (홀로그래픽 디스플레이 화질 평가 및 표준화 연구 동향)

  • Nam, J.;Oh, K.J.;Park, M.;Kim, J.
    • Electronics and Telecommunications Trends
    • /
    • v.32 no.5
    • /
    • pp.65-73
    • /
    • 2017
  • A holography technique optically reconstructs a three-dimensional object in space to provide a natural sense of depth and volume to the observer, thereby providing an ultimate 3D image capable of solving the problem of "vergence-accommodation conflict" occurring in a conventional stereoscopic imaging system. In this paper, we present a technical framework for measuring the performance and evaluating the quality of a holographic display, which enables a quantitative measurement of the optical and physical properties that affect the performance and quality of a holographic display. In addition, we provide the trend regarding standardization related to holographic display measurements. Although this trend has barely started, research activities related to holographic display measurements and quality evaluations are expected to grow in the near future.

입체영상에서 자극의 색상, 배경색, 제시거리가 인간의 심도지각에 미치는 영향에 관한 연구

  • 박경수;이안재
    • Proceedings of the ESK Conference
    • /
    • 1995.04a
    • /
    • pp.181-186
    • /
    • 1995
  • This study investigated the effects of several factors - stimulus color, background color, and predicted depth - that affect depth perception in stereoscopic displays. For this study, two experiments were conducted; in the first experiment, the subjects were asked to indicate the depth perceived from presented image(rectangle) using matching mark, and in the second experiment, the subjects were asked to adjust one image(controllable rectangle) to have the same perceived depth as the other image(fixed rectangle) using keyboard. The depth perceived under various combination of levels of these factors was compared with depth predicted by the geometry of streopsis. Through two experiments, we found that stimulus color, predicted depth, and interaction between stimulus color and background color affected perceived depth significantly, and that red was perceived to be closest to the observer followed by yellow, green, and then blue.