• Title/Summary/Keyword: State language

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Innovative Teaching Technologies as a Way to Increase Students' Competitiveness

  • Olena M. Galynska;Nataliia V. Shkoliar;Zoriana I. Dziubata;Svitlana V. Kravets;Nataliia S. Levchyk
    • International Journal of Computer Science & Network Security
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    • v.24 no.7
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    • pp.157-169
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    • 2024
  • The article presents an analysis of innovative teaching technologies as a way to increase students' competitiveness. The author found that innovative technologies in education are information and communication technologies relying on computer-based learning. The structure, content of educational software, organization of Web-space are important when using innovative teaching technologies in English classes. We conducted the study in several stages: comparative analysis, synthesis, classification and systematization of the results of psychological and pedagogical, educational and methodological research; study of legislative acts, periodicals in order to identify the state of the research issue, and determining the directions of its solution, as well as subject, goal and objectives of the study. We used modelling to create situations of foreign language professional communication of future IT specialists. Empirical methods involved questionnaires used for identifying the motives of professional development and determining the features of the educational activities of future IT specialists in the process of training. The methods of mathematical statistics allowed to scientifically describe and systematize the obtained data, to identify the quantitative relationship between the studied phenomena, to analyse and summarize the results. We conducted a socio-psychological study during 2016 - 2019. It involved 255 first- and fourth-year students of National Technical University of Ukraine "Igor Sikorsky Kyiv Poly-technic Institute." Innovative information and communication technologies that improve the educational and cognitive activity of students, as well as increase the level of their knowledge have become important in teaching a foreign language in higher educational institutions. These technologies include MOODLE - Modular Object-Oriented Dynamic Learning Environment, business game, integrated pedagogical technology, case study technology. Thus, the information-rich learning process in combination with the use of innovative technologies, well-organized e-learning, interactive training courses, multimedia tools improves the program of teaching and learning foreign languages in general, and English in particular, improves the level of knowledge of future IT specialists and motivation to study and learn foreign languages, allows students to use a variety of authentic materials. We state that all these factors influence the process of individualization of learning and contribute to the successful mastery of a foreign language.

English Education for International Sports Events (국제 스포츠 행사를 위한 영어교육 방안)

  • Kim, Ji-Eun;Yoo, Ho
    • The Journal of the Korea Contents Association
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    • v.15 no.6
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    • pp.589-596
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    • 2015
  • The purpose of this study was (1) to examine the present state of English education for the 2018 Pyeongchang Winter Olympics preparations, and (2) to identify the need for an English language training program for international sports events. With these goals in mind, the information was gathered from telephone interviews with educational administration officials who were responsible for international sporting events. For the survey, a total of twenty-six participants responded to a questionnaire designed to gauge their self-perceived English instructional needs for international sporting events. The principal results obtained from this study were: the Pyeongchang Organizing Committee for the 2018 Winter Olympic Games signed an agreement with an official supplier of language training services. In addition, Gangneung city is providing a 'Global Leaders' Academy' and English programs for taxi drivers and citizens. The result of the survey shows that the majority of participants reported that an English language training program is essential for international sporting events and it should be different from general English language education.

Ontology-based Semantic Assembly Modeling for Collaborative Product Design (협업적 제픔 설계를 위한 온톨로지 기반 시맨틱 조립체 모델링)

  • Yang Hyung-Jeong;Kim Kyung-Yun;Kim Soo-Hyung
    • The KIPS Transactions:PartB
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    • v.13B no.2 s.105
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    • pp.139-148
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    • 2006
  • In the collaborative product design environment, the communication between designers is important to capture design intents and to share a common view among the different but semantically similar terms. The Semantic Web supports integrated and uniform access to information sources and services as well as intelligent applications by the explicit representation of the semantics buried in ontology. Ontologies provide a source of shared and precisely defined terms that can be used to describe web resources and improve their accessibility to automated processes. Therefore, employing ontologies on assembly modeling makes assembly knowledge accurate and machine interpretable. In this paper, we propose a framework of semantic assembly modeling using ontologies to share design information. An assembly modeling ontology plays as a formal, explicit specification of a shared conceptualization of assembly design modeling. In this paper, implicit assembly constraints are explicitly represented using OWL (Web Ontology Language) and SWRL (Semantic Web Rule Language). The assembly ontology also captures design rationale including joint intent and spatial relationships.

The Acquisition and Development of the Korean Adverbial Particle -ey by L1 English Learners of Korean (제2 외국어로 한국어를 배우는 영어권 학습자의 한국어 부사격 조사 '-에 의 습득과 발달에 관한 연구)

  • Turker, Ebru
    • Journal of Korean language education
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    • v.28 no.4
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    • pp.337-366
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    • 2017
  • This study examines the acquisition of the multiple semantic functions of the Korean adverbial particle -ey by L1 American English learners of Korean as a second language at U.S. institutions. Participants at beginning, intermediate, and advanced proficiency levels (N = 45) were tested on the ability to interpret and produce five of the meanings of -ey, which they had been taught in formal classroom settings in the first semester of their Korean language learning. The results show different developmental trajectories for the particle's different semantic functions. The findings of a statistical analysis indicate that the beginning and intermediate proficiency learners had largely acquired the time, goal, and stative location meanings, but not the contact and unit meanings; the advanced learners demonstrated acquisition of all except for the unit meaning. The study suggests that in addition to factors such as semantic complexity and cross-linguistic influence, several other factors including L2 frequency, the availability of linguistic input, and instructional method also contribute to the acquisition of -ey.

Communism and sign: From linguistic rule to performative shift (공산주의와 기호 - 언어 통치에서 수행적 전환으로)

  • Kim, SooHwan
    • 기호학연구
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    • no.57
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    • pp.27-57
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    • 2018
  • This paper aims at (re)investigating the interrelationship between Communism and language in terms of historical experiences of Soviet Union in $20^{th}$ century. Critically reviewing Boris Groy's famous thesis about Soviet communism as the "kingdom of language", in which Soviet system is regarded as the result of "linguistic turn, executed in the dimension of social practice", i.e., as a state of "total linguistification of society", I will examine it in comparison with another very interesting view on the language system of communism(socialism): Alexie Yurchak's controversial thesis on "performative shift" in late socialism. Yurchak's unique view on Soviet socialism as a specific discourse system, thoroughly illuminating peculiar paradox of Soviet discourse system in the period of late socialism, in which performative repetition of authoritative ideological discourses does not prohibit, but rather enable the possibility of creative deviation from or unexpected reappropriation of them, could provide us with profound insights on the problematics around the collapse (the end) of "linguistic imperial" of Soviet Union.

A Study on Cultural Identities of Jewish Immigrants from Former Soviet Union in Israel : Focused on the Language Use and Acceptance of Religion of the Newcomers who immigrated during the 1990s (이스라엘의 구소련 유대인 이주자들의 문화정체성 연구 - 1990년대 이주한 뉴커머들의 언어 사용과 종교 수용을 중심으로)

  • Choi, A-Young
    • Cross-Cultural Studies
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    • v.38
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    • pp.297-329
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    • 2015
  • Since 1989 about one million Jews from Former Soviet Union have immigrated to Israel. Now Russian speaking Jews are the second largest ethnic groups after the Israeli Jews who were born in Israel. Although FSU Jews have returned to their ethnic homeland, they continue to live as 'foreigners' due to a cultural distance between sending and receiving society, such as, lack of knowledge about Jewish tradition and religious practice and low level of Hebrew proficiency. Because of this reason FSU immigrants tend to continue remain strong ties with Russian language and culture. There are several reasons for such a relatively slow process of language shift of FSU Jewish immigrants, the language shift to Hebrew. Firstly, majority of FSU immigrants moved to Israel since the 1990s are older than 45. Secondly, their first residences in Israel are mostly located in small and mid-sized cities, where the proportion of Russian speaking immigrants is more than 30%. And finally they consider Russian culture is 'superior' to Israel's Levantine culture. For many Jewish diasporic communities, Judaism was a dominant factor for self-consciousness, but because of Soviet regime, aimed to break all the religious institution including Jewish, Soviet Jewry was uprooted from their religious traditions. Besides about 30% of FSU immigrants are not defined as Jews by the Jewish religious law(Halakhah). And many of them are reluctant to convert to Judaism. FSU Jewish immigrant agree that Israel must be a Jewish state, but for them 'Jewish' does not include religious elements. FSU immigrants consider that religious affiliation of citizens of Israel should not affect their civic rights.

Robustness of Differentiable Neural Computer Using Limited Retention Vector-based Memory Deallocation in Language Model

  • Lee, Donghyun;Park, Hosung;Seo, Soonshin;Son, Hyunsoo;Kim, Gyujin;Kim, Ji-Hwan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.3
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    • pp.837-852
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    • 2021
  • Recurrent neural network (RNN) architectures have been used for language modeling (LM) tasks that require learning long-range word or character sequences. However, the RNN architecture is still suffered from unstable gradients on long-range sequences. To address the issue of long-range sequences, an attention mechanism has been used, showing state-of-the-art (SOTA) performance in all LM tasks. A differentiable neural computer (DNC) is a deep learning architecture using an attention mechanism. The DNC architecture is a neural network augmented with a content-addressable external memory. However, in the write operation, some information unrelated to the input word remains in memory. Moreover, DNCs have been found to perform poorly with low numbers of weight parameters. Therefore, we propose a robust memory deallocation method using a limited retention vector. The limited retention vector determines whether the network increases or decreases its usage of information in external memory according to a threshold. We experimentally evaluate the robustness of a DNC implementing the proposed approach according to the size of the controller and external memory on the enwik8 LM task. When we decreased the number of weight parameters by 32.47%, the proposed DNC showed a low bits-per-character (BPC) degradation of 4.30%, demonstrating the effectiveness of our approach in language modeling tasks.

Spudsville: Designing a Minecraft Game for learning teaching English as a Second Language (스퍼드빌: 제2언어로서의 영어학습을 위한 마인크래프트 게임 설계)

  • Baek, Youngkyun;Kim, Jeongkyoum;Sam, Eisenberg
    • Journal of Convergence for Information Technology
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    • v.12 no.4
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    • pp.143-157
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    • 2022
  • The aim of this study is to design Spudsville, an immersive game environment in Minecraft that can effectively help learners acquire the English language. To create a successful learning experience using Minecraft, the researchers adopted the Agile Model and the Design Thinking approach. The researchers first conducted an analysis through an extensive literature review in order to assess the learners' needs. Afterwards, they designed and developed a Minecraft world based on the data collected during the analysis phase. The researchers learned that implementing constructivist and behaviorist approaches has benefits, even though applying a cognitivist-learning model to Spudsville could have provided the researchers with more insight on how learner processes information. Making these adjustments could improve Spudsville's effectiveness and could potentially help the ways in which gamified learning aids with language acquisition.

Anglicisms in the Field of Information Technology: Analysis of Linguistic Features

  • Antonina, Plechko;Tetiana, Chukhno;Tetiana, Nikolaieva;Liliia, Apolonova;Tetiana, Leleka
    • International Journal of Computer Science & Network Security
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    • v.22 no.4
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    • pp.183-192
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    • 2022
  • The role that English currently plays is undeniable. It has become the most common means of communication among native speakers of several languages around the world. English penetrates into all areas of people's daily lives. In the field of Information Technology (IT), English has taken a dominant position, as many of the terms used on a daily basis are written in English. The purpose of the article is to analyze the linguistic features of anglicisms in the field of Information Technology. Methods. The research is based on systematic and comparative analysis, dialectical method, as well as methods of classification and generalization. Results. This study presents the results of compiling a multilingual glossary with anglicisms used in the GitHub and 3D Slicer fields. Despite the limited number of terms included in the glossary, the article provides a lot of evidence for the influence of the English language in the areas of Information Technology, GitHub and 3D Slicer under consideration. The types of anglicisms used in the 3D Slicer area seem to be more diverse than in the GitHub area. This study found that five European languages use language strategies to solve any communication problem. The multilingual glossary showed that in some cases there is a coexistence between Anglicism and the native term. In other cases, the English term is the only one used in different languages. There are cases when only the native language is used. Conclusions. This study is a useful tool that helps to improve the efficiency of communication between engineers and technicians who speak different native languages. The ultimate goal of this research will be to create a multilingual glossary that is still under development and is likely to cover other IT areas such as Python and VTK.

Exploring Narrative Intelligence in AI: Implications for the Evolution of Homo narrans (인공지능의 서사 지능 탐구 : 새로운 서사 생태계와 호모 나랜스의 진화)

  • Hochang Kwon
    • Trans-
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    • v.16
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    • pp.107-133
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    • 2024
  • Narratives are fundamental to human cognition and social culture, serving as the primary means by which individuals and societies construct meaning, share experiences, and convey cultural and moral values. The field of artificial intelligence, which seeks to mimic human thought and behavior, has long studied story generation and story understanding, and today's Large Language Models are demonstrating remarkable narrative capabilities based on advances in natural language processing. This situation raises a variety of changes and new issues, but a comprehensive discussion of them is hard to find. This paper aims to provide a holistic view of the current state and future changes by exploring the intersections and interactions of human and AI narrative intelligence. This paper begins with a review of multidisciplinary research on the intrinsic relationship between humans and narrative, represented by the term Homo narrans, and then provide a historical overview of how narrative has been studied in the field of AI. This paper then explore the possibilities and limitations of narrative intelligence as revealed by today's Large Language Models, and present three philosophical challenges for understanding the implications of AI with narrative intelligence.