• 제목/요약/키워드: State Visualization

검색결과 216건 처리시간 0.022초

하노이의 탑의 새로운 그래프 시각화에 대한 연구 (A Study on a Novel Graph Visualization for the Tower of Hanoi)

  • 조청운;강대기
    • 한국항행학회논문지
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    • 제14권6호
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    • pp.975-983
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    • 2010
  • 본 논문에서는 하노이의 탑 (Tower of Hanoi; ToH) 문제를 확장한 문제들을 소개하고, ToH 문제의 상태 공간을 그래프로 표현하기 위한 새로운 방안을 제시하고자 한다. 확장한 문제들로는 기둥의 수를 늘린 경우, 디스크 스택의 수를 늘린 경우, 그리고 일반 상태 간의 이동에 대한 세 가지를 소개하고, 다른 변종 문제들을 소개하고자 한다. 우리가 본 논문에서 제시한 새로운 표현 방안은 기존의 하노이 그래프 표현에 대해 확장된 방식의 그래프 표현을 제시하는 것이다. 제안된 표현에서는 각 디스크마다 하나의 직교좌표를 부여해 줌으로써 링크의 표시와 상태의 변화가 디스크가 어느 기둥에 배치되어 있는가와 시각적으로 일치된 시각화를 가능하게 해 준다. 제안된 표현을 기존의 하노이 그래프와 비교해 보면, 제안된 표현에서 디스크를 옮길 수 없는 링크를 제거하면 기존의 하노이 그래프와 isomorphic하다. 따라서, 제안된 표현은 기존의 하노이 그래프를 확장하여 표현력을 고도화한 것임을 알 수 있다. 제안된 표현에 대한 독자들의 이해를 돕기 위해, 우리는 본 논문에서 디스크의 개수가 2와 3인 경우에 대한 제안된 표현의 시각화 예를 제시하였다.

CHARACTERISTICS OF WALL IMPINGEMENT AT ELEVATED TEMPERATURE CONDITIONS ON GDI SPRAY

  • Park, J.;Im, K.S.;Kim, H.;Lai, M.C.
    • International Journal of Automotive Technology
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    • 제5권3호
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    • pp.155-164
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    • 2004
  • The direct injection gasoline spray-wall interaction was characterized inside a heated pressurized chamber using various visualization techniques, including high-speed laser-sheet macroscopic and microscopic movies up to 25,000 frames per second, shadowgraph, and double-spark particle image velocimetry. Two hollow cone high-pressure swirl injectors having different cone angles were used to inject gasoline onto a heated plate at two different impingement angles. Based on the visualization results, the overall transient spray impingement structure, fuel film formation, and preliminary droplet size and velocity were analyzed. The results show that upward spray vortex inside the spray is more obvious at elevated temperature condition, particularly for the wide-cone-angle injector, due to the vaporization of small droplets and decreased air density. Film build-up on the surface is clearly observed at both ambient and elevated temperature, especially for narrow cone spray. Vapor phase appears at both ambient and elevated temperature conditions, particularly in the toroidal vortex and impingement plume. More rapid impingement and faster horizontal spread after impingement are observed for elevated temperature conditions. Droplet rebounding and film break-up are clearly observed. Post-impingement droplets are significantly smaller than pre-impingement droplets with a more horizontal velocity component regardless of the wall temperature and impingement angle condition.

공초점 주사현미경을 통한 미세 유로에서의 유동 가시화 (Flow Visualization in Microchannel Using Confocal Scanning Microscope)

  • 장준근;박성진;김중경;한동철
    • 한국가시화정보학회지
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    • 제1권1호
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    • pp.28-33
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    • 2003
  • This paper presents the visualization method in which 3-dimensional(3D) microchannel flow can be detected using a confocal scanning microscope. By soft-lithography, we fabricated various Bio-MEMS(Micro Electro-Mechanical System) devices such as a disposable microchip for a flow cytometer and a micro-mixer, which have 3D structures. Injecting aqueous fluorescent solution in the microfluidic devices, we measured the flow in a steady state by the confocal scanning microscope. At first, we explain the principle of the confocal scanning microscope. And then we show the results from 3D visualization of microscopic flow structures using the confocal scanning microscope.

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스파크 점화 엔진에서 초기화염 발달의 가시화 (Visualization of Initial Flame Development in an SI Engine)

  • 엄인용
    • 한국가시화정보학회지
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    • 제2권2호
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    • pp.45-51
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    • 2004
  • Initial flame development and propagation were visualized under different fuel injection timings to relate the initial flame development to the engine stability in a port injection SI engine. Experiments were performed in an optical single cylinder engine modified from a production engine and images were captured through the quartz window mounted in the piston by an intensified CCD camera. Stratification state was controlled by varying injection timing. Under each injection condition, the flame images were captured at the pre-set crank angles. These were averaged and processed to characterize the flame. The flame stability was estimated by the weighted average of flame area, luminosity, and standard deviation of flame area. Results show that stratification state according to injection timing did not affect on the direction of flame propagation. The flame development and the initial flame stability are strongly dependent on the stratified conditions and the initial flame stability governs the engine stability and lean misfire limit.

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3차원 해상상태 생성을 위한 가시화 시뮬레이션 (On Visualization Simulation for Generation of Three Dimensional Sea State)

  • 손경호;배준영;김용민
    • 한국항해항만학회지
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    • 제26권4호
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    • pp.449-453
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    • 2002
  • 최근에 한국해양대학교에서는 선박조종시뮬레이터를 개발했다. 이에 따라 시뮬레이터에 해상상태를 적용하기 위해 노력중이다. 이 논문에서는 해상에서의 파의 움직임을 표현하는 수학모델과 OpenGL API를 이용하여 해상상태의 가시화 시뮬레이션 및 계산 결과의 시뮬레이터에 적용가능에 대해 논한다.

Electroencephalographic brain frequency in athletes differs during visualization of a state of rest versus a state of exercise performance: a pilot study

  • Berk, Lee;Mali, Deeti;Bains, Gurinder;Madane, Bhagwant;Bradburn, Jessica;Acharya, Ruchi;Kumar, Ranjani;Juneja, Savleen;Desai, Nikita;Lee, Jinhyun;Lohman, Everett
    • Physical Therapy Rehabilitation Science
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    • 제4권1호
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    • pp.28-31
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    • 2015
  • Objective: Psychomotor imagery has been widely used to improve motor performance and motor learning. Recent research suggests that during visualization, changes occur in neurophysiological networks that make physical practice more effective in configuring functional networks for skillful behaviors. The aim of our pilot study was to determine if there was change and to what extent there was differentiation in modulation in electroencephalography (EEG) frequencies between visualizing a state of rest and a state of exercise performance and to identify the preponderant frequency. Design: Quasi-experimental design uncontrolled before and after study. Methods: EEG brain wave activity was recorded from 0-40 Hz from nine cerebral cortical scalp regions F3, Fz, F4, C3, Cz, C4, P3, POz, and P4 with a wireless telemetric EEG system. The subjects, while sitting on a chair with eyes closed, were asked to visualize themselves in a state of routine rest/relaxation and after a period of time in a state of their routine exercise performance. Results: The gamma frequency, 31-40 Hz, (${\gamma}$) was the predominant wave band in differentiation between visualizing a state of rest versus visualizing a state of exercise performance. Conclusions: We suggest these preliminarily findings show the EEG electrocortical activity for athletes is differentially modulated during visualization of exercise performance in comparison to rest with a predominant ${\gamma}$ wave band frequency observed during the state of exercise. Further controlled experimental studies will be performed to elaborate these observations and delineate the significance to optimization of psychomotor exercise performance.

세포 재밍 과정의 역학적 상관 관계 가시화 (Visualization of Dynamic Correlations during Cellular Jamming)

  • 정현태;조영빈;신현정
    • 한국가시화정보학회지
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    • 제16권2호
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    • pp.38-44
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    • 2018
  • Cellular jamming phenomenon, defined as a kinetic arrest, is a commonly observed event in dense cell aggregates in epithelial tissues. Cells lose their motility when the density of the cell population becomes too high. Yet, not much is known about how the jamming occurs and how it influences individual cells in the population. In this study, we investigated the mechanisms during the formation of the jammed state by visualizing various dynamic components such as velocity, traction, and intercellular stress. The visualized properties exhibited interrelated features in similar time domains that can be categorized into specific stages, namely migrating, transitional and steady state. During the migrating stage, cells generated spatially correlated tractions and migrations at the collective migration step and lost these properties becoming a transitional stage. These stepwise analyses presented correlative components which are expected to adjust for explaining the detailed mechanisms of cellular jamming.

Use of Visual Digital Media to Develop Creativity: The Example of Video Games

  • V., Zabolotnyuk;S., Khrypko;I., Ostashchuk;D., Chornomordenko;A., Timchenko;T., Motruk;K., Pasko;O., Lobanchuk
    • International Journal of Computer Science & Network Security
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    • 제22권12호
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    • pp.13-18
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    • 2022
  • In the post-information era, most of technologies have a visual part, or at least some functions related to visualization. It is also one of the popular means of presenting materials in education area. However, despite its popularity, the impact of visualization on the effectiveness of learning still remains controversial. Even more controversial is its usefulness in developing creativity, which is one of the most important skills for today's employee. The authors considered the use of visualization as a tool for the development of children's creativity on the example of learning video games, in particular, ClassCraft to distinguish features that, from the point of view of psychology, may lead to developing creativity even being not useful for educational purposes. It is concluded that video games useful for learning may have features, that are inappropriate in formal educational context, but important to develop creative thinking.