• Title/Summary/Keyword: Sportswear

Search Result 207, Processing Time 0.022 seconds

Wear Comfort Evaluation on Water-vapor-permeable (WVP) Garments Using a Movable Sweating Thermal Manikin (발한써멀마네킨을 이용한 투습방수의류의 착용쾌적성 평가)

  • Kang, Inhyeng;Lee, Han Sup
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.37 no.8
    • /
    • pp.1095-1106
    • /
    • 2013
  • This study evaluated the wear comfort properties of water-vapor-permeable (WVP) garments using a movable sweating thermal manikin. Manikin tests were performed in a climatic chamber (temperature T=20, $35{\pm}0.5^{\circ}C$ and relative humidity $H=50{\pm}10%$) using seven sportswear outfits (a long sleeve shirts and a long pants) made with seven different WVP fabrics. Physiological responses of wear trials could be correlated with measurement parameters of the thermal manikin experiment; subsequently, a regression model that represented a final comfort sensation could be obtained. The regression model developed in this work is based on thermal manikin measurements; consequently, it provides an independent comfort sensation level in a relatively short time at a low cost while maintaining the reproducibility of results. It translates into more actual choices for sportswear manufacturers and sportswear consumers.

Effect of Consumer Shopping Value on Recognition of the Importance of Customer Experience in Sportswear Stores (스포츠웨어 매장 내 고객 경험의 중요성 인식에 미치는 소비자의 쇼핑 가치 영향에 관한 연구)

  • Hwa-Sook, Yoo
    • Human Ecology Research
    • /
    • v.60 no.4
    • /
    • pp.521-533
    • /
    • 2022
  • Using Bernd H. Schmitt's experiential modules, this study investigated the effect of shopping value on recognizing the importance of customer experience. A survey was conducted with 400 adults aged in their 20s to 50s. To analyze the data, factor analysis, a reliability test, cluster analysis, and ANOVA were conducted. The results were as follows. First, the shopping values exhibited by sportswear consumers were a utilitarian shopping value and a hedonic shopping value. Through these, consumers were classified into four groups: a shopping value-oriented group, a utilitarian shopping value group, a shopping value-unconcern group, and a hedonic shopping value group. Second, the customer experience consisted of five factors: sensory experience, emotional experience, cognitive experience, behavioral experience, and relational experience. Third, a significant difference was observed in customers' perceived experiences according to shopping value type. In the shopping value-oriented group, all customer experiences were generally considered important, followed by the hedonic shopping value group and the shopping value-unconcern group, with the utilitarian shopping value group least likely to perceive customer experiences as important. In addition, cognitive and emotional experiences were rated highest among the five experiences, indicating that these were the most important store experiences among the various customer experience components.

Tightness Evaluation of Smart Sportswear Using 3D Virtual Clothing (3D 가상착의를 이용한 스마트 스포츠웨어의 밀착성 평가)

  • Soyoung Kim;Heeran Lee
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.47 no.1
    • /
    • pp.123-136
    • /
    • 2023
  • To develop smart sportswear capable of measuring biometric data, we created a close-fitting pattern using two- and three-dimensional (2D and 3D, respectively) methods. After 3D virtual fitting, the tightness of each pattern was evaluated using image processing of contact points, mesh deviation, and cross-sectional shapes. In contact-point analysis, the 3D pattern showed high rates of contact with the body (84.6% and 93.1% for shirts and pants, respectively). Compared with the 2D pattern, the 3D pattern demonstrated closer contact at the lower chest, upper arm, and thigh regions, where electrocardiography and electromyography were primarily carried out. The overall average gap was also lower in the 3D pattern (5.27 and 4.66 mm in shirts and pants, respectively). In the underbust, waist, thigh circumference, and mid-thigh circumference, the cross-section distance between clothing and body was showed a statistically significant difference and evenly distributed in the 3D pattern, exhibiting more closeness. The tightness and fit of the 3D smart sportswear sensor pattern were successfully evaluated. We believe that this study is critical, as it facilitates the comparison of different patterns through visualization and digitization through 3D virtual fitting.

Production of multipurpose cotton fabrics to improve the quality of aerobic and dance sportswear

  • Mingfa Gao;Bin Long
    • Advances in nano research
    • /
    • v.16 no.2
    • /
    • pp.165-173
    • /
    • 2024
  • The production of multipurpose cotton fabrics aimed at elevating the quality of aerobic and dance sportswear is explored in this study. Powder metallurgy, known for its high efficiency in manufacturing technological components with minimal waste, is employed as a method for fabricating brush ferrules for painting. The utilization of iron-copper material, prepared through powder metallurgy, enhances the strength and quality of the brush ferrules. A microscopic analysis reveals a robust interconnection between the particles of each layer achieved through isostatic pressure, resulting in a favorable microstructure. The relative density and strength of parts produced from copper-iron powder exhibit an increase with higher pressure levels. The application of this material in brush ferrules ensures their durability and longevity, thereby supporting the creation of artwork. The evolution of art over time reflects changing ideas and possibilities, and technological advancements have significantly improved artistic tools. The role of tools in artistic expression is paramount, and the integration of powder metallurgy materials in brush ferrules fortifies their artistic importance. In summary, this study underscores the advantages of powder metallurgy in augmenting the quality of art tools and facilitating artistic creation.

Measurement and assessment of sports wear fabric clinginess

  • Kim, Jooyong;Koo, Ji-Eun;Koo, Hyun-Jin
    • Proceedings of the Korean Fiber Society Conference
    • /
    • 2003.10a
    • /
    • pp.113-113
    • /
    • 2003
  • Four main factors, cling force, wicking force, water retention and water transport, affecting the clinginess of the sportswear fabric have been identified and measured by combining a new equipment and a statistical analysis. A classification model based on those factors has been developed in order to evaluate and standardize fabric wear comforts during heavy physical acting. Ten sportswear fabrics assumed different in their wear characteristics have been employed to investigate the relationship between the measurements and actual performance. It has been shown that the subjective evaluation ratings were well agreed with the measurement.

  • PDF

The Actual Conditions of Consumers' Usage of Functional Golfwear (기능성 골프웨어의 소비자 이용실태)

  • Oh, Ry-Gong;Koo, Young-Seok
    • Fashion & Textile Research Journal
    • /
    • v.12 no.2
    • /
    • pp.179-187
    • /
    • 2010
  • The purpose of this study was to investigate the actual conditions of consumers' usage of functional golfwear which is widely used in the current sportswear market. The study was carried out on 225 golfers in Busan and KyungNam area based on the demographics such as gender, age, occupation, and income. The collected data was processed with SPSS 14.0 program using frequency analysis, reliability analysis, t-test, and ANOVA. In the results of the analysis, golfers did not show high reliability and satisfaction on the functional golfwear. In the results of the most function-required golfwear items, there were shirts, pants, footwear, gloves, windbreaker, innerwear etc. in order. Most of golfers answered that the function of golfwear was required for pleasant and comfort golf activity. Therefore, it is necessary for golfwear makers to develop consumer-oriented golfwear products which are reliable and satisfiable to golf consumers.

Engineering design process of tight-fit sportswear using 3D information of dermatomes and skin deformation in dynamic posture (동적자세와 피부분절을 이용한 기능성 밀착의복 제작 프로세스)

  • Kim, So-Young;Hong, Kyung-Hi
    • Korean Journal of Human Ecology
    • /
    • v.21 no.3
    • /
    • pp.551-565
    • /
    • 2012
  • The primary goal of this study was to provide a systematic methodology of utilizing 3D technology for tight-fit performance sportswear using information of skin deformation in various posture. Technical tools used in this study are Cyberware whole body scanner, RapidForm2004, 2C-AN 3D pattern development program, and YukaCAD. Analysis of the 3D skin deformation while knee joint was bent from $0^{\circ}$ to $60^{\circ}$ revealed that the length of dermatomes L4 was remained consistent during knee bending. Therefore, L4 was chosen as a major cutting line. To develop a highly ergonomic pattern, replicas of static and dynamic postures were developed and integrated using two methods, one is morphing method (Sqirlz Morph), and the other is AutoCAD. Experimental tight-fit garments called 'Derm-Mov Pattern' was designed using dematomes L4, L2, and inner line under knee and compared with four other patterns. As results, AutoCAD was appropriate as a integrating method of various postures. In wear test, 'Derm-Mov Pattern' was rated high (p < .001), in terms of pressure comfort especially around front crotch area. However, wear sensation was not signipicantly different in other area due to highly extensible property of materials. Pressure distribution was relatively even in these experimental garments.

Effects of In-store Experiences on Store Satisfaction, Sportswear Brand Preference and Purchase Intention - Focus on Moderating Role of Impulse Buying Tendency - (스포츠웨어 점포 내 체험요소가 점포 만족도, 브랜드 호의도 및 구매의도에 미치는 영향 - 충동구매에 따른 조절효과를 중심으로 -)

  • Han, Ye-Ji;Hwang, Sun-Jin;Chun, Ho-Kyung
    • Journal of the Korean Society of Costume
    • /
    • v.63 no.8
    • /
    • pp.90-105
    • /
    • 2013
  • The purpose of this study was to explore how experiential factors in sportswear stores influenced store satisfaction, brand preference, and purchase intention among potential consumers, and to reveal the moderating effects of impulsive buying. The subjects of this study were 306 male and female adults in their 20s and 30s, who had visited sports brand stores within the past year. To analyze the data, Cronbach's ${\alpha}$, structural model analysis and path analysis were performed. The results of this study were as follows. First, there is a strong relationship between store satisfaction and experiential factors in sportswear apparel stores. All experiential factors significantly influenced store satisfaction in a positive direction. Second, consumers' store satisfaction positively influenced on brand preference. Third, consumers' store satisfaction had positive influences on their purchasing intention. Fourth, consumers' impulsive buying tendency showed significant moderating effect on the experiential factors. Consumers with low level of impulsive buying tended to be influenced more by 'think', 'relate', and 'sense' experiential factors on their store satisfaction. However, consumers with a high level of impulsive buying tendency revealed that they were more likely to be influenced by 'act' and 'feel' experiential factors.