• Title/Summary/Keyword: Specific Object

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TV-Anytime metadata delivery method based on object carousel for unidirectional personalized broadcasting environment (단방향 맞춤형 방송 환경에서의 객체 캐루젤(Object Carousel) 기반의 TV-Anytime Metadata 전송 기법)

  • Kim Seung Hyun;Lim Jongtae
    • Journal of Broadcast Engineering
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    • v.9 no.4 s.25
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    • pp.297-304
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    • 2004
  • TV-Anytime specification provides metadata standards for personalized broadcasting service. For personalized broadcasting service, the metadata is transmitted through the specific way to the employed broadcasting system. In an MPEG-2 environment. the metadata can be transmitted using Sections, objects within a DSM-CC Object Carousel or modules within a DSM-CC Data Carousel. In this paper, we introduce a TV-Anytime metadata delivery method within Object Carousel which is used in ATSC-ACAP and DVB-MHP, We describe an actual example of unidirectional personalized broadcasting which is implemented on an ATSC-ACAP data broadcasting receiver, where the metadata is delivered as objects within a DSM-CC Object Carousel.

Real-Time Object Tracking Algorithm based on Adaptive Color Model in Surveillance Networks (서베일런스 네트워크에서 적응적 색상 모델을 기초로 한 실시간 객체 추적 알고리즘)

  • Kang, Sung-Kwan;Lee, Jung-Hyun
    • Journal of Digital Convergence
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    • v.13 no.9
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    • pp.183-189
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    • 2015
  • In this paper, we propose an object tracking method using the color information of the image in surveillance network. This method perform a object detection using of adaptive color model. Object contour detection plays an important role in application such as object recognition. Experimental results demonstrate successful object detection over a wide range of object's variation in color and scale. In applications to detect an object in real time, when transmitting a large amount of image data it is possible to find the mode of a color distribution. The specific color of an object is modified at dynamically changing color in image. So, this algorithm detects the tracking area information of object within relevant tracking area and only tracking the movement of that object.Through experiments, we show that proposed method is more robust than other methods under certain ideal situations.

On the Organization of Object-Oriented Model Bases for Structured Modeling (구조적 모델링을 위한 객체지향적 모델베이스 조직화)

  • 정대율
    • The Journal of Information Systems
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    • v.5
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    • pp.149-173
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    • 1996
  • This paper focus on the development of object-oriented model bases for Structured Modeling. For the model base organization, object modeling techniques and model typing concept which is similar to data typing concept are used. Structured modeling formalizes the notion of a definitional system as a way of dscribing models. From the object-oriented concept, a structured model can be represented as follows. Each group of similar elements(genus) is represented by a composite class. Other type of genera can be represented in a similar manner. This hierarchical class composition gives rise to an acyclic class-composition graph which corresponds with the genus graph of structured model. Nodes in this graph are instantiated to represent the elemental graph for a specific model. Taking this class composition process one step further, we aggregate the classes into higher-level composite classes which would correspond to the structured modeling notion of a module. Finally, the model itself is then represented by a composite class having attributes each of whose domain is a composite class representing one of the modules. The resulting class-composition graph represent the modular tree of the structured.

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Collaborative Authoring based on Physics Simulation

  • Shahab, Qonita M.;Kwon, Yong-Moo;Ko, Hee-Dong
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.612-615
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    • 2007
  • This research studies the Virtual Reality simulation of Newton's physics law on rigid body type of objects for physics learning. With network support, collaborative interaction is enabled so that people from different places can interact with the same set of objects in Collaborative Virtual Environment. The taxonomy of the interaction in different levels of collaboration is described as: distinct objects and same object, in which there are same object - sequentially, same object - concurrently - same attribute, and same object - concurrently - distinct attributes. The case studies are the interaction of users in two cases: destroying and creating a set of arranged rigid bodies. We identify a specific type of application for contents authoring with modeling systems integrated with real-time physics and implemented in VR system. In our application called Virtual Dollhouse, users can observe physics law while constructing a dollhouse using existing building blocks, under gravity effects.

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Down-Scaled 3D Object for Telediagnostic Imaging Support System

  • Shin, Hang-Sik;Yoon, Sung-Won;Kim, Jae-Young;Lee, Myoung-Ho
    • Journal of Biomedical Engineering Research
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    • v.26 no.4
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    • pp.185-191
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    • 2005
  • In this paper, we proposed a downscaled 3D object technique using medical images for telediagnostic use. The proposed system consisted of downscaling/thresholding processes for building a downscaled 3D object and a process for obtaining 2D images at specific angles for diagnosis support. We used 80 slices of Digital Imaging and Communication in Medicine(DICOM) CT images as sample images and the platform-independent Java language for the experiment. We confirmed that the total image set size and transmission time of the original DICOM image set using a down-scaled 3D object decreased approximately $99\%\;and\;98.41\%,$ respectively. With additional studies, the proposed technique obtained from these results will become useful in supporting diagnosis for home and hospital care.

Coupling Measures for Classes in Object-Oriented System (객체 지향 시스템에서의 클래스 결합도 척도)

  • 이종석;천은홍
    • Journal of Korea Society of Industrial Information Systems
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    • v.6 no.4
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    • pp.22-29
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    • 2001
  • As the importance of software measurement increases, there are more researches developing the new software measure. Given the importance of object-oriented development techniques, one specific area where this has occurred is coupling measurement in object-oriented systems. This thesis presents the coupling measure COM based on the methods and OOC based on the classes in measuring the coupling of object-oriented systems. And, it evaluates them using the coupling properties suggested by Briand while it compares them with other coupling measures by applying them to a system developed in the language of C++programming language.

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Time Service Guranteeing in Real-Time Distributed Simulation Object Oriented Programming

  • Kim, Hee-Chul;Kim, Gwang-Jun;Kim, Moon-Hwan;Ra, Sang-Dong;Bae, Chul-Soo
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1843-1846
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    • 2002
  • The object-oriented(OO) distributed real- time(RT) programming movement started in 1990’s and is growing rapidly at this turn of the century Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(00) RT programming scheme is called the time-triggered message triggered object(TMO) programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time 1 objects and non real time objects within one general structure.

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TOD: Trash Object Detection Dataset

  • Jo, Min-Seok;Han, Seong-Soo;Jeong, Chang-Sung
    • Journal of Information Processing Systems
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    • v.18 no.4
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    • pp.524-534
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    • 2022
  • In this paper, we produce Trash Object Detection (TOD) dataset to solve trash detection problems. A well-organized dataset of sufficient size is essential to train object detection models and apply them to specific tasks. However, existing trash datasets have only a few hundred images, which are not sufficient to train deep neural networks. Most datasets are classification datasets that simply classify categories without location information. In addition, existing datasets differ from the actual guidelines for separating and discharging recyclables because the category definition is primarily the shape of the object. To address these issues, we build and experiment with trash datasets larger than conventional trash datasets and have more than twice the resolution. It was intended for general household goods. And annotated based on guidelines for separating and discharging recyclables from the Ministry of Environment. Our dataset has 10 categories, and around 33K objects were annotated for around 5K images with 1280×720 resolution. The dataset, as well as the pre-trained models, have been released at https://github.com/jms0923/tod.

Object Recognition Technology Performance Comparison for Augmented Reality (증강현실을 위한 객체인식 기술 성능 비교)

  • Shin, Eun-ji;Shin, Kwang-seong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.348-350
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    • 2021
  • The core technology of augmented reality is object recognition technology. Recently, due to the development of various artificial intelligence algorithms such as CNN, it has become possible to effectively distinguish specific objects from images. It is possible to realize more realistic and immersive augmented reality contents only when technology for recognizing objects quickly and accurately is secured. In this study, an object recognition model using SSD (single shot multibox detector) and an object recognition model using YOLO were compared and evaluated.

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Designing an Object-Oriented Framework for the Variants of Simulated Annealing Algorithm (Simulated Annealing Algorithm의 변형을 지원하기 위한 객체지향 프레임워크 설계)

  • Jeong, Yeong-Il;Yu, Je-Seok;Jeon, Jin;Kim, Chang-Uk
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2004.05a
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    • pp.409-412
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    • 2004
  • Today, meta-heuristic algorithms have been much attention by researcher because they have the power of solving combinational optimization problems efficiently. As the result, many variants of a meta-heuristic algorithm (e.g., simulated annealing) have been proposed for specific application domains. However, there are few efforts to classify them into a unified software framework, which is believed to provide the users with the reusability of the software, thereby significantly reducing the development time of algorithms. In this paper, we present an object-oriented framework to be used as a general tool for efficiently developing variants of simulated annealing algorithm. The interface classes in the framework achieve the modulization of the algorithm, and the users are allowed to specialize some of the classes appropriate for solving their problems. The core of the framework is Algorithm Configuration Pattern (ACP) which facilitates creating user-specific variants flexibly. Finally, we summarize our experiences and discuss future research topics.

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