• Title/Summary/Keyword: Space Communication

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A Study on the Process of Pacific Park Development in NYC -Focusing on the Changes & Responds Shown in the Development Process- (뉴욕시 퍼시픽 파크 개발의 진행과정에 대한 분석적 고찰 -개발 진행상의 변화 및 위기대응과정을 중심으로-)

  • Lee, Woo Hyoung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.1
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    • pp.745-752
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    • 2020
  • The purpose of this study is to analyze the development progress of Pacific Park (formerly Atlantic Yard) in Brooklyn, New York City. Along with the Hudson Yards Development in Manhattan, Pacific Park is one of New York City's leading large-scale urban development projects using space right above an existing railway and has attracted worldwide attention. With the resurgence of large-scale development, its advanced form has received social attention. In particular, the development was evaluated as an exemplary development using the Community Benefits Agreement, which benefits local residents. Unfortunately, due to various difficulties, the development has been struggling from delays and changes away from the early stages, which have also caused social concerns and criticism. In this regard, this study examines the development through the process and the public sector's responses to the risk-inducing factors and reactions. The theoretical background of the US urban redevelopment is examined, and the specific changes and major contents of the project are analyzed. The following implications were drawn based on changes and responses in the development process: 1) securing the flexibility and mandatoryness of developers, 2) comprehensive control of the development site, 3) communication with and responding to the public, 4) securing additional financial resources, and 5) verification of new technologies.

Conceptual Metaphor based on Embodied Cognition (체현 인지에 기반한 개념 메타포에 관한 연구)

  • Kim, Hyung-Woo
    • Journal of Korea Multimedia Society
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    • v.16 no.7
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    • pp.888-896
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    • 2013
  • The existing interface study has been focused on rhetorical metaphor based on a cognitive viewpoint in traditional objectivism. But the existing study viewpoint about the interface shows logical limitation by the changes in media environment. This study suggests conceptual metaphor based on embodied cognition for an alternative to solve the limitation, and research logical suitability of the existing interface environment. The result of this study is as follow; The first, the embodied cognitive viewpoint provides the interface as a space for holistic recognition communication, and the conceptual metaphor based on embodied cognition provides a well-structured metaphor logic and is a suitable metaphor to explain complicated metaphor structure. The second, the container image schema provides concrete and detailed metaphor structure than previous metaphor when it comes to explaining desktop metaphor by offering subsidiary image schema from 'IN-OUT-BOUNDARY' image schema. The third, path image schema is possible to make a concrete logic and works off the laxity and confusion of logical structure in existing metaphor by offering subsidiary image schema from 'SOURCE-PATH-GOAL' image schema. The conceptual metaphor based on embodied cognition is expected to be a basic theory to explain interfaces for various media environment by thinking of human physical experience as container and path image schema.

Compact 0th Order Antenna for 2.4 GHz ISM Band (2.4 GHz ISM대역용 소형 0차 공진 안테나)

  • Do, Sang-In;Yoo, Jin-Ha;Lee, Young-Soon
    • Journal of Advanced Navigation Technology
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    • v.19 no.1
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    • pp.60-65
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    • 2015
  • In the present study, compact $0^{th}$ order resonant antenna for 2.4 GHz ISM frequency band is newly proposed. In case of wireless communication systems such as wi-fi, bluetooth and Zigbee, antennas with omni-directional radiation pattern are necessary because of the demands for uniformly received electric field strength without variation for direction. It is well-known that $0^{th}$ order resonant antennas are not only advantageous for miniaturization but also have advantage of maintaining omni-directional radiation pattern. The proposed antenna is composed of two-element array in which the size of unit element should be smaller than ${\lambda}/4$ correspondent to the resonant length of typical monopole antennas The proposed antenna which is placed at middle and upper side of PCB with $50{\times}50mm^2$ size is designed and fabricated within limited space of $8{\times}5mm^2$. The measured impedance bandwidth ($S_{11}{\leq}-10dB$) is about 100 MHz (2.4~2.5 GHz) which corresponds to quite wide bandwidth in comparison with the antenna size, and also the measured peak gain over the passband is more than 3 dBi which is thought to be slightly wider than the other $0^{th}$ order resonant antenna.

Recognition Method of Korean Abnormal Language for Spam Mail Filtering (스팸메일 필터링을 위한 한글 변칙어 인식 방법)

  • Ahn, Hee-Kook;Han, Uk-Pyo;Shin, Seung-Ho;Yang, Dong-Il;Roh, Hee-Young
    • Journal of Advanced Navigation Technology
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    • v.15 no.2
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    • pp.287-297
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    • 2011
  • As electronic mails are being widely used for facility and speedness of information communication, as the amount of spam mails which have malice and advertisement increase and cause lots of social and economic problem. A number of approaches have been proposed to alleviate the impact of spam. These approaches can be categorized into pre-acceptance and post-acceptance methods. Post-acceptance methods include bayesian filters, collaborative filtering and e-mail prioritization which are based on words or sentances. But, spammers are changing those characteristics and sending to avoid filtering system. In the case of Korean, the abnormal usages can be much more than other languages because syllable is composed of chosung, jungsung, and jongsung. Existing formal expressions and learning algorithms have the limits to meet with those changes promptly and efficiently. So, we present an methods for recognizing Korean abnormal language(Koral) to improve accuracy and efficiency of filtering system. The method is based on syllabic than word and Smith-waterman algorithm. Through the experiment on filter keyword and e-mail extracted from mail server, we confirmed that Koral is recognized exactly according to similarity level. The required time and space costs are within the permitted limit.

A Study on Face Image Recognition Using Feature Vectors (특징벡터를 사용한 얼굴 영상 인식 연구)

  • Kim Jin-Sook;Kang Jin-Sook;Cha Eui-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.4
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    • pp.897-904
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    • 2005
  • Face Recognition has been an active research area because it is not difficult to acquire face image data and it is applicable in wide range area in real world. Due to the high dimensionality of a face image space, however, it is not easy to process the face images. In this paper, we propose a method to reduce the dimension of the facial data and extract the features from them. It will be solved using the method which extracts the features from holistic face images. The proposed algorithm consists of two parts. The first is the using of principal component analysis (PCA) to transform three dimensional color facial images to one dimensional gray facial images. The second is integrated linear discriminant analusis (PCA+LDA) to prevent the loss of informations in case of performing separated steps. Integrated LDA is integrated algorithm of PCA for reduction of dimension and LDA for discrimination of facial vectors. First, in case of transformation from color image to gray image, PCA(Principal Component Analysis) is performed to enhance the image contrast to raise the recognition rate. Second, integrated LDA(Linear Discriminant Analysis) combines the two steps, namely PCA for dimensionality reduction and LDA for discrimination. It makes possible to describe concise algorithm expression and to prevent the information loss in separate steps. To validate the proposed method, the algorithm is implemented and tested on well controlled face databases.

Interference Alignment in 2-user X Channel System with Orthogonal and quasi-orthogonal Space-time Block Codes (직교 및 준직교 시공간 블록 부호를 통한 2-사용자 X 채널에서의 간섭정렬)

  • Mohaisen, Islam;Lee, Saet-byeol;Mohaisen, Manar;Elaydi, Hatem
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.8
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    • pp.1785-1796
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    • 2015
  • In this paper, we investigate achieving the full diversity order and power gains in case of using OSTBCs and quasi-OSBCs in the x channel system with interference alignment with more than 2 antennas at each terminal. A slight degradation is remarked in the case of quasi-OSTBCs. In terms of receiver structure, we show that due to the favorable structure of the channel matrices, the simple zero-forcing receiver achieves the full diversity order, while the interference cancellation receiver leads to degradations in performance. As compared to the conventional scheme, simulation results demonstrate that our proposed schemes achieve 14dB and 16.5dB of gain at a target bit error rate (BER) of 10-4 in the case of OSTBCs with 3 and 4 antennas at each terminal, respectively, while achieving the same spectral efficiency. Also, a gain of 10dB is achieved at the same target BER in the case of quasi-OSTBC with 4 antennas at each terminal.

Multimedia Network Teaching System based on SMIL (SMIL을 기반으로 한 멀티미디어 네트워크 교육시스템)

  • Yu, Lei;Cao, Ke-Rang;Bang, Jin-Suk;Cho, Tae-Beom;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.524-527
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    • 2008
  • Recently, digital and the Internet are widespread out of the world, and multimedia processing technology and the development of information and communication technology in education using the Internet as the demand is rapidly increasing. Also, we tan easily use informations with less restrictions of time and space. however, several kinds of audio, media to integrate multimedia data, such as the proliferation of demands for representation. Therefore, in 1998, W3C presented an international standard, SMIL in order to solve multimedia object representation and synchronization problems. By using SMIL, various multimedia elements can be integrated as a multimedia document with proper view in a spate and time. Using this SMIL document, we can create new internet radio broadcasting service that delivers not noly audio data but also various text, image and video. In this paper, with the system, teachers can easily create multimedia courseware and living broadcast their torture on network, students can receive audio-video information of the teacher, screen displays of the teachers computer. Moreover students can communicate with teacher simultaneously by text editor windows. Students can also order courseware after class.

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Scene Composition Technology Based on HTML5 in Hybrid Broadcasting Environment (하이브리드 방송 환경 하에서 HTML5 기반 장면구성 기술)

  • Jo, Minwoo;Park, Jungwook;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.18 no.2
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    • pp.237-248
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    • 2013
  • Hybrid broadcasting environment is convergence of broadcasting and communication environment. In hybrid broadcasting environment, a number of media can be delivered using both broadcasting channel and other network unlike traditional broadcast environment that is able to deliver a couple of media by the limited bandwidth. Now, starting with smart TV, hybrid broadcasting environment combining broadcasting channel and IP network is established, and a variety of services are appearing. Moreover, the services using hybrid broadcasting environment are expected to appear soon for the other smart terminals such as smart phone and tablet PC. Scene composition is one of the methods that can consume effectively a number of media delivered from hybrid broadcasting environment. Using scene composition, multiple media can be consumed through the specified presentation time and space. Therefore, in this paper, it proposes the scene composition technology that is suitable for hybrid broadcasting environment and smart terminals. However, the spatial composition and temporal composition of media using script language and style language of HTML5 might increase the complexity of processing, and cause limitation of avaliable terminals. Also, a document of HTML5 can describe only one scene. By these reason, the proposed scene composition technology extends HTML5 in order to provide the spatial and temporal composition of media and description of multiple scene through markup language. In addition, it includes the extension of HTML5 in terms of utilization in hybrid broadcasting environment. For this proposal, this paper describes the technology of HTML5 and proposed scene composition. Also, it verifies the scene composition with both implementations and experiments.

Pattern Recognition Analysis of Two Spirals and Optimization of Cascade Correlation Algorithm using CosExp and Sigmoid Activation Functions (이중나선의 패턴 인식 분석과 CosExp와 시그모이드 활성화 함수를 사용한 캐스케이드 코릴레이션 알고리즘의 최적화)

  • Lee, Sang-Wha
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.3
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    • pp.1724-1733
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    • 2014
  • This paper presents a pattern recognition analysis of two spirals problem and optimization of Cascade Correlation learning algorithm using in combination with a non-monotone function as CosExp(cosine-modulated symmetric exponential function) and a monotone function as sigmoid function. In addition, the algorithm's optimization is attempted. By using genetic algorithms the optimization of the algorithm will attempt. In the first experiment, by using CosExp activation function for candidate neurons of the learning algorithm is analyzed the recognized pattern in input space of the two spirals problem. In the second experiment, CosExp function for output neurons is used. In the third experiment, the sigmoid activation functions with various parameters for candidate neurons in 8 pools and CosExp function for output neurons are used. In the fourth experiment, the parameters are composed of 8 pools and displacement of the sigmoid function to determine the value of the three parameters is obtained using genetic algorithms. The parameter values applied to the sigmoid activation functions for candidate neurons are used. To evaluate the performance of these algorithms, each step of the training input pattern classification shows the shape of the two spirals. In the optimizing process, the number of hidden neurons was reduced from 28 to15, and finally the learning algorithm with 12 hidden neurons was optimized.

Low-power 6LoWPAN Protocol Design (저 전력 6LoWPAN 프로토콜 설계)

  • Kim, Chang-Hoon;Kim, Il-Hyu;Cha, Jung-Woo;Nam, In-Gil;Lee, Chae-Wook
    • Journal of the Institute of Convergence Signal Processing
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    • v.12 no.4
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    • pp.274-280
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    • 2011
  • Due to their rapid growth and new paradigm applications, wireless sensor networks(WSNs) are morphing into low power personal area networks(LoWPANs), which are envisioned to grow radically. The fragmentation and reassembly of IP data packet is one of the most important function in the 6LoWPAN based communication between Internet and wireless sensor network. However, since the 6LoWPAN data unit size is 102 byte for IPv6 MTU size is 1200 byte, it increases the number of fragmentation and reassembly. In order to reduce the number of fragmentation and reassembly, this paper presents a new scheme that can be applicable to 6LoWPAN. When a fragmented packet header is constructed, we can have more space for data. This is because we use 8-bits routing table ill instead of 16-bits or 54-bits MAC address to decide the destination node. Analysis shows that our design has roughly 7% or 22% less transmission number of fragmented packets, depending on MAC address size(16-bits or 54-bits), compared with the previously proposed scheme in RFC4944. The reduced fragmented packet transmission means a low power consumption since the packet transmission is the very high power function in wireless sensor networks. Therefore the presented fragmented transmission scheme is well suited for low-power wireless sensor networks.