• Title/Summary/Keyword: Sound reproduction

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Sound Field Reproduction by Manipulating Sound Pressure on Boundary (경계의 음압 제어를 통한 음장 재현 방법론 제안)

  • Jang, Ji-Ho;Kim, Yang-Hann
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2005.11a
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    • pp.555-558
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    • 2005
  • If sound pressure values on boundary are available, then we can predict the sound field in it. Similarly, we can reproduce sound field by manipulating sound pressure values on boundary. In this paper, a noble method of sound reproduction using this concept is introduced and evaluated for the case in which sound field is 2-D half-infinite plane by computer simulation.

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A full-range hybrid device for sound reproduction

  • Braghin, Francesco;Castelli-Dezza, Francesco;Cinquemani, Simone;Resta, Ferruccio
    • Smart Structures and Systems
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    • v.11 no.6
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    • pp.605-621
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    • 2013
  • The paper deals with the design of a device for sound reproduction to be fixed to a supporting surface. The device is made up of two different types of acoustic actuators based on different technologies. This allows to reproduce sound in the range of frequencies from 20 Hz to 20 kHz. The generation of sound at high frequencies is demanded to a magnetostrictive actuator, while a more traditional magnetodynamics actuator is used to generate sound at low frequencies. The coupling between these two actuators leads to a device having small overall dimensions and high performance.

Objective and Subjective Test of a Virtual Sound Reproduction Using a Headphone (헤드폰을 이용한 가상음향 재현의 주관적, 객관적 평가)

  • 최원재;김상명
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2003.05a
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    • pp.611-616
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    • 2003
  • The headphone is regarded as the most effective means for reproducing 3-dimentional virtual sound due to its channel separation property. However, there still exist several serious problems in headphone reproduction, such as, 'front-back confusion' and in-head localization'. These well-known problems are in general assessed by the subjective test that is based on human judgment. In this paper, an objective test is conducted in parallel with the subject test in order to validate the objective reproduction performance. Such a combined approach may be a more scientific and systematic approach to the reproduction performance.

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Cross-talk Cancellation Algorithm for 3D Sound Reproduction

  • Kim, Hyoun-Suk;Kim, Poong-Min;Kim, Hyun-Bin
    • ETRI Journal
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    • v.22 no.2
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    • pp.11-19
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    • 2000
  • If the right and left signals of a binaural sound recording are reproduced through loudspeakers instead of a headphone, they are inevitably mixed during their transmission to the ears of the listener. This degrades the desired realism in the sound reproduction system, which is commonly called 'cross-talk.' A 'cross-talk canceler' that filters binaural signals before they are sent to the sound sources is needed to prevent cross-talk. A cross-talk canceler equalizes the resulting sound around the listener's ears as if the original binaural signal sound is reproduced next to the ears of listener. A cross-talk canceler is also a solution to the problem-how binaural sound is distributed to more than 2 channels that drive sound sources. This paper presents an effective way of building a cross-talk canceler in which geometric information, including locations of the listener and multiple loudspeakers, is divided into angular information and distance information. The presented method makes a database in an off-line way using an adaptive filtering technique and Head Related Transfer Functions. Though the database is mainly concerned about the situation where loudspeakers are located on a standard radius from the listener, it can be used for general radius cases after a distance compensation process, which requires a small amount of computation. Issues related to inverting a system to build a cross-talk canceler are discussed and numerical results explaining the preferred configuration of a sound reproduction system for stereo loudspeakers are presented.

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Uniqueness Problem in Sound Field Reproduction (음장 재현에서의 유일성 문제)

  • Chang, Ji-Ho;Kim, Yang-Hann
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2008.04a
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    • pp.916-919
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    • 2008
  • This paper deals with a means to reproduce sound field by using Kirchhoff-Helmholtz integral equation. We control boundary value or generate sound sources on the boundary in order to control the sound field as we want. The method assumes that there is a unique relation between sound field and its boundary should. Otherwise the reproduced sound field is different from what we want generate; the original sound field. Half-infinite sound field and finite sound field are considered and whether the uniqueness is hold or not and how the reproduced field is generated are discussed in each case.

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Subjective Listening Test based on Frontal Loudspeaker Array Reproduction System (전방 스피커 어레이 재생 방식 기반 음향 재현 성능 평가)

  • Yoo, Jae-hyoun;Jang, Daeyoung;Lee, Taejin
    • Journal of Broadcast Engineering
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    • v.20 no.5
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    • pp.667-675
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    • 2015
  • As the interest on the high-definition and high-quality broadcasting is increased, the request on the high quality sound signal is enlarged as well as on the video signal's quality. One factor contributing to the high-quality of audio signal is an expansion of reproduction channels like 10.2channel and 22.2channel, but there is a problem of speaker installation issue of these many channels. One solution to solve this problem, we can use frontal loudspeaker array reproduction technique making virtual surround sound. So in this paper, we introduce theocratical analysis on the Wave Field Synthesis used for speaker array based sound reproduction and also present the result about the subjective listening test of reproduction performance based on this technique to check the perfoemance of this system. As a result, we showed WFS based frontal loudspeaker array reproduction method could provide sufficient performance compared to conventional discrete 5.1 channel reproduction method.

Evaluation on the Field Application of Spontaneous Acoustic Field Reproduction System (능동형 음장조정시스템의 현장적용 평가)

  • Jeon, Ji-Hyeon;Shin, Yong-Gyu;Kang, Sang-Woo;Min, Byeong-Cheol;Kook, Chan
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2006.11a
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    • pp.616-621
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    • 2006
  • A began of this study is to verify Spontaneous Acoustic Field Reproduction System(SAFRS), developed as an embodiment of creating agreeable sound environment, with evaluation on the field application. SAFRS is a system to sense changes of surroundings and produce sounds, which can go well with environment elements sensed by the system in to the space. The sound which can go well with environment elements is sound which judged by individual evaluation to be so, the classification of the preferred sounds according to the mood of the space was suggested in the former study. So, SAFRS was applied into the Square of D University to evaluate effectiveness of the system. The executed evaluations were 1) evaluation on sounds perception, frequency, volume and matchability with the space, 2) image evaluation on the square and sound environment and 3) evaluation on sound environment with existing sounds, fountains sound, sound produced by SAFRS, and both fountains sound and sound produced by SAFRS. Verifying SAPRS of field application was deduced from those evaluations. Theresultsofthestudyarefollowing: Though the system was applied into the space, the volume of the sounds shouldn't be too high. And with visual surroundings, the effectiveness of the system would be increased. At the results of four evaluations, the result of day evaluation is; both fountains sound and sound produced by SAFRS>fountains sound>sound produced by SAFRS>existing sounds, the result of night evaluation is; sound produced by SAFRS>both fountains sound and sound produced by SAFRS>fountains sound>existing sounds and these results pointed out that sounds environment produced by the system was highly evaluated due to less background sounds.

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A New Robust Acoustic Crosstalk Cancellation Method with Sum and Difference Filter in 3D Audio System (3차원 오디오 시스템에서 합과 차 여파기를 이용한 새로운 광대억 간섭신호 제거 방법)

  • 김래훈;임준석;성굉모
    • The Journal of the Acoustical Society of Korea
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    • v.20 no.4
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    • pp.17-21
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    • 2001
  • There are some methods to enhance the ‘sweet spot’in loudspeaker-based 3D audio systems. Most of them can be only applied to narrow frequency band inherently. In this paper, we introduce the more robust 3D sound reproduction system which has far wider robust bandwidth. The system applies a sum and difference filter to the conventional three loudspeaker-based one.

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Improving Low Frequency Signal Reproduction in TV Audio (TV 스피커의 저주파수 신호 재생 개선)

  • Arora Manish;Oh Yoonhark;Kim SeoungHun;Lee Hyuckjae;Jang Seongcheol
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.275-278
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    • 2004
  • In TV sound system, loudspeakers are subject to severe size constraints. The small size of the transducer affects the low frequency signal performance of the system. Bass signal performance contributes significantly to the user perceived sound quality and a good bass signal reproduction is essential. Increasing the sound energy in the bass signal range is an unviable solution since the gain required are exceedingly high and signal distortion occurs because of the speaker overload. Recently methods are being proposed to invoke low frequency illusion using psychoacoustic phenomena of the missing fundamental. This paper proposes a simple and effective signal processing method to create bass signal illusion in TV speakers using the missing fundamental effect, at a complexity of 12 MIPS on Motorola 56371 audio DSP.

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