• Title/Summary/Keyword: Software service

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Performance Analysis of Error Classification System on Distributed Multimedia Environment (분산 멀티미디어 환경에서 실행되는 오류 분류 시스템의 성능 분석)

  • Ko Eung-Nam
    • Journal of Digital Contents Society
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    • v.4 no.2
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    • pp.181-189
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    • 2003
  • The requirement of distributed multimedia applications is the need for sophisticated QoS(quality of service) management. In terms of distributed multimedia systems, the most important catagories for quality of service are a timeless, volume, and reliability In this paper, we discuss a method for increasing reliability through fault tolerance. We describe the design and implementation of the ECA running on distributed multimedia environment. ECA is a system is able to classify automatically a software error based on distributed multimedia. This papaer explains a performance analysis of an error classification system running on distributed multimedia environment using the rule-based DEVS modeling and simulation techniques. In DEVS, a system has a time base, inputs, states, outputs, and functions.

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Meeting the Demands for Major International Traffic Flows through Railnet Austria's Maintenance and Capacity Planning Regime

  • Herbacek, R.;Petri, K.;Ertl, B.
    • International Journal of Railway
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    • v.1 no.4
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    • pp.134-142
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    • 2008
  • Serving as a strategic crossing point for major corridors in Central Europe, Railnet Austria's Infrastructure Network incurs continual increases in international traffic flows and is therefore subject to accumulating traffic congestion with potential restrictions to infrastructure access. This imposes challenges towards preserving open access to Railnet Austria's existing railway network and hinders quality infrastructure service during maintenance, repair, and upgrading. Through Railnet Austria's experiences, the economic viability of a railway network can be sustained through maintaining open access with good quality service of planned trainpaths, thus representing new challenges for future infrastructure maintenance and capacity planning. Railnet Austria's Capacity Management Department has proven that these challenges can be accommodated more effectively through recent technological developments in data warehousing and software development.

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A Design and Implementation of Fault Tolerance Agent on Distributed Multimedia Environment (분산 멀티미디어 환경에서 결함 허용 에이전트의 설계 및 구현)

  • Go, Eung-Nam;Hwang, Dae-Jun
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.10
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    • pp.2618-2629
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    • 1999
  • In this paper, we describe the design and implementation of the FDRA(Fault Detection Recovery based on Agent) running on distributed multimedia environment. DOORAE is a good example for distributed multimedia and multimedia distance education system among students and teachers during lecture. It has primitive service agents. Service functions are implemented with objected oriented concept. FDRA is a multi-agent system. It has been environment, intelligent agents interact with each other, either collaboratively or non-collaboratively, to achieve their goals. The main idea is to detect an error by using polling method. This system detects an error by polling periodically the process with relation to session. And, it is to classify the type of error s automatically by using learning rules. The merit of this system is to use the same method to recovery it as it creates a session. FDRA is a system that is able to detect an error, to classify an error type, and to recover automatically a software error based on distributed multimedia environment.

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Development of optical dual-sensors for submersion monitoring using zigbee-based wireless sensor networks (지그비 기반 센서 네트워크를 이용한 침수감지용 광 이중센서 개발)

  • Key, Kwang-Hyun;Kim, Hyung-Pyo;Sohn, Kyung-Rak
    • Journal of Sensor Science and Technology
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    • v.19 no.3
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    • pp.184-190
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    • 2010
  • In this paper, a remote submersion warning system based on multi-mode optical fiber(MMF) sensors and a wireless sensor network(WSN) are proposed. To improve the reliability and stability of the sensors, the dual optical fiber sensors combined to the optical coupler are demonstrated. A slave zigbee as a wireless sensor module was used as a platform to monitor and record the signal from the MMF sensors and then transmits these information to a master zigbee wirelessly. The monitoring system running the $LabVIEW^{(R)}$ software was connected to the internet to support the short message service(SMS) through extensible markup language(XML) web service. No matter where the managers are, they can always receive the real-time remote-monitoring data for safety check.

MPEG-21 IPMP's Application and Implementation On Linux Server/Client Environments (Linux Server/client 구조에서 MPEG-21 IPMP의 용용 및 구현)

  • Choi, Yong-Soo;Kim, Ki-Seob;Kim, Hyoung-Joong;Han, Hyung-Seok
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
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    • v.3 no.2
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    • pp.72-80
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    • 2004
  • This Paper is implementing IPMP system based on Server/client Structured Linux. We referenced OpenIPMP System, which is a reference software of IPMP (Intellectual Property Management and Protection) solution. Using this system, we developed multimedia contents service providing system using MPEG-21's REL(XML), which is applicable to new media service environment.

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A Study on Message Inter-working Framework for sending SMS to RCS-e (SMS 메시지를 RCS-e 메시지로 변환하기 위한 프레임워크에 관한 연구)

  • Lee, Dongcheul
    • Journal of Korea Multimedia Society
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    • v.17 no.5
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    • pp.582-589
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    • 2014
  • Mobile phone users have been using the SMS to send and receive text messages between them. Recently, GSMA(GSM Association) proposed the next generation instant messaging service, RCS-e(Rich Communication Service-enhanced). This was unavoidable because new OTT(Over The Top) services have emerged that threat the SMS after smart phones became popular. However, the RCS-e has limitations that it cannot inter-operate with the SMS which is still widely used. This paper propose a software framework that inter-work SMS with RCS-e. Call flows for canceling wireless contracts and sending SMS messages to RCS-e users were defined. Also, methods for protocol conversion were defined to inter-work two services. The performance evaluation showed that the proposed framework does not increase loads on IMS(IP Multimedia Subsystem) infrastructure.

Design of U-Health Service Authentication System Based-on NFC (NFC 기반 U-Health 서비스 인증시스템 설계)

  • Yun, Ji-Sang;Park, Seok-Cheon;Park, Jun-Sik
    • Annual Conference of KIPS
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    • 2012.11a
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    • pp.920-922
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    • 2012
  • 현재 많은 사람들이 스마트폰을 이용하고 있으며 스마트폰을 활용한 IT 기술들이 나날이 발전하고 있다. 또한 스마트폰을 이용 하여 사람들이 생활하는데 있어서 더욱 더 편리한 생활을 할 수 있도록 서비스 환경을 제공해준다. 그 중 대표적인 기술이 U-Health(Ubiquitous-Health) 기술 이며 U-Health 기술은 건강증진과 고령화 사회를 대비하기 위한 효과적인 문제해결 방안으로 주목받고 있다. U-Health 서비스는 스마트폰의 각종 센서를 활용하여 환자의 건강 상태를 체크하고 실시간으로 업데이트 하여 환자의 상태를 더욱 효율적으로 관리할 수 있다. 그러나 환자와 병원 서버 간에 데이터 단일화, 통신문제 등으로 인해서 아직까지는 많이 활용되고 있지 않는 현실이다. 또한 스마트폰으로 인한 환자의 개인신상 정보가 쉽게 노출될 수 있다는 단점이 있다. 따라서 본 논문에서는 NFC(Near Field Communication) 기반에서 환자와 병원간에 신뢰성 있는 데이터 전송을 위한 인증 시스템을 설계 하였다.

Design of Security System of UC Service based on SIP (SIP 기반 UC서비스의 보안시스템 설계)

  • Yun, Ji-Sang;Park, Seok-Cheon;Park, Jun-Sik
    • Annual Conference of KIPS
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    • 2012.04a
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    • pp.714-717
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    • 2012
  • 통신기술의 발전으로 사람과 사람의 의사소통에 있어서 IT 기술을 접목시킨 여러 기술들이 발전하고 있다. SIP 기반의 UC 서비스 또한 기업과 고객의 원활한 커뮤니케이션을 위하여 기술이 꾸준히 발전하고 있다. 그러나 UC 서비스 또한 IP 기반의 서비스이기 때문에 여러 가지 보안위협의 노출이 되어 있다. SIP 기반의 서비스는 QoS(Quality of Servic)가 보장되어야 하지만 품질에 중점을 두어 보안위협에 크게 노출 되어 있는 것이 사실이다. 이에 본 논문에서는 SIP 보안 메커니즘인 HTTP Digest 사용자 인증, TLS 홉간 보안, S/MIME을 이용한 단말간의 보안 메커니즘을 적용하고 Virtual Proxy Server를 이용한 보안 시스템을 설계 하였다.

Extended Intent Mechanism for Increasing Code Reusability of Android Applications (안드로이드 애플리케이션 코드 재사용성을 높이기 위한 인텐트 메커니즘의 확장)

  • An, Sujeong;Kim, Byungho;Kim, Jinchun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.4
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    • pp.223-229
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    • 2011
  • A novel ecosystem surrounding developing, publishing and using of smartphone applications is driving a new paradigm in software industry. Thousands of applications are newly published on appstores everyday. However more than 97% of them happen to be downloaded less than 1,000 times and resultingly disappeared out of user's interesting. It means that so many efforts and time of developers are vanished. In this paper, we proposed a new architecture to increase code reusability of Android applications so that the time and efforts to develop new applications can be shortened. The proposed architecture, an extended Intent mechanism, supports sharing of Android components among the applications registered in different servers as well as in the same Android device. We designed a new Intent mechanism by extending the PackageManager service and by adopting a new class for ServerPackageManager service.

An Efficient Load Balancing Scheme for Gaming Server Using Proximal Policy Optimization Algorithm

  • Kim, Hye-Young
    • Journal of Information Processing Systems
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    • v.17 no.2
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    • pp.297-305
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    • 2021
  • Large amount of data is being generated in gaming servers due to the increase in the number of users and the variety of game services being provided. In particular, load balancing schemes for gaming servers are crucial consideration. The existing literature proposes algorithms that distribute loads in servers by mostly concentrating on load balancing and cooperative offloading. However, many proposed schemes impose heavy restrictions and assumptions, and such a limited service classification method is not enough to satisfy the wide range of service requirements. We propose a load balancing agent that combines the dynamic allocation programming method, a type of greedy algorithm, and proximal policy optimization, a reinforcement learning. Also, we compare performances of our proposed scheme and those of a scheme from previous literature, ProGreGA, by running a simulation.