• Title/Summary/Keyword: Software education research school

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An Analysis of Perceptions of Students toward Software Education according to School Level

  • Kim, Seong-Won;Lee, Youngjun
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.8
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    • pp.167-176
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    • 2019
  • In this paper, we propose students' perception of software education according to the type of school. So, in this study, 47373 students were surveyed about the perception of SW education, and the results of the questionnaire were analyzed according to school type, gender, school level, experience of software education and event, and duration of software education experience. As a result, students attending software education lead schools showed the highest perception about software education, followed by software education research school and general school. In gender, males were more positive than females. The level of satisfaction and effectiveness of software education in school level was higher as the school level was lower, but the perception and career area of software education was higher as the school level was higher. In addition, software training and event experience have a positive effect on students' perception of software education, and the perception of software education changes positively as the duration of software education increases.

Development of a Software Education Curriculum for Secondary Schools

  • Kim, Seong-Won;Lee, Youngjun
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.8
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    • pp.127-141
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    • 2016
  • With more emphasis on importance of software, many countries try to provide software education. Of course Korea includes informatics courses in 2015 revised curriculum, so that software education will be administered briskly in soon. However there are practical challenges including a lack of teaching hour in classes and the monotony of educational contents which occurs with that. To solve these problems, this research develop software education curriculum model that could be practically used for both middle and high school. First this study compare the curriculum of Korea to that of United States and United Kingdom. After analyzing the result, the curriculum model for middle and high school is developed. The curriculum model can be classified into three types, middle, high and advanced-high levels and include key concepts like collaboration and convergence, computational thinking, computing practice and programming, computers and communications devices, community, global, and ethical impacts. To assess the feasibility of our software education curriculum model, examination was made by expert group and a hearing was held by related researchers. Then the model was modified in a way that adjustable to Korea education system. This study provides some important guidances on designing a curriculum for software education at middle and high school. However, there still are difficulty adjusting to the elementary school and university course. To be able to further research, same kind of studies on elementary school and university course need to be done. Also, continuous modifications are required to reflect reality including technological advance, curriculum, and changes of education system.

An Analysis of Research Trends Software Education for Elementary school : Focusing on Domestic Articles (초등 소프트웨어 교육 연구 동향 분석: 국내 학술지 중심으로)

  • Hwang, Zion;Hwang, Sungon
    • Journal of The Korean Association of Information Education
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    • v.21 no.5
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    • pp.509-525
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    • 2017
  • The purpose of this study was to examine the research trends on software education for elementary school in Korea. It analyzed articles that were published in Korea from 2014 to 2017 focusing on the research methods, themes, and outcomes. The results are as follows. First, it was found that the number of articles about software education for elementary school is steadily increasing. Second, with regard to research methodology, quantitative research was the most popular research type, primarily through experimental research. Moreover, the most frequent research targets were elementary schoolchild. Thirdly, with regard to the research theme, out of the seven categories of software education for elementary schoolchild research, the category of the effect of software education on elementary schoolchild was investigated most frequently. Finally, the outcomes of the studies were described in accordance with the category investigated. Then discussions on limitations and suggestions for future studies were described.

Effects of Software Education activities for Multicultural students on Resilience, Communication and Interpersonal Relationship

  • Kim, Jeong-Rang
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.1
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    • pp.265-271
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    • 2019
  • In this paper, the Software Education program for elementary school students in Multicultural families developed so that Multicultural students can adapt to national, school, peer, and teacher. The effects of Resilience, Communication skills and Interpersonal Relationshiop were investigated. The developed Software education program was designed in such a way that the target students became more intimate with each other and adapted to Korean culture, peers, and teachers through the analysis of the research subjects. Resilience test showed statistically significant difference in peer relationship and support, family support and interaction, teacher's interest and support, self - identity, and cultural acceptance. Communication ability test showed statistically significant differences in interpretation ability, self presentation ability, goal setting ability, and message conversion ability. The interpersonal Relationship test showed statistically significant differences in people's orientation toward people, facing people, and away from people. The results of this study indicate that the software education program for elementary school students in multicultural families has effects on adaptive flexibility, communication ability, and interpersonal ability. In the future, There is a need for continuous research with development and effectiveness of various software education programs for Multicultural students.

High School Student-Teachers Attempts to Justify Mathematical Propositions Utilizing Spatial Structuring on Shape Transform

  • Rahim, Medhat H.;Siddo, Radcliffe A.
    • Research in Mathematical Education
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    • v.16 no.2
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    • pp.107-123
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    • 2012
  • A group of twenty-nine high school student-teachers were given a set of mathematical propositions focusing on shape-to-shape transformations. Their task was to determine through hands-on manipulation and use of dynamic software that each shape be transformed into an area equivalent rectangular region. This paper reports on a classroom-based research.

The Improvement Effectiveness of Computational Thinking through Scratch Education

  • Shin, Soo-Bum
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.11
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    • pp.191-197
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    • 2015
  • Recently, it has been activated the software education or coding education for the improvement of the Computational Thinking (CT) ability at home and abroad. Also the CT has influence on courses of Computer Science in the college levels. It has been introduced and the number of cases of using it to general K12 education has increased. However, the research on the software education's influence on the CT was still lacking. So In this paper, we proposed this study has been conducted on how Scratch education in the elementary school level influenced the ability of the CT. And we proposed software education can improve the ability of CT. First, we provided the theoretical base of the software education and evaluation process through analysis of computational thinking ability. A core analysis content of the CT is broader than algorithmic thinking and can be achieved without using computer. It includes abstract, algorithmic, logical, and measurable thinking. Second, we made efforts to improve the characteristics of the software education with categorization. Finally, we have managed the software education using Picoboard with Scratch and flowchart within 15 weeks based on these theocratical research. An examination of the effectiveness was committed to understand, analyze, and develop strategies of problem solving. It is designed as a strategy of problem solving before and after the software lesson. The result of the software education has improved authentically in all areas without the need to design a strategy for problem solving.

Study on Method to activate Computer Assisted Education at Elementary Education Stage (초등교육에서의 컴퓨터 교육 활성화 방안에 관한 연구)

  • Kim, Dong-Jhoon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2009.01a
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    • pp.485-492
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    • 2009
  • The purpose of this study is to allow all of the instructors including field instructors to understand relation between school education and computer, generalize and analyze basic data required to acquire basic knowledge to help utilizing the computer for education and seek for understanding. This study intented to present a method to activate computer education focused on utilization education at the elementary education stage. Accordingly, those computer educations on middle/high schools and universities and through social educations have been excluded from the object of the study. In order to conduct fruitful computer education, several supporting systems should be equipped completely such as teachers, facilities, software, etc. Especially, practical experience of using computer is the most important element in the computer education, every school should be equipped with computers to prepare for its generalization. Roles of the teachers have also very important influence on it. Research and development of education software require expert knowledge and enormous time and effort and the developed software should be followed by the systematic evaluation on its quality.

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A Study on the Effectiveness of Learner-led Assessment in Software Education (소프트웨어 교육에서 학습자 주도 평가의 효과성 고찰)

  • Shin, Heenam;Ahn, Sung Hun
    • Journal of Creative Information Culture
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    • v.6 no.2
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    • pp.101-106
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    • 2020
  • In preparing for future education, the need for software education is increasing. In addition to the content of operation, the assessment portion issues have emerged as an important area in software education. In this study, we wanted to look at the effectiveness of the learner-led assessment in software education through literature research and consider what this suggests to the schooling. According to a study conducted on software education for elementary school students, the student-led assessment showed significant effects on the improvement of students' creativity, problem solving, information literacy, and increased interests in software education. Further research efforts are requested to help the schooling prepare for future education through student-led software assessment.

A Study on the Utilization of Open Source Hardware Platform for Convergence IT Education

  • Kim, Seong-Yeol
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.1
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    • pp.143-151
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    • 2017
  • In this paper, we suggest a method utilizing OSHW(Open Source HardWare) in order to raise up students who are competent in IT convergence and integration as a basic research to improve the university software education. Software education cannot be too much emphasized in the age of big change of Fourth Industrial Revolution. It hardly seems to have changes in the software education area of university where has to train competent technicians to be deployed into the industrial field, although software education is planned even in elementary, middle, and high school. In this situation, we expect that utilizing OSHW in software education can result in gaining a meaningful effect. However, we don't have various and systemic approach which use it as a education system component, unlike the response and necessity OSHW market. Therefore in this paper we suggest models which constitute software education environment based on OSHW and exemplify how to use it in each model. In addition, we compare and analyze each model in order to give a criteria to choice one of them according to the condition.

A Study on Efficient Software Education Donation Ecosystem

  • Kil, Hyunyoung;Lee, Won Joo;Lim, Chunsung
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.4
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    • pp.175-182
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    • 2018
  • In this paper, we propose a software education ecosystem model for activating software education donation. First, in order to investigate current software education donation status, we will conduct a survey on software education donors and analyze the results. 39.6% of the software education donors responded that they were introduced to software education donation activities through their affiliated companies, institutions, organizations. Therefore, it can be seen that the promotion of software education donation activities is the most effective by promoting through software companies, organizations, and organizations and using human networks. The subjects of software education donation activities were the highest at middle school students (73.9%), and the contents of software education donations were the highest at programming practice (63.3%). Donors' satisfaction with software education donation activities was 57.9%. The social support for SW education donors was in the order of software education contents support, activity cost support, equipment and network support, and place sponsorship. 87.4% of donors were willing to continue to donate to software education. The reason why they did not want to continue donating software education was 'lack of personal time' (65.4%). Therefore, it is necessary to develop appropriate social support and incentive system to overcome shortage of personal time in order to activate software education contribution. In order to promote sustainable software education donations, it is essential to establish a virtuous circle of software education donation ecosystem based on cooperation and solidarity with various organizations such as government, corporations, institutions, universities and civil society organizations.