• Title/Summary/Keyword: Software Quality-in-use

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A Study on 3D Third Party Program for Quick Development of New Product (신속한 신제품개발을 위한 3D Third Parth Program 개발에 관한 연구)

  • 한찬희;이창호
    • Journal of the Korea Safety Management & Science
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    • v.5 no.4
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    • pp.257-266
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    • 2003
  • 3D Modeling Solution can reduce projecting error and also make possible to design visually, so that it can minimize human resources. On the other hand, it has defects of operating difficulties caused by too much complex function, thus it consequently prevent user from prompt handling. According to this paper, the developed party S/W will help that user can construct the parts easily, can let everybody use 3D modeling solution readily, and make fast development of new product. This software will carry out prompt development of new product and derive satisfaction of customers from high quality. Also, saving time and expense naturally raise competitive power in consequence.

A Study on the Use of ISO/IEC/IEEE 29119 Standard for Quality Control in Game Development Project of College (대학의 게임 개발 프로젝트의 게임QA에서 ISO/IEC/IEEE 29119 표준 적용에 관한 연구)

  • Lee, Jong-Won
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.01a
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    • pp.347-348
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    • 2019
  • 대학의 게임개발 프로젝트에서 게임QA를 수행할 때 일정한 가이드라인이 없이 진행되는 경우가 많다. 게임QA 중 소프트웨어 테스팅 부분은 최근 확정된 ISO/IEC/IEEE 29119 표준을 기준으로 할 수 있을 것이다. 다만 29119 표준의 내용이 매우 구체적이므로 이를 대학의 학기라는 제약에 맞춰서 진행하기 위해서는 표준이 제시하는 프로세스에 대한 최적화 과정이 필요하다. 본 논문에서는 ISO/IEC/IEEE 29119 표준을 간략하게 살펴보고 이중 테스트 계획 수립 프로세스를 어떻게 최적화할 수 있는지 방안을 제시하였다.

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270 MHz Full HD H.264/AVC High Profile Encoder with Shared Multibank Memory-Based Fast Motion Estimation

  • Lee, Suk-Ho;Park, Seong-Mo;Park, Jong-Won
    • ETRI Journal
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    • v.31 no.6
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    • pp.784-794
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    • 2009
  • We present a full HD (1080p) H.264/AVC High Profile hardware encoder based on fast motion estimation (ME). Most processing cycles are occupied with ME and use external memory access to fetch samples, which degrades the performance of the encoder. A novel approach to fast ME which uses shared multibank memory can solve these problems. The proposed pixel subsampling ME algorithm is suitable for fast motion vector searches for high-quality resolution images. The proposed algorithm achieves an 87.5% reduction of computational complexity compared with the full search algorithm in the JM reference software, while sustaining the video quality without any conspicuous PSNR loss. The usage amount of shared multibank memory between the coarse ME and fine ME blocks is 93.6%, which saves external memory access cycles and speeds up ME. It is feasible to perform the algorithm at a 270 MHz clock speed for 30 frame/s real-time full HD encoding. Its total gate count is 872k, and internal SRAM size is 41.8 kB.

Design and experiment of the protocol using ASM2.0 : focusing on marine officers' mandatory reporting items (차세대 해상디지털통신기술 ASM2.0을 이용한 프로토콜 설계 및 실험 : 항해사의 의무보고 사항을 중심으로)

  • Kim, Kilyong;Kim, Do-yeon;Lee, Seojeong
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2015.10a
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    • pp.43-44
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    • 2015
  • AIS-ASM is a one of the study to provide a variety of maritime safety information as well as ship's position and navigational information that is their own function since 2004. This study aims to reduce the marine officer's workload through automating marine officer's mandatory reporting items using the one of the next maritime digital communication technology (ASM2.0). For this purpose, we designed and experimented of the ASM2.0 protocol through analyzing a domestic regulation about passenger flight and AIS-ASM message.

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A Study of Factors Influencing the Acceptance of non-Face-to-Face Treatment Based on Social Cognitive Theory (사회인지이론에 근거한 비대면 진료서비스 수용의 영향 요인)

  • Myung Soon Kwon;Ji Hye Jang;Hyun Sik Kim;Yeon Jeong Heo
    • Quality Improvement in Health Care
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    • v.30 no.1
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    • pp.55-75
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    • 2024
  • Purpose: This study aimed to elucidate the intention to use non-face-to-face treatment, which was temporarily allowed during the coronavirus disease 2019 pandemic. Based on the social cognitive theory, individual behavioral changes occur through the dynamic interaction of individual, environmental, and behavioral factors. Thus, we investigated the impact of personal, environmental, and behavioral factors on the acceptance of non-face-to-face treatment. Methods: A Web survey was conducted using Korea Research Panel between December 26 and 29, 2022, to examine the conceptual framework. The survey targeted adults aged 19 and older, regardless of whether they had used non-face-to-face treatment. A total of 502 responses were collected. Further, a three-step hierarchical regression analysis was conducted using SPSS Windows software version 25.0. Results: The study showed that 131 out of 502 respondents had experience using non-face-to-face treatment, while 371 did not. The factors that influenced the intention to accept non-face-to-face treatment included the general characteristics of the participants (women, underlying disease), personal factors (usefulness, cost savings, knowledge), and environmental factors (social norms, trust, perceived risk). The model demonstrated an explanatory power of 65%. Conclusion: The results of this study directly show that intention is linked to behavior through the interaction between personal and environmental factors. Further research is needed to explore additional factors influencing the intention to accept non-face-to-face treatment, enabling its effective use in preventing and treating various diseases, including infectious diseases.

Design of QoS Supporting Mechanism using Openflow Protocol in Wireless Mesh Network Environments (무선 매시 네트워크 환경에서 오픈플로우 프로토콜을 이용한 QoS 지원 기법 설계)

  • Kang, Yong-Hyeog;Kim, Moon Jeong;Kim, Su-Sun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.9
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    • pp.34-41
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    • 2017
  • Wireless mesh networks contain multi-hop routing protocols between wireless nodes and are connected to the Internet through a gateway. These networks perform a role as a backbone and are scalable for main applications. We propose the design of QoS supporting mechanisms for wireless mesh networks using software defined networking. Our proposed scheme is cost-effective and features adaptive QoS mechanisms for wireless router's resource constraints. The QoS mechanisms use software defined networking technology with Openflow protocol based on diffserv and intserv models with MPLS mechanism and RSVP respectively. A performance evaluation model is suggested to verify the validity of the proposed scheme using several QoSmetrics of the wireless mesh networks.

Monitoring System with PLC I/O for Car Parking Lot (Car Parking Lot 모니터링 시스템)

  • Lee, Seong-Jae;Kim, Jae-Yang
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2007.06a
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    • pp.511-512
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    • 2007
  • The monitoring system has won acceptance as a premium mark that identifies the highest standard of product quality in advanced industry. The TOP features with multi-I/O ports and VGA & RCA TV-out ports supporting mirroring & multiple dual-display modes by windows 0/5. With the choice of versatile stands, panel mount, or VESA wall-mount swing arm and connecting to modem. Wireless keyboard, Customer Display and Card Reader, is your idea Panel system for the application of TOP(Touch Operation Pannel), KIOSK, or Office / Factory Automation. TOP is the hardware and software product that transacts all kind of functions for advanced technology equipment to button, switch, voice and graph etc so that let consumer use easily Industrial HMI System Touch Panel. System characteristics: Easy of use and flexibility to the user, Present a high value solution and advanced function for many Application, Factory Automation, Office Automation, Building Automation System, Information Service System, etc. Analog Touch - 2MB Flash Memory for Saving Screen Data - RS-232C/422 Serial Port - Multi Language Support.

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The Effect of Awareness of Service Quality in Tourist Destinations on Tourist Satisfaction - To use the Quality of Service of a Guide as a Parameter - (관광지 서비스 품질 의식이 관광객 만족에 미치는 영향 -가이드의 서비스 품질을 매개변수로-)

  • Fengjiannan Xu;YoungSoo Choi
    • Industry Promotion Research
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    • v.9 no.4
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    • pp.417-427
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    • 2024
  • The purpose of this study is to explore the influence of service quality perception of scenic spots on tourists' satisfaction, and analyze the intermediary role of tour guide explanation quality in it. Questionnaire survey was conducted among tourists and tour guides in six scenic spots in Qingdao, China. The time is from March 1 to April 1, 2024, a total of 502 questionnaires were distributed, and finally 384 valid questionnaires were screened out, data samples were collected. After that, the reliability and validity of the data were tested, correlation analysis and regression analysis by using statistical software SPSS 26.0. The results show that there is a significant positive correlation between the perception of service quality in scenic spots and tourists satisfaction, and the professionalism, interactivity and environmental facilities of scenic spots directly affect the overall satisfaction of tourists. The quality of tour guide explanation plays an intermediary role, and high-quality explanation can significantly improve the satisfaction of tourists. Therefore, in order to effectively improve tourists satisfaction, scenic spot managers should not only pay attention to and improve infrastructure and service quality, but also pay attention to the training and guidance of tour guides to improve their professional level and service quality.

Design and Implementation of Receiver's Buffer Model for Stably Receiving a Hierarchically Encoded UHD Content Based on MMT (MMT 기반 계층 부호화된 UHD 콘텐츠의 안정적인 수신을 위한 수신 버퍼 모델 설계 및 구현)

  • Song, SeulKi;Bang, JongHo;Paik, JongHo
    • Journal of Broadcast Engineering
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    • v.22 no.5
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    • pp.570-577
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    • 2017
  • Recently, with the development of broadcasting communication, users expect to receive high quality and various broadcasting services anytime, anywhere. In the case of terrestrial broadcasting, HD broadcasting and mobile broadcasting are provided at different frequencies. In the case of terrestrial UHD, which recently started trial broadcasting, 700MHz frequency is used which is different from the existing one. If the contents of the same contents are transmitted at different frequencies, it can be considered ineffective in terms of the use efficiency of the terrestrial broadcast frequency. As a method to solve this problem, a transmission system model and a service have been proposed for transmitting the hierarchical encoded UHD contents by SHVC on the basis of the multimedia transmission technology MMT in a heterogeneous network environment combining broadcast network and communication network. However, it is still in the initial stage of study the receiving model that can reliably receive various quality UHD contents in various environments such as mobile and fixed environment. Therefore, in this paper, we propose a receive buffer model that can reliably receive UHD contents layered on SHVC based on MMT.

A Study of Use of Auto Rigging Tool To Increase Effectiveness of 3D Animation Production (3D애니메이션제작의 효율성 향상을 위한 오토 리깅 툴의 활용에 대한 연구)

  • Baek, Jong-Yeol
    • Cartoon and Animation Studies
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    • s.49
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    • pp.247-265
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    • 2017
  • With the increasingly diverse, sophisticated and complex character animations that can be represented in 3D animations, the importance of rigging, which can most directly affect animating quality, is becoming more and more important. In addition, rapidity is another crucial aspect of 3D animation production. So, the importance of technical director's role which is accurate and rapid handling of rigging pipeline building and immediate application and, corrections of errors during the longest and manpower consuming animation production is more becoming key. Baek Ji Won and Kim Jae-woong (2014) said, "The technical director is adding new importance to the new job, which is created by 3D animation, in conjunction with the limited production period, manpower, budget and production process." Most major overseas studios are developing in-house software to handle rigging and animation processes. Software development code is used to freely develop and modify production pipelines in accordance with the direction of the work. They are making efforts to build an optimal environment for animators. However, too many efforts and ineffective efforts have been made to develop, adapt, and stabilize the rigging process for small producers, creators, and students who do not have the capacity to develop their own in-house software or hire a technical director. This study suggests the most suitable auto-rigging tool among the many auto-rigging tools released in the market, and suggests the most accurate and quick auto-rigging process setting method for those who have insufficient knowledge about 3D character rigging. The efficiency of use of auto-rigging tool was examined.