• Title/Summary/Keyword: Software Download

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Design and Implementation of SDR-based Digital Filter Technique for Multi-Channel Systems (다중채널 시스템을 위한 SDR 기술기반의 디지털 필터 기법 설계 및 구현)

  • Yu, Bong-Guk;Bang, Young-Jo;Ra, Sung-Woong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.5A
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    • pp.494-499
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    • 2008
  • In this study, a Software Defined Radio(SDR) technology-based digital filtering technique applicable to a multiple channel processing system such as a wireless mobile communication system using Code Division Multiple Access(CDMA) technology is proposed. The technique includes a micro-processor to redesign Finite Impulse Response(FIR) filter coefficients according to specific system information and to download the filter coefficients to one digital Band Pass Filter(BPF) to reconfigure another system. The feasibility of the algorithm is verified by implementing a multiple channel signal generator that is reconfigurable to other system profiles, including those for a CDMA system and a WCDMA system on identical hardware platform.

An Executable File formal for Embedded Virtual Machine (임베디드 가상 기계를 위한 실행파일포맷)

  • Cheong, Hang-Jong;Oh, Se-Man
    • Journal of Korea Multimedia Society
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    • v.8 no.5
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    • pp.721-728
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    • 2005
  • A virtual machine is a conceptual computer with a logical system configuration, made of software unlike physical systems made of hardware. Virtual machine technology for embedded systems is a requisite software technology for download solutions such as mobile devices, digital TVs, etc. At present, a research of virtual machines for embedded systems named EVM(Embedded Virtual Machine) is in progress. As a part of the research, we define the EFF(Executable File Format) as a file format for embedded systems. We also prove completeness of EFF by structurally mapping class file widely used to EFF.

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Agile Management and Interoperability Testing of SDN/NFV-Enriched 5G Core Networks

  • Choi, Taesang;Kim, TaeYeon;Tavernier, Wouter;Korvala, Aki;Pajunpaa, Jussi
    • ETRI Journal
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    • v.40 no.1
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    • pp.72-88
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    • 2018
  • In the fifth generation (5G) era, the radio internet protocol capacity is expected to reach 20 Gb/s per sector, and ultralarge content traffic will travel across a faster wireless/wireline access network and packet core network. Moreover, the massive and mission-critical Internet of Things is the main differentiator of 5G services. These types of real-time and large-bandwidth-consuming services require a radio latency of less than 1 ms and an end-to-end latency of less than a few milliseconds. By distributing 5G core nodes closer to cell sites, the backhaul traffic volume and latency can be significantly reduced by having mobile devices download content immediately from a closer content server. In this paper, we propose a novel solution based on software-defined network and network function virtualization technologies in order to achieve agile management of 5G core network functionalities with a proof-of-concept implementation targeted for the PyeongChang Winter Olympics and describe the results of interoperability testing experiences between two core networks.

An Inference Similarity-based Federated Learning Framework for Enhancing Collaborative Perception in Autonomous Driving

  • Zilong Jin;Chi Zhang;Lejun Zhang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.18 no.5
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    • pp.1223-1237
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    • 2024
  • Autonomous vehicles use onboard sensors to sense the surrounding environment. In complex autonomous driving scenarios, the detection and recognition capabilities are constrained, which may result in serious accidents. An efficient way to enhance the detection and recognition capabilities is establishing collaborations with the neighbor vehicles. However, the collaborations introduce additional challenges in terms of the data heterogeneity, communication cost, and data privacy. In this paper, a novel personalized federated learning framework is proposed for addressing the challenges and enabling efficient collaborations in autonomous driving environment. For obtaining a global model, vehicles perform local training and transmit logits to a central unit instead of the entire model, and thus the communication cost is minimized, and the data privacy is protected. Then, the inference similarity is derived for capturing the characteristics of data heterogeneity. The vehicles are divided into clusters based on the inference similarity and a weighted aggregation is performed within a cluster. Finally, the vehicles download the corresponding aggregated global model and train a personalized model which is personalized for the cluster that has similar data distribution, so that accuracy is not affected by heterogeneous data. Experimental results demonstrate significant advantages of our proposed method in improving the efficiency of collaborative perception and reducing communication cost.

Purposeful integration of 3D modeling and printing

  • Anna Wan;Jessica Ivy
    • Research in Mathematical Education
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    • v.27 no.3
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    • pp.401-408
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    • 2024
  • New technological advancements that are available in price and usability for K-12 classrooms result in new content areas to be explored and advancement of previous content area struggles. Visualizations of two-dimensional (2D) representations of three-dimensional (3D) figures and the actual 3D figure is a struggle not only limited to mathematics teaching and learning. However, if this struggle can be rectified and potentially improved through mathematics teaching and learning, the broader impacts of this extends beyond classroom mathematics. New 3D modeling software and 3D printers allow users to easily create and share models or download 3D models from online resources and print them to manipulate in their hand. There is plenty of literature now on classroom use of 3D modeling and printing. This article serves to build onto Ball and Stacey's (2005) suggestions for judicious use of calculators and computer software to address the judicious use of 3D modeling and printing technology for teaching mathematics for student learning. We discuss the following teaching strategies: promote careful decision making about 3D modeling and/or printing use, integrate 3D modeling and or printing into the curriculum, tactically restrict use of 3D modeling and or printing, and promote habits of spatial visualization.

Improvement of Service Location Discovery and Download Protocol in Wide Area Network (광역망에서의 서비스 위치 탐색 및 다운로드 프로토콜의 개선)

  • Huh, Duck-Haing;Kim, Han-Kyoung
    • Journal of Internet Computing and Services
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    • v.12 no.2
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    • pp.55-62
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    • 2011
  • To make service location protocol of IETF which is to be used in the wide area network to discover the location of desired service when computing resources are connected to the network, and to support simless connectivity between wired and wireless network in service viewpoint, to support the diversity trend of service agents in WIF, it needs to improve SLP, so as to add Liaison Agent and Forwarding Agent with FAAdvert message that is to communicate in between those entities. LA entity confirms the location of service located in wide area network, and FA transfers service information. The usage of existing messages such as SrvRqst, SrvRply, AttrRqst, AttrRply, DAAdvert, SrvReg, SrvAck, SrvDeReg is same as ever in wide area service network. The behaviors of improved protocol is modeled into petri-net and prove that it is free of deadlock and live-lock by execution of the model.

A Study on Data Movement Method between For for Cloud Computing (클라우드를 위한 포그 간의 데이터 이동 기법에 관한 연구)

  • Hwang, Chi-Gon;Yoon, Chang-Pyo;Lee, Hae-Jun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.294-296
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    • 2017
  • Cloud computing is a computing technique that uploads all the data from a cloud node to a cloud server and provides it to users as a service. This is difficult to provide services in real time depending on the network conditions. This is because it is necessary to download information to the remote site through the network, not the local area, and to download additional services to provide services in the cloud. So fog computing has been proposed as an alternative. In this paper, we propose an efficient data exchange technique between cloud, fog and user. The proposed fog provides services to users and collects and processes data. The cloud is responsible for the flow of data exchange and control between the fog. We propose a standard method for data exchange. The application for this is to process and service the information generated by the BAN (Body Area Network) in the fog, and the cloud serves as a mediator. This can resolve data heterogeneity between devices or services and provide efficient data movement.

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A Low Power Multi-Function Digital Audio SoC

  • Lim, Chae-Duck;Lee, Kyo-Sik
    • Proceedings of the IEEK Conference
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    • 2004.06b
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    • pp.399-402
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    • 2004
  • This paper presents a system-on-chip prototype implementing a full integration for a portable digital audio system. The chip is composed of a audio processor block to implements audio decoding and voice compression or decompression software, a system control block including 8-bit MCU core and Memory Management Unit (MMU) a low power 16-bit ${\Sigma}{\Delta}$ CODEC, two DC-to-BC converter, and a flash memory controller. In order to support other audio algorithms except Mask ROM type's fixed codes, a novel 16-bit fixed-point DSP core with the program-download architecture is proposed. Funker, an efficient power management technique such as task-based clock management is implemented to reduce power consumption for portable application. The proposed chip has been fabricated with a 4 metal 0.25um CMOS technology and the chip area is about 7.1 mm ${\times}$ 7.1mm with 100mW power dissipation at 2.5V power supply.

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Development of High Speed Digital Signal Processing Unit for Active Control of Noise Fields in Passenger Car (자동차 실내소음의 능동제어를 위한 고속 이산 신호처리 장치 개발)

  • 김인수;이강모;허현무;홍석윤
    • Journal of KSNVE
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    • v.6 no.2
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    • pp.205-214
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    • 1996
  • Active noise control(ANC) requires the full capability of a modern digital signal processing module. This paper describes the digital signal processing unit which is designed for ANC of noise fields in passenger car. System hardware is designed to allow software controlled versatility as well as fully qutomatic operation. The developed system is provided with the ability to be self-operated except the case of upload/download of data and program between the personal computer and the system memory. Experimental results are presented to demonstrate ANC performance of noise fields in lightly damped enclosure and passenger car.

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An URI and Content Type Descriptor Usage for Data Carousel Protocol (Data Carousel Protocol 을 위한 Descriptor 의 효율적 사용 기법)

  • 고광현;이광기
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2002.11a
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    • pp.237-242
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    • 2002
  • DASE(DTV Application Software Environment)는 ATSC의 지상파 방송 표준으로 한국에서는 월드컵과 아시안게임을 거쳐 현재까지 시험방송 중에 있다. 국내에서는 주요한 데이터전송 방식으로 데이터 carousel 프로토콜을 사용하고 있는데, 지금까지는 전송되는 파일의 이름과 content type에 관한 정보가 DST(Data Service Table)에 들어가 있었으나, ATSC 표준이 변경됨에 따라 이 정보가 DII(Download Info Indication)[2]의 descriotor로 위치가 변경되었다. 이로 인해 DII에 삽입해야 하는 데이터의 양이 증가하여 하나의 DII에 삽입 가능한 모듈의 개수가 감소되었고 전송량이 증가하게 되었는데, 본 논문은 base URI와 default content type을 통해 이러한 제약을 완화할 수 있는 방식에 대해 ATSC S13에 제안한 내용을 토대로 기술하였다.

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