• Title/Summary/Keyword: Smart-Living

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The Core Module, "Viz-Data" of the User Interface Platform using the Public Data (공공데이터를 활용한 사용자 인터페이스 플랫폼의 핵심모듈 "Viz-Data")

  • Kim, Mi-Yun
    • Journal of Digital Convergence
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    • v.14 no.1
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    • pp.75-82
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    • 2016
  • The most of public services that we use these days is distributed and supplied as 'App' service because of wide spread of smat phones. Especially, since the interest of general citizens about usabilitu of public data has been increased, in case of Seoul, people can reach the data through 'Seoul Open Data Plaza' of 25 regions of Seoul. It becomes possible to construct various throughout this system. Ultimately, in case of users, they are provided many services through their electronic media. Looking at the development and research of public data service, they are mostly focusing on service or building up the service, but the research on visualization of contents is insufficient. This study is suggesting the specific plan and directionality of building public service using the public data which studied in the advanced research, "The user interface platform". Finally. this research is for a right usage of public data in the smart urban environment in near future and providing the practical public service.

Development of the Context-Aware System for Senior Citizen based on Case-Based Reasoning (고령자를 위한 사례기반추론에 기반한 상황인식 시스템 개발)

  • Kim, Jung-Sook
    • Journal of the Korean Institute of Intelligent Systems
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    • v.25 no.5
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    • pp.419-424
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    • 2015
  • The entry of an aging society require a safety of senior citizens against emergency. However, a home and a residence of senior citizens should not consider a characteristic of safety and the unfortunate accidents could happen in the house or the residence. Especially if the elders live alone then they have a help function using a call button in a bathroom or a closed area. But, a sliding or an overbalance in a bathroom or a closed area of a home may happen suddenly how can require a help in real time. That is a very serious accident to senior citizens. In this paper, we developed the context-aware system using the various sensors for collecting the data which is an activities of daily living of elders and we designed the recognition method using case-based reasoning for detecting the anomaly and the emergency context in the bathroom or the closed area in house. After that, if the anomaly or the emergency are detected then it call to a family or a relative or an administration in real-time.

A study on the Design of Recipe Sharing Service for Single-Person Households (1인 가구를 위한 레시피 공유 서비스 디자인 연구 -백주부 요리 레시피를 중심으로-)

  • Kim, Han-Jun;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.18 no.8
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    • pp.419-425
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    • 2020
  • This study proposes functional services within the cooking recipe sharing application. Many single-person households often eat alone, and eating out. their usual eating habits are not considered well. when living alone, the risk of exposure to mental illnesses increases compared than multi-person households, and if nutrition has unbalanced, it can be easily exposed to diseases. in this study, define these problems and emphasize the importance of maintaining physical and mental health of one-person households, and explored user experience and expectations through cano models, focusing on the Baekjubu fooe recipe is often used by 20-30s. and users can feel the cooking process is not a hassle. and they will have a cooking themselves and even manage their mental health through communication with neighbors.

A Study of Seamless Power Supply using EDLC on Battery Change of Smartphone (EDLC를 이용한 스마트폰의 배터리 교환 시 연속적 전원 공급에 관한 연구)

  • Choi, Sang-Hun;Lee, Yong-Sung
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.29 no.12
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    • pp.61-67
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    • 2015
  • Certainly, we are living in a true mobile society. At the end of 2014, approximately 40million 560thousand people are subscribed to smartphone services in Korea, using more than 2000MB of mobile data per a person. The use of smartphone is expected to increase. Moreover, smartphone moves toward becoming a requisite for modern people. Under the circumstances, high-speed communication services such as LTE provide high quality services anywhere and anytime and, furthermore, the development of high performances of the application makes the life patterns of modern people link directly to smartphone. Almost every day, new creative services are being introduced and the demands of on-line streaming services such as high-performance game and YouTube are increasing day after day. However, although smartphones are getting smarter and high quality services are rapidly growing, consumers still complain about the insufficient usage time caused by the capacity of batteries. In order to solve this problem, this thesis suggests EDLC(Electric Double-Layer Capacitor) uses as a supplemental power supply to keep the continuity of work while switching batteries. Through this approach, the running time of smartphone becomes longer as the number of batteries without power off and the purpose of this study is to maximize the convenience of using smartphone by eliminating the initialization of memories and the loss of time of rebooting while batteries are switched.

Design and implementation of Farm Sale and Learning System using the public API (공공 API를 이용한 농장 분양 및 학습 시스템 설계 및 구현)

  • Park, Su-Been;Choi, Young-Gil;Park, Suhyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.533-535
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    • 2015
  • Recently bleak outside the city to find a peace of mind to education for children living in nature while enjoying the leisure life As more families there is growing interest in managing a farm on weekends grow crops by the weekend. However, due to the need for a weekend farm has a lot of information in order to receive pre-sale of farm experience and meets the conditions demanding application process simply weekend to participate in the farm program there is a difficulty. In this paper, in order to solve these problems and to develop a farm Sale and learning system using a public API to the smart phone applications. The system basically provides information and tips on growing farm so that you can easily get pre-sale and manage weekend farm Bulletin boards, albums, providing a play culture that can improve the learning ability of children with certain management functions to increase the degree of interest and participation in weekend farm.

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Oceanic organism educational application for kids using smartphone (스마트폰을 이용한 유아용 바다 생물 교육 애플리케이션)

  • Park, Changwoo;Jo, Jungpil;Seo, Jeongwoo;Kim, Nagyum;Yeo, Jimin;Park, Suhyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.496-498
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    • 2013
  • Smartphone is becoming popular from younger generation to old generation because of its convenience. Generalizing use of smartphone, it was being developed and released for education application from based on PC to smartphone. in this paper, this application was designed and developed an helpful and enjoyable application for those who very interested child education. in this paper, suggestion of the propose of education is provided on service various contetns. The children can do implement information about organism characters living in sea just selected them they want without going to sea and aquarium whenever they want. this application is implemented that children also can be relearning the organism characters by quiz that already learned them before, and developing artistic sense, creativity and imagination by coloring exercise.

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A Study on Changing SNS Platform Using the Augmented Reality and Pairing (증강현실과 페어링을 이용한 SNS 플랫폼의 변화에 대한 연구)

  • Roh, Chang-Bae;Na, Wonshik
    • Journal of Digital Contents Society
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    • v.15 no.5
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    • pp.587-594
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    • 2014
  • Owing to supply of smart phones and the diffusion of SNS, the number of peoples who are living, linked with us, is incomparably more than in the past. The continuous communication is essential in maintaining good relationship, so peoples have no choice but to seek for most efficient communication method in order to maintain good relationship. This thesis intended to advise how to construct next generation immersive multi-media system, using augmented reality and MPEG-V that have come to the fore recently. In addition, the SNS platform service of new type was suggested in this thesis, in connection with the pairing service. Now, we can create a town in a specific space like the real world, if we utilize the augmented reality that became possible by SNS service and we can talk and exchange informations in that space. This system would provide various services peoples wish to have, interlocking experiences through five senses like sense of vision, sense of hearing, sense of touch and etc..

Factors affecting Smartphone Addiction among Elementary School Students (초등학생의 스마트폰 중독에 미치는 영향요인)

  • Ryu, Se In;Cho, In Sook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.9
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    • pp.6180-6189
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    • 2015
  • The purpose of this study is to clarify the factors that affects smartphone addiction of elementary school students. The subjects were 263 students, from 4 elementary schools located in G-city. Data were collected from July, 2014 and analyzed using SPSS 19.0 program. The prevalence of addiction risk group and non-addicted group were 16.0% and 84.0%, respectively. The variables which had statistically significant differences with smart phone addiction of general characteristics are grade, living together family, economic status, school record, motivation for usage, advantage of usage and using time (p<.05). There was pure correlation between the smartphone addiction and impulsivity (r=.496, p<.001), daily stress (r=.471, p<.001). However, perceived parental attitude (r=-.375, p<.001) and self-esteem (r=-.444, p<.001) were inverse correlation with smartphone addiction. Higher using time, higher impulsivity and higher daily stress were all associated with increased of smartphone addiction level. These results suggest that more attentions should be given to early adolescents and could be effectively used as fundamental data to develop intervention programs, which can prevent the smartphone addiction.

Possible Effects of Radiofrequency Electromagnetic Field Exposure on Central Nerve System

  • Kim, Ju Hwan;Lee, Jin-Koo;Kim, Hyung-Gun;Kim, Kyu-Bong;Kim, Hak Rim
    • Biomolecules & Therapeutics
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    • v.27 no.3
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    • pp.265-275
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    • 2019
  • Technological advances of mankind, through the development of electrical and communication technologies, have resulted in the exposure to artificial electromagnetic fields (EMF). Technological growth is expected to continue; as such, the amount of EMF exposure will continue to increase steadily. In particular, the use-time of smart phones, that have become a necessity for modern people, is steadily increasing. Social concerns and interest in the impact on the cranial nervous system are increased when considering the area where the mobile phone is used. However, before discussing possible effects of radiofrequency-electromagnetic field (RF-EMF) on the human body, several factors must be investigated about the influence of EMFs at the level of research using in vitro or animal models. Scientific studies on the mechanism of biological effects are also required. It has been found that RF-EMF can induce changes in central nervous system nerve cells, including neuronal cell apoptosis, changes in the function of the nerve myelin and ion channels; furthermore, RF-EMF act as a stress source in living creatures. The possible biological effects of RF-EMF exposure have not yet been proven, and there are insufficient data on biological hazards to provide a clear answer to possible health risks. Therefore, it is necessary to study the biological response to RF-EMF in consideration of the comprehensive exposure with regard to the use of various devices by individuals. In this review, we summarize the possible biological effects of RF-EMF exposure.

Indoor environmental alarm robot (실내환경 오염 측정장치 알람봇 구현)

  • Cho, Hae-Jin;Lee, Hye-bin;Lee, Gi-Ho;Oh, Min-u;Choi, Ji-Seung;Kim, Su-Min;Kim, Seong-Hyeon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.549-551
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    • 2016
  • In this paper, With the development of modern science and technology are Sheds to stay indoors rather than outdoors space it increased significantly compared to the past. And a wide variety of research about outdoor air quality until recently, efforts are underway but the issue of air quality in the room is the fact that all considered relatively lightly. As the contamination of the room air is polluted, unlike the natural environment, a large outdoor air dilution rate, the dilution rate is very low, once the contaminated air continuously circulating exerts a very bad influence on the health of people staying in the room. In this study, movement characteristics of the person living in a room, the air measuring device for the study of the active indoor environmental control system reflects the life form to measure the quality of the measured air in real time for transmitting the information to the user of the smart devices, alarm bot It was implemented and operational applications.

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