• Title/Summary/Keyword: Smart Table

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A Study of Cultural Tolerance Reference Frame for Culture-Based Design

  • Tao, Luo;Jhang, Jung-Jin;Jeung, Ji-Hong;Pan, Young-Hwan
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.989-995
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    • 2009
  • Smart Dining Table is an ongoing project in our Interaction Design Lab. It is a table top display designed to facilitate dining process. Smart Dining Table uses touchable interface to interact with users, providing a new, interesting and efficient experience in dining process. In GuangZhou, the south city of China, Yam Cha is a traditional and local way of entertainment in which normally elders gather together with friends or relatives to have tea and snack, and most importantly, to chat. Yam Cha has a long history in China, and Guangzhou has developed its own unique "Yam Cha" culture. In this paper, we discuss about previous research we did on Yam Cha in GuangZhou, and the approach we propose to manage and analyze issues related to dining table to help designing specific version of Smart Dining Table which can fit right into the Yam Cha process and cultural environment.

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A Development of an Acupoints Education Table using 3D Technology and Augmented Reality (경혈 교육을 위한 3D 및 증강현실 기술을 활용한 한의학 통합교육 테이블 개발)

  • Yang, SeungJeong;Ryu, ChangJu;Kim, SangCheol;Kim, JaeSouk
    • Korean Journal of Acupuncture
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    • v.38 no.4
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    • pp.267-274
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    • 2021
  • Objectives : Acupoints education is important in that it can determine the clinical competency of Korean Medicine Doctors (KMDs). Accordingly, we aimed to develop a practical simulator for acupoints education, acupoints training, acupoints practice, and acupoints evaluation. Methods : Korean Medicine (KM) SMART Table can be divided into hardware, server and components, and is organically linked. We develop KM SMART Table that combines the hardware of a human-sized table with a UHD display capable of multi-touch in two cases and software that can teach acupoints. We make Augmented Reality (AR) contents linked with KM SMART Table contents and develop applications that can use contents using mobile devices. By developing an AR image tracking module to react with KM SMART Table, it enables acupoint learning according to the mobile device platform and human anatomy. Results : The current system is a prototype where some 3D technology has been implemented, but the AR function will be produced later. New learning using 3D and AR will be required during acupoints education and acupoints practice. It will be used a lot in OSCE (Objective Structured Clinical Examination) practices for strengthening the competency of KMDs, and it will be of great help not only in KM education as a unique simulator of KM, but also in the practice of acupuncture and chuna for musculoskeletal diseases. Conclusions : The KM SMART Table is a technology that combines 3D and AR to learn acupoints, and to conduct acupoints OSCE practice, and we suggest that it can be usefully used for educational evaluation.

In-structure Response Evaluation of Shear Wall Structure via Shaking Table Tests (진동대 실험을 통한 전단벽 구조물의 층응답 특성 평가)

  • Jung, Jae-Wook;Ha, Jeong-Gon;Hahm, Daegi;Kim, Min Kyu
    • Journal of the Earthquake Engineering Society of Korea
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    • v.25 no.3
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    • pp.129-135
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    • 2021
  • After the manual shutdown of the Wolseong nuclear power plant due to an earthquake in Gyeongju in 2016, anxiety about the earthquake safety of nuclear power plants has become a major social issue. The shear wall structure used as a major structural element in nuclear power plants is widely used as a major structural member because of its high resistance to horizontal loads such as earthquakes. However, due to the complexity of the structure, it is challenging to predict the dynamic characteristics of the structure. In this study, a three-story shear wall structure is fabricated, and the in-structure response characteristics of the shear wall structure are evaluated through shaking table tests. The test is performed using the Gyeongju earthquake that occurred in 2016, and the response characteristics due to the domestic earthquake are evaluated.

Development of a Preliminary PIRT (Phenomena Identification and Ranking Table) of Thermal-Hydraulic Phenomena for SMART

  • Chung, Bub-Dong;Lee, Won-Jae;Kim, Hee-Cheol;Song, Jin-Ho;Sim, Suk-Ku
    • Proceedings of the Korean Nuclear Society Conference
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    • 1997.10a
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    • pp.639-644
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    • 1997
  • The work reported in this paper identifies the thermal-hydraulic phenomena that are expected to occur during a number of key transients in SMART(System-integrated Modular Advanced ReacTor) which is under development at KAERI. The result of this effort is based on the current design concept of SMART integral reactor. Although the design is still evolving, the preliminary phenomena Identification and Ranking Table(PIRT) has been developed based on the experts' knowledge and experience. The preliminary PIRT has been developed by consensus of KAERI expert panelists and AHP(Analytical Hierarchy Process). Preliminary PIRT developed in this paper is intended to be used to identify and integrate development areas of further experimental tests needed, thermal hydraulic models and correlations and code improvements for the safety analysis of the SMART.

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Design and Implementation of Tangible Interface Using Smart Puck System

  • Bak, Seon Hui;Lee, Jeong Bae;Kim, Jeong Ho;Lee, Hee-Man
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.9
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    • pp.47-53
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    • 2015
  • In this paper, we propose a novel tangible interface system whose system does not use the expensive hardware is introduced. This proposed tangible interface is used on the table top capacitive multi touch-screen. The tangible interface apparatus which is called smart puck has sanguine arduino compatible board. The board has a Cds photo-sensing sensor and the EPP8266 WiFi module. The Cds sensor decodes the photometric PWM signals from the system and sends corresponding information to the system via TCP/IP. The system has a server called MT-Server to communicate with the smart pucks. The tangible interface shows reliable operation with fast response that is compatible to the expensive traditional devices in the market.

Smart table interface design based on multi-touch (멀티터치 기반 스마트 테이블 인터페이스 설계)

  • Han, Jeong-Ah;Seo, Laiwon
    • Journal of Digital Contents Society
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    • v.15 no.3
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    • pp.381-386
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    • 2014
  • Multi-touch technology with the development of IT technology, various forms of recognition technology is positioned as the technology is one. A computer and a human action virtualization technology needed to design a natural interface while haneundedo influence. Human-computer interaction possible through intuitive to many users being able to reach without having to learn the sensory capabilities, will be useful if you could use. This paper presents the design of interfaces to the smart table environment to a conventional multi-touch touch-based, real so that you can use your finger to all the purposes. Growing day by day through the ubiquitous electronic blackboard, desk, furniture and electronics industry is actively being made by IT to incorporate multi-touch based interface because the design is expected to be important. Not far in the future, new ways of learning environment by combining modernization and smart table for meeting various IoT not only affect the environment looks anticipating.

Development of Edutainment Contents using the Multi-touch Table Top Display (멀티터치 테이블 탑 디스플레이를 활용한 에듀테인먼트 콘텐츠 구현)

  • Bak, Seon Hui;Lee, Jeong Bae;Kim, Eung Soo;Lee, Chang Jo
    • Journal of Korea Multimedia Society
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    • v.18 no.12
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    • pp.1569-1577
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    • 2015
  • Recently, the development of IT technology, utilization of smart devices 3-5-year-old infants Upon smart device penetration rate per household increases has also sharply increased. In this paper, the educational contents for kid are considered and implemented by reflecting this trend. Content that has been produced in this paper are based on learning theory of constructivism, was to be performed naturally learn the content of the table-top display of applying the NUI technology. Also, the content creation that can help you learn infants through experiments crafted tabletop display interface content, it is believed to be the basis for the improvement of usability.

Proposal of a Interlocking Table for STCS(Smart Train Control System) (Smart열차제어시스템 연동논리표 작성)

  • Yoon, Yong-Ki;Hwang, Jong-Gyu;Lee, Jae-Ho
    • Proceedings of the KIEE Conference
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    • 2005.10c
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    • pp.302-304
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    • 2005
  • 무선통신기술의 발달은 Smart열차제어시스템 개발의 동기를 제공하였다. Smart열차제어시스템의 진로제어장치도 무선통신기술을 적용하고 있다. 본 논문에서는 기존연동장치의 특징, 연동논리를 포함한 Smart 진로제어시스템의 개요 등을 검토하여 새로운 연동도표를 제안하고 있다.

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Method of Equipment Control for Implementing Smart Factory based on IoT (스마트 팩토리 구현을 위한 IoT 기반의 장비 제어 방법)

  • Cho, Kyoung-Woo;Oh, Chang-heon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.803-804
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    • 2016
  • With the advent of Germany's Industry 4.0, research of smart factory to applying the ICT in manufacturing industries is in progress. But the current system controlled equipment using the data declared in the embedded systems. In this paper, we proposed equipment control method to implement smart factory based on IoT. This method is create D/B table of data declared in equipment. and equipment shall call all of control unit parameters. When using the present method, it is possible to efficiently control the number of equipment as less network resource. Also It can operating a factory efficiently.

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