• Title/Summary/Keyword: Smart Phone Use

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How does the introduction of smart technology change school science inquiry?: Perceptions of elementary school teachers (스마트 기기 도입이 과학탐구 활동을 어떻게 변화시킬 것인가? -교육대학원 초등과학 전공 교사의 인식 사례를 중심으로-)

  • Chang, Jina;Joung, Yong Jae
    • Journal of The Korean Association For Science Education
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    • v.37 no.2
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    • pp.359-370
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    • 2017
  • The purpose of this study is to explore the changes caused by using smart technology in school science inquiry. For this, we investigated 12 elementary school teachers' perceptions by using an open-ended questionnaire, group discussions, classroom discussions, and participant interviews. The results of this study indicate that the introduction of technology into classroom inquiry can open up the various possibilities and can cause additional burdens as well. First, teachers explained that smart technology can expand the opportunities to observe natural phenomena such as constellations and changing phases of the moon. However, some teachers insisted that, sometimes, learning how to use new devices disrupts students' concentration on the inquiry process itself. Second, teachers introduced the way of digital measurement using smart phone sensors in inquiry activities. They said that digital measurement is useful in terms of the reduction of errors and of the simplicity to measure. However, other teachers insisted that using new devices in classroom inquiry can entail additional variables and confuse the students' focus of inquiry. Communication about inquiry process can also be improved by using digital media. However, some teachers emphasized that they always talked about both the purpose of using SNS and online etiquettes with their students before using SNS. Based on these results, we discussed the necessity of additional analysis on the various ways of using digital devices depending on teachers' perceptions, the types of digital competency required in science inquiry using smart technology, and the features of norms shaped in inquiry activities using smart technology.

Differences in Finding Smartphone Apps across User Types Categorized by App Icon Arrangement Style (스마트폰 사용자의 앱정리 유형에 따른 앱아이콘 탐색의 차이 연구 -아이폰 사용자 중심으로-)

  • Kang, Minjeong
    • The Journal of the Korea Contents Association
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    • v.17 no.11
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    • pp.143-155
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    • 2017
  • In the mobile-first era, plenty of mobile apps have been created so that the number of apps owned in a smartphone have been increasing as well. However, users spend most of time with only a few apps and the rest of apps are just kept in their smartphones for future usage. Thus, in order to help users find the apps quickly it is important to study how users arrange apps in a mobile phone screen and find an app. In the literature, we extracted 5 user types to organize mobile apps. We further conducted user survey with 30 subjects and finalized major 3 user types categorized by relatedness(A), aesthetic(B), and external concepts(C). We found that most of subjects took less than 2 minutes when finding frequently-used-apps. However we identified difference in times taken to find a barely-used-apps across three user types; while A type users turns out to be the most effective in finding barely-used-apps, the B type uses tend to be the least effective among three types. For the A type users, an app's name is more important than an icon image because they tend to guess the functionality from the name of the app. The B type users use the color of app icon to find the app in the smartphone. For the C type users who tend to remain the original position of an app when first downloading it in the smartphone, the visibility of an app icon is important to catch users' eyes while they scan a page. The results of this study is expected to be useful for UX designers who improve the usability of app icon usage considering the user types.

Handover Scheme between WiFi and Mobile WiMax (WiFi와 mobile WiMax간 핸드오버 방안)

  • Park, Seung-Kyun
    • The Journal of the Korea Contents Association
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    • v.11 no.1
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    • pp.34-41
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    • 2011
  • At present wireless internet access service is available through the 3G network, mobile WiMAX and WiFi anytime and anywhere. In this environment where there are various networks, users should be able to select specific networks depending on different situations. And it is necessary to provide mobility support between homogeneous and between heterogenous networks. Given this situation, the many proposals have been presented to link 3G, which has the largest service area among various networks, with mobile WiMAX(IEEE 802.16e), or with WiFi(IEEE 802.11). But, recently, with the increasing volume of wireless internet use and wireless internet data, due to the advents of net-book, e-book and smart phone, the service area of WiFi and mobile WiMAX has rapidly expanded. Especially, the availability of real-time application such as internet phone has led to the relative shrinking of the proportion of 3G mobile communication network giving conventional voice service, and enlargement of those of wireless internet access networks like WiFi and mobile WiMAX. This paper suggests a handover scheme based on PMIPv6, whitch support mobility between WiFi and mobile WiMAX, and minimizes handover delay. In this scheme, the mobile node has a dual stack structure composed of two interfaces-WiFi and mobile WiMAX. Since WiFi dose not support mobility, it is suggested that the mobile node have the capacity to deal with handover signaling between gateway in case of handover between homogeneous networks. This handover scheme, suggested comparing with current handovers between homogeneous networks, has proved, in its analytic evaluation, to be able to reduce handover, transmission, and signaling overhead.

The Latent Class Analysis for adolescent's dependence on smartphone : Mediation Effects of self-determination in the Influence of neglect to adolescent's dependence on smartphone (청소년의 스마트폰의존 변화유형분석과 방임이 자기결정성을 매개로 스마트폰의존에 미치는 영향)

  • Lee, Keung-Eun;Yeum, Dong-Moon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.4
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    • pp.383-394
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    • 2018
  • This study analyzed the latent profile for identifying the difference in the dependence on smartphone use among middle school students in the 1st grade using the Korean Children and Youth Panel Survey (KCYPS). From the result of this study, first the latent class was separated according to the type of dependence on smartphone use. Class 1 included the students (from fifth grade in elementary school) whose level of reliance on smartphone use was low. Class 2 was selected as the group whose level of reliance on smartphone was high. Secondly, in comparing class 2 to class 1, it was found that the students who have a high probability of being in class 1 were those whose fathers are high achievers, have high early self-esteem and less age attachment. Thirdly, the students in class 1 had a higher sense of neglect than those in class 2. Furthermore, the self-determination of the students in class 2 mediated the effect of neglect on the adolescents' dependence on smartphone use both directly and indirectly.

Digital Restoration of Traditional Architectural Buildings Using Multimedia and Augmented Reality Technologies (멀티미디어 및 증강현실 기술을 이용한 전통목조건축물 디지털 복원)

  • Lee, Kang-Hun;Cho, Sae-Hong
    • Journal of Korea Multimedia Society
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    • v.16 no.2
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    • pp.206-212
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    • 2013
  • Information and Communications Technologies(ICT) represented by Multimedia, Virtual Reality and Network could be used as the better ways to preserve and restore the original shape of cultural contents. This paper presents the detailed methods of Multimedia and Virtual Reality technologies to digitally implement the traditional wooden buildings which are called as a typical 'Korean Cultural Content." We implemented a 3D modeling of architectural parts, realized a roof curve, and texture-mapped the material qualities of traditional wooden buildings by using Graphic techniques. In addition, the information, which is implemented by marker-based Augment Reality, for the traditional wooden buildings can be obtained through the mobile appliances such as a smart phone. We, also, presented how to practically use the implemented digital Korea traditional wooden buildings.

Distributed evacuation guide system based on positioning information of passengers in the subway station (승객 위치정보 기반 지하철 분산대피 안내 시스템)

  • Kim, Nammoon;Kim, Youngok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.7
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    • pp.4528-4535
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    • 2014
  • In this paper, a distributed evacuation system based on the positioning information of subway passengers is proposed. Recently, the subway station is becoming complicated by combining with shopping malls, and movie theaters. Compared to the increasing complexity of subway stations, evacuation systems are less complex. Subway passengers in each cell were estimated to use the access point in the subway cells and statistics information. The evacuation route is provided through a direction indicator and push alarm of a smart phone based on estimated the number of passengers and exit information of the subway station. Based on this schemes, a quick and safe evacuation system of subway passengers was proposed. The number of connection passengers was estimated using AP with OpenWrt embedded OS installed. The average error rate of the number of passenger was confirmed to be 15%, 17% and 23% at the confidence parameter of $1{\sigma}$, $2{\sigma}$, and $3{\sigma}$, respectively, through a simulation. The possibility of the system through a simple experiment was examined.

An Analysis of College Students' Life Satisfaction and Internet Information Activities based on their Personality Types (대학생들의 성격유형에 따른 인터넷 정보활동과 삶의 만족도 분석)

  • Kim, Heesop;Seo, Jiwoong;Lee, Misook
    • Journal of the Korean Society for information Management
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    • v.31 no.1
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    • pp.299-317
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    • 2014
  • The objective of this study is to analyse the college students' Internet information activities and life satisfaction with their personality types. For this study, data were collected using self-designed questionnaire which included the items of college students' demographic information, MBTI personality types, and their information activities of the Internet. Total of 480 data were collected and 102 valid data were analysed with the multiple regression using SPSS version 18.0. It was found that extraversion, sensing, thinking, and feeling types of college students were tend to show the higher of their life satisfaction through the online game; introversion, sensing, intuition, thinking, and feeling types of college students were tend to show the lower of their life satisfaction through the internet retrieval; and extraversion, intuition, and feeling types of college students were tend to show the lower of their life satisfaction through the smart-phone messenger use.

A Study on Wireless Data Quality Measurement Method for u-Healthcare Service in WiBro Environment (WiBro 환경에서의 u-Healthcare 서비스를 위한 무선데이터 품질 측정 방안 연구)

  • Shim, Jae-Sung;Yun, Sung-Yeol;Park, Seok-Cheon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.2
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    • pp.834-841
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    • 2012
  • In order to the mobile service uses the wireless terminal including the development of the wire wireless network and Smart phone, and etc. use including mobile office, which and etc. increases. Because in order that the u-Healthcare service using this appeared before the footlights and the existing quality measurement reference considered the speed, error rate, and etc. just, guarantees the stability of the u-Healthcare, the quality control by service are necessary. In this paper, the quality measurement reference by mobile service considering the radio environment as the method for satisfying the quality guarantee of the u-Healthcare mobile service user and user needs was presented. The WiBro u-Healthcare wireless data service quality based system in the end user perspective was established through the main performance index and entrepreneur case presented in the international standardization institute including 3GPP, WiMAX forum, GSMA, and etc. through the related research and the validity of the quality index establishment was presented according to each service.

Transmission Performance of Application Service Traffic on MANET with IDS (IDS가 있는 MANET에서 응용 서비스 트래픽의 전송 성능)

  • Kim, Young-Dong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.584-587
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    • 2012
  • MANET, which can be constructed with only terminal devices, has structural advantages of ease installation and operation, also has environmental change of rapid supply of smart phone, it's usage can be extended to application area likes as emergency communication, leasure, exploration and investigations. But, as one characteristic of MANET, no use of communicaton infrastructure caused disadvantage of weakness for information intrusion which is frequently occurred, nowadays. In this paper, the effects of IDS(Intrusion Detection System), one of defence tools for information intrusion, is analyzed for transmission performance. Blackhole attack is assumed as a type of intrusion, MANET defence with IDS from intrusions. Computer simulation based on NS-2 used for performance measurement. In this paper, performance measurement is done for application service to analyze application level effects of IDS. VoIP service is used as application service.

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A Study on Promotion Strategy of Categorized Mobile Apps using Datamining (데이터마이닝을 이용한 모바일앱 구분 별 촉진 전략에 관한 연구)

  • Jeong, Tae-Seok;Shin, Yong-Jae;Yim, Myung-Seong
    • Journal of Digital Convergence
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    • v.10 no.5
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    • pp.339-349
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    • 2012
  • Smartphones which represent to the Mobile convergence, is the rapid spread, more than half of Korean are using. Accordingly, mobile apps that run on smartphone market is growing at a rapid pace. However, most studies on smartphone and mobile apps are focusing on the technology acceptance and improvement of function. So, this study is to suggest promotion strategy to each mobile apps, analyzed through three phases. First phase is the frequency analysis that deduct most frequently used mobile apps. Second phase is association rules that found to associate between mobile apps. Finally, to analyze deduction techniques for acquired 5 mobile apps to target variable in pre-2 phase use total 35 variables of 20 mobile apps categories, demographic variables, amount of PC, movie, music, book, game usage and fees per month.