• 제목/요약/키워드: Smart Application

검색결과 3,107건 처리시간 0.029초

An Application Based on Smart Device for Special Effect Shooting of Movies

  • Chung, Myoungbeom
    • 한국컴퓨터정보학회논문지
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    • 제21권7호
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    • pp.39-46
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    • 2016
  • In this paper, we proposed an application which can conduct to take repetition images for special effect shooting at movies or drama using Bluetooth of smart device. The proposed application can move a camera with motors several times as the same moving after saving of the control data based on the application during specific time using Bluetooth. At the repetition moving, we do not permit to control motors of the camera by person for keeping the same start position and end position after saving the moving data. The camera motors are only moved remotely by saving data of the proposed application. We developed the proposed application and a hardware which works motors with camera to check performance evaluation. Then, we confirmed that the proposed application exactly did the same moving to the motors with camera several times according to saved data. Therefore, because the proposed application can take a same images as control remotely the motors of camera, it will be a useful technology for special effect shooting of movies or dramas.

NFC 기술을 이용한 카드 분실을 방지하기 위한 모바일 앱 (Mobile application for preventing card loss using the NFC technology)

  • 강기범;좌정우;김순환;김흥수
    • 한국전자통신학회논문지
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    • 제12권1호
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    • pp.181-188
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    • 2017
  • 스마트폰 보급이 확대됨에 따라 지갑형 스마트폰 케이스에 신용 카드를 삽입하여 사용하는 사용자들이 늘고 있다. 본 논문은 스마트폰의 NFC(Near Field Communication) 기술을 이용하여 지갑형 스마트폰 케이스에서 신용 카드 분실 방지를 위한 안드로이드 앱을 개발하였다. 개발된 안드로이드 앱은 스마트폰의 NFC 읽기와 쓰기 기능을 이용한다. 지갑형 스마트폰 케이스에 신용 카드를 삽입하면 안드로이드 앱은 신용 카드의 NFC 태그를 감지하고 신용 카드 정보를 등록한다. 스마트폰 케이스에서 신용 카드가 이탈되면 안드로이드 앱은 자동으로 이를 감지하고 사용자에게 알린다. 사용자는 안드로이드 앱의 지도에서 분실된 신용 카드의 위치 정보를 확인할 수 있다. 안드로이드 프로그래밍에서 NFC 자동 이탈 기능이 추가되면 더욱 편리하게 기능을 구현할 수 있다.

삼성 스마트 TV 보드 게임 Application 개발 (Samsung Smart TV Board-game Application development)

  • 이창연;김우생
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2013년도 추계학술대회
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    • pp.622-624
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    • 2013
  • TV는 모든 이에게 가장 친숙한 장비이다. 최근엔 모든 TV업계에서 스마트 TV를 선보이며, TV시장에서 새로운 블루오션이 되었다. 스마트TV 역시 다른 스마트 장비와 마찬가지로, application이 매우 중요한 핵심요소이다. 본 논문에서는 삼성 스마트 TV 환경에서 사용할 수 있는 Web 기반의 application으로 삼성 SDK를 이용하여 JAVA SCRIPT, CSS, HTML를 기반으로 만든 보드 게임을 개발하였다. 본 application은 주사위를 이용한 보드 게임 형식으로 게임 규칙이 간단하여 남녀노소 누구나 즐길 수 있는 4인용 게임이다.

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A Cultural Dimensions Model based on Smart Phone Applications

  • Oh, Jung-Min;Moon, Nam-Mee
    • Journal of Information Processing Systems
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    • 제7권1호
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    • pp.209-220
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    • 2011
  • One of the major factors influencing the phenomenal growth of the smart phone market is the active development applications based on open environments. Despite difficulties in finding and downloading applications due to the small screens and inconvenient interfaces of smart phones, users download applications nearly every day. Such user behavior patterns indicate the significance of smart phone applications. So far, studies on applications have focused mainly on technical approaches, including recommendation systems. Meanwhile, the issue of culture, as an aspect of user characteristics regarding smart phone use, remains largely unexamined throughout the world. Hence, the present study attempts to analyze the highest ranked smart phone applications downloaded and paid for that are ranked the highest in 10 countries (Korea, Japan, China, India, the UK, USA, Indonesia, Canada, France, and Mexico) and we then derive the CDSC (Cultural Dimensions Score of Content) for these applications. The results derived are, then, mapped to the cultural dimensions model to determine the CISC (Cultural Index Score for Country). Further, culturally significant differences in smart phone environments are identified using MDS analysis.

안드로이드 기반 스마트폰 GPS 위치 역추적 어플리케이션 연구 (A Study of GPS Position Detection Application in Smart Phone)

  • 김민기;박대우
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2010년도 추계학술대회
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    • pp.248-251
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    • 2010
  • 스마트폰은 인터넷 PC에서 사용하는 멀티미디어 데이터를 이용하여 업무의 확장성과 사용자의 편리성을 제공하는 어플리케이션 형태로 제공하고 있다. 특히 유무선 통신 사용료의 감소로 무료 WiFi나 인터넷 PC에서의 어플리케이션 프로그램으로 다운 받아 스마트폰에서 사용하고 있다. 본 논문에서는 안드로이드 기반 스마트폰에서 위치 API를 이용하여 GPS에서 파악된 위도좌표, 경도좌표를 서버로 전송하여, 안드로이드 스마트폰에서 위치 역추적의 가능성을 알아보기 위하여, 스마트폰 위치역추적 사용자가 어플리케이션 프로그램을 설치하고, 서버에서는 실시간 GPS 위치 역추적 신호를 조합한 Google 어스에서 판독하도록 GPS 위치 역추적 어플리케이션 연구를 한다.

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스마트 폰 애플리케이션 서비스 품질의 개선 (Service Quality Improvement of Smart Phone Application)

  • 염다혜;강창욱
    • 산업경영시스템학회지
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    • 제36권4호
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    • pp.38-44
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    • 2013
  • Smart phones have brought rapid changes in this competitive world. Smart phone application developers are trying their best to consider the customer requirements in the most efficient way while considering all its attributes. However smart phone service quality has been given less consideration comparatively during the last few years. This paper proposes a measurement method for improving service quality of smart phone application. This method combines the service quality performance model (SQPM) and process capability index (PCI). The service quality performance model is used to identify service items that require improvement. Process capability index is used as a measure for prioritization of those improvements. Case study was carried out to search out important communication application service attributes. customer satisfaction level data was collected for users who used the application service. A total of twenty four service attributes were found during this survey. Using the joint approach of SQPM and PCI, five significant service attributes were prioritized for service quality improvement.

오마하 시스템 가이드라인의 스마트폰 애플리케이션 개발 (Developing a Smart Phone Application for the OMAHA System Guidelines)

  • 홍해숙;이인근;홍성정;김화선
    • 지역사회간호학회지
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    • 제21권4호
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    • pp.512-521
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    • 2010
  • Purpose: The remarkable progress in information and communication technology has had a great effect on the healthcare delivery system. The development of smart phone applications is a new field. The aim of our research was to provide assistance in developing smart phone applications for community health nursing. Methods: Based on an informative approach, this study developed persona and site maps, followed by a storyboard as a way of analyzing users' requirements and designing responses in the context of smart phone application development methodology. Results: We developed persona, user interface and database design successfully, and then seven nurses selected four nursing problems (income, residence, pain, and digestion hydration). The search time in seconds for the 2005 English OMAHA guidelines to find three nursing interventions for these problems was used to evaluate the effectiveness of the smart phone application. The results showed that smart phone applications' search was 21 times faster on the average than book guidelines. Conclusion: An English version of the OMAHA system application was developed for the Android smart phone market. It is hoped that smart phone applications such as this will be used internationally for nursing education.

도시지역의 스마트 환경관리 적용 사례에 대한 고찰 (A Study on the Application Cases of Smart Environment Management in Urban Area)

  • 박찬진
    • 도시과학
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    • 제11권2호
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    • pp.31-44
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    • 2022
  • In this study, smart environmental management, which is an essential element for building a sustainable city, was studied. Incheon area in the metropolitan area was selected as a research subject, the recent atmospheric environment was reviewed comprehensively, and the main air quality policies of Incheon city were summarized. The smart environment management application cases were organized and analyzed to summarize the results. Based on this study, smart environment management plans for the creation of a smart city in an urban area were suggested.

사용자 편익과 맞춤화가 스마트뱅킹 이용에 미치는 영향 연구 (A Study on the affecting factors of Smart banking usage in terms of user's benefits and personalization)

  • 전병호
    • 디지털산업정보학회논문지
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    • 제12권4호
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    • pp.135-143
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    • 2016
  • The purpose of this study is to investigate the user's attitude and usage of smart banking application in terms of user's benefits and personalization. While the prior researches on mobile banking adoption focus on the characteristics of service itself, this paper intends to investigate the smart banking application in terms of user's benefits, which are personal value consumers attach to the product or service attributes. Based on prior studies functional benefits, social benefits, experiential benefits, and personalization are identified as affecting factors of the user's attitude and usage of smart banking application. According to the results of multiple regression analysis, all benefit factors(functional benefit, experimental benefit, social benefit) and personalization were found to be significantly related to the user's attitude. Users' attitude on smart banking was found to be significantly related to the real usage as well. This paper has value in that it investigates the attitude and usage of smart banking in terms of benefits.

스마트폰 환경의 응용 소프트웨어 개발과정에서 보안정책 이슈 (Security Policy Issue in Application Software Development Process of Smart Phone Environment)

  • 홍진근
    • 디지털융복합연구
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    • 제10권10호
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    • pp.319-324
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    • 2012
  • 스마트 폰 환경에서 개발되는 어플리케이션 소프트웨어는 시스템 개발방법론이 적용되어 오고 있다. 본 논문은 스마트 폰 환경에서 개발되는 주요 응용 프로그램에 요구되는 보안 고려사항을 살펴보았다. 먼저 어플리케이션 프로그램에서 보안 문제를 살펴보았고, 안전한 어플리케이션 프로그램을 위한 보안정책 문제를 고찰하였다.