• 제목/요약/키워드: Sketch Analysis

검색결과 78건 처리시간 0.032초

Sketch-Planning 기법을 이용한 지능형교통체계 분석 (Evaluation of Intelligent Transportation Systems and Services Using the Sketch-Planning framework)

  • 남두희;이용택
    • 한국ITS학회 논문지
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    • 제4권2호
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    • pp.45-52
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    • 2005
  • ITS에 대한 사업효과분석은 기존의 전통적인 계획모형을 통해서 산정하기 어려운 문제점을 안고 있다. 이는 전통적인 교통계획 모형이 교통정보와 ITS기술 도입에 따른 영향에 대해 민감하지 못할 뿐만 아니라, ITS기술의 비용, 편익 값에 대한 입력자료가 부재하기 때문이다. Sketch-planning 기법은 전통적인 4단계수요모형을 기반으로 ITS구축에 따른 여행자 패턴 변화를 추정하여 입력 자료로 활용한다. 구축할 ITS시스템의 대안을 수립하고 이때 기본 사례(Do Nothing Case)와 실행사례(Do Case)를 비교하여 이에 대한 비용 편익을 산출하는 과정으로 구성되어 있다. Sketch-planning기법은 입출력 인터페이스, 대안발생 모듈, 편익모듈, 비용모듈, 대안비교 모듈의 5개 모듈로 구성되어 있다. 본 논문에서는 대전광역시 첨단교통모델도시를 사례로 Sketch-planning기법을 이용하여 분석하였다.

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로마 신도시(E42) 국제회의장에 관한 연구 - 아달베르토 리베라의 당선작(1937-1943)을 중심으로- (A Study on the Congress Palace in new city(E42) of Rome - Focused on the Adalberto Libera's project(1937-1943) -)

  • 이대진
    • 건축역사연구
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    • 제18권4호
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    • pp.81-99
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    • 2009
  • The study is on the analysis of Adalberto Libera's works, which are those of the competition works for international congress hall in 'E42'. I exerted a conclusion from analysis and studies of congress palace as well as informed data about architect Libera and uninformed original sketch of it. 1. Through analysis of original sketch data in possession of archives of paris Centre Pompidue and relevant sketch from the works, Libera adopts the modern architecture of Italy to the formalization process of concept as one of architectural methods. 2.In contrast to the way of elucidation of historicity of classicism architect, Libera's initial sketch is one of the traits from modernist's architectural concept process. Libera completes his architectural style to have developed new architecture vocabulary from 'Floating transparent box' which was result from intuition and imagination. 3 By comparing all the first plan, the second plan and constructed project, we can infer that Libera's plan was influenced by E42's classicism urban environment and masterplanner Piacentini. In addition, through historicity explanation method of modernist, it is adjudicated that the front side of facade with classism and the back side of facade with modern are partially accepted. 4. By analysing architectural concept's formalization process from original sketch of Congress palace, outstanding architect of Italian Fascism architecture, it provided new methods of architectural programming with the concrete examples.

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중학생의 영토정체성에 관한 연구 -스케치맵에 나타난 영토, 국경, 이웃한 나라에 대한 인식을 바탕으로- (A Study of Middle School Students' Perception regarding Territorial Identity: Assessing their Freehand Sketch Maps of Territory, National Border, and Neighboring Countries)

  • 전보애
    • 대한지리학회지
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    • 제47권6호
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    • pp.899-920
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    • 2012
  • 본 연구는 탈영토화 시대의 영토교육을 위한 기초자료로써 학생들의 영토 인식을 이해하고 진단하는 데 목적이 있다. 학생들이 그린 스케치맵을 통해 영토의 형태와 국경, 지리적 위치, 그리고 국경을 마주하고 있는 국가들에 대한 인식이 어떻게 나타나는 지 알아 보았다. 또한, 북한과 DMZ, 독도에 대한 인식을 통해 다른 국가나 우리나라에 대한 가치, 태도, 감정이 간접적으로 어떻게 영토지도에 표현되었는지를 분석하였다. 본 연구는 기존의 연구들과 달리 스케치맵과 사후 인터뷰를 통한 정성적인 분석방법을 채택하였다. 스케치맵 방식은 학생들이 영토에 대한 자신의 생각을 자유롭게 표현하도록 함으로써 구조화된 설문지를 이용하는 방식보다 영토정체성에 대한 맥락과 담론을 보다 풍부하게 제공한다. 이를 통해 67개의 코드와 626개의 인용구를 포함한 코드리스트를 추출하였다. 정성적 분석에서 도출한 변인들 간의 상관관계나 학생들의 성적과의 비교 분석을 위해 SPSS를 이용한 정량적인 분석을 실시하였다. 분석 결과를 토대로 지리교육의 영역에서 바람직한 영토교육의 모형과 교수-학습 자료의 개발을 위한 논의를 제시하였다.

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얀센 메커니즘을 이용한 보행로봇의 최적설계에 관한 연구 (A Research about optimum design of the walking robot using Jansen mechanism)

  • ;지형근
    • EDISON SW 활용 경진대회 논문집
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    • 제5회(2016년)
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    • pp.384-388
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    • 2016
  • This paper proposed a m.Sketch to search the optimal link lengths for a legged walking robot. In order to apply the m.Sketch for the proposed, set the design parameters of the constraints and use the m.Skecth to get optimal GL(Groud Length) and GAC(Ground Angle Coefficient). The legged robot designed based on four-bar linkage theory and Theo Jansen mechanism. The stride length of the legged walking robot was defined based on the proposed kinematic analysis. Use the Edison Design m.Sketch simulate and find the optimal link length having the best of the Ground Length (GL) and Ground Angle Coefficient(GAC). And use these length implemented the Theo Jansen mechanism both in Science box parts and acrylic. In addition to the further expansion of the legs to reach the goaltranslating heavy objects or person.

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실제 작품 분석에 기반한 스케치 효과 생성 기법 (Sketch effect generating technique based on real painting analysis)

  • 이원용
    • 한국산학기술학회논문지
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    • 제13권8호
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    • pp.3687-3691
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    • 2012
  • 다양한 디지털 콘텐츠 생성 기술은 최근의 컴퓨터 및 태블릿 PC의 발전으로 더욱 널리 활용되고 있다. 본 연구에서는 실제 화가의 스케치 작품을 분석해, 그와 유사한 스케치 효과를 생성하는 기법을 제안한다. 이를 위해, 우리는 반 고흐의 실제 드로잉 작품을 분석하고, 각 객체별로 사용된 스케치 스트로크의 패턴을 분석하고 DB를 구성한다. 그리고 이를 기반으로, 각 오브젝트별로 해당 스트로크 패턴을 적용하여 스케치 효과를 재현하였다.

중국 윈난성(云南省) 소수민족 전통마을 청쯔고촌(城子古村)의 공간 인지 특성 연구 (A Study on the Spatial Cognition Characteristics at Minority Traditional Village of Chengzi in Yunnan Province of China)

  • 손영림;이인희;유재우
    • 대한건축학회논문집:계획계
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    • 제35권9호
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    • pp.101-108
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    • 2019
  • Chinese ethnic minorities are inheriting their own traditions based on thousands of years of community life. Yunnan province in china is a castle in which many ethnic minorities have been living on the basis of various natural environments. Their traditional village can be regarded as a place reflecting minorities' thousands year of history and culture, and elements of positive social spaces are seen from the old village. Streets and places of the village are accumulated as images for residents. Based on their imagination-concept, sketch maps, reflecting residents' cognitive perception were collected. Analysis of 21 sketch maps shows that architectural elements, forming a unique landscape and community life contribute to establish a unity of one nation. the oldest tree in the village has a strong specificity as a place with the belief that the tree protects all residents in the village. Space in the head of the residents and Social spaces, embedded in the memories of the residents living in the community continued organically and the roads of the village showed clear recognition. Following this, the analysis methodology of social spaces and sketch will be examined in depth.

부산·경남지역 읍성 마을에서의 사회적 공간의 인지 특성 - 가덕도 성북(城北)마을, 진해구 웅천(熊川)마을을 대상으로 - (Cognitive Characteristics of Social Space on Town Wall Villages in Busan and Gyeongnam Areas - The village of Seongbuk in Gadeok-Island and Ungcheon in Jinhae -)

  • 손영림;이인희;유재우
    • 대한건축학회논문집:계획계
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    • 제35권11호
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    • pp.109-116
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    • 2019
  • Seongbuk Village and Ungcheon Village are Town Wall Villages that reflect social and historical backgrounds. villagers have formed villages based on community life. The streets and places of the villages are accumulated as images in the memory of the inhabitants. Based on their imagination-concept, 30 sketch maps, reflecting residents' cognitive perception were collected. Analysis of 30 sketch maps shows that other forming of Collective maps. In the past, Villages historical facilities had changed roles, but the relationship between the place and the place has been continuous, and according to the development process of the villages, the relationship between streets and places has been formed. Following this, the analysis methodology of social spaces and sketch will be examined in depth.

Development of educational software for beam loading analysis using pen-based user interfaces

  • Suh, Yong S.
    • Journal of Computational Design and Engineering
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    • 제1권1호
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    • pp.67-77
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    • 2014
  • Most engineering software tools use typical menu-based user interfaces, and they may not be suitable for learning tools because the solution processes are hidden and students can only see the results. An educational tool for simple beam analyses is developed using a pen-based user interface with a computer so students can write and sketch by hand. The geometry of beam sections is sketched, and a shape matching technique is used to recognize the sketch. Various beam loads are added by sketching gestures or writing singularity functions. Students sketch the distributions of the loadings by sketching the graphs, and they are automatically checked and the system provides aids in grading the graphs. Students receive interactive graphical feedback for better learning experiences while they are working on solving the problems.

'열린경관'과 '가려진경관'의 이미지와 선호도 비교 - 패럴랙스(Parallax) 효과 유무를 중심으로 - (The Image and Preference Comparison between 'Opened Landscape' and 'Filtered Landscape' - Focused on With and Without Parallax Effect -)

  • 노재현
    • 한국조경학회지
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    • 제35권4호
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    • pp.105-118
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    • 2007
  • The purpose of this study is not only to compare between 'Opened Landscape' and 'Filtered Landscape' image and preference but also to suggests a guide line of planting design for progressive realization. For this, the image structures of photo-sketch simulation for parallax landscape have been investigated by Semantic Differential scale(S.D. scale) and the Factor analysis. The results could be summarized as follows. The results of S.D. scale values for landscape through parallax were greater than non-parallax landscape. The scenes through parallax were better preferred to direct view. Thus the results of photo-sketch simulation test support the expected hypothesis that the visual environment of complexity and variety is closely correlated with the parallax effect and monotonous or non-parallax environment, and parallax effect on close view more bigger than the distant view. Factors covering the spatial image of parallax landscape were found to be seven and Total values were 60.35 %. The most important factors determining the parallax effect were Factors I 'depth of space' and VI 'expectation of space and interest'. An outstanding view must be handled properly to be preserved or accentuated. In this sense, the parallax spatial beauty with tree could be improved through the visual aspects of plan arrangements and the progressive realization appeared to be one effective design technique for landscape planning and design.

인지지도 유사도와 정신적 작업부하와의 관계에 대한 연구 (The study of the relationship between the similarity of cognitive map and the mental workload)

  • 유승동;박범
    • 대한인간공학회지
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    • 제21권3호
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    • pp.47-58
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    • 2002
  • The similarity of shape of shape of interface between human cognitive map and real product is the important factor to determine the human performance. Nevertheless, the degree of similarity between these has not been defined quantitatively in recent studies. Therefore, in this study, the cognitive map and the mental workload were measured by SMM(Sketch Map Method) and RNASA-TLX(Revision of NASA-Task Load Index). And the numerical expression of the accuracy point was suggested for the quantitative calculation of relative positional similarity between cognitive map and real product. In the experiment, nine subjects were participated and two kinds of vehicles were used. Mental workload was mental workload was measured immediately after the road test. The result of analysis on the relationship between accuracy and mental workload shows that the negative correlation exists on each vehicle, and the lower score of mental workloads id measured on the vehicle that has the higher score of accuracy between two vehicles.