• Title/Summary/Keyword: Simulation environment

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DEVSim++ - NS2 Interoperating Environment for Protocol Evaluation (프로토콜 평가를 위한 DEVSim++ 와 NS2 의 연동 환경)

  • 김회준;김탁곤
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.253-258
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    • 2002
  • This paper proposes a methodology for development of protocol models. The methodology attempts to employ two modeling environments in models development, NS2 and DEVSim++, which will interoperate during simulation. NS2 is a widely used network simulator in protocol research, which employs an informal modeling approach. Within the approach time and state information of protocol models are not explicitly described, thus being hard to validate model. On the other hand the DEVS formalism is a mathematical framework for modeling a discrete event system in a hierarchical, modular manner. In DEVS, model's time and state information is described explicitly, By using DEVS formalism, models can easily be validated and errors in the modeling stage can be reduced. However, the DEVS simulator, DEVSim++, supports a small amount of models library which are required to build simulation models of general communication network. Although NS2 employs an informal modeling approach and models validation is difficult, it supports abundant models library validated by experimental users. Thus, combination of DEVS models and NS2 models may be an effective solution for network modeling. Such combination requires interoperation between DEVSim++ simulator and NS2 simulator. This paper develops an environment for such interoperation. Correctness and effectiveness of the implemented interoperation environment have been validated by simulation of UDP and TCP models.

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Establishment of Flight Simulation Environment for Evaluation of Helicopter Flying Quality (헬리콥터 비행성 평가를 위한 모의비행시험 환경의 구현)

  • Han, Dong-Ju;Lee, Sang-Haeng
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.35 no.9
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    • pp.783-791
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    • 2007
  • For an access to specified helicopter simulator qualification's level C or FTD(Flight Training Device) level 5 of FAA(Federal Aviation Administration) AC(Advisory Circular) 120-63, the mathematical model of a single rotor helicopter flight dynamics is investigated. From the rotorcraft simulation model validated by evaluation of its flight performance, the feasibility of the flight dynamic model that is selected for its effectiveness has been proved. Thereby the simulation environment for evaluation of helicopter flying quality is established with the development of FTD for training and testing the flight performance.

Hydrologic Cycle Simulation of Urban River for Rehabilitation of Water Environment (II) - Dorimcheon Basin - (물 환경 건전화를 위한 도시하천의 물 순환 모의 (II) - 도림천 유역 -)

  • Lee, Sang-Ho;Lee, Jung-Min
    • Journal of Korean Society on Water Environment
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    • v.22 no.5
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    • pp.815-823
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    • 2006
  • The hydrologic cycle in urban catchment has been changed due to the expansion of impervious area by rapid urban development. In this study, the SWMM 5 (Storm Water Management Model 5) model was used to simulate the hydrologic cycle of the Dorimcheon catchment which suffers from the distorted hydrologic cycle as a typical urban catchment. This study compare continuous simulation of urban runoff combining the channel and sewer system with that of channel only in the Dorimcheon catchment. Continuous simulations of urban runoff were performed for the upstream basin of Dorim bridge. The urban impervious regions were processed by the land use analysis from LANDSAT_TM images. It was performed from 1975 to 2000 for every five years. Surface, groundwater and wastewater runoffs were additionally included in the simulations one at a time. Such simulations made it possible to evaluate those components quantitatively. The result of continuous simulation of urban runoff combining the channel and sewer system is that peak flow and recession are well simulated. The analysis results of urbanization effect on runoff are as follows: the surface runoff in 2000 increases to 64% of the whole precipitation whereas the surface runoff in 1975 amounts to 46% of the precipitation; the groundwater runoff in 2000 amounts to 6% and shows 8% decrease during the period from 1975 to 2000.

Modeling and Simulation Methodology for Defense Systems Based on Concept of System of Systems (복합체계 개념에 기반한 국방체계 모델링 시뮬레이션 방법론)

  • Kim, Tag Gon;Kwon, Se Jung;Kang, Bonggu
    • Journal of Korean Institute of Industrial Engineers
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    • v.39 no.6
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    • pp.450-460
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    • 2013
  • A complex system such as defense systems is in a form of System of Systems (SoS) in which each component is a system being independent of other component systems. Dynamical behavior of SoS is represented by a composition of behaviors of component systems. Thus, a M&S tool/environment would not be efficient for development of heterogeneous models nor for simulation in a centralized environment. Moreover, such an environment restricts reusability and composability. This paper presents an interoperation method for M&S of defense systems as SoS. The approach first develops component system models using tools, each specialized to M&S of each component system. It then interoperates such simulations together to simulate a whole system as SoS. HLA/RTI is employed for such interoperation, which is a DoD/IEEE standard to support interoperation. We will introduce a case study for interoperable simulation of defense systems, which consists of a wargame simulator and a communication simulator.

A Study on V2X Modeling for Virtual Testing of ADS Based on MIL Simulation (MILS 기반 ADS 기능 검증을 위한 V2X 모델링에 관한 연구)

  • Seong-Geun Shin;Jong-Ki Park;Chang-Soo Woo;Chang-Min Ye;Hyuck-Kee Lee
    • Journal of Auto-vehicle Safety Association
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    • v.15 no.3
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    • pp.34-42
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    • 2023
  • Simulation-based virtual testing is known to be a major requirement for verifying the safety of autonomous driving functions. However, in the simulation environment, there is a difficulty in that all driving environments related to the autonomous driving system must be realistically modeled. In particular, C-ITS (Cooperative-Intelligent Transport Systems) is essential for urban autonomous driving of Lv.4, but the approach to modeling for C-ITS service in the MILS (Model in the Loop Simulation) environment is not yet clear. Therefore, this paper aims to deal with V2X (Vehicle to Everything) modeling methods to effectively apply C-ITS-based autonomous cooperative driving services in the MILS environment. First, major C-ITS services and use cases for autonomous cooperative driving are analyzed, and a modeling method of V2X signals for C-ITS service simulation is proposed. Based on the modeled V2X messages, the validity of the proposed approach is reviewed through simulations on the C-ITS service use case.

Collaborative Visualization of Warfare Simulation using a Commercial Game Engine (상업용 게임 엔진을 활용한 전투 시뮬레이션 결과의 협업 가시화)

  • Kim, Hyungki;Kim, Junghoon;Kang, Yuna;Shin, Suchul;Kim, Imkyu;Han, Soonhung
    • Journal of the Korea Society for Simulation
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    • v.22 no.4
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    • pp.57-66
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    • 2013
  • The needs for reusable 3D visualization tool has been being raised in various industries. Especially in the defense modeling and simulation (M&S) domain, there are abundant researches about reusable and interoperable visualization system, since it has a critical role to the efficient decision making by offering diverse validation and analyzing processes. To facilitate the effectiveness, states-of-the-arts M&S systems are applying VR (Virtual Reality) or AR (Augmented Reality) technologies. To reduce the work burden authors design a collaborative visualization environment based on a commercial game engine Unity3D. We define the requirements of the warfare simulation by analyzing pros and cons of existing tools and engines such as SIMDIS or Vega, and apply functionalities of the commercial game engine to satisfy the requirements. A prototype has been implemented as the collaborative visualization environment of iCAVE at KAIST, which is a facility for immersive virtual environment. The facility is intraoperative with smart devices.

Virtual Reality Driving Simulation for Evaluation of Road Safety Facilities (도로안전시설물 평가를 위한 가상현실 운전 시뮬레이션 구축)

  • Chae, Byeong Hoon;Chae, Ho Keun;Lee, Joo Yeoun
    • Journal of Digital Convergence
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    • v.16 no.7
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    • pp.249-257
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    • 2018
  • The purpose of this study is to construct a virtual reality simulation environment for searching and evaluating evaluation criteria for road safety facilities with new technologies. Virtual reality simulation requires high realism and accurate behavior data extraction. To do this, we used the Unreal Engine to create the environment by dividing it into an external environment and a vehicle environment. After that, a sample simulation for the luminescent road markers and preliminary experiments were conducted. As a result, luminescent road markers showed better 5m interval than 10m interval. It can be confirmed that it can be used in the simulation for searching the evaluation criteria for the new road safety facilities that incorporate the new technology in the future. In the future, it will be possible to simulate various environments by adding modeling and sample components for other road facilities.

The e-Science collaborative research environment using the Cactus and the GridSphere (Cactus와 GridSphere를 이용한 e-Science 협업 연구 환경)

  • Na Jeoung-Su;Cho Kum Won;Song Young Duck;Kim Young Gyun;Ko Soon-Heum
    • 한국전산유체공학회:학술대회논문집
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    • 2005.04a
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    • pp.35-40
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    • 2005
  • Up to recently, with the improvement of a computer power and high speed of network technology, advanced countries have researched a construction of the e-Science environment. As a major application part, a construction for environment of CFD, also, have studied together. During the research, people realize that not sharing hardware but also appropriate software development is really important to realize the environment. This paper describes about a construction of a collaborative research environment in the KISTI: Clients can connect to the computing resources through the web portal, run the Cactus simulation.: According to the computing resources, the simulation can migrate to some site to find better computing power.: Result of the calculation visualize at the web portal directly so that researchers of remote site can be share and analyze the result collaborative ways.

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The environment for Verifying MS-DOS compatibility of HDL modeled microprocessor (HDL 모델 마이크로프로세서의 MS-DOS 호환성 검증 환경 구현)

  • 이문기;이정엽;김영완;서광수
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.32A no.7
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    • pp.115-122
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    • 1995
  • This paper presents the simulation environment that verifies whether a new microprocessor described with HDL is compatible with MS-DOS. The phrase 'compatible with MS-DOS' means that the microprocessor can execute MS-DOS without any modification of MS-DOS's binary code. The proposed verification environment consists of HDL simulator and user interface module. And the communications between them are performed by using sockets which UNIXprovide. The HDL simulator is equipped with several functions, which use PLI to emulate ROM-BIOS facilities. The ROM-BIOS emulation routine is described by using these functions. User interface module utilizes S/MOTIF and participates in emulating PC monitor and keyboard. The verification environment is tested by executing the MS-DOS commands (DIR, FORMAT, DATE, TIME etc.) with the HDL model of microprocessor, and the display of user interface module verifies that the environment works correctly. In this paper, the method of constructing the verification environment is presented, and the simulation results are summarized.

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A Study on the Effects of ARPA/Radar Simulation Training

  • Shin, Daewoon;Park, Youngsoo;Kim, Dae-Hae
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.23 no.3
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    • pp.294-300
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    • 2017
  • In this study, a survey was conducted among students who received ARPA/radar simulation training in order to verify the effect of training. An effective training method based on the analysis results was also proposed. Furthermore, this study analyzed full mission simulation conducted over one semester, and found that training effect increased as time passed. The survey showed improvement in skills related to radar/ARPA utilization, ARPA decoding, ship handling, and overall skill. Students responded practical skills improved more than theoretical knowledge, and also analysis showed that ship handling skills had a larger effect than radar decoding skills on improving overall skill, therefore proposed that theoretical education regarding the functions of radar and ARPA should be reinforced in ARPA/radar simulation training.