• 제목/요약/키워드: Simulation design

검색결과 16,174건 처리시간 0.039초

3차원 입체 직물의 시뮬레이션 기술 (Simulation Technology of 3D Fabrics)

  • 박정현
    • 한국염색가공학회지
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    • 제31권3호
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    • pp.214-224
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    • 2019
  • This investigation reported the simulation technologies to design the 3-dimensional fabrics such as 3 dimensional multi-layered fabric, 3 dimensional braided fabric and spacer fabric. The simulation system or software has been actively used to develop products of 3 dimensional fabric which can be reduced development costs and time. Thus, many countries such as Japan, Germany, China, and U.K. show great interests on simulation technologies for developing new materials and processes including 3 dimensional fabric field. In this study, simulation systems have been reviewed for the 3 dimensional fabric design system from Mikawa Textile Research Center, Japan; ProCad and ProFab from Karl Mayer and Texion, Germany; xComposites from China; TexGen from Nottingham University, U.K.; TexPro from Young Woo CnI, Korea, respectively.

멀티형 히트펌프 시스템 컴퓨터 시뮬레이션과 실험적 검증 (Multi type heat pump system computer simulation and experimental verification)

  • 한도영;정민영
    • 설비공학논문집
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    • 제12권1호
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    • pp.12-19
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    • 2000
  • The multi type heat pump system may provide more energy savings and better environmental conditions than the single type heat pump system may do. In order to design a multi type heat pump system, it may be recommended to develop the system simulation program, which can predict the characteristics of the system such as unit capacities, power consumptions, and system COP's. In this study, the steady state simulation program of the multi type heat pump system was developed. The results from the simulation program were compared with those from the experimental tests which were performed in the environmental chamber, Cooling tests show 3.11% and 0.94% of error in capacity and COP, and heating tests show 3.30% and 1.90% of error in capacity and COP, respectively. Therefore, the steady state simulation program developed for this study can effectively be used for the design and the performance prediction of the multi type heat pump system.

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트랜스 미션에 유압식 콘트롤밸브의 설계와 시뮬레이션 (A design and simulation of a hydraulic control valve in transmission)

  • 곽희성
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.167-174
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    • 1997
  • In this paper, the mathematical model of the hydraulic control valve is formulated, that is, this dynamic modeling which includes the motion equations and continuity equations can analyze the dynamic characteristics of the hydraulic control valve. The control valve for the transmission has the Over Speed Protection to protect a hydraulic travel motor. Therefore, this simulation shows the over speed protection and researches the main design parameters. The results of the computer simulation were assured through the experiment. From the comparison between both results, it is shown that this simulation program is useful and effective.

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UPFC의 제어기 설계와 시뮬레이션 모델 (UPFC Controller Design and Simulation Model)

  • 한병문;박덕희;박지용
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 1998년도 연구회 합동 학술발표회 논문집
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    • pp.49-54
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    • 1998
  • This paper describes a simulation model to analyze the dynamic performance of Unified Power Flow Controller, which adjust flexibly the active and reactive power flow through the ac transmission line. The basic operation was analyzed in detail using equivalent circuits and the design of control system was developed using vector control method. A simulation model with EMTP code was conceived to evaluate the performance of the Unified power Flow Controller. The simulation results show that the developed simulation model is very effective to analyze the dynamic performance of the Unified Power Flow Controller.

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VM사이클 히트펌프 기초 설계프로그램 (Basic Simulation for Vuilleumier Cycle Heat Pump)

  • 박병덕
    • 한국산업융합학회 논문집
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    • 제3권3호
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    • pp.265-273
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    • 2000
  • Basic simulation program for Vuilleumier cycle heat pump was developed that can use precise VMHP design and analysis. VMHP system was divided 11 sections in simulation. Simulation was used adiabatic model analysis and that considered with heat transfer performance for heat exchanger, regenerator loss, conduction loss, shuttle loss, pumping loss and pressure loss by flow friction. Specially, friction loss of connection pipe between heat compression side and heat pump side, leakage of rod seal and piston seal was considered in the analysis.

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시뮬레이션을 사용한 엔진생산라인의 성능평가 및 설계개선 (The Performance Evaluation and The Layout Improvement of the Engine Manufacturing Line Using Simulation)

  • 오필범
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 1999년도 추계학술대회 논문집
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    • pp.224-228
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    • 1999
  • When we construct a manufacturing plant, optimal design is very important. This paper is to simulate an engine manufacturing flow line for commercial vehicle. The parameters we consider in simulation include facility downtime, tool change time, buffer size between consecutive stations, and time to repair the facility. We use AutoMod to compare the alternatives. The objective is to minimize the total cost. Simulation results provide significant cost saving by improving the current design and policy.

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Effects of Simulation Learning Using SBAR on Clinical Judgment and Communication Skills in Undergraduate Nursing Students

  • Oh, Hyekyung
    • International Journal of Contents
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    • 제17권3호
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    • pp.30-37
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    • 2021
  • This study aimed to determine the effects of simulation learning program using SBAR (Situation, Background, Assessment, Recommendation) techniques on undergraduate nursing students' clinical judgment and communication skills. A quasi-experimental research design (one-group pretest-posttest design) was used in this study. The participants included 88 students from a nursing college. There were statistically significant differences in clinical judgment, communication clarity, and communication confidence between pre-simulation learning using SBAR and post (t=10.32, p<.0001; t=6.05, p=<.0001; t=7.42, p=<.0001). The simulation learning program using SBAR was found to improve nursing students' clinical judgment as well as clarity and confidence in interprofessional communication.

선체 블록의 물량 정보 생성 및 블록 탑재 시뮬레이션에 관한 연구 (A Study on the Generation of the Production Material Information of a Building Block and the Simulation of the Block Erection)

  • 이규열;노명일
    • 한국CDE학회논문집
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    • 제11권2호
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    • pp.115-127
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    • 2006
  • At the initial design stage, the generation process of the production material information of a building block and the simulation process of the block erection, which are required to perform the production planning and scheduling, have been manually performed by using 2D drawings, data of parent ships, and design experiences. To make these processes automatic, the accurate generation method of the production material information and the convenient simulation method of the block erection using the 3D CAD model, which was generated from the initial hull structural design system early developed by us, were proposed in this study. For this, a 3D CAD model for a whole hull structure was generated first, and the block division method for dividing the 3D CAD model into several building blocks was proposed. The generation method of the production material information for calculating the weight, center of gravity, painting area, joint length, etc. of a building block was proposed as well. Moreover, the simulation method of the block erection was proposed. Finally, to evaluate the efficiency of the proposed methods for the generation of the production material information and the simulation of the block erection, these methods were applied to corresponding processes of a deadweight 300,000 ton VLCC (Very Large Crude oil Carrier). As a result, it was shown that the production material information of a building block can be accurately generated and the block erection can be conveniently simulated in the initial design stage.

시뮬레이션 기반 조선소 레이아웃 설계 시스템 개발 (A Shipyard Layout Design System by Simulation)

  • 송영주;이동건;우종훈;신종계
    • 대한조선학회논문집
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    • 제45권4호
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    • pp.441-454
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    • 2008
  • Shipyard design and equipments layout problem, which are directly linked with the productivity of ship production, is an important issue serving as reference data of production plan for later massive production of ships. So far in many cases, design of a shipyard has been relying on the experienced engineers in shipbuilding, resulting in sporadic and poorly organized processes. And thus, economic losses as well as trials and errors in that accord have been pointed out as inevitable problems. This paper extracts a checklist of major elements to fine tune the shipbuilding yard designing process and the input/output data based on the simulation based shipbuilding yard layout designing framework and methodology proposed in existing researches, and executed initial architecture to develop software that integrates all the relevant processes and designing tools. In this course, both user request and design data by the steps are arranged and organized in the proposed layout design template form. In addition, simulation is done based on the parent shipbuilding process planning and scheduling data of the ship product, shipbuilding process and work stage facilities that constitute shipbuilding yard, and design items are verified and optimized with the layout and equipment list showing optimal process planning and scheduling effects. All the contents of this paper are based on simulation based shipbuilding yard layout designing methodology, and initial architecture processes are based on object oriented development methodology and system engineering methods.

가상현실 기반 메이커 교육 프로그램 설계원리 개발 및 적용 : 시뮬레이션 앱 구현을 중심으로 (Developing and Applying Design Principles for Maker Programs Using Virtual Reality : Focusing on the Development of Simulation Application)

  • 박태정
    • 한국IT서비스학회지
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    • 제19권6호
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    • pp.161-175
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    • 2020
  • The current study aimed to develop the design principles for maker programs using virtual reality and apply them in developing a simulation mobile application. First, through collecting and analyzing the relevant studies and cases eight design principles with four components were derived. Then, these initial design components and principles were revised and improved in accordance with evaluations of an expert panel composed of three professors/researchers, two teachers, and two IT industrial experts. Based on the revised design principles, a VR simulation app for maker education was developed and evaluated on whether the principles were properly applied to the app development by the expert panel. The finalized eight design principles, as a research outcome, can contribute to the design and development of various types of educational programs that can replace the actual making experience even in educational fields where it is difficult to build maker spaces or provide materials and equipment. In the near future, empirical studies are expected to develop customized maker programs considering the characteristics, levels, and needs of students and verify their educational effectiveness.