• Title/Summary/Keyword: Simulation Test

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Evaluation of Accuracy Improvement of SWAT Model for the Yongdam-Dam Watershed based on Multi-Point Hydrological Observations (용담댐유역의 다지점 유량관측 자료 이용에 따른 SWAT 모형의 정확도 향상성 평가)

  • SHIN, Hyung-Jin;PARK, Min-Ji;LEE, Ji-Won;HWANG, Eui-Ho;KANG, Seok-Man;CHAE, Hyo-Sok
    • Journal of the Korean Association of Geographic Information Studies
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    • v.21 no.3
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    • pp.104-118
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    • 2018
  • This study is to evaluate the accuracy improvement of the model using SWAT(Soil and Water Assessment Tool) model and multi - point hydrological observation data. The watershed is located in the Yongdam Dam($930.4km^2$), the Donghyang($165.5km^2$), the Chuncheon($290.9km^2$), the Juchun($57.8km^2$) and the Seokjeong($80.5km^2$). The watershed covers 70.0 % forest. In order to improve the accuracy of the model, precipitation data were used from two weather stations(Jangsu, Geumsan) and 16 AWS stations daily precipitation data(2003~2011) managed by KMA, MLIT, and K-water. Based on the reliable data of the Yongam test basin in 2003~2011, the runoff of single point (Yongdam dam) and multi-point (Donghyang, Chuncheon, Jucheon, Seokjeong). Simulation results show that the $R^2$ of the single subwatershed (Donghyang, Chuncheon, Jucheon, Seokjeong) is single point(0.84) and multipoint(0.88). For model efficiency coefficient of Nash-Sutcliffe at single point(0.45) and multipoint(0.70).

Comparing the Effectiveness Between Typical Infant CPR method and Over-head CPR method : A Study of the Single-Person Rescuer Simulation Using a Manikin

  • Choi, Sung-Soo;Han, Seung-Tae;Yun, Seong-Woo
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.7
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    • pp.151-157
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    • 2020
  • This study is to find out the effectiveness by Infant CPR method of a single rescuer. It was conducted for 51 general public. And typical infant CPR method by a single rescuer and a new method, CPR with two thumb chest compressions wrapped in both hands over the head were compared. SPSS 22.0 was used as an analysis method and to compare the both CPR methods, Paired t-test was used. As a result of the study, the average chest compression depth(39.38±1.07 mm) by CPR with two thumb chest compressions wrapped in both hands over the head was significantly high(p<0.001). Ease of mouth-to-mouth resuscitation(p<0.001), convenience of CPR method(p<0.001), and finger pain level(p<0.001) had a significant difference. As for the preference of the CPR method, 80.4%(41 people) preferred CPR with two thumb chest compressions wrapped in both hands over the head. In this study, CPR with two thumb chest compressions wrapped in both hands over the head showed more effective results than typical CPR method. However, as a virtual study using mannequins, further research is needed to apply high-quality CPR methods to field.

The Influence of Al2O3 on the Properties of Alkali-Activated Slag Cement (알칼리 활성화 슬래그 시멘트의 특성에 미치는 Al2O3의 영향)

  • Kim, Tae-Wan;Kang, Choong-Hyun
    • Journal of the Korea Concrete Institute
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    • v.28 no.2
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    • pp.205-212
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    • 2016
  • This research investigates the influence of ground granulated blast furnace slag (GGBFS) composition on the alkali-activated slag cement (AASC). Aluminum oxide ($Al_2O_3$) was added to GGBFS binder between 2% and 16% by weight. The alkaline activators KOH (potassium hydroxide) was used and the water to binder ratio of 0.50. The strength development results indicate that increasing the amount of $Al_2O_3$ enhanced hydration. The 2M KOH + 16% $Al_2O_3$ and 4M KOH + 16% $Al_2O_3$ specimens had the highest strength, with an average of 30.8 MPa and 45.2 MPa, after curing for 28days. The strength at 28days of 2M KOH + 16% $Al_2O_3$ was 46% higher than that of 2M KOH (without $Al_2O_3$). Also, the strength at 28days of 4M KOH + 16% $Al_2O_3$ was 44% higher than that of 4M KOH (without $Al_2O_3$). Increase the $Al_2O_3$ contents of the binder results in the strength development at all curing ages. The incorporation of AASC tended to increases the ultrasonic pulse velocity (UPV) due to the similar effects of strength, but increasing the amount of $Al_2O_3$ adversely decreases the water absorption and porosity. Higher addition of $Al_2O_3$ in the specimens increases the Al/Ca and Al/Si in the hydrated products. SEM and EDX analyses show that the formation of much denser microstructures with $Al_2O_3$ addition.

Damage Evaluation of Bi-directionally Prestressed Concrete Panels under Blast-fire Combined Loading (폭발 후 화재하중 시나리오에 따른 2방향 프리스트레스트 콘크리트 패널부재의 손상도 평가)

  • Choi, Ji-Hun;Choi, Seung-Jai;Kim, Tae-Kyun;Kim, Jang-Ho Jay
    • Journal of the Korea Concrete Institute
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    • v.29 no.3
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    • pp.237-248
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    • 2017
  • Frequent terror or military attack by explosion, impact, fire accidents have occurred recently. These attacks and incidents raised public concerns and anxiety of potential terrorist attacks on important infrastructures. However, structural behavioral researches on prestressed concrete (PSC) infrastructures such as Prestressed Concrete Containment Vessel (PCCV) and Liquefied Natural Gas (LNG) storage tanks under extreme loading are significantly lacking at this time. Also, researches on possible secondary fire scenarios after terror and bomb explosion has not been performed yet. Therefore, a study on PSC structural behavior from an blast-induced fire scenario was undertaken. To evaluate the blast-fire combined resistance capacity and its protective performance of bi-directional unbonded PSC member, blast-fire tests were carried out on $1,400mm{\times}1,000mm{\times}300mm$ PSC specimens. Blast loading tests were performed by the detonation of 25 kg ANFO explosive charge at 1.0 m standoff distance. Also, fire and blast-fire combined loading were tested using RABT fire loading curve. The test results are discussed in detail in the paper. The results can be used as basic research references for related research areas, which include protective design simulation under blast-fire combined loading.

Game Theory Based Co-Evolutionary Algorithm (GCEA) (게임 이론에 기반한 공진화 알고리즘)

  • Sim, Kwee-Bo;Kim, Ji-Youn;Lee, Dong-Wook
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.3
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    • pp.253-261
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    • 2004
  • Game theory is mathematical analysis developed to study involved in making decisions. In 1928, Von Neumann proved that every two-person, zero-sum game with finitely many pure strategies for each player is deterministic. As well, in the early 50's, Nash presented another concept as the basis for a generalization of Von Neumann's theorem. Another central achievement of game theory is the introduction of evolutionary game theory, by which agents can play optimal strategies in the absence of rationality. Not the rationality but through the process of Darwinian selection, a population of agents can evolve to an Evolutionary Stable Strategy (ESS) introduced by Maynard Smith. Keeping pace with these game theoretical studies, the first computer simulation of co-evolution was tried out by Hillis in 1991. Moreover, Kauffman proposed NK model to analyze co-evolutionary dynamics between different species. He showed how co-evolutionary phenomenon reaches static states and that these states are Nash equilibrium or ESS introduced in game theory. Since the studies about co-evolutionary phenomenon were started, however many other researchers have developed co-evolutionary algorithms, in this paper we propose Game theory based Co-Evolutionary Algorithm (GCEA) and confirm that this algorithm can be a solution of evolutionary problems by searching the ESS.To evaluate newly designed GCEA approach, we solve several test Multi-objective Optimization Problems (MOPs). From the results of these evaluations, we confirm that evolutionary game can be embodied by co-evolutionary algorithm and analyze optimization performance of GCEA by comparing experimental results using GCEA with the results using other evolutionary optimization algorithms.

The Software Complexity Estimation Method in Algorithm Level by Analysis of Source code (소스코드의 분석을 통한 알고리즘 레벨에서의 소프트웨어 복잡도 측정 방법)

  • Lim, Woong;Nam, Jung-Hak;Sim, Dong-Gyu;Cho, Dae-Sung;Choi, Woong-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.5
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    • pp.153-164
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    • 2010
  • A program consumes energy by executing its instructions. The amount of cosumed power is mainly proportional to algorithm complexity and it can be calculated by using complexity information. Generally, the complexity of a S/W is estimated by the microprocessor simulator. But, the simulation takes long time why the simulator is a software modeled the hardware and it only provides the information about computational complexity quantitatively. In this paper, we propose a complexity estimation method of analysis of S/W on source code level and produce the complexity metric mathematically. The function-wise complexity metrics give the detailed information about the calculation-concentrated location in function. The performance of the proposed method is compared with the result of the gate-level microprocessor simulator 'SimpleScalar'. The used softwares for performance test are $4{\times}4$ integer transform, intra-prediction and motion estimation in the latest video codec, H.264/AVC. The number of executed instructions are used to estimate quantitatively and it appears about 11.6%, 9.6% and 3.5% of error respectively in contradistinction to the result of SimpleScalar.

Variable Sampling Window Flip-Flops for High-Speed Low-Power VLSI (고속 저전력 VLSI를 위한 가변 샘플링 윈도우 플립-플롭의 설계)

  • Shin Sang-Dae;Kong Bai-Sun
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.42 no.8 s.338
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    • pp.35-42
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    • 2005
  • This paper describes novel flip-flops with improved robustness and reduced power consumption. Variable sampling window flip-flop (VSWFF) adjusts the width of the sampling window according to input data, providing robust data latching as well as shorter hold time. The flip-flop also reduces power consumption for higher input switching activities as compared to the conventional low-power flip-flop. Clock swing-reduced variable sampling window flip-flop (CSR-VSWFF) reduces clock power consumption by allowing the use of a small swing clock. Unlike conventional reduced clock swing flip-flops, it requires no additional voltage higher than the supply voltage, eliminating design overhead related to the generation and distribution of this voltage. Simulation results indicate that the proposed flip-flops provide uniform latency for narrower sampling window and improved power-delay product as compared to conventional flip-flops. To evaluate the performance of the proposed flip-flops, test structures were designed and implemented in a $0.3\mu m$ CMOS process technology. Experimental result indicates that VSWFF yields power reduction for the maximum input switching activity, and a synchronous counter designed with CSR-VSWFF improves performance in terms of power consumption with no use of extra voltage higher than the supply voltage.

PASEM을 이용한 KSR-III Nose Fairing 분리운동 예측

  • Ok, Ho-Nam;Kim, In-Sun;Ra, Sung-Ho;Kim, Seong-Lyong;Oh, Beom-Suk
    • Aerospace Engineering and Technology
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    • v.2 no.1
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    • pp.171-181
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    • 2003
  • The nose fairings of KSR-III are designed to be separated from the rocket by explosive force at the mission altitude to expose the payload. Adequate amount of separation force should be imposed to allow safe separation without collision between the fairings and the rocket, and the separation device was designed for the separation at very high altitude where almost no air load was expected. As the development of KSR-III goes on, several design changes have made and lower separation altitude of 45km is expected as a result. Under these circumstances, it is required to determine if the nose fairings can be separated without collision with much severer air load than for the design condition. In this study, the 6-DOF motion analysis program, PASEM, which was developed to predict the strap-on booster separation, is modified to simulate the pivotal motion of the fairings at early stages of separation. The accuracy of pivot motion simulation is validated by comparison with the results of ground test and the accurate separation conditions are deduced from it. Trajectory simulations are performed to see if separation without collision is possible with varying angle of attack, direction of gravity, and the effect of gust. It is also found that reducing the separation angle of the clamshell hinge from 60 degrees to 40 degrees can enhance separation safety and separation at lower altitude of 40km can be done without collision.

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A Level-set Parameterization for Any 3D Complex Interface Related to a Fire Spread in Building Structures (복잡한 CAD 형상의 매개변수화를 통한 3차원 경계면 레벨-셋 알고리즘 개발 및 적용)

  • Kim, Hyun-Jun;Cho, Soo-Yeong;Lee, Young-hun;Yoh, Jai-ick
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.48 no.2
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    • pp.135-146
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    • 2020
  • To define an interface in a conventional level-set method, an analytical function must be revealed for an interfacial geometry. However, it is not always possible to define a functional form of level sets when interfaces become complex in a Cartesian coordinate system. To overcome this difficulty, we have developed a new level-set formalism that discriminates the interior from the exterior of a CAD modeled interface by parameterizing the stereolithography (STL) file format. The work outlined here confirms the accuracy and scalability of the hydrodynamic reactive solver that utilizes the new level set concept through a series of tests. In particular, the complex interaction between shock and geometrical confinements towards deflagration-to-detonation transition is numerically investigated. Also, a process of flame spreading and damages caused by point source detonation in a real-sized plant facility have been simulated to confirm the validity of the new method built for reactive hydrodynamic simulation in any complex three-dimensional geometries.

Invariant Classification and Detection for Cloth Searching (의류 검색용 회전 및 스케일 불변 이미지 분류 및 검색 기술)

  • Hwang, Inseong;Cho, Beobkeun;Jeon, Seungwoo;Choe, Yunsik
    • Journal of Broadcast Engineering
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    • v.19 no.3
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    • pp.396-404
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    • 2014
  • The field of searching clothing, which is very difficult due to the nature of the informal sector, has been in an effort to reduce the recognition error and computational complexity. However, there is no concrete examples of the whole progress of learning and recognizing for cloth, and the related technologies are still showing many limitations. In this paper, the whole process including identifying both the person and cloth in an image and analyzing both its color and texture pattern is specifically shown for classification. Especially, deformable search descriptor, LBPROT_35 is proposed for identifying the pattern of clothing. The proposed method is scale and rotation invariant, so we can obtain even higher detection rate even though the scale and angle of the image changes. In addition, the color classifier with the color space quantization is proposed not to loose color similarity. In simulation, we build database by training a total of 810 images from the clothing images on the internet, and test some of them. As a result, the proposed method shows a good performance as it has 94.4% matching rate while the former Dense-SIFT method has 63.9%.