• Title/Summary/Keyword: Simulation Models

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A NESTING APPROACH IN DISCRETE EVENT SIMULATION FOR INTEGRATING CONSTRUCTION OPERATION AND SCHEDULE MODELS

  • Chang-Yong Yi;Chan-Sik Park;Doo-Jin Lee;Dong-Eun Lee
    • International conference on construction engineering and project management
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    • 2009.05a
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    • pp.400-408
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    • 2009
  • Simulation applications for analyzing the productivity of construction operations at operation level and project schedules at project level are crucial methods in project management. The application at two different levels should be very tightly linked to each other in practice. However, appropriate integration at the levels is not achieved in that existing systems do not support to integrate operation models into a schedule model. This paper presents a new approach named to Discrete Event Simulation-Nesting modeling approach, which supports not only productivity analysis at operation level but also schedule management at a project level. The system developed by the authors allows creating operation models at the operation level, maintaining them in operation model library, executing sensitivity analysis to find the behaviors of the operation models when different combination of resources are used as existing DES systems do. On top of the conventional functions, the new system facilitates to find the optimum solution of resource combinations which satisfy the user's interest by computing the hourly productivity and the hourly cost of the operation. By drag-and-dropping an operation model kept in the operation model library, the operation models are integrated into an activity of the schedule model. When a complete schedule model is established by nesting operation models into the schedule model, stochastic simulation based scheduling is executed. A case study is presented to demonstrate the new simulation system and verify the validity of the system.

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A Study on Integration between an Entity-based War Game Model and Tank Simulators for Small-Unit Tactical Training (소부대 전술 훈련을 위한 개체기반 워게임 모델과 전차시뮬레이터 연동에 관한 연구)

  • Kim, Moon-Su;Kim, Dae-Kyu;Kwon, Hyog-Lae;Lee, Tae-Eog
    • Journal of the Korea Institute of Military Science and Technology
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    • v.15 no.1
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    • pp.36-45
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    • 2012
  • In this thesis, we propose an integrated simulation method of virtual tank simulators and an entity-based constructive simulation model for small unit tactical training. To do this, we first identify requirements for virtual-constructive integrated simulation in a synthetic environment. We then propose a virtual and constructive interoperation method where individual combat entities of virtual-constructive models are interacting with each others. We develop a method of aggregating individual combat entities into a larger combat unit and disaggregating an unit into entities from time to time. We also present a way of sharing synthetic environment information between the models. Finally, we suggest that for more effective interoperability, virtual and constructive models should be developed by using common combat object models. The proposed interoperation method can be extended to further live-virtual-constructive models.

Current and Future Directions for Researches on Supply Chain Management (공급사슬경영의 연구 동향 및 향후 연구 과제)

  • Kim, Sook-Han;Lee, Young-Hae
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2000.10a
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    • pp.103-106
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    • 2000
  • As the industrial environment becomes more competitive, supply chain management (SCM) has become recognized as a major strategy in the business world. Some of current researches are categorized into review papers, deterministic models, stochastic models, simulation models and discussed in this paper. A hybrid approach combining analytic model and simulation model and the simulation optimization method are proposed as future research areas with other analytical subjects.

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Design and Implementation of Object Classes for Terrain Simulation (지형형상화를 위한 객체 클래스 설계 및 구현)

  • 노용덕
    • Journal of the Korea Society for Simulation
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    • v.6 no.1
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    • pp.61-69
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    • 1997
  • In 3D computer graphics, fractal techniques have been applied to terrain models. Even though fractal models are convenient way to get the data of terrain models, it is not easy to gain the final results by manipulating the data of terrain model. However, by using the object oriented programming techniques, we could reduce the effort of programming job to find the final result. In this paper, a set of classes made by object oriented programming technique is presented. To show the results, the data of a terrain model were made by a fractal technique, namely, the midpoint displacement methods with square lattices of points.

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A COMPARISON OF SIMULATION MODELS BASED ON ARC METABOLIZABLE ENERGY SYSTEM AND NRC NET ENERGY SYSTEM WITH SPECIAL REFERENCE TO GROWING STEERS

  • Hirooka, H.;Yamada, Y.
    • Asian-Australasian Journal of Animal Sciences
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    • v.2 no.4
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    • pp.599-605
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    • 1989
  • A comparison of the ARC metabolizable energy system and the NRC net energy system was made with special reference to growing steers. Two simulation models, one based on the ARC and other on the NRC system, were constructed to examine differences between the energy systems. The average daily live-weight gains predicted from both models for growing steers were compared under various conditions in which equal feeding levels and metabolizabilities were assumed. The two simulation models yielded similar results with very high energy intake with high quality feed. Difference between the two systems became larger as feeding conditions deviated from the above. The ARC system generally predicted higher daily live-weight gains than the NRC system. This appeared to be due to the higher efficiency of utilization of metabolizable energy ($k_m$ and $k_f$) and basal metabolism (F), and lower energy value of growth (EVG) in the ARC system.

Simulation of Multiversion Real-time Transactions in Database Systems for Factory Automation (공장 자동화를 위한 데이터베이스 시스템에서의 다중 버전 실시간 트랜잭션의 시뮬레이션)

  • 유인관
    • Journal of the Korea Society for Simulation
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    • v.3 no.1
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    • pp.125-134
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    • 1994
  • In real-time database systems, transactions's commitment done before the given deadlines is more important than just getting the maximum throughput. Transactions missing the given deadlines are no longer meaningful in real-time applications. Therefore, there is a need for new transaction processing models to meet the given deadlines in real-time database applications, because moat conventional transaction models are not designed to meet deadlines. In this paper we propose a new transaction models which uses multiple versions of a data item. The model uses read-from graphs and dynamic reorder of transactions to meet deadlines. A read-from graph contains the past read semantics of read operations and support the model to decide which database operation to be taken. Then, we show simulation results comparing the proposed model with other transaction models such as two phase locking model and the optimistic concurrency control model.

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Model Coupling Technique for Level Access in Hierarchical Simulation Models and Its Applications (계층의 구조를 갖는 시뮬레이션 모델에 있어서 단계적 접근을 위한 모델연결 방법론과 그 적용 예)

  • 조대호
    • Journal of the Korea Society for Simulation
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    • v.5 no.2
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    • pp.25-40
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    • 1996
  • Modeling of systems for intensive knowledge-based processing requires a modeling methodology that makes efficient access to the information in huge data base models. The proposed level access mothodology is a modeling approach applicable to systems where data is stored in a hierarchical and modular modules of active memory cells(processor/memory pairs). It significantly reduces the effort required to create discrete event simulation models constructed in hierarchical, modular fashion for above application. Level access mothodology achieves parallel access to models within the modular, hierarchical modules(clusters) by broadcasting the desired operations(e.g. querying information, storing data and so on) to all the cells below a certain desired hierarchical level. Level access methodology exploits the capabilities of object-oriented programming to provide a flexible communication paradigm that combines port-to-port coupling with name-directed massaging. Several examples are given to illustrate the utility of the methodology.

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Electronic-Hydraulic Hitch Control System for Agricultural Tractors (III) -Computer Simulation- (트랙터의 전자 유압식 히치 제어 시스템에 관한 연구 (III) -컴퓨터 시뮬레이션-)

  • Kim, K.Y.;Ryu, K.H.;Yoo, S.N.
    • Journal of Biosystems Engineering
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    • v.15 no.4
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    • pp.290-297
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    • 1990
  • The purposes of this study were to perform theoretical analysis of an electronic-hydraulic hitch control system for position and draft control of tractor implements and to investigate the performance of the control system through computer simulation. Computer simulation models which could predict the responses of the system to the step and sinusoidal inputs in position and draft controls were developed using the simulation package "TUTSIM". The effects of control mode, hydraulic flow rate, deadband, and proportional constant on control performance of the system were investigated. The simulated results were compard with the experimental ones to verify the simulation models. The simulation models appeared to be a useful means for the analysis and the design of the electronic-hydraulic hitch control system.

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DEVSIF Composer: A Synthesis Tool for Fast Interpretation of Simulation Models

  • Lee, Wan-Bok
    • Journal of information and communication convergence engineering
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    • v.6 no.1
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    • pp.59-63
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    • 2008
  • The methods or algorithms which can accelerate simulation speed became of great importance, as the modeling and simulation methodology for discrete event systems is used in many areas such as model validation/verification and performance evaluation. This paper proposes a tool named, DEVSIF composer. The tool is made of an automated compiled simulation technology and it builds a new composed model which can be executed much fast by composing the component models together. Models are described by our new specification language DEVSIF, which is compatible with object-oriented language and supports representation of a hierarchical model structure. Experimental results demonstrates that DEVSIF composer enhances the simulation speed of a transformed DEVS model 5 times faster than that of the original ones in average.

생산제어시스템의 시뮬레이션모델 자동생성

  • 이상훈;조현보;정무영
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1996.04a
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    • pp.631-634
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    • 1996
  • This paper describes an intelligent user interface to define simulation models from the process and resource models. It also explains an automatic program generator of discrete event simulation model for shop floor control in a flexible manufacturing system. Especially, the paper is focused on the design and development of methodology to automate simulation modeling from the system description. Describing a shop floor control system in simulation is not an easy task since it must resolve various decision problems such as deadlock resolution, part dispatching, resource conflict resolution, etc. The program generator should be capable of constructing a complete discrete simulation models for a multi-product and multi-stage flow shop containing the above mentioned problems.

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