• Title/Summary/Keyword: Simulation Design

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Study on Automation for Verification of Naval Ship's Operational Scenarios using Simulation: Focusing on Crew Messroom Case (시뮬레이션을 이용한 함정 운용 시나리오 검증 자동화 연구: 승조원을 고려한 Crew Messroom 운용성 검증을 중심으로)

  • Oh, Dae-Kyun;Lee, Dong-Kun
    • Journal of Ocean Engineering and Technology
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    • v.27 no.1
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    • pp.24-30
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    • 2013
  • The Korea Navy has been making constant efforts to apply M&S (modeling and simulation) to naval ship development, and the generalization of M&S for ship development is a trend. M&S for ship design is used for the V&V (verification and validation) of its design and operation, including design verification and ergonomic design that considers the crew using the Naval Ship Product Model. In addition, many parts of this M&S are repeatedly accomplished regardless of the kinds of ships. This study aims to standardize M&S, which repeatedly applies similar verifications for operation scenarios. A congestion assessment simulation for the major spaces of ships was the subject of the standardization based on the leading research results of various researchers, and a simulation automation solution was suggested. An information model using XML was proposed through the simulation automation concept, and a prototype system based on it was implemented. The usability was shown through a case study that verified the operability performance of the crew messroom.

Design Evaluation of Portable Electronic Products Using AR-Based Interaction and Simulation (증강현실 기반 상호작용과 시뮬레이션을 이용한 휴대용 전자제품의 설계품평)

  • Park, Hyung-Jun;Moon, Hee-Cheol
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.3
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    • pp.209-216
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    • 2008
  • This paper presents a novel approach to design evaluation of portable consumer electronic (PCE) products using augmented reality (AR) based tangible interaction and functional behavior simulation. In the approach, the realistic visualization is acquired by overlaying the rendered image of a PCE product on the real world environment in real-time using computer vision based augmented reality. For tangible user interaction in an AR environment, the user creates input events by touching specified regions of the product-type tangible object with the pointer-type tangible object. For functional behavior simulation, we adopt state transition methodology to capture the functional behavior of the product into a markup language-based information model, and build a finite state machine (FSM) to controls the transition between states of the product based on the information model. The FSM is combined with AR-based tangible objects whose operation in the AR environment facilitates the realistic visualization and functional simulation of the product, and thus realizes faster product design and development. Based on the proposed approach, a product design evaluation system has been developed and applied for the design evaluation of various PCE products with highly encouraging feedbacks from users.

Interface Scheme for Simulation Software with FMS Design & Operation (FMS 설계/운용을 위한 상용 시뮬레이션 패키지 인터페이스)

  • 이승우
    • Journal of the Korea Society for Simulation
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    • v.3 no.1
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    • pp.55-63
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    • 1994
  • FMS is two or more computer controlled units interconnected with automated workhandling equipment and supervised by an executive computer having random scheduling capabilities. The complex nature of a FMS, coupled with the need to maximize its performance, means that such a system can be effectly designed only by iterative computer simulation methods. At the operational level, simulation had a reduced role to evaluate the performance of planned FMS under a variety of operating strategies. This is probably due to the fact that few simulation models are able to access the current status data of the system. This study reviews the role of simulation for design/operation of FMS and suggests an interface scheme for incorporating a simulation package with a FMS operational database. This scheme can be used for reducing the performance gap between design and real operation of a FMS.

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Optimum Design of Front Toe Angle Using Design of Experiment and Dynamic Simulation for Evaluation of Handling Performances (실험계획법을 이용한 전륜 토우각의 최적설계 및 조종 안정성능 평가 시뮬레이션)

  • 서권희;민한기;천인범
    • Transactions of the Korean Society of Automotive Engineers
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    • v.8 no.2
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    • pp.120-128
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    • 2000
  • At the initial design stage of a new vehicle, the chassis layout has the most important influence on the overall vehicle performance. Most chassis designers have achieved the target performances by trial and error method as well as individual knowhow. Accordingly, a general procedure for determining the optimum location of suspension hard points with respect to the kinematic characteristics needs to be developed. In this paper, a method to optimize the toe angle in the double wishbone type front suspension of the four-wheel-drive vehicle is presented using the design of experiment, multibody dynamic simulation, and optimum design program. The handling performances of two full vehicle models having the initial and optimized toe angle are compared through the single lane change simulation. The sensitive design variables with respect to the kinematic characteristics are selected through the experimental design sensitivity analysis using the perturbation method. An object function is defined in terms of the toe angle among those kinematic characteristics. By the design of experiment and regression analysis, the regression model function of toe angle is obtained. The design variables which make the toe angle optimized ae extracted using the optimum design program DOT. The single lane change simulation and test of the full vehicle model are carried out to survey the handling performances of vehicle with toe angle optimized. The results of the single lane change simulation show that the optimized vehicle has the more improved understeer tendency than the initial vehicle.

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Perception on Residential Environment Planning for Seniors among University Students visited Aging Simulation Center (노인을 위한 주거환경계획 의식에 관한 연구 - 노인생애체험센터를 방문한 예비디자이너를 중심으로 -)

  • Shin, Hwa-Kyung;Lee, Yun-Hee;Kim, Young-Joo
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2008.11a
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    • pp.322-326
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    • 2008
  • Due to the rapid increasing in the aged population, it calls for social countermeasures urgently. Especially, there are increasing needs of space environment to support physical and spiritual characteristics of elderly. When designing space environment including house, there are growing consideration for elderly and extending appreciation of aging. The purpose of this study is to investigate the perception on environment planning for the seniors among university students who majoring in Housing & Interior Design and who visited the Aging Simulation Center located in Seoul. The Aging Simulation Center gives a chance of space design to support the elderly based on the experiences of daily living for the designers who design environment for elderly. Questionnaire survey was conducted to obtain data from 93 university students in their 20s majoring in housing and interior design who visited the Aging Simulation Center. The research findings showed that the recognition for design elements of residential environment for the elderly of respondents was changed toward positive way after visiting the Aging Simulation Center. The Aging Simulation Center was an effective educational environment for the preliminary designers to understand aging and the importance of appropriate design for users' needs. That is, aging simulation space can improve recognition of necessity of universally designed environment to support the elderly. Handrails around bathtub and wash basin, stair slope, electric auto-level controlled kitchen counter and kitchen cabinet were especially perceived for the respondents as very essential design elements to support the aged.

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A simulation code generator for AGVS design (무인운반차시스템의 설계를 위한 시뮬레이션 코-드 작성시스템)

  • 김갑환;김판수;배종욱
    • Korean Management Science Review
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    • v.11 no.1
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    • pp.1-21
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    • 1994
  • We usually use the simulation technique in the evaluation and the test of a design alternative of Automated Guided Vehicle System. In this paper, we introduce a simulation code generator which can assist simulation programmer in model development and programming. It consists of user interface, program editor, and program sorter. SIMAN is used as the target language.

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Efficient Fluid Simulation through Various User Design-type Emission Control Solutions (사용자 설계형의 방출 제어 솔루션을 통한 효율적인 유체 시뮬레이션 구현)

  • Hwang, Min-Sik;Lee, Hyun-Seok
    • Journal of Digital Convergence
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    • v.16 no.6
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    • pp.197-204
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    • 2018
  • The realistic Visual Effects using fluid simulation in 3D computer graphics are operated as important factors to improve the quality of images. The process of creating realistic motions of water, fire, explosion by controlling each property of fluid is called fluid simulation. In general, the creation of a fluid simulation concentrates on the main simulation work phase, however an effective method for initial set up is important for the main simulation work. The purpose of this study is to analyze the factors involved in the initial emission motion and shape of fluid and propose methods that can efficiently apply this into the initial set up. For the process of the research, first, problems are raised based on related researches, and second, two experiments, 'Dynamic Fluid Emitter Creation' and 'User Design Type Emission Velocity Solution', are conducted for more effective fluid simulation. Through this research, the effective fluid simulation of initial set up phase will be suggested through the user design-type emission control solutions.

Quality Design Support System based on Data Mining Approach (데이터 마이닝 기반의 품질설계지원시스템)

  • 지원철
    • Journal of the Korean Operations Research and Management Science Society
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    • v.28 no.3
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    • pp.31-47
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    • 2003
  • Quality design in practice highly depends on human designer's intuition and past experiences due to lack of formal knowledge about the relationship among 10 variables. This paper represents an data mining approach for developing quality design support system that integrates Case Based Reasoning (CBR) and Artificial Neural Networks (ANN) to effectively support all the steps in quality design process. CBR stores design cases in a systematic way and retrieve them quickly and accurately. ANN predicts the resulting quality attributes of design alternatives that are generated from CBR's adaptation process. When the predicted attributes fail to meet the target values, quality design simulation starts to further adapt the alternatives to the customer's new orders. To implement the quality design simulation, this paper suggests (1) the data screening method based on ξ-$\delta$ Ball to obtain the robust ANN models from the large production data bases, (2) the procedure of quality design simulation using ANN and (3) model management system that helps users find the appropriate one from the ANN model base. The integration of CBR and ANN provides quality design engineers the way that produces consistent and reliable design solutions in the remarkably reduced time.

Development and Applicability Evaluation of an Emergent Care Management Simulation Practicum for Nursing Students (간호학생을 위한 응급상황관리 시뮬레이션 실습 교과목 개발 및 적합성 평가)

  • Hur, Hea Kung;Park, SoMi;Shin, Yoon Hee;Lim, Young Mi;Kim, GiYon;Kim, Ki Kyong;Choi, Hyang Ok;Choi, Ji Hea
    • The Journal of Korean Academic Society of Nursing Education
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    • v.19 no.2
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    • pp.228-240
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    • 2013
  • Purpose: This study was to evaluate the applicability of an emergent care management simulation practicum which is for enhancing nursing students' emergent care management competency based on the Nursing Education Simulation Model. Methods: One group pre-post experimental design was conducted for evaluation of the applicability of the simulation practicum. A convenient sample of 60 senior nursing students was participated. The simulation practicum was provided for 26 hours per student at the end of the first semester of senior year. Educational practices in simulation scale, simulation design scale and learning outcomes were measured. Higher positive correlations between variables represent applicability. Descriptive analysis, paired t-test and Pearson correlation coefficient were used for data analyses. Results: Among contractual components of nursing education simulation model, educational practices in simulation and simulation design (r=.80, p<.010), learning outcomes (r=.71-.28, p<.050), simulation design and learning outcomes (r=.72-.30, p<.050) were significantly correlated. Critical thinking (t=-3.63, p<.050) and problem solving competence (t=-2.55, p<.050) were significantly increased by this simulation practicum. It represents the applicability of an emergent care management simulation practicum. Conclusion: This emergent care management simulation practicum was appropriate to enhance the nursing students' emergent care management coping competency.