• Title/Summary/Keyword: Shared mobility

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Region-based Tree Multicasting Protocol in Wireless Ad-Hoc Networks (무선 에드혹 네트워크에서 지역 기반 트리를 이용한 멀티캐스팅 프로토콜)

  • Lim Jung-Eun;Yoo Sang-Jo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.11B
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    • pp.772-783
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    • 2005
  • In this paper, we propose an effective multicasting protocol in wireless ad-hoc networks. Conventional wired and wireless network multicast protocols do not perform well in wireless ad hoc networks because they were designed without consideration of ad hoc environments such as node mobility, limited bandwidth, high error probability. To solve this problem, some multicasting protocols for ad hoc network have been proposed in the literature. However, these protocols can not provide high packet delivery ratio, low control packet overhead and low expended bandwidth at the same time. Therefore, in this paper, we propose RTMA that improves multicasting performance in wireless ad hoc networks. RTMA calculates its current region from its position information by using GPS in order to make tree among the multicast group nodes in the same region. The proposed region-based tree method is for high packet delivery ratio, low control packet overhead when many senders send data packets. RTMA makes a reliable tree by using speed information to fill a gap of the weak points of the tree structure. When searching the routing path, RTMA selects the reliable path excluding high speed nodes.

A Token-based Mutual Exclusion Algorithm in Mobile Computing Environments (모바일 컴퓨팅 환경에서의 토큰기반 상호배제 알고리즘)

  • Yang, Seung-Il;Lee, Tae-Gyu;Park, Sung-Hoon
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.3
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    • pp.263-274
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    • 2010
  • Mutual exclusion that applied on existing systems was designed for static distributed systems. but now computing environments are going to mobile computing environments. Therefore a mutual exclusion algorithm in static distributed environments should be designed for new computing environments. So this paper proposes a mobile mutual exclusion algorithm to support the mutual exclusion of shared resources in mobile computer environments. Mobile computing resources as wireless hosts cause new issues because of their mobility and weakness and made mutual exclusion problem more complex than stationary distributed environments. So we proposed a new mobile token mutual exclusion algorithm with deadlock-free and starvation-free in mobile computing environments based on spanning tree topology and extend for mobile computing environments. The proposed algorithm minimizes message complexity in case of free hopping in cellular networks.

uPC player : An OS Virtualization-based Technique to Support Stateless Computing Execution Environment on Windows (uPC player : 윈도우 운영체제에서의 OS가상화 기반 무상태 컴퓨팅 실행환경 지원 기술)

  • Sung, Baek-Jae;Park, Chan-Ik
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.1
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    • pp.125-129
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    • 2010
  • Stateless computing supports a mobility of computing environment easily. It is becoming a major technology for securing personal user's information on shared computing environment. With the advance of virtualization technology and cloud computing, stateless computing is an essential part of personal computing environment connectivity (user's setting and data is stored in remote server or some storage, and it can be restored at any computing environment) In this paper, we propose uPC player that supports stateless computing execution environment on Windows. uPC player provides Windows operating system to user by using an uPC OS virtualization module. In this paper, we leverage how uPC player is designed and implemented for supporting a stateless computing execution environment. uPC player provides a desktop switch between host-system execution environment and uPC virtual execution environment. And it needs just one second for loading uPC virtual execution environment by using OS virtualization-based technique.

Development of segmentation-based electric scooter parking/non-parking zone classification technology (Segmentation 기반 전동킥보드 주차/비주차 구역 분류 기술의 개발)

  • Yong-Hyeon Jo;Jin Young Choi
    • Convergence Security Journal
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    • v.23 no.5
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    • pp.125-133
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    • 2023
  • This paper proposes an AI model that determines parking and non-parking zones based on return authentication photos to address parking issues that may arise in shared electric scooter systems. In this study, we used a pre-trained Segformer_b0 model on ADE20K and fine-tuned it on tactile blocks and electric scooters to extract segmentation maps of objects related to parking and non-parking areas. We also presented a method to perform binary classification of parking and non-parking zones using the Swin model. Finally, after labeling a total of 1,689 images and fine-tuning the SegFomer model, it achieved an mAP of 81.26%, recognizing electric scooters and tactile blocks. The classification model, trained on a total of 2,817 images, achieved an accuracy of 92.11% and an F1-Score of 91.50% for classifying parking and non-parking areas.

Class-based Proxy Server for Mobile Computers (이동 컴퓨터를 위한 클래스 기반 프락시 서버)

  • Lee, Jong-Kuk;Kim, Myung-Chul;Lee, Kyung-Hee
    • Journal of KIISE:Information Networking
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    • v.28 no.4
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    • pp.463-476
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    • 2001
  • To support the mobility, mobile computers are generally equipped with lower capability than desktop PCs or workstations in terms of the size of a display, the processing power of CPU and so on. This may give a rise to limitation in mobile computers of supporting multimedia services such as World Wide Web which users would otherwise fully enjoy in desktop PCs. Approaches to reducing the limitations are distillating original multimedia data or converting them to text. Conventional proxy servers for mobile computer simply send distillated image files with the fixed size regardless of the display size of a target mobile computer. Since the cached data is kept separately for each user, they cannot be shared among users with the same display configuration and thus the proxy server could be overloaded. In this paper, we first classify various mobile computers based on their display capability in terms of display sizes and colors. We propose an enhanced proxy server called Class-based proxy that provides a mobile computer with distillated image files in proportion to its class display capacity. The proposed proxy server allows a mobile computer user to have a homepage view similar to that in PC or Workstation. Mobile computers with the same class share the cached image files, which are distillated appropriately for that class. This helps the proxy server to get higher cache hit ratio with improved efficiency and scalability.

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Self-Motivated Artists A Study on the Daily Experience and Art Practice of Agents in New Independent Art Spaces (스스로 '움직이는' 미술가들 자립적 미술 신생공간 주체들의 생활 경험과 예술 실천 연구)

  • Shin, Hyeyoung
    • Korean journal of communication and information
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    • v.76
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    • pp.183-219
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    • 2016
  • In light of the recent increase in new independent spaces within the field of artistic production, this study seeks to examine the daily experience and art practice of agents in such spaces. In-depth interviews were conducted with fifteen emerging artists, who manage new independent art spaces and participate actively in related activities, and the significance of their activities was analyzed. An important theoretical foundation of this study is Bourdieu's concept of the field of cultural production. According to Bourdieu, in order to understand a specific field, the habitus of agents must be studied together with the structure of the field. This study found that individuals belonging to the same or a close generation exhibit similar attitudes to life based on shared experiences, and they can be connected to their art practice. Most agents of new spaces did not have high expectations for success, and chose to practice art independently while bonding with their peers and enjoying the moment rather than wait for recognition or funding from external sources. Their self-fulfilling habitus is condition-specific and can be regarded as a form of flexible art practice. Given the poor conditions of today's field of artistic production, this is likely to serve as an advantage in entering the field and in position-taking. The social significance of this study lies in the fact that the aforementioned characteristics of the agents of independent production spaces not only reflect the current field of artistic production but also other fields of cultural production at large in our society.

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CAMAR: Context-Aware Mobile AR System for Personalized Smart Object Control and Media Contents Provision in Ubiquitous Computing Environment (유비쿼터스 환경에서 개인화된 스마트 오브젝트 제어 및 미디어 콘텐츠 제공을 위한 맥락 인식 모바일 증강 현실 시스템)

  • Suh, Young-Jung;Park, Young-Min;Yoon, Hyo-Seok;Woo, Woon-Tack
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.44 no.3
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    • pp.57-67
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    • 2007
  • Researchers in mobile AR systems have so far put the value on the technical challenges involved in the limitations imposed from mobility. Beyond such immediate technical questions, however, are questions regarding the possible contents that are to be used for the user’s interaction in ubiquitous computing environment. Various aspects of context of user and environment can be utilized easily as well as effectively. Moreover, the environment will be equipped with lots of pervasive but invisible computing resources. However, it is difficult for users to have access to those computing resources. At the same time, as the smart appliances get to have more features, their user interfaces tend to become harder to use. Thus, in this paper, we propose Context-Aware Mobile Augmented Reality (CAMAR) system. In our system, users only need to take a picture of smart appliances with a built-in camera in a mobile device when they intend to control the appliances. It lets users interact with the smart appliances through personalized control interfaces on their mobile devices. Also, it supports enabling contents to be not only personalized but also shared selectively and interactively among user communities.

A Performance Improvement Scheme for a Wireless Internet Proxy Server Cluster (무선 인터넷 프록시 서버 클러스터 성능 개선)

  • Kwak, Hu-Keun;Chung, Kyu-Sik
    • Journal of KIISE:Information Networking
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    • v.32 no.3
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    • pp.415-426
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    • 2005
  • Wireless internet, which becomes a hot social issue, has limitations due to the following characteristics, as different from wired internet. It has low bandwidth, frequent disconnection, low computing power, and small screen in user terminal. Also, it has technical issues to Improve in terms of user mobility, network protocol, security, and etc. Wireless internet server should be scalable to handle a large scale traffic due to rapidly growing users. In this paper, wireless internet proxy server clusters are used for the wireless Internet because their caching, distillation, and clustering functions are helpful to overcome the above limitations and needs. TranSend was proposed as a clustering based wireless internet proxy server but it has disadvantages; 1) its scalability is difficult to achieve because there is no systematic way to do it and 2) its structure is complex because of the inefficient communication structure among modules. In our former research, we proposed the All-in-one structure which can be scalable in a systematic way but it also has disadvantages; 1) data sharing among cache servers is not allowed and 2) its communication structure among modules is complex. In this paper, we proposed its improved scheme which has an efficient communication structure among modules and allows data to be shared among cache servers. We performed experiments using 16 PCs and experimental results show 54.86$\%$ and 4.70$\%$ performance improvement of the proposed system compared to TranSend and All-in-one system respectively Due to data sharing amount cache servers, the proposed scheme has an advantage of keeping a fixed size of the total cache memory regardless of cache server numbers. On the contrary, in All-in-one, the total cache memory size increases proportional to the number of cache servers since each cache server should keep all cache data, respectively.

Data Replicas Relocation Strategy in Mobile Computing System Environment (이동 컴퓨팅 시스템 환경에서 데이터 복제 재배치 기법)

  • Choe, Gang-Hui;Jo, Tae-Nam
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.10
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    • pp.2587-2596
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    • 1999
  • Recently, by the extension of skills like LAN, the wireless telecommunication network and the satelite services make it possible for the mobile computer users to access a database. A method to use the replicated database on a server to get new data without missing any information has been being studied. So far we have used the Static Replica Allocation(SRA) for the replication which is the method of the replication on the server. This method is to replicate the data on the replica server after a moving host is transferred to a cell. Since the network of the SRA is very good, and if there are few moving users, no trouble will happen. But if there is no moving users in a cell, the data will not be shared. Therefore, this paper is about the study of the method of relocation after replicating the data to the cells for the users(User Select Replica Allocation : USRA). We also analyze the access rate and the possibility which are closely related to the moving frequency of the mobile hosts and the numbers of the cells. As a result, We show that the 120% lower access cost and the 40%∼50% gains are achieved from the low mobility

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Chronotope and Feeling: Gangnam Blues (시공간과 감정- 『강남1970』)

  • Kim, Miehyeon
    • Cross-Cultural Studies
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    • v.53
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    • pp.193-218
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    • 2018
  • In this essay, I examine the interactions of chronotopes in the narrative of Gangnam Blues, a film written and directed by Yu Ha and released in 2015. Bakhtin's chronotope, the connectedness of temporal and spatial relationships in literary narratives, provides the background for the representability of events and becomes the organizing center for the events. Each chronotope offers a different way of acting, interacting and understanding experience, and chronotopes can interact with each other in a single text or between the reader and the represented world. Gangnam Blues is a gangster movie, first of all, showing an individual's illusion of an unlimited possibility for achieving wealth and power. At the same time, the film describes the government's project to transform Gangam, a rural area in the south of the Han, into a new downtown and residential area for Seoul. As the world in the narrative and the world of the author or the reader are all chronotopic, we can see the interactions of chronotopes between the narrative of an individual and the historical narrative, as well as between the narrative about the beginning of Gangnam and the audience's perception of the present Gangnam. In this film, the main character's ambition is shown as part of the social desire for rapid economic achievements in the 1970s, along with high social mobility. The social desire can be explained as envy, as it is fueled by social comparisons and competitions. The main character's pursuit of money and power through the possession of Gangnam land overlaps with the envious desire for the present Gangnam shared by many. The individual's exceptional ambition and violence are not fully examined in this text. Moreover, the film's dependence on the feelings of envy to represent the individual's choice and violence can be a symptom of the lack of critical distance from social desire and envy.