• Title/Summary/Keyword: Session QoS System

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A Study of Management Strategy for Session QoS System in Education and Research Network (교육 연구망에서 세션 QoS 시스템 관리 기법 연구)

  • Park, Seong-Ho;Lee, Hwa-Sei;Sohn, Keon-Tae
    • Journal of Korea Multimedia Society
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    • v.11 no.3
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    • pp.341-352
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    • 2008
  • The dedicated line linked up with the internet maintains generally the efficiency of network by using Best Effort Model. But it is the problem that we allocate the higher bandwidth to services which request high bandwidth regardless of service types or purposes. To overcome this weak point, we use the Session QoS System which distinguish between business services such as E-mail, Web, etc. and non-business services. But, a recent session QoS system is not adequate to the environment similar to university, because that has many users who have various requests. In this paper, to satisfy various requirements of many user's in session QoS system which support services of research, education, business, etc., we analyze types of service in the environment of education and research network and propose a necessity of management strategies of session Qos system.

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Implementation of QoS Control Function in SIP based VoIP System (SIP 기반 VoIP 시스템에서 QoS 제어기능 구현)

  • 라정환;윤덕호;김영한;김은숙;강신각
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.40 no.12
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    • pp.18-26
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    • 2003
  • In this paper, we design and implement a QoS control function in the SIP-based VoIP system. As a network infrastructure for VoIP service, we select the Intserv over Diffserv architecture where the network resources are managed by a call admission control mechanism. The SIP protocol extended to support QoS signaling procedure is modulized to operate independently with the infrastructure. The performance of the QoS-enabled VoIP system is verified by experiments.

Connection Management Scheme using Mobile Agent System

  • Lim, Hee-Kyoung;Bae, Sang-Hyun;Lee, Kwang-Ok
    • Journal of Integrative Natural Science
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    • v.11 no.4
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    • pp.192-196
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    • 2018
  • The mobile agent paradigm can be exploited in a variety of ways, ranging from low-level system administration tasks to middle ware to user-level applications. Mobile agents can be useful in building middle-ware services such as active mail systems, distributed collaboration systems, etc. An active mail message is a program that interacts with its recipient using a multimedia interface, and adapts the interaction session based on the recipient's responses. The mobile agent paradigm is well suitable to this type of application, since it can carry a sender-defined session protocol along with the multimedia message. Mobile agent communication is possible via method invocation on virtual references. Agents can make synchronous, one-way, or future-reply type invocations. Multicasting is possible, since agents can be aggregated hierarchically into groups. A simple check-pointing facility has also been implemented. Another proposed solution is to use multi agent computer systems to access, filter, evaluate, and integrate this information. We will present the overall architectural framework, our agent design commitments, and agent architecture to enable the above characteristics. Besides, the each information needed a mobile agent system such as text, graphic, image, audio and video etc, constructed a great capacity multimedia database system. However, they have problems in establishing connections over multiple subnetworks, such as no end-to-end connections, transmission delay due to ATM address resolution, no QoS protocols. We propose a new connection management scheme in the thesis to improve the connection management involved of mobile agent systems.

A Study on Reliability for Application QoS in Distributed Multimedia (분산 멀티미디어에서 응용 QoS를 위한 신뢰성에 관한 연구)

  • Ko, Eung-Nam;Bae, Cheol-Soo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.8 no.1
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    • pp.18-22
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    • 2015
  • The relationship of information collection and utility is relationship of man to man, but is developed object to object by information communication and control system. This paper suggests a multimedia collaboration environment based on M2M(Machine to machine). We propose a study on reliability for application QoS in distributed multimedia. When it recovers, the characteristic of this system is to use the same method to get back again it as it creates a session.

Design of User Access Authentication and Authorization System for VoIP Service (사용자 접근권한 인증을 이용한 안전한 VoIP 시스템 설계)

  • Yang, Ho-Kyung;Kim, Jin-Mook;Ryou, Hwang-Bin;Park, Choon-Sik
    • Convergence Security Journal
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    • v.8 no.4
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    • pp.41-49
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    • 2008
  • VoIP is a service that changes the analogue audio signal into a digital signal and then transfers the audio information to the users after configuring it as a packet; and it has an advantage of lower price than the existing voice call service and better extensibility. However, VoIP service has a system structure that, compared to the existing PSTN (Public Switched Telephone Network), has poor call quality and is vulnerable in the security aspect. To make up these problems, TLS service was introduced to enhance the security. In practical system, however, since QoS problem occurs, it is necessary to develop the VoIP security system that can satisfy QoS at the same time in the security aspect. In this paper, a user authentication VoIP system that can provide a service according to the security and the user through providing a differential service according to the approach of the users by adding AA server at the step of configuring the existing VoIP session is suggested. It was found that the proposed system of this study provides a quicker QoS than the TLS-added system at a similar level of security. Also, it is able to provide a variety of additional services by the different users.

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A Design of Framework for Thin-Client by using X Protocol based Application (X 프로토콜 기반의 애플리케이션을 통한 씬-클라이언트 프레임워크 설계)

  • Song, Min-Gyu
    • Journal of Digital Contents Society
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    • v.10 no.4
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    • pp.509-520
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    • 2009
  • The advancement of network & application technology causes a major change for the use of IT(Information Technology) equipment, including computer and mobile system. In the process from beginning with main frame in the 1960s and 70's, through the server-client paradigm in the 1980s and toward the development of network computer since 90's, computer systems are now evolutioning from isolated physical system to complementary network based virtual system[1][2]. In network based computer system, application and data required for operation are stored at not client as local system, but at server[1]. User can use application & data on a server as if those are on a local client, and a client is now toward a developing thin and network friendly system. In this paper, we discuss possible ways for the efficient implementation of thin-client. For the use of remote application & data as if in local environment, we make use of X protocol. Unlike formal simple Client - Server paradigm, we design a Proxy for middle-tier server for the improvement of QoS and session persistence. X server, Xvfb(X virtual frame buffer) are implemented on thin client and Server, respectively and we applied XSMP(X Session Management Protocol) to our framework for session management. In the end, beyond simple transfer of server display, we suggest thin client framework for the transfter of remote server application over internet.

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Implementation of the CMQ Middleware Framework for Ubiquitous Multimedia Applications (유비쿼터스 멀티미디어 응용을 위한 CMQ 미들웨에 프레임웍의 구현)

  • Choi Tae Uk;Chung Ki Dong
    • The KIPS Transactions:PartA
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    • v.11A no.6
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    • pp.425-432
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    • 2004
  • Traditional applications are executed using the restricted resources of a single computer, do not consider contextual information, and can not support mobile users. However, ubiquitous applications provide optimal services for mobile users using the various resources of computers and the contextual information around users and devices. Thus, ubiquitous applications need to have the functionality of context awareness, user mobility and QoS adaptability. This paper design the CMQ(Context-aware, Mobility-aware, QoS-aware) middleware framework for ubiquitous applications and implement the middleware framework using Jini and Java. The implemented middleware system can process various contexts, provide the session handoff for a mobile user, and allow applications to adjust its QoS dynamically.

Protocol-independent Information Modeling and Web Services Implementation for Resource Management in NGN Transport Stratum (NGN 전송 층의 자원 관리를 위한 프로토콜 중립적인 정보 모델링과 웹 서비스 구현)

  • Yim, Young-Eun;Kwon, Tae-Hyun;Kim, Choon-Hee;Han, Tae-Man;Jeong, You-Hyeon;Cha, Young-Wook
    • The KIPS Transactions:PartC
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    • v.14C no.5
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    • pp.453-462
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    • 2007
  • NGN is a packet-based converged network to support session and non-session based services in QoS-enabled broadband transport technologies. Resource and admission control functions(RACF) of NGN have been considering COPS and SNMP as resource management protocols to collect network topology and resource status information of transport network. This paper defines requirements of resource management in NGN transport network, and proposes protocol independent information model to keep consistency of data models of each resource management protocol. Based on this information model described with UML class diagram, we designed and implemented NGN resource management system on Web Services.

A Resource Management Scheme in Heterogeneous Access Network Architectures (이종 액세스 네트워크 구조에서 자원관리 방안)

  • Park, Sang-Joon
    • Journal of the Korea Society for Simulation
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    • v.14 no.2
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    • pp.83-92
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    • 2005
  • Access networks connected in B3G networks provide its property network service. Hence, though mobile users may utilize only a network service from an access network, they can also use variety of network services from several access networks for their service satisfaction. To support heterogeneous changeable network service in access networks, the mobile terminal must implement heterogeneous system techniques so that it is able to change the network service by ISHO (Inter-System Handover) In this paper, we present the ISHO condition by the policy-based framework in B3G networks. Also, we propose an ISHO scheme to control network resources for the QoS management of a mobile session between UMTS and WLAN access networks. To support the QoS management, the proposed scheme is that it will be implemented before the resource exhaustion occurs to effect network performances.

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Design and Implementation of An MP4 File Streaming System over IP Networks (IP망을 통한 MP4 파일 스트리밍 시스템의 설계 및 구현)

  • 김현철;민승홍;서덕영;김규헌;김진웅
    • Journal of Broadcast Engineering
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    • v.6 no.3
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    • pp.205-214
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    • 2001
  • In this Paper, we present an MP4 file streaming system over IP networks. Using the proposed system a user can access MP4 contents in the servers via H) networks and interact with the contents. The MP4 file format is designed to contain the media information of MPEG-4 and is object-oriented. The presented streaming server system contains GUI, session manager, splitter, SL- packetizer and transmitter. In addition, we knave implemented the client system based on the GUI -2D player, the MPEG-4 reference software. The Presented streaming system is designed use RTF for the media data requiring real-time streaming RTCP for QoS management and TCP for the data such as IOD(Initial Object Descriptor), OD(Object Descriptor) BIFS(Binary Format for Scene), which should be transmitted for the streaming and the data, such as still image and text, which can be entirely transmitted in a packet.

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