• Title/Summary/Keyword: Service scalability

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Analysis of Cloud Service Providers

  • Lee, Yo-Seob
    • International Journal of Advanced Culture Technology
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    • v.9 no.3
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    • pp.315-320
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    • 2021
  • Currently, cloud computing is being used as a technology that greatly changes the IT field. For many businesses, many cloud services are available in the form of custom, reliable, and cost-effective web applications. Most cloud service providers provide functions such as IoT, machine learning, AI services, blockchain, AR & VR, mobile services, and containers in addition to basic cloud services that support the scalability of processors, memory, and storage. In this paper, we will look at the most used cloud service providers and compare the services provided by the cloud service providers.

Studies on Applying Scalable Video Coding Signals to Ka band Satellite HDTV Service (SVC 신호의 Ka대역 HDTV 위성방송서비스 적용에 관한 연구)

  • Yoon, Ki-Chang;Chang, Dae-Ig;Sohn, Won
    • Journal of Broadcast Engineering
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    • v.13 no.6
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    • pp.905-914
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    • 2008
  • The paper studied the scheme of applying the MPEG-4 SVC signal to the Ka band satellite broadcasting system through the JSCC system to resolve the rain fading problem generated when providing the Ka band HDTV satellite broadcasting service. The Ka band satellite broadcasting system is based on the VCM mode of the DVB-S2, and the SVC signal is considered as one of the spatial scalability, the SNR scalability and the temporal scalability. The JSCC system jointed all the layers of the source coding system and the channel coding system, and allocated bit rate to source coding and channel coding for each layer to get the optimum receiving quality. The layers are consists of a base layer and an enhancement layer, and the bit rate of each layer is affected by the SVC signal. The applicability of the three SVC signals to the Ka band satellite broadcasting service is analyzed with respect to the rain fading, and the scheme of applying the most excellent SVC to the service is considered.

Supporting Scalability of Tunneling and Mobile Clients in Virtual Private Network (가상사설망에서 터널링의 확장성과 모바일 클라이언트 지원)

  • Kim, Young-Jin;Lee, Joo-Yeon;Song, Joo-Seok
    • Proceedings of the Korea Institutes of Information Security and Cryptology Conference
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    • 2002.11a
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    • pp.195-199
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    • 2002
  • Requirements of a well-designed VPNs(Virtual Private Networks) are scalability, performance, reliability, ease of management, interoperability and security. Tunneling is a important technology to support these. This paper researches VPNs tunneling technologies used currently and proposes VPN service models for the scalability that is a problem in VPNs and for the resource limit of Mobile Station in Mobile VPNs environment.

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Stereoscopic Video Coding for Subway Accident Monitoring System (지하철 사고 감시를 위한 스테레오 비디오 부호화 기법)

  • Kim Gil-Dong;Park Sung-Hyuk;Lee Hanmin;Oh Seh-Chan
    • Journal of the Korean Society for Railway
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    • v.8 no.6 s.31
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    • pp.559-565
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    • 2005
  • In this paper, we propose a stereoscopic video coding scheme for subway accident monitoring system. The proposed designed for providing flexible video among various displays, such ass control center, station employees and train driver. We uses MPEG-2 standard for coding the left-view sequence and IBMDC coding scheme predicts matching block by interpolating both motion and disparity predicted macroblocks. To provide efficient stereoscopic video service, we define both temporally and spatially scalable layers for each eye's-view by using the concept of Spatio-Temporal scalability. The experimental results show the efficiency of proposed coding scheme by comparison with already known methods and the advantages of disparity estimation in terms of scalability overhead. According to the experimental results, we expect the proposed functionalities will play a key role in establishing highly flexible stereoscopic video codec for ubiquitous display environment where devices and network connections are heterogeneous.

A Scalability Study with Nginx for Drools-Based Oriental Medical Expert System (Drools 기반 한방전문가 시스템의 Nginx를 이용한 확장성 연구)

  • Jang, Wonyong;Kim, Taewoo;Cha, Eunchae;Choi, Eunmi
    • KIPS Transactions on Software and Data Engineering
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    • v.7 no.12
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    • pp.497-504
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    • 2018
  • This paper studies about the Oriental Medical Expert System, based on Open Source Drools for rule engine processing, which contains scalability, availability, and modifiability. The system is developed with the Spring MVC framework and Ajax for stable services of the Web-based Medical Expert System. The diagnosis and treatment process of this Medical Expert system provides a service that provides the general users to accesses the web with a series of questionnaires. In order to compensate for the asynchronous communication between clients and services, and also for the complicated JDBC weaknesses, we applied the data handling in JSON to reduce the servers' loads, and also the Mybatis framework to improve the performance of the RDBMS, respectively. In addition, as the number of users increases to cope with the maximum available services of the web-based system, the load balancing structure using Nginx has been developed to solve the server traffic problems and the service availability has been increased. The experimental results show the stable services by approving the scalability test.

P2P Systems based on Cloud Computing for Scalability of MMOG (MMOG의 확장성을 위한 클라우드 컴퓨팅 기반의 P2P 시스템)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.4
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    • pp.1-8
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    • 2021
  • In this paper, we propose an approach that combines the technological advantages of P2P and cloud computing to support MMOGs that allowing a huge amount of users worldwide to share a real-time virtual environment. The proposed P2P system based on cloud computing can provide a greater level of scalability because their more resources are added to the infrastructure even when the amount of users grows rapidly. This system also relieves a lot of computational power and network traffic, the load on the servers in the cloud by exploiting the capacity of the peers. In this paper, we describe the concept and basic architecture of cloud computing-based P2P Systems for scalability of MMOGs. An efficient and effective provisioning of resources and mapping of load are mandatory to realize this architecture that scales in economical cost and quality of service to large communities of users. Simulation results show that by controlling the amount of cloud and user-provided resource, the proposed P2P system can reduce the bandwidth at the server while utilizing their enough bandwidth when the number of simultaneous users keeps growing.

The Design and Development of a Onchain Game for Scalability Verification of Blockchain Platform (블록체인 플랫폼의 성능 및 확장성 검증을 위한 온체인 게임 설계 및 개발)

  • Jang, Kwang-Soo;Lee, Ook
    • Journal of Digital Convergence
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    • v.18 no.10
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    • pp.253-263
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    • 2020
  • Since the birth of the Ethereum in 2015, various decentralized applications (DApp) based on blockchain smart contract technology have appeared. However, CryptoKitty's case showed instability in terms of performance and scalability in real-world service environments. To solve this, a blockchain platform that developed a high transaction per second (TPS) has appeared, but there have been no environments and services to test it. Therefore, this paper intends to design and develop a game that can record the contents of all games on the chain and verify the performance and scalability of the blockchain platform through oversized transactions. The developed game generated a total of 6.3 million blocks and 8.9 million transactions through by 682 and verified the improved performance and scalability of the existing platform. Additionally, the maximum TPS was measured at 1,309 during the test period. In the future, it is expected that performance and scalability can be compared in a realistic environment through the method presented in this paper.

FaST: Fine-grained and Scalable TCP for Cloud Data Center Networks

  • Hwang, Jaehyun;Yoo, Joon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.3
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    • pp.762-777
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    • 2014
  • With the increasing usage of cloud applications such as MapReduce and social networking, the amount of data traffic in data center networks continues to grow. Moreover, these appli-cations follow the incast traffic pattern, where a large burst of traffic sent by a number of senders, accumulates simultaneously at the shallow-buffered data center switches. This causes severe packet losses. The currently deployed TCP is custom-tailored for the wide-area Internet. This causes cloud applications to suffer long completion times towing to the packet losses, and hence, results in a poor quality of service. An Explicit Congestion Notification (ECN)-based approach is an attractive solution that conservatively adjusts to the network congestion in advance. This legacy approach, however, lacks scalability in terms of the number of flows. In this paper, we reveal the primary cause of the scalability issue through analysis, and propose a new congestion-control algorithm called FaST. FaST employs a novel, virtual congestion window to conduct fine-grained congestion control that results in improved scalability. Fur-thermore, FaST is easy to deploy since it requires only a few software modifications at the server-side. Through ns-3 simulations, we show that FaST improves the scalability of data center networks compared with the existing approaches.

Service Discovery Mechanism based on Trustable DHT in MANET (MANET에서 신뢰성 있는 DHT기반의 서비스 발견 기법)

  • Han, In-Sung;Ryou, Hwang-Bin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.9
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    • pp.1947-1954
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    • 2009
  • Service discovery mechanism is a core technique for getting a desired service in MANET(Mobile Ad-Hoc NETwork) environment. However, As feature of MANET, existing mechanisms have some problem that service requester search for trustable service. also it can not support scalability. in this paper, how to reliably support applications such as service discovery on top of MANET. we are firstly finding a trustable service provider and configure DHT(Distributed Hash Table). P2P's DHT can be adopted to service discovery mechanism because P2P and MANET share certain similarities, primarily the fact that both are instances of self-organizing decentralized systems. Especially, Proposed DHT systems used for P2P overlay network can be effective in reducing the communication overhead in service discovery. So proposed mechanism can support for reliably searching required service and scalability. Simulation results show that our mechanism is scalable and outperforms existing service discovery mechanism.

Design of CALM-based Service Discovery System (CALM 기반의 서비스 디스커버리 시스템 설계)

  • Lee, Geon-Ha;Lee, Seung-Hyun;Choi, Kee-Hyun;Shin, Dong-Ryeol
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.631-632
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    • 2008
  • In this paper, we propose service discovery mechanism, using CALM agent platform to guarantee scalability of scope of available services without modifying existing service discovery protocols. The proposed service discovery mechanism provides users with a wider selection of services, and convenient search methods.

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