• Title/Summary/Keyword: Service based network

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Consistent Distributed Lookup Service Architecture for Mobile Ad-hoc Networks

  • Malik Muhammad Ali;Kim Jai-Hoon
    • International Journal of Contents
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    • v.2 no.2
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    • pp.29-31
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    • 2006
  • Mobile Ad hoc network is a self configuring network of mobile nodes. It allows mobile nodes to configure network spontaneously and share their services. In these networks, service discovery is very important because all nodes do not have same resources in term of memory and computing power. Nodes need to use different services offered by different servers. Some service discovery protocols have been proposed in last couple of years but they include significant traffic overhead and for small scale MANETS. In this paper, we present extensible lookup service scheme based on distributed mechanism. In our scheme neighboring nodes of service provider monitor service provider and send notification to lookup server when the service provider terminates its services unexpectedly. Lookup server can find other service provider or other alternative services in advance because of advance notification method and can provide consistent lookup services. In our scheme neighboring nodes also monitor lookup server and send notification to network when lookup server terminates unexpectedly. Simulation results show that our scheme can reduce up to 70% and 30% lookup failure as compare to centralize and simple distributed mechanism respectively.

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Improving IPTV Forwarding Masechanism in IEEE 802.16j MMR Networks Based on Aggregation

  • Brahmia, Mohamed-El-Amine;Abouaissa, Abdelhafid;Lorenz, Pascal
    • ETRI Journal
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    • v.35 no.2
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    • pp.234-244
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    • 2013
  • Internet protocol television (IPTV) service depends on the network quality of service (QoS) and bandwidth of the broadband service provider. IEEE 802.16j mobile multihop relay Worldwide Interoperability for Microwave Access networks have the opportunity to offer high bandwidth capacity by introducing relay stations. However, to actually satisfy QoS requirements for offering IPTV services (HDTV, SDTV, Web TV, and mobile TV) for heterogeneous users' requests, providers must use a video server for each IPTV service type, which increases the network load, especially bandwidth consumption and forwarding time. In this paper, we present a solution for forwarding IPTV video streaming to diverse subscribers via an 802.16j broadband wireless access network. In particular, we propose a new multicast tree construction and aggregation mechanism based on the unique property of prime numbers. Performance evaluation results show that the proposed scheme reduces both bandwidth consumption and forwarding time.

Service Function Chaining Architecture for Distributed 5G Mobile Core Networks (분산 모바일 코어기반 5G 네트워크에서의 Service Function Chaining 적용구조)

  • Sun, Kyoungjae;Kim, Younghan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.12
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    • pp.1914-1924
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    • 2016
  • In this paper, considering virtualized Evolved Packet Core(vEPC) network for 5G mobile network, we propose architecture for supporting Service Function Chaining(SFC) in 5G mobile network. Using SFC in 5G network, dynamic path configuration and providing network services based on subscriber and traffic information. SFC technology provides logical ordered set of network functions and delivers packet through providing logical path over the physical network. Based on the perspective of 5G core network in distributed manner, we design hierarchical SFC architecture to manage SFC for global path including vEPC and SGi-LAN network, and internal path between virtualized network functions in each cloud. In this paper, we define architecture and call flow for establishing data path using SFC. Finally, we design testbed architecture for real implementation based on open source software.

A Resource Management Scheme in Heterogeneous Access Network Architectures (이종 액세스 네트워크 구조에서 자원관리 방안)

  • Park, Sang-Joon
    • Journal of the Korea Society for Simulation
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    • v.14 no.2
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    • pp.83-92
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    • 2005
  • Access networks connected in B3G networks provide its property network service. Hence, though mobile users may utilize only a network service from an access network, they can also use variety of network services from several access networks for their service satisfaction. To support heterogeneous changeable network service in access networks, the mobile terminal must implement heterogeneous system techniques so that it is able to change the network service by ISHO (Inter-System Handover) In this paper, we present the ISHO condition by the policy-based framework in B3G networks. Also, we propose an ISHO scheme to control network resources for the QoS management of a mobile session between UMTS and WLAN access networks. To support the QoS management, the proposed scheme is that it will be implemented before the resource exhaustion occurs to effect network performances.

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Development of Service Use Cases and Business Models for 4G Mobile Communications Based on Device-to-Device Communications (단말기간 직접통신(Device-to-Device) 기반 4G 이동통신 서비스 발굴 및 비즈니스 모델 개발 방법론)

  • Oh, Seul-Ki;Ryu, Seung-Wan;Park, Sei-Kwon;Shin, Dong-Cheon;Kim, Yi-Kang
    • Journal of Information Technology Services
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    • v.11 no.2
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    • pp.339-353
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    • 2012
  • Mobile communication technology is advancing forward to deliver more connected devices and richer content and applications. The number of subscriptions continues to grow along with an explosive increase in the mobile data traffic demand. Thereby, it creates a significant network capacity shortage concerns for mobile network operators. In order to address this problem, it is essential to increase the network capacity at a low additional cost. The device-to-device (D2D) communication based proximity service is believed to have a promising future mobile communication technology that is capable to create new mobile service opportunities and offload traffic to the eNB. In addition, it is also required to develop new mobile communication services and its business models not only to accommodate the increasing mobile traffic demand but also to foster profitability of mobile business service providers such as the network providers, contents providers and platform providers. In this article, we first analyze current mobile business eco-system in the context of CPNT based value chain. Then, propose service development framework and business model creation methodologies for the device-to-device communication based services in the beyond LTE/LTE-Advanced systems.

Design and Implementation of ONVIF Video Analytics Service for a Smart IP Network camera (Smart IP 네트워크 카메라의 비디오 내용 분석 서비스 설계 및 구현)

  • Nguyen, Vo Thanh Phu;Nguyen, Thanh Binh;Chung, Sun-Tae;Kang, Ho-Seok
    • Proceedings of the Korea Multimedia Society Conference
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    • 2012.05a
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    • pp.102-105
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    • 2012
  • ONVIF is becoming a de factor standard specification for supporting interoperability among network video products, which also supports a specification for video analytics service. A smart IP network camera is an IP network supporting video analytics. In this paper, we present our efforts in integrating ONVIF Video Analytics Service into our currently developing smart IP network camera(SS IPNC; Soongsil Smart IP Network Camera). SSIPNC supports object detection, tracking, classification, and event detection with proprietary configuration protocol and meta data formats. SSIPNC is based on TI' IPNC ONVIF implementation which supports ONVI Core specification, and several ONVIF services such as device service, imaging service and media service, but not video analytics service.

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Implementation of Social Network Application for Civil Service based on Android (안드로이드 기반의 민원 서비스를 위한 소셜 네트워크 애플리케이션의 구현)

  • Park, Hung-Bog;Seo, Jung-Hee
    • The Journal of the Korea institute of electronic communication sciences
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    • v.9 no.11
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    • pp.1323-1330
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    • 2014
  • As for civil service support, the interaction between citizens as well as the government and citizens has an important value, and the participation between citizens be very important. The interaction between these citizens can lead to spreading the use of the app by getting them to share their status information with an specified number of people in the public service such as a social network service. Mobile-based social network service has various built-in sensors to increase the interaction between the government and citizens and post the status information of users on SNS. In this regard, this paper proposed a social network application for civil services based on the Android by using location-based context information. Experimental results showed that since the application proposed in this paper can be applied to low-performance system and exhibits high performance, it can allow users located at a short distance to detect new information and share contents by adding the content to SNS which is the closest to the location of users.

Service Oriented Self-Construction Network Scheme in IoT Environments (사물인터넷 환경에서 서비스 중심 자율-구성 네트워크 기법)

  • Youn, Joosang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.6
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    • pp.922-928
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    • 2018
  • Recently, various researches have been studied to support service-oriented IoT networking. This is because the IoT environment coexists with various service devices for providing the service in a certain unified area. Thus, in this network environment, an effective data delivery service is not provided in a network configuration. Also, in order to provide efficient IoT services in this network environment, new scheme is necessary to recognize services by themselves and to construct network structures for each service. In this paper, we propose a service oriented self-constructive network (SO-SCN) scheme that can construct a service-oriented network in IoT environments composed of various service devices. The proposed scheme is a method that can minimize the network overhead required for service provisioning and extend the network lifetime. Through simulation, we show that the proposed service oriented self-construction network scheme improves the performance, in terms of the number of packets generated for end-to end data transmission and the end-to-end delay.

TOUSE: A Fair User Selection Mechanism Based on Dynamic Time Warping for MU-MIMO Networks

  • Tang, Zhaoshu;Qin, Zhenquan;Zhu, Ming;Fang, Jian;Wang, Lei;Ma, Honglian
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.9
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    • pp.4398-4417
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    • 2017
  • Multi-user Multiple-Input and Multiple-Output (MU-MIMO) has potential for prominently enhancing the capacity of wireless network by simultaneously transmitting to multiple users. User selection is an unavoidable problem which bottlenecks the gain of MU-MIMO to a great extent. Major state-of-the-art works are focusing on improving network throughput by using Channel State Information (CSI), however, the overhead of CSI feedback becomes unacceptable when the number of users is large. Some work does well in balancing tradeoff between complexity and achievable throughput but is lack of consideration of fairness. Current works universally ignore the rational utilizing of time resources, which may lead the improvements of network throughput to a standstill. In this paper, we propose TOUSE, a scalable and fair user selection scheme for MU-MIMO. The core design is dynamic-time-warping-based user selection mechanism for downlink MU-MIMO, which could make full use of concurrent transmitting time. TOUSE also presents a novel data-rate estimation method without any CSI feedback, providing supports for user selections. Simulation result shows that TOUSE significantly outperforms traditional contention-based user selection schemes in both throughput and fairness in an indoor condition.

Common Resource Management and Network Simulator in Heterogeneous Network Environment (다중 네트워크 환경 하에서의 공통 자원 관리 기법 및 네트워크 시뮬레이터 응용)

  • Kim, Jae-Hoon
    • Korean Management Science Review
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    • v.26 no.1
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    • pp.113-126
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    • 2009
  • By the newly emerging network access technology, we face the new heterogeneous network environment. Focusing on the co-existence of multiple access network technology and the complex service needs of users, the wireless service operators should present the stable service quality for every user. For this, the service operators should build the new operation framework which combine the pre-established network and newly adopted one. Our problem is finding the optimal heterogeneous network operation framework. We suggest market-based marginal cost function for evaluating the relative value of resource of each network and develop the whole new heterogeneous network operation framework. To test the applicability of developed operation framework, we build large-scale JAVA simulator. By this development, we can easily test the new network environment in practical engineering field.