• Title/Summary/Keyword: Service Prototyping

Search Result 43, Processing Time 0.026 seconds

RP Preprocessor Based on Distributed Objects (분산객체를 응용한 RP Preprocessor의 기능 구현)

  • 지해성;이승원
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.20 no.2
    • /
    • pp.120-128
    • /
    • 2003
  • When considering the use of rapid prototyping (RP), there are many issues a designer has to address for handling an STL model, the de facto standard fur RP. Today designers can skip all these issues by visiting web-based service bureaus that readily supply needed information for the RP services. Since orders are taken for RP parts through the web page of service providers designers are now asked to upload their STL files to the company server either by direct upload, ftp file transfer, or as an e-mail attachment. If the service bureau, however, fixes or edits an STL filceto optimize the RP process but neglects to tell its customer about the rework in detail, it may cause problems down the line in processing of the original CAD data for other applications. In this paper, we propose a framework for a collaborative virtual environment between CAD designers and RP processes on the internet which directly provides designers with an advanced preprocessor functionality, design visualization, as well as model display, repair, and slicing over the network. This can help smooth data transfer from CAD to RP process with minimum inconsistency in CAD.

A Preliminary Study of the Application of Prototyping Tools for Design Education Plans; Focusing on Open Source Microcontroller Boards

  • Nam, Wonsuk
    • International Journal of Advanced Culture Technology
    • /
    • v.6 no.2
    • /
    • pp.107-116
    • /
    • 2018
  • In the past, design has been recognized as a means to determine colors, shapes, and functions Recently, however, it has been accepted in a wider sense, namely designing the entire service, including product and user experience design. In this way, in addition to creativity and expressive power that designers have as their main competence, according to the expansion of this design object, designers are required to have comprehensive abilities in related fields and accompanying technical professional abilities. If designing as a technology application as a direction toward this situation, design education can be carried out by approaching technology as a method of expression or design subject. It can also be an effective alternative towards improving the understanding of technology. Meanwhile, many small microcontroller board products with advanced functions and multi-functional specialized programming integrated development environments (IDEs) are becoming widespread due to their open source, low cost, and scalable features. However, students in the design department who lack the basic knowledge of science and engineering have difficulties learning, which requires considerable time and is required for practical use. From this point of view, we have made advancements in the technical understanding of design education by conducting fundamental research to the effectiveness of microcontroller-based prototyping tools as means of expression. We also conducted basic education of microcontroller boards for a certain period of time on students who majored in design in conjunction with the basic survey and investigated the obstacle factors using a questionnaire. Through these surveys, we have confirmed the necessity of designing microcontroller boards of low difficulty, which simplify the coding process that can act as a barrier in difficulty for design students to apply smoothly in design education. In addition, we intend to carry out a basic study on the guideline of microcontroller design for design education and composition of education programs.

Strength Prediction Model of Rapid Prototyping Parts - Fused Deposition Modeling (FDM) (쾌속조형재료의 강도예측모델 - Fused Deposition Modeling (FDM))

  • 안성훈;이선영;백창일;추원식
    • Composites Research
    • /
    • v.15 no.6
    • /
    • pp.38-43
    • /
    • 2002
  • Rapid Prototyping(RP) technologies provide the ability to fabricate initial prototypes from various model materials. Stratasys' Fused Deposition Modeling(FDM) is a typical RP process that can fabricate prototypes out of plastic materials, and the parts made from FDM were often used as load-carrying elements. Because FDM deposits materials in about 300$\mu$m thin filament with designated orientation, parts made from FDM show anisotropic material properties. In this paper an analytic model was proposed to predict the tensile strength of FDM parts. Applying the Classical Lamination Theory, which was developed for laminated composite materials, a computer code was implemented. Tsai-Wu failure criterion was added to the code to predict the failure of the FDM parts. The tensile strengths predicted by the analytic model were compared with experimental data. The data and prediction agreed reasonably well to prove the validity of the model. In addition, a web-based advisory service(FDMAS) was developed to provide strength prediction and design rules for FDM parts.

Design of Workflow Management System using Web Services (웹 서비스를 이용한 워크플로우 관리 시스템의 설계 방안)

  • 오명은;이용표;한상용
    • Proceedings of the CALSEC Conference
    • /
    • 2003.09a
    • /
    • pp.230-235
    • /
    • 2003
  • A Workflow Management System is one which provides procedural automation of a business process by management of the sequence of work activities. The existing workflow management systems have limitation of interaction among application systems. In this paper, we propose a new workflow management system that can be adapted in dynamically changed paradigm of distributed computing by using Web Service. System Architecture and prototyping execution model of the system is described in BPEL4WS.

  • PDF

Collaborative Filtering Design Using Genre Similarity and Preffered Genre (장르유사도와 선호장르를 이용한 협업필터링 설계)

  • Kim, Kyung-Rog;Byeon, Jae-Hee;Moon, Nam-Mee
    • Journal of the Korea Society of Computer and Information
    • /
    • v.16 no.4
    • /
    • pp.159-168
    • /
    • 2011
  • As e-commerce and social media service evolves, studies on recommender systems advance, especially concerning the application of collective intelligence to personalized custom service. With the development of smartphones and mobile environment, studies on customized service are accelerated despite physical limitations of mobile devices. A typical example is combined with location-based services. In this study, we propose a recommender system using movie genre similarity and preferred genres. A profile of movie genre similarity is generated and designed to provide related service in mobile experimental environment before prototyping and testing with data from MovieLens.

Prototyping of Basic Components in Catalog Services of Geo-spatial Information Linked to PostgreSQL (지형공간정보 카탈로그 서비스 기본요소의 PostgreSQL 연동 시험모델 구현)

  • Han, Sun-Mook;Lee, Ki-Won
    • Korean Journal of Remote Sensing
    • /
    • v.26 no.2
    • /
    • pp.133-142
    • /
    • 2010
  • As diverse web-based geos-spatial services are developed, the values of technologies and standards related to this trend are also emphasized. In this study, a prototype supporting mandatory components in OGC standard catalog service is designed and implemented, linked to PostgreSQL, open source DBMS. As the main features, XML metadata server was built with the helps of XML query functions in PostgreSQL. Given target applications with geo-spatial data sources and contents, this model can be applied, and it can be used for extension in other external web-based service systems or applications, because it supports international standard specifications.

5GCHAMPION - Disruptive 5G Technologies for Roll-Out in 2018

  • Strinati, Emilio Calvanese;Mueck, Markus;Clemente, Antonio;Kim, Junhyeong;Noh, Gosan;Chung, Heesang;Kim, Ilgyu;Choi, Taesang;Kim, Yeongjin;Chung, Hyun Kyu;Destino, Giuseppe;Parssinen, Aarno;Chuberre, Nicolas;Vautherin, Benoit;Deleu, Thibault;Gineste, Mathieu;Korvala, Aki
    • ETRI Journal
    • /
    • v.40 no.1
    • /
    • pp.10-25
    • /
    • 2018
  • The 5GCHAMPION Europe-Korea collaborative project provides the first fully-integrated and operational 5G prototype in 2018, in conjunction with the 2018 PyeongChang Winter Olympic Games. The corresponding technological advances comprise both an evolution and optimization of existing technological solutions and disruptive new features, which substantially outpace previous generations of technology. In this article, we focus on a subset of three disruptive technological solutions developed and experimented on by 5GCHAMPION during the 2018 PyeongChang Olympic Games: high speed communications, direct satellite-user equipment communications, and post-sale evolution of wireless equipment through software reconfiguration. Evaluating effectiveness and performing trials for these key 5G features permit us to learn about the actual maturity of 5G technology prototyping and the potential of new 5G services for vertical markets and end user enhanced experience two years before the launch of large-scale 5G services.

Regional Culture Contents Service Modeling Based On Localized Advertising of Question And Answer Format (위치문답형 지역광고 기반의 문화정보 서비스 모델링)

  • Shin, Hwan-Seob;Lee, Jae-Won
    • The Journal of the Korea Contents Association
    • /
    • v.19 no.8
    • /
    • pp.465-472
    • /
    • 2019
  • Although there are various cultural events and cultural contents produced in the region, there is a lack of distribution and spread of regional information to expand related economic consumption. This study combined local advertising by local advertisers with the knowledge search method in question and answer format from a location-based service perspective for the purpose of spreading and using local cultural information. The approach looked at domestic and international cases of knowledge search based on region and location-based advertising research, presented community model of location inquiry based information service and revenue model of local advertisement. Through this, this study designed a question and answer based community and operational structure model of local advertising, and developed an information service system in the form of prototyping. By extending the distribution of question and answer data among users to location information, it is meaningful that a business service model was presented that combines local cultural content information and the demand for user access with the revenue model of local advertising.

Improving the National Archives of Korea's Service for Change Information of Records-Creating Agencies Using Records in Contexts-Ontology (RiC-O) (RiC-O(Records in Contexts - Ontology)를 활용한 국가기록원 기록물 생산기관 변천정보 서비스 개선방안)

  • Hyunchae Kim;Sunghee Kang;Hae-young Rieh
    • Journal of Korean Society of Archives and Records Management
    • /
    • v.24 no.1
    • /
    • pp.47-72
    • /
    • 2024
  • This study delves into the National Archives of Korea's service that provides information on changes in records-creating agencies, identifying the problems in an organizational relationship structure and exploring potential enhancements using the RiC-O. Drawing insights from the French PIAAF project, we applied RiC-O to integrate information on records and records creators, elucidating relationships between data entities. Our analysis demonstrated that leveraging RiC-O, coupled with technologies like linked data, amplifies the interoperability of authority records, substantially enhancing the service providing information on changes in records-creating agencies. Based on these findings, we propose an authority record service based on RiC-O, presenting a prototype designed to improve the National Archives of Korea's change information service and enhance user experience.

Analysis and Design of Co-creation Platform Software by Object-Oriented Analysis Method (객체지향 분석 방법에 의한 Co-Creation 플랫폼 소프트웨어의 분석 및 설계)

  • Cho, Byung-Ho;Ahn, Heui-Hak
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.16 no.6
    • /
    • pp.75-81
    • /
    • 2016
  • My proposed Co-creation platform software analysis and design method in my paper, presents build technology of co-creation platform using Co-creation concepts refer to all process from products' idea level to products' design, manufacturing and marketing level. And this method can be possible to design and implement to be interlocked with company's cloud service and system through own SNS functions and OPEN API to build co-creation platform. Also owing to apply Wiki technology in the process of idea modification and completion level and provide cooperative work tools of story-board prototyping, it can be participate actively in the design process with customer and stakeholder together and realize functions to apply opinions. Therefore, Co-creation platform software analysis and design by objected-oriented analysis method is presented to show these design process effectively.