• Title/Summary/Keyword: Server-Push

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JPE : Java Push Engine Supporting Asynchronous Communication Based on AJAX (JPE : AJAX 기반의 비동기 통신을 지원하는 Java Push Engine)

  • Park, Jong-Eun;Kwon, O-Jin;Lee, Hong-Chang;Lee, Myung-Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.3
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    • pp.660-672
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    • 2011
  • The Web is widely used to share information, utilizing the client-server model. In the client-server model, since the server only responds according to explicit requests from the client, the model seems hard to support sharing of massive information rapidly changing in today's Internet. The technology known as Server Push enables the server to actively provide information to clients without explicit requests from the clients using Web pages. Although various studies have been done to realize the Server Push technologies, there are many problems in the development of push application without push engines which support infrastructures for the effective development of push application. In this paper, we develop JPE(Java Push Engine) which presents the effective support for push services over the Internet. JPE is composed of two main components: the JPE Core supporting Epoll and the JPE Library supporting asynchronous communication. In addition, JPE defines various push functions and provides programming interfaces supporting the functions. Push applications developed using JPE effectively manages client connections with Epoll mechanism, providing push services through AJAX-based asynchronous communication.

Message Filtering for Effective Push Service in BlazeDS (BlazeDS에서의 효과적인 Push 서비스를 위한 메시지 필터링)

  • Lee, Hong-Chang;Kim, Bo-Hyeon;Oh, Hoon;Lee, Myung-Joon
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.6
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    • pp.37-48
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    • 2010
  • In general, an HTTP server sends information in response to requests from clients. Since it does not support active information delivery to clients, it can not efficiently provide the rapidly changing information to clients. Overcoming this shortcoming of the HTTP protocol, the technology known as server push enables the HTTP server to actively provide information to clients without explicit requests from clients. Adobe BlazeDS is a web server supporting the server push technology, helping users to develop web-based push applications. Unfortunately, since the BlaseDS server have no functions of filtering the information to be pushed according to various types of users, there are difficulties in developing push applications handling various situations in a efficient way. In this paper, to support effective development of push applications on BlazeDS we present the methods of adding a message filtering facility to BlazeDS and utilizing it. According to the filtering request of clients, the message filtering facility modifies information to be pushed, sending the modified information to the clients. The extended BlazeDS server with the message filtering facility provides environments to easily develop push services customized for various clients with their own situations.

Performance Analysis of Service Model between server and client on PMSS System (PMSS 시스템에서 서버/클라이언트 간 서비스 모델의 성능분석)

  • Lee, Min-Hong;Kim, Kyung-Hoon;Nam, Ji-Seung
    • The KIPS Transactions:PartA
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    • v.11A no.3
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    • pp.207-212
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    • 2004
  • This paper provides the higher user QoS(Quality of Service) by analyzing media service model between server and client in single VoD(Video on Demand) environment and applying it to parallel VoD environment. Media service model is divided into the Client Pull, Server Push, and IPP(Interleaving Pull & Push) model. A server sends data based on client's request in the Client Pull Model. A server one-sidedly sends data without client's request in the Server Pull model. And the WP model unites above two models. For a parallel VoD environment, We built the PMSS system which provides the parallel media streaming services that one client is simultaneously served by several servers. In the single and parallel VoD environment, We compare and analyze the performance of service models with respect to network delay and data size in buffer. In this experiment, we found that IPP service model keeps the least network delay and stable client buffer in the parallel VoD environment. This result shows that PMSS can provide the more quality of service.

A Design and Implementation of Web-based Instruction for Individual-paced learning using Push and Pull Technologies (Push 및 Pull 기술을 이용한 개별화 학습용 WBI 설계 및 구현)

  • 김재현;이경현
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.4
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    • pp.559-566
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    • 2002
  • n this paper, we propose a WBI(Web Based Instruction) for individualized learning using push and pull technologies with WWW(World Wide Web). As well as push End pull technologies, the proposing system is implemented with JSP(Java Server Page) and JDBC(Java Database Connectivity) of java technologies based on the client/server envirionments for the purpose of providing practical lectures to students.

A Java Push Engine Supporting Long Polling (Long Polling을 지원하는 자바기반의 Push Engine)

  • Park, Jong-Eun;Kwon, O-Jin;Lee, Hong-Chang;Lee, Myung-Joon
    • Proceedings of the Korean Information Science Society Conference
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    • 2010.06d
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    • pp.306-310
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    • 2010
  • 인터넷에서 정보를 제공하는 일반적인 형태는 클라이언트의 요청에 따라 웹 서버가 응답하여 제공하는 방식이다. 이러한 전통적인 방식은 클라이언트의 명시적인 요청에 따라 정보가 제공되기 때문에 급변하는 정보를 클라이언트가 적시에 제공받기에는 불편함이 따른다. 이러한 문제를 해결하기 위하여 다양한 연구들이 시도되고 있으며, Server Push는 전통적인 방식의 문제점을 극복하기 위하여 웹 서버에서 정보가 변할 때마다 클라이언트로 적시에 정보를 제공하는 방식이다. 본 논문에서는 Server Push 기반의 웹 어플리케이션 개발을 효과적으로 지원하는 Java Push Engine에 대하여 기술한다. Java Push Engine은 자바 기반으로 구현되어 플랫폼에 독립적인 Push 어플리케이션 개발을 지원하며, 다중화 통신을 지원하여 많은 클라이언트의 요청을 동시에 처리 할 수 있다. 또한 Java Push Engine과 함께 효과적인 비동기 통신을 수행하는 Push 클라이언트를 개발하기 위함 Ajax 기반의 Java Push Engine Java 스크립트에 대해서도 기술하다.

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Design and Implementation of Event Based Message Exchange Architecture between Servers for Server Push (서버 푸시를 위한 이벤트 기반 서버간 메시지 교환 아키텍처의 설계 및 구현)

  • Cho, Dong-Il;Rhew, Sung-Yul
    • Journal of Internet Computing and Services
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    • v.12 no.4
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    • pp.181-194
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    • 2011
  • Server push which is technology of sending contents from servers to browsers in real time using long polling requests enables real time bidirectional communications between servers and browsers in HTTP environment. Recently, thanks to the rapid supply of mobile devices having ability of full browsing, server push is being applied to various applications. However, because servers providing services should offer distributed contents to a large number of users simultaneously in various user environments, they have a burden that offers contents quickly distinguishing much more concurrent users than before. The method of message exchange so far achieved in distributed server environment has difficulties in the performance of simultaneous user request process, the identification of users and the contents delivery. In this paper, We proposed message exchange architecture between servers for offering server push in the distributed server environment. The proposed architecture enables message exchange in the method of push between servers based on event driven architecture. In addition, the proposed architecture enables flexible identification of a event agent and event processing under the connected environment of a lot of users. In this paper, we designed and implemented the proposed architecture and compared performance with the previous way through a performance test. In addition, function is confirmed through the case realization. As a result of the performance test, the proposed architecture can lessen the use of server Thread and response time of users and increase simultaneous throughput.

Development of a Customer Management Application and a Mobile Advertisement Model based on PUSH Technology (PUSH 기술 기반 모바일 광고 모델 및 고객관리 앱 개발)

  • Yang, Gi-Chul
    • Journal of Digital Convergence
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    • v.13 no.3
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    • pp.193-199
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    • 2015
  • PUSH technology is a technology that can transfer server information without user's request and it is very useful in various areas along with mobile applications. This paper suggest a suitable application model that can utilizes the PUSH technology and mobile devices by finding a useful area. For this, AdMan, a mobile application which can utilize the PUSH technology and mobile devices has been developed. AdMan is a mobile application that developed once and can be able to run on both Android and iOS based mobile devices, since it was developed by using a tool called m-Bizmaker. AdMan is a customer management and advertisement system that can bring big efficiency by utilizing the PUSH technology and mobile application under the today's mobile environment, and it is a good model of ICT technology application of modern society. As an application that can maximize the utilization of the PUSH technology and mobile devices, AdMan can realize better effectiveness if it run on a PUSH server.

Image Security System Using Push Server and Smart Device (푸시 서버와 스마트 디바이스를 이용한 영상보안 시스템)

  • Park, Seung-Hwan;Oh, U-Chul;Kim, Chang-Bok
    • Journal of Advanced Navigation Technology
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    • v.18 no.6
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    • pp.588-593
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    • 2014
  • Recently, the smart devices has been possessed by a large majority of the adult, and offered various personalization services. This paper proposed the lightweight Intelligent Image Security System that notice the existence of any intruder in real time at the place of requiring the security by using smart device. The proposed image security system recognized whether or not intruder exists using the difference frame on the basis of Integral Image and the dynamic background updating algorithms. The intrusion notification is achieved by using the GCM push server that send massages in the application unit of user mobile device, and the SMTP mail server which is use of e-mail standard protocol. In case of the occurrence of intruder, GCM push server send an push-massage by the private mobile device, and SMTP mail server send the intruder's photograph and intrusion time. By the convergence of the various image processing algorithms and the performance of smart device, The proposed image security system can be applied to the various Intelligent Image Security field.

A Scheme for Push/Pull Buffer Management in the Multimedia Communication Environments (멀티미디어 통신 환경에서 Push/Pull 버퍼 관리 기법)

  • Jeong, Chan-Gyun;Lee, Seung-Ryong
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2S
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    • pp.721-732
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    • 2000
  • Multimedia communication systems require not only high-performance computer hardwares and high-speed networks, but also a buffer management mechanism to process many data efficiently. Two buffer handling methods, Push and Pull, are commonly used. In the Push method, a server controls the flow of dat to a client, while in the Pull method, a client controls the flow of data from a server. Those buffering schemes can be applied to the data transfer between the packet receiving buffer, which receives media data from a network server, and media playout devices, which play the recived media data. However, the buffer management mechanism in client-sides mainly support either one of the Push or the Pull method. Consequently, they have some limitations to support various media playout devices. Futhermore, even though some of them support both methods, it is difficult to use since they can't provide a unified structure. To resolved these problems, in this paper, we propose an efficient and flexible Push/Pull buffer management mechanism at client-side. The proposed buffer management scheme supports both Push and Pull method to provide various media playout devices and to support buffering function to absorb network jitter. The proposed scheme can support the various media playback devices using a single buffer space which in consequence, saves memory space compared to the case that a client keeps tow types of buffers. Moreover, it facilitates the single buffer as a mechanism for the absorbing network jitter effectively and efficiently. The proposed scheme has been implemented in an existing multimedia communication system, so called ISSA (Integrated Streaming Service Architecture), and it shows a good performance result compared to the conventional buffering methods in multimedia communication environments.

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An Effective Push Fault Management Algorithm for Distributed Object Replica based on Standard Middleware (표준 미들웨어 기반 분산 객체 리플리카를 위한 효과적 푸쉬 결함 관리 알고리즘)

  • Kim Boon-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.6 s.38
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    • pp.37-46
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    • 2005
  • In Processing many operations based on distributed environment, it is very important to support the reliability of resources. Providers of resources generally adapt the structure of server-replication to support the reliability of services. Tn server side, it maintains replicas. duplicated server objects. In the structure of this replication, service of stable replica is very important. Therefore the structure to diagnosis the fault of such replica is required. In this Paper, we suggested an effective PUSH fault management algorithm based on PUSH monitoring style of CORBAto overcome weak points of the PULL monitoring style of the replication management system in the distributed object system. Outcomes of the suggested PUSH fault monitoring style were better than other system. We confirmed valuable result in the workloads and timeout-rates.

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