• Title/Summary/Keyword: Screen Design

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Design of a Greenhouse Monitoring System using Arduino and Wireless Communication (아두이노와 무선통신을 이용한 온실 환경 계측 시스템 설계)

  • Sung, Bo Hyun;Cho, Young-Yeol
    • Journal of Bio-Environment Control
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    • v.31 no.4
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    • pp.452-459
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    • 2022
  • One of the important factors among the smart farm factors is environmental measurement. This study tried to design an environmental measurement monitoring system through Bluetooth wireless communication with LoRa using the open source programs Arduino, App Inventor, and Node Red. This system consists of Arduino, LoRa shield, temperature and humidity sensor (SHT10), and carbon dioxide sensor (K30). The environmental measurement system is configured as a system that allows the sensor to collect environmental data and transmit it to the user through wireless communication to conveniently monitor the farm environment. As libraries used in the Arduino program, LoRa.h, Sensirion.h, LiquidCrystal_I2C.h and K30_I2C.h were used. When receiving environmental data from the sensor at regular intervals, coding using average value was used for data stabilization. An Android-based app was developed using Node Red and App Inventor program as the user interface. It can be seen that the environmental data for the sensor is well collected with the screen output to the serial screen of Arduino, the screen of the smartphone, and the user interface of Node Red. Through these open source-based platforms and programs will be applied to various agricultural applications.

Simulations of Gate Driving Schemes for Large Size, High Quality TFT-LCD (대면적 고화질 TFT-LCD용 게이트 Driving에 관한 Simulation)

  • Jung, Soon-Shin;Yun, Young-Jun;Kim, Tae-Hyung;Choi, Jong-Sun
    • Proceedings of the KIEE Conference
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    • 1999.07d
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    • pp.1809-1811
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    • 1999
  • In recent years, attempts have been made to greatly improve the display quality of active-matrix liquid crystal display devices, and many techniques have been proposed to solve such problems as gate delay, feed-through voltage and image sticking. Gate delay is one of the biggest limiting factors for large-screen-size, high-resolution thin-film transistor liquid crystal display (TFT/LCD) design. Many driving method proposed for TFT/LCD progress. Thus we developed gate driving signal generator. Since Pixel-Design Array Simulation Tool (PDAST) can simulate the gate, data and pixel voltages of a certain pixel on TFT array at any time and at any location on an array, the effect of the driving signals of gate lines on the pixel operations can be effectively analyzed.

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A Tessellation of a Planar Polynomial Curve and Its Offset (평면곡선과 오프셋곡선의 점열화)

  • Ju, S.Y.;Chu, H.
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.2
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    • pp.158-163
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    • 2004
  • Curve tessellation, which generates a sequence of points from a curve, is very important for curve rendering on a computer screen and for NC machining. For the most case the sequence of discrete points is used rather than a continuous curve. This paper deals with a method of tessellation by calculating the maximal deviation of a curve. The maximal deviation condition is introduced to find the point with the maximal deviation. Our approach has two merits. One is that it guarantees satisfaction of a given tolerance, and the other is that it can be applied in not only a polynomial curve but its offset. Especially the point sequence generated from an original curve can cause over-cutting in NC machining. This problem can be solved by using the point sequence generated from the offset curve. The proposed method can be applied for high-accuracy curve tessellation and NC tool-path generation.

A VR-based Tile Display System for the Distributed Visualization (분산 가시화를 위한 가상현실 타일 디스플레이 시스템의 개발)

  • Cha, Moo-Hyun;Lee, Jae-Kyung;Hwang, Jin-Sang;Han, Soon-Hung
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.3
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    • pp.167-177
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    • 2010
  • In recent years, the use of high-resolution tiled display system which does not have restrictions on the size of the screen and implements various layout of tile is increasing in order to evaluate the digital mock-up in physical scale or explore large engineering data set in detail. In this study, we developed multi-channel distributed visualization system which provides a virtual reality-based visual contents using 3D open-source graphics engine. Efficient data structures and exchange methods were proposed as a scene synchronization technology in PC cluster environments. DLP-Cube based tiled visualization system which provides $5{\times}2$ layout of display wall was developed and we validated our approach using this system. In addition, we introduced integrated control program that administrates PC cluster environment in remote and controls the layout of display channels.

Multi-line display 제품의 메뉴 설계 방안

  • 유승무;한성호;곽지영
    • Proceedings of the ESK Conference
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    • 1995.10a
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    • pp.41-45
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    • 1995
  • Menu-driven interfaces are frequently employed for user -system interfaces on many electronic products. Due to the space and budget constraint, a single or multi-line display is used to show menu items. Single or Multi-line display present 8 .approx. 21 characters on an LCD screen and users select items using a series of button pushes. Multi-line displays are different from the single-line ones in the following aspects. First, they can present multiple menu items at the same time. Second, they can present menu items in a various way, for example, same-depth presentation, sub-depth presentation, previous selection, etc. In this study, a human factors experiment is being conducted to examine the effects of three independent variables on the design of a multi-line display. Factors investigated include menu structure, number of lines on the display, item presentation methodl. Usability of the multi-line display is being measured quantitatively in terms of four different aspects: task completion time, accuracy, inefficiency, user preference. A set of design guidelines will be drawn from this study which can be applied to usef-system interfaces of a various types of consumer products.

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NACSIS, Bibliographic Control and Standardization (NACSIS, 서지 제어와 표준화)

  • Naito, Eisuke
    • Journal of the Korean Society for information Management
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    • v.7 no.1
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    • pp.24-39
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    • 1990
  • Many factors play a role in designing the interface for bibliographic data entry system in response to the various needs. Among the major variables to be considered are planning, record format screen design, automatic generation of access points, error chocking, download from bibliographic databases, character codes, card catalog production, and use of authority data. This paper described with examples how these design considerations can be implemented in empirical system.

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Design and Fabrication of Strip Line Chip Filter for Mobile Communication (이동통신용 strip line 적층 칩 필터 설계 및 제작)

  • Yoon, Jung-Rag;Kim, Jee-Gyun;Lee, Seog-Won;Lee, Heun-Yong
    • Proceedings of the KIEE Conference
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    • 1998.11c
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    • pp.838-840
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    • 1998
  • $BiNbO_4$ ceramics with 0.06wt% CuO, 0.1wt% $V_{2}O_{5}$ sintered at $900^{\circ}C$. The strip line chip filter has been design and fabricated by screen printing with silver electrode after tape casting. The characteristics of the fabricated filters were compared with the simulated results. In the strip line chip filter, insertion loss value of band pass width was 3.65[dB] and return loss was 8.9[dB] and center frequency was similar that simulation results.

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Graphic Simulation of Material Removal Process Using Bounding Box and Base Plane (기준평면과 경계상자를 이용한 NC 절삭과정의 그래픽 시뮬레이션)

  • 이철수;박광렬
    • Korean Journal of Computational Design and Engineering
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    • v.2 no.3
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    • pp.161-174
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    • 1997
  • In this paper, the techniques for graphic simulation of material removal process are described. The concepts of the bounding box and base plane are proposed. With these concepts, a real-time shaded display of a Z-map model being milled by a cutting tool following an NC path can be implemented very efficiently. The base planes make it possible to detect the visible face of Z-map model effectively. And the bounding box of tool sweep volume provides minimum area of screen to be updated. The proposed techniques are suitable for implementation in raster graphic device and need a few memories and a small amount of calculation. Proposed method is written in C and executable on MS-Windows95 and Window-NT.

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A Tessellation of a Polynomial Curve by a Sequential Method (다항식곡선으로부터 순차적 방법에 의한 점열의 생성)

  • Ju S.Y.
    • Korean Journal of Computational Design and Engineering
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    • v.11 no.3
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    • pp.205-210
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    • 2006
  • Curve tessellation, which generates a sequence of points from a curve, is very important for curves rendering on a computer screen and for NC machining. For the most case the sequence of discrete points is used rather than a continuous curve. This paper deals with a method of tessellation by calculating the maximal deviation of a curve. The maximal deviation condition is introduced to find the point with the maximal chordal deviation on a curve segment. In the previous research a curve tessellation was tried by the subdivision method, that is, a curve is subdivided until the maximal chordal deviation is less than the given tolerance. On the other hand, a curve tessellation by sequential method is tried in this paper, that is, points are generated successively by using the local property of a curve. The sequential method generates relatively much less points than the subdivision method. Besides, the sequential method can generate a sequence of points from a spatial curve by approximation to a planar curve. The proposed method can be applied for high-accuracy curve tessellation and NC tool-path generation.

Optimization of ${\gamma}-Polyglutamic$ Acid Production by Bacillus subtilis ZJU-7 Using a Surface-response Methodology

  • Shi, Feng;Xu, Zhinan;Cen, Peilin
    • Biotechnology and Bioprocess Engineering:BBE
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    • v.11 no.3
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    • pp.251-257
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    • 2006
  • The components of the media used to elicit the biosynthesis of $poly-{\gamma}-glutamic$ acid $({\gamma}-PGA)$ by Bacillus subtilis ZJU-7 were investigated, particularly the carbon and nitrogen sources Of the 7 carbon sources investigated, sucrose induced the highest rate of ${\gamma}-PGA$ productivity; among the nitrogen sources, tryptone had the best effect for ${\gamma}-PGA$ production. A $2^{6-2}$ fractional factorial design was used to screen factors that influence ${\gamma}-PGA$ production significantly, and a central composite design was finally adopted to formulate the optimal medium. ${\gamma}-PGA$ productivity improved approximately 2-fold when the optimal medium was used compared with the original nonoptimized medium, and volumetric productivity reached a maximum of 58.2 g/L after a 24-h cultivation period.