• Title/Summary/Keyword: Screen Design

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Design and Implementation of Safety system to prevent human accidents caused by low-speed vehicles (저속 주행 자동차에 의한 인명 사고 예방을 위한 안전 시스템의 설계 및 구현)

  • Kim, Hongsan;Mun, Taeeun;Paik, Seungmin;Jeong, Jongpil
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.4
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    • pp.55-63
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    • 2019
  • Proximity sensors and rearview cameras for automobile safety are common, but many accidents are still occurring. Using the All Around View and object recognition algorithm to show the front, back, left, right and bottom of the vehicle, the sensor detects the presence of a living body when the vehicle starts or parks, and displays the outside of the vehicle on the screen. In addition, the object recognition algorithm is used to visualize the object by expressing the position of the object. In this way, we propose a strong safety system that can prevent human accidents caused by the vehicle by sensing, screen, and expression.

A Study on Ground Control System Design by User Classification to Increase Drone Platform Usability (드론 플랫폼 활용성 증대를 위한 사용자 맞춤형 지상 제어 시스템 설계 연구)

  • Ukjae Ryu;Yanghoon Kim
    • Journal of Platform Technology
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    • v.10 no.4
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    • pp.56-61
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    • 2022
  • Various convergence technologies discovered through the 4th industrial revolution are permeating the industry. Drones are being used in industries such as construction, transportation, and national defense based on convergence technology. Quart-copter drone control is being used in a wide range of fields from the visual field of operation with the naked eye to the remote field of view using GCS. If we classify those who operate industrial drones, there are general pilots who directly use drones, instructors who train drone pilots, and mechanics who check the status of drones and use them for a long time. Depending on the shape of the screen of the drone GCS, a user's quick response or key data can be acquired. Accordingly, in this study, GUI characteristics were analyzed for the mission planner GCS and a screen composition method according to the user was proposed.

Sketch-based 3D modeling by aligning outlines of an image

  • Li, Chunxiao;Lee, Hyowon;Zhang, Dongliang;Jiang, Hao
    • Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.286-294
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    • 2016
  • In this paper we present an efficient technique for sketch-based 3D modeling using automatically extracted image features. Creating a 3D model often requires a drawing of irregular shapes composed of curved lines as a starting point but it is difficult to hand-draw such lines without introducing awkward bumps and edges along the lines. We propose an automatic alignment of a user's hand-drawn sketch lines to the contour lines of an image, facilitating a considerable level of ease with which the user can carelessly continue sketching while the system intelligently snaps the sketch lines to a background image contour, no longer requiring the strenuous effort and stress of trying to make a perfect line during the modeling task. This interactive technique seamlessly combines the efficiency and perception of the human user with the accuracy of computational power, applied to the domain of 3D modeling where the utmost precision of on-screen drawing has been one of the hurdles of the task hitherto considered a job requiring a highly skilled and careful manipulation by the user. We provide several examples to demonstrate the accuracy and efficiency of the method with which complex shapes were achieved easily and quickly in the interactive outline drawing task.

The Research of New Multimedia Design Development on Internet - Focus on the Type - (인터넷에서의 뉴멀티미디어 디자인 개발에 관한 연구 - 서체의 활용을 중심으로 -)

  • 류성현;신계옥;이은주;이현주
    • Archives of design research
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    • v.11 no.3
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    • pp.47-55
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    • 1998
  • Homepage design on the Web is incredibly growing fast as the integrative information method than any other media. At the beginning the homepage was designed by text mostly, however, it has been changed to use the multimedia. Design in the Web is changed by the development of computer technology. Rnal destination of Web is an user platform that consists of pixel of monitor screen. Monitor requires different approach from printing material because of the limited of range of presentation and the property of light. This paper has studied to find the possibilities of expression of type which can be the basic structure for HTML. By the case study of homepage, it has analyzed the kind of types, presentation method, the number of frequency, and variation of design.

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Location and device based Interface color guideline (지역별, Device 별에 특성화된 Interface Color Guideline)

  • Shim, Jae-Hee;Lee, Joung-Youn
    • 한국HCI학회:학술대회논문집
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    • 2007.02b
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    • pp.361-366
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    • 2007
  • InterfaceDesign 에 있어 Layout, Icon 및 배색 등의 대한 지침은 충분하게 연구되어왔지만, Design 시 고려 해야하는 색의 근본적인 문제에 대한 연구가 미비하다. 이러한 인식에 대한 부족은 Design 이 최종 Output Device 환경에서 원하지 않는 색으로 변질되어 display 되거나, 디자이너가 여러 지역 환경에서 적합하지 않는 색을 사용하는 결과 들를 초래하게 된다. 본 논문에서는 디자이너가 색을 선택할 시의 고려사항들을 지역적, device 별로 나누어 제안하고 분석한다. 그 외에도 인간의 시각구조를 관찰하여 피해야 하는 색의 선택과 지향하는 색들을 제시한다. 지역별로는 크게 구주, 미주, 아주(중국, 일본) 지역으로 나누어 분석한다. 각 지역 TV 환경의 Color Temperature 을 통해 display 색의 특성들을 분석하였고, Screen Palette 를 통해 색의 인지도 등을 파악하여 지역별로 특성화된 Color range 를 제안한다. Device 별로는 display 기기와 set 기기의 색에 대한 특성들을 분석하여 각 환경에 최적의 색을 선택할 수 있는 지표를 제시한다. 그리고 인간 시각 시스템을 통해 각 색에 대한 눈의 민감도, Design 하려는 Contents 에 색의 특성 그리고 마지막으로 색맹들을 고려한 색의 특성들을 살펴보면서 전체적으로 고려해야 할 사항들을 제시한다. 위의 고려사항들은 디자이너가 좀더 객관적으로 환경에 최적화된 색을 선택하게 해주며 최종 Output 기기의 색의 특성을 알게 함으로써 최종 이미지에 대해 예상을 하고 문제점을 파악할 수 있는 계기를 제공한다. 이는 디자이너에게 최종 결과물이 만족스러운 결과가 나올 수 있게 도와주게 되며 더불어 사용자에게 감성적인 부분을 호소할 수 있는 효과적인 Design을 가능케 한다.

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Optimum Design of Volute Configuration in a Sirocco Fan using CFD and DOE

  • Jung, Uk-Hee;Choi, Young-Seok;Lee, Kyoung-Yong
    • International Journal of Air-Conditioning and Refrigeration
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    • v.17 no.2
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    • pp.68-73
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    • 2009
  • In this paper, a numerical study has been carried out to investigate the influence of volute geometries on the performance of a sirocco fan. In order to achieve an optimum volute design and explain the interactions between the different geometric configurations in the volute system, three-dimensional computational fluid dynamics and the 'design of experiment' method have been applied. Several geometric parameters, such as the volute expansion angle, the cut-off position and the bell mouth shape, are employed to improve efficiency and performance. $2^k$ factorial designs were performed to screen the most influential parameters and interactions, and showed that the cut-off position and the bell mouth shape are the most significant parameters. The optimum design was selected as a result of the response surface methodology, and effects of these parameters and their interactions were presented. From the results of computational analyses and experimental data, the performance and efficiency of the sirocco fan were successfully improved. Also, detailed effects of geometric variables of the volute system on the fan performance were discussed.

User Centered Interface Design of Web-based Attention Testing Tools: Inhibition of Return(IOR) and Graphic UI (웹 기반 주의력 검사의 사용자 인터페이스 설계: 회귀억제 과제와 그래픽 UI를 중심으로)

  • Kwahk, Ji-Eun;Kwak, Ho-Wan
    • Korean Journal of Cognitive Science
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    • v.19 no.4
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    • pp.331-367
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    • 2008
  • This study aims to validate a web-based neuropsychological testing tool developed by Kwak(2007) and to suggest solutions to potential problems that can deteriorate its validity. When it targets a wider range of subjects, a web-based neuropsychological testing tool is challenged by high drop-out rates, lack of motivation, lack of interactivity with the experimenter, fear of computer, etc. As a possible solution to these threats, this study aims to redesign the user interface of a web-based attention testing tool through three phases of study. In Study 1, an extensive analysis of Kwak's(2007) attention testing tool was conducted to identify potential usability problems. The Heuristic Walkthrough(HW) method was used by three usability experts to review various design features. As a result, many problems were found throughout the tool. The findings concluded that the design of instructions, user information survey forms, task screen, results screen, etc. did not conform to the needs of users and their tasks. In Study 2, 11 guidelines for the design of web-based attention testing tools were established based on the findings from Study 1. The guidelines were used to optimize the design and organization of the tool so that it fits to the user and task needs. The resulting new design alternative was then implemented as a working prototype using the JAVA programming language. In Study 3, a comparative study was conducted to demonstrate the excellence of the new design of attention testing tool(named graphic style tool) over the existing design(named text style tool). A total of 60 subjects participated in user testing sessions where their error frequency, error patterns, and subjective satisfaction were measured through performance observation and questionnaires. Through the task performance measurement, a number of user errors in various types were observed in the existing text style tool. The questionnaire results were also in support of the new graphic style tool, users rated the new graphic style tool higher than the existing text style tool in terms of overall satisfaction, screen design, terms and system information, ease of learning, and system performance.

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Design of a PWM-Controlled Driving Device for Backlightsof LED Systems (LED 광원의 백 라이트에 대한 PWM 제어 및 구동 장치 설계)

  • Um, Kee-Hong
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.1
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    • pp.245-251
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    • 2015
  • In this paper, we present a design of PWM-controlled driving device for backlights in LED systems. The system can control either the brightness of the entire screen of backlights of LCD driven by LED or illumination or contrast of each partial segment of the entire screen. The PWM-controlled driving device includes the shift register that shifts the series data according to the clock signal prior to the generation of parallel data. It is also is comprised of a number of registers, a number of counters, a number of comparators, and a number of synchronizing gates (producing the PWM-controlled signals). The proposed device for backlights in LED systems can generate the PWM-controlled signal with a high degree of resolution without the increase of clock frequency. It also contains the PWM-controlled circuit that disperses and restrains the quantized noise.

A study of the Korean Inclination to visual equivocality (시각적 등가성에 대한 한국인의 성향 연구)

  • 오근재
    • Archives of design research
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    • v.15 no.4
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    • pp.359-368
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    • 2002
  • This study was conducted to analyze the Korean inclination to visual equivocality. Similar studies conducted by several psychologists were reviewed in order to determine whether we can put equal value on the visual equivocality which is often shown in natural appearance. This Korean inclination was also investigated with the help of a public survey. The following conclusions were derived from the study. - In reality, there is no visual equivocality for Koreans except in some specific cases. - It is true that, on a screen, a diagonal line from the lower right to the upper left produces a stronger feeling of upward tendency than one from the lower left to the upper right. - The idea that the right side of a screen looks heavier than the left one was not supported and should be rejected for Koreans. - It was discovered that the user interface is working when a person is describing a natural appearance or looking at a description. This fact is generally accepted for Koreans, the majority of whom are right-handed. - Until now, the idea of a Korean superiority toward the left side in visual expression has been found in our culture. In short, it was uncovered that Korean people generally do not have visual equivocality but, instead, have an inclination to left side rather than the right from various aspects.

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Design and Implementation of Efficient Mobile E-book Viewer Using Mobile App Framework (모바일 앱 프레임워크를 이용한 E-Book Viewer 설계 및 구현)

  • Lee, Ji Hye;Shim, Jae Sung;Park, Seok Cheon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.6
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    • pp.49-55
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    • 2012
  • A study on e-book viewer terminal in the native language of the platform-dependent studies are based, This is inefficient in memory usage and screen rendering speed, and there are frequent system updates, e-book viewer, the nature of mobile terminal platform application compatibility issues may occur. In this paper, using the mobile app framework in order to design e-book e-book viewer, analyzed the structure of ePub file parser and file more structured modules were designed and MVC. Designed and implemented to test the functionality of the memory information that is currently running to provide the ability to show the relationship of DDMS and layout components were used to show Hierarchy Viewer. As a result, rendering the screen 150%, 84% in the heap memory usage, improved performance was confirmed.