• 제목/요약/키워드: Scheduling Service

검색결과 699건 처리시간 0.033초

The Number of ONU based Priority Scheduling Mechanism for IPTV Multicast Service (IPTV 멀티캐스트 서비스를 위한 ONU 수 기반 우선순위 스케줄링 기법)

  • Kwon, Young-Hwan;Choi, Jun-Kyun
    • The KIPS Transactions:PartC
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    • 제16C권2호
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    • pp.217-222
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    • 2009
  • This paper proposes the number of Optical Network Unit (ONU) based priority scheduling mechanism over Ethernet Passive Optical Network (EPON) to support multicast Quality of Service (QoS) for Internet Protocol Television (IPTV) service. Multicast QoS is effected by the receivers' number of a packet because multicast efficiency is determined by how many receivers are received multiple copied packets. Therefore, the proposed mechanism assigns a priority with the number of ONUs to allocate high priority to IPTV services used by many people and firstly transmits a packet with high priority. By doing so, we show that the proposed mechanism support favorite IPTV services with better and stable QoS in spite of congestion.

Multi-Parameter Based Scheduling for Multi-user MIMO Systems

  • Chanthirasekaran, K.;Bhagyaveni, M.A.;Parvathy, L. Rama
    • Journal of Electrical Engineering and Technology
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    • 제10권6호
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    • pp.2406-2412
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    • 2015
  • Multi-user multi-input multi-output (MU-MIMO) system has attracted the 4th generation wireless network as one of core technique for performance enrichment. In this system rate control is a challenging problem and another problem is optimization. Proper scheduling can resolve these problems by deciding which set of user and at which rate the users send their data. This paper proposes a new multi-parameter based scheduling (MPS) for downlink multi-user multiple-input multiple-output (MU-MIMO) system under space-time block coding (STBC) transmissions. Goal of this MPS scheme is to offer improved link level performance in terms of a low average bit error rate (BER), high packet delivery ratio (PDR) with improved resource utilization and service fairness among the user. This scheme allows the set of users to send data based on their channel quality and their demand rates. Simulation compares the MPS performance with other scheduling scheme such as fair scheduling (FS), normalized priority scheduling (NPS) and threshold based fair scheduling (TFS). The results obtained prove that MPS has significant improvement in average BER performance with improved resource utilization and fairness as compared to the other scheduling scheme.

A Study on the Buffer Management and Scheduling of TCP/IP for GFR service in the ATM networks (ATM망에서 GFR서비스를 위한 TCP/IP의 버퍼 관리방법과 스케쥴링에 관한 연구)

  • 문규춘;최현호;박광채
    • Proceedings of the IEEK Conference
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    • 대한전자공학회 2000년도 하계종합학술대회 논문집(1)
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    • pp.275-278
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    • 2000
  • Recently ATM(Asynchronous Transfer Mode) technology is facing challenges from Integrated Service IP(Internet Protocol), IP router, Gigabit Ethernet. Although ATM is approved by ITU-T as the standard technology in B-ISDN, its survival is still in question. In the ATM networks, the Guaranteed Frame Rate(GFR) service has been designed to accommodate non-real-time applications, such as TCP(Transmission Control Protocol)/IP based traffic. The GFR service not only guarantees a minimum throughput at the frame level, but also supports a fairshare of available resources. We have studied different discarding and scheduling schemes, and compared their throughput and fairness when TCP/IP Traffic is carried. Through simulations, we know that only per-VC queueing with weighted Round Robin(WRR) can guarantee Minimum Cell Rate Among all the Schemes that have been experimented, we recommend DT-EPD(Dynamic Threshold-Early Packet Discard) integrated with MCRplus(Minimum Cell Rate) to support the GFR service.

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A Multi-objective Optimization Approach to Workflow Scheduling in Clouds Considering Fault Recovery

  • Xu, Heyang;Yang, Bo;Qi, Weiwei;Ahene, Emmanuel
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권3호
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    • pp.976-995
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    • 2016
  • Workflow scheduling is one of the challenging problems in cloud computing, especially when service reliability is considered. To improve cloud service reliability, fault tolerance techniques such as fault recovery can be employed. Practically, fault recovery has impact on the performance of workflow scheduling. Such impact deserves detailed research. Only few research works on workflow scheduling consider fault recovery and its impact. In this paper, we investigate the problem of workflow scheduling in clouds, considering the probability that cloud resources may fail during execution. We formulate this problem as a multi-objective optimization model. The first optimization objective is to minimize the overall completion time and the second one is to minimize the overall execution cost. Based on the proposed optimization model, we develop a heuristic-based algorithm called Min-min based time and cost tradeoff (MTCT). We perform extensive simulations with four different real world scientific workflows to verify the validity of the proposed model and evaluate the performance of our algorithm. The results show that, as expected, fault recovery has significant impact on the two performance criteria, and the proposed MTCT algorithm is useful for real life workflow scheduling when both of the two optimization objectives are considered.

FlashEDF: An EDF-style Scheduling Scheme for Serving Real-time I/O Requests in Flash Storage

  • Lim, Seong-Chae
    • International Journal of Internet, Broadcasting and Communication
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    • 제10권3호
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    • pp.26-34
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    • 2018
  • In this paper, we propose a scheduling scheme that can efficiently serve I/O requests having deadlines in flash storage. The I/O requests with deadlines, namely, real-time requests, are assumed to be issued for streaming services of continuous media. Since a Web-based streaming server commonly supports downloads of HTMLs or images, we also aim to quickly process non-real-time I/O requests, together with real-time ones. For this purpose, we adopt the well-known rate-reservation EDF (RR-EDF) algorithm for determining scheduling priorities among mixed I/O requests. In fact, for the use of an EDF-style algorithm, overhead of task's switching should be low and predictable, as with its application of CPU scheduling. In other words, the EDF algorithm is inherently unsuitable for scheduling I/O requests in HDD storage because of highly varying latency times of HDD. Unlike HDD, time for reading a block in flash storage is almost uniform with respect to its physical location. This is because flash storage has no mechanical component, differently from HDD. By capitalizing on this uniform block read time, we compute bandwidth utilization rates of real-time requests from streams. Then, the RR-EDF algorithm is applied for determining how much storage bandwidth can be assigned to non-real-time requests, while meeting deadlines of real-time requests. From this, we can improve the service times of non-real-time requests, which are issued for downloads of static files. Because the proposed scheme can expand flexibly the scheduling periods of streams, it can provide a full usage of slack times, thereby improving the overall throughput of flash storage significantly.

A Scheduling Method to Ensure a Stable Delay Variation of Video Streaming Service Traffic (영상 스트리밍 서비스 트래픽의 안정적인 전달 지연변이 보장을 위한 스케줄링 방안)

  • Kim, Hyun-Jong;Choi, Won-Seok;Choi, Seong-Gon
    • The KIPS Transactions:PartC
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    • 제18C권6호
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    • pp.433-440
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    • 2011
  • In this paper, we propose a new scheduling method that can guarantee reliable jitter by minimizing the queue length variation in the streaming service provisioning such as IPTV and VoD. The amount of traffic to be delivered within a certain time is very fluid because MPEG-4 and H.264 encoders use VBR(Variable Bit Rate) for delivering video streaming traffic. This VBR characteristic increases the end-to-end propagation delay variation when existing scheduling methods are used for delivering video frames. Therefore, we propose the new scheduling method that can minimize change rate of queue length by adaptively controling service rate taking into account the size of bulk incoming packets and arrival rate for bulk streaming traffic. Video frames can be more reliably transmitted through the minimization of the queue length variation using the proposed method. We use the queueing model and also carry out OPNET simulation to validate the proposed method.

A Bi-objective Game-based Task Scheduling Method in Cloud Computing Environment

  • Guo, Wanwan;Zhao, Mengkai;Cui, Zhihua;Xie, Liping
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제16권11호
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    • pp.3565-3583
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    • 2022
  • The task scheduling problem has received a lot of attention in recent years as a crucial area for research in the cloud environment. However, due to the difference in objectives considered by service providers and users, it has become a major challenge to resolve the conflicting interests of service providers and users while both can still take into account their respective objectives. Therefore, the task scheduling problem as a bi-objective game problem is formulated first, and then a task scheduling model based on the bi-objective game (TSBOG) is constructed. In this model, energy consumption and resource utilization, which are of concern to the service provider, and cost and task completion rate, which are of concern to the user, are calculated simultaneously. Furthermore, a many-objective evolutionary algorithm based on a partitioned collaborative selection strategy (MaOEA-PCS) has been developed to solve the TSBOG. The MaOEA-PCS can find a balance between population convergence and diversity by partitioning the objective space and selecting the best converging individuals from each region into the next generation. To balance the players' multiple objectives, a crossover and mutation operator based on dynamic games is proposed and applied to MaPEA-PCS as a player's strategy update mechanism. Finally, through a series of experiments, not only the effectiveness of the model compared to a normal many-objective model is demonstrated, but also the performance of MaOEA-PCS and the validity of DGame.

A Study on Cell Scheduling for ABR Traffic in ATM Multiplexer (ATM 멀티플렉서에서 ABR 트랙픽을 위한 셀 스케쥴링에 관한 연구)

  • 이명환;이병호
    • Proceedings of the IEEK Conference
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    • 대한전자공학회 1998년도 추계종합학술대회 논문집
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    • pp.95-98
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    • 1998
  • In this paper, we propose a cell scheduling algorithm for ABR traffic in ATM multiplexer. Proposed Algorithm can support ABR service more efficiently than existing WRR and DWRR algorithm. We evaluate the performances of proposed algorithm through computer simulation. Also, we model the VBR and the ABR traffics as ON/OFF source, and the CBR traffic as a Poisson source. And the simulation shows that proposed algorithm better performance over other cell scheduling algorithm in tem of mean cell delay time.

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An Effective Scheduling Algorithm in IEEE 802.11e HCCA (IEEE 802.11e HCCA에서의 효율적인 Scheduling Algorithm)

  • Kim, Sung-Ryun;Lee, Chae-Woo
    • Proceedings of the IEEK Conference
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    • 대한전자공학회 2007년도 하계종합학술대회 논문집
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    • pp.19-20
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    • 2007
  • IEEE 802.lie is a new standard to support Quality of Service. HCCA(HCF controlled channel access) is a channel access mechanism, which polls the Qos-stations, utilized by the HC in AP. In this paper, we proposed an efficient scheduling algorithm in HCCA and compared with existing algorithms. Extensive simulation has done in ns-2 and the simulation results show our algorithm outperforms existing algorithms.

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A method for optimal express train stop scheduling using station OD data (역간 OD자료를 활용한 급행열차 최적 정차역 결정 방법론)

  • Kwon, O-Hyeon;Kim, Myeong-Hyeon;Rhee, Sung-Mo;Chon, Kyong-Soo
    • Proceedings of the KSR Conference
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    • 한국철도학회 2011년도 정기총회 및 추계학술대회 논문집
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    • pp.1810-1815
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    • 2011
  • Although the effectiveness of an express train's service is measured in "Total System Time or Cost" units, many cases had used indirect method what based on the distintion by number of passengers in a station or experiential knowledgements. These methods are not guarantee itself as an optimal strategy. Focusing "Total System Time or Cost" directly, this paper investigates the express train service's stop scheduling based on each OD-volume and trip time which mainly affect system time and cost. To do this, we built an IP model which has a binary set presenting express train's stop scheduling as decision variable and suggest a Genetic Algorithm (GA) to find heuristic optimal solution.

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