• 제목/요약/키워드: Scenario-based approach

검색결과 292건 처리시간 0.021초

영화 '마빈스룸' 가족간호중재 -시나리오 접근법- (The Scenario Approach Method for Family Nursing Intervention Based on the Movie 'Mabin's Room')

  • 박경민;김정남
    • 지역사회간호학회지
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    • 제12권3호
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    • pp.627-638
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    • 2001
  • Caring is an essential element of nursing. In a family with a patient. a critical situation may happen not only for the patient but also for the members of the family. Therefore, a caring service from the healthcare providers can also be requested for the family members. The movie 'Mabin's Room' deals with family problems. In this study, the assessment, problem, diagnosis and planning for the family nursing situation for family problems were made focusing on the role of characters in the movie 'Mabin's Room'. Regarding family nursing intervention, the framework of the story 'Mabin's Room' was reorganized to solve the problems based on the role of community health nurse. In this scenario approach method, the situation in the movie is used without change but the scenario related to the roles (or communication) of community health nurse for solving the family problems is added. It is a problem solving oriented method by reorganizing the scenario in a movie story situation. The reorganized scenario in this study is just an example of scenario approach method. Community Health Nurses can cultivate their creativity by solving various problems in the community by adopting or modifying this simple scenario in practice.

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사용 사례 모델링을 위한 시나리오 기반의 목적 지향 접근법에 관한 연구 (Scenario-based Goal-oriented Approach for Use Case Modeling)

  • Kim, Jeong-Wook;Park, Sooyong;Nam, Ki-Chan
    • 한국경영과학회지
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    • 제28권2호
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    • pp.91-103
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    • 2003
  • Use case modeling on UML (Unified Modeling Language) is getting widely used in OOAD and CBD and it is considered a useful technique in dealing with the complexity of the requirements analysis. However, some of the problems with use case modeling are that it is not structured, difficult to handle non-functional requirements, and to analyze impacts among use cases. To alleviate these problems, we propose a scenario-based goal-oriented approach for use case modeling. The proposed approach is to apply a goal-oriented analysis method to use case modeling. Since goal-oriented analysis method is not systematic and many heuristics are involved, we have adopted scenarios as the basis for goal extraction. The proposed method is applied to CBIS (City Bus Information Subsystem) in ITS (Intelligent Transportation System) domain. The proposed approach helps software engineers to analyze the impact among use cases and represent non-functional requirements.

Scenario Planning and Risk Failure Mode Effect and Analysis (RFMEA) based Management

  • Paul, Virendra Kumar;Basu, Chaitali
    • Journal of Construction Engineering and Project Management
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    • 제6권2호
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    • pp.24-29
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    • 2016
  • This paper elaborates the significance of scenario planning in risk management, and presents an integrated approach which takes into account the 'Risk Events' derived from scenario planning for risk prioritisation. This research integrates scenario planning with Risk Failure Mode and Effect Analysis (RFMEA) through examples from construction litigations of project schedule and cost overrun cases as a simplified approach to project risk management. The proposed methodology incorporates scenarios developed from realistic events of dispute and arbitration cases from construction projects, and thereby increasing potential to foresee risks and their effects well in advance. The results from this methodology shall be validated against outcome of survey study conducted by KPMG-PMI (2013) on project schedule and cost overruns that was based on Ministry of Statistics and Programme Implementation (MoSPI) Project Monitoring data for 2012-13.

Scenario-based Learning: Experiences from Construction Management Courses

  • Lim, Benson Teck-Heng;Oo, Bee Lan
    • 국제학술발표논문집
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    • The 6th International Conference on Construction Engineering and Project Management
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    • pp.583-587
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    • 2015
  • Scenario-based learning (SBL) has been used in a variety of training situations across different disciplines. Despite its seemly widespread use in construction management discipline, very few attempts have been made to explore its effectiveness and the respective students' learning experience. Using a survey research design, this study aims to investigate students' perceptions on SBL approach in construction management courses. The specific objectives are: (i) to identify the characteristics of a favourable SBL environment, and (ii) to explore the students' learning experience and effectiveness of the SBL approach. The results show that the four characteristics of a favourable SBL environment are: effective team formulation, constant engagement with lecturer, working in a group, and incorporation of motivational incentive for participation. The students really appreciated the opportunities to apply concepts learnt in the lectures in their SBL group work. Also, they perceived that the SBL approach is effective in developing their reflective and critical thinking skills, analytic and problem-solving skills and their ability to work as a team. These findings should facilitate more critical approaches to similar form of teaching methods.

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DEVELOPING U-CITY MARKET SCENARIOS THROUGH A SCENARIO PLANNING APPROACH

  • Yong-Ho Kwon;Jae-Jun Kim;Suk-Hee Han;Jin-Sik Kim;Yoon-Sun Lee
    • 국제학술발표논문집
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    • The 2th International Conference on Construction Engineering and Project Management
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    • pp.459-468
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    • 2007
  • The u-City construction project has become a hot topic in the construction market because it seems economic value-added field for construction firms. However, construction firms don't willingly participate in the u-City construction market because environments of the future business for the u-City are very uncertain. Scenario planning is a very powerful method in managing this uncertain planning situation and is based on scenarios that help each enterprise appropriately adapt itself to its own business environments. Therefore it is based on the main principles of systems thinking and multiple futures. For the purpose of dealing with such uncertainties, this paper attempts to develop the possible market scenarios of the u-City construction market in S.Korea through a scenario planning approach. From this perspective, we considered various aspects of the u-City construction such as market demands, technology development, policy level and management environment. After considering the relevant issues, we identified the main trends and key uncertainties. Finally, we developed three coherent u-City construction market scenarios. Construction firms can use these scenarios as a basic reference for market analysis and business strategy. Therefore, this paper is able to enhance the participation of construction firms in the u-City construction market.

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GBS(Goal-Based Scenario)에 의한 수업 개발 및 적용 방안 연구: 고등학교 '생태와 환경' 수업 사례 중심으로 (A Study on How to Apply GBS (Goal-Based Scenario) to 'Ecology & Environment' Education in High School)

  • 강인애;이명순
    • 한국환경교육학회지:환경교육
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    • 제21권4호
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    • pp.94-110
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    • 2008
  • Recently environmental problem becomes such a big issue all over the world that the necessity and importance of the environmental education in school has been simultaneously emphasized. While diverse methods for the environmental education have been researched, this paper, especially focused on a teaching-learning model called GBS (Goal-based scenario), aims to provide a new learner-centered approach for the environmental education. For this purpose, this paper first briefly presents two theoretical backgrounds of GBS (i.e., constructivism and Schank's dynamic memory theory), which is followed by specific and concrete strategies and methods of how to apply GBS in class for the teacher. GBS(Goal-Based Scenario) is a learner-centered model in which learners are presented with a reality-based scenario (or task or problem) and go through several stages of 'missions' to get to a final solution of the given scenario. GBS, while completely resonant with other constructivist learning models in terms of learner-centered approaches, is distinctive from others, when it supplies more specific, structured guides of learning, called 'missions', to the students throughout the whole learning process. In a words, GBS ought to be recognized as an unique learner-centered model compromising the contradictory concepts of 'learner control' and 'structure and specifics' in learning environments still without any damage of constructivist learning principles.

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시나리오기반 IT 미래전략연구의 공학적 접근법 (Scenario based Information Technology Future Strategy approach to Engineering)

  • 류동현;박정용;이우진
    • 한국정보통신학회논문지
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    • 제14권10호
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    • pp.2171-2179
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    • 2010
  • 전세계 국가는 21세기 메가 트렌드인 기술 융합(Technology Convergence) 추세에 발 맞춰 정보통신(IT)분야 미래비전 및 전략수립에 몰두하고 있다. 그리고, 자국의 국부 증대 및 신산업 창출을 위해 WWRF (Wireless World Research Forum), AmI (Ambient Intelligence), and mITF (mobile IT Forum)등의 공학적 시나리오를 기반으로 한 연구를 하고 있다. 하지만 국내의 경우 비전연구 및 전략수립에 대한 연구가 초보단계로 미래전략 수립에 능동적으로 대처하기에는 미흡하다는 지적이다. 따라서, 본 논문에서는 시나리오 기법을 활용한 선진국의 공학적인 미래전략연구 사례를 분석하고, 공학적인 시나리오 비전연구 방법을 제시한다.

Scenario Usefulness and Avatar Realism in an Augmented Reality-based Classroom Simulation for Preservice Teacher Training

  • Kukhyeon KIM;Sanghoon PARK;Jeeheon RYU;Taehyeong LIM
    • Educational Technology International
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    • 제24권1호
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    • pp.1-27
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    • 2023
  • This study aimed to examine an augmented reality-based teaching simulation in a mobile application. We examined how AR-enabled interactions affect users' perceived scenario usefulness and avatar realism. The participants were forty-six undergraduate students. We randomly grouped them into two conditions: AR and Non-interactive video groups with equal sample sizes. This study employed an experimental design approach with a one-way multivariate analysis of variance with repeated measures. The independent variable is the presence/absence of AR interaction with a mobile application. The dependent variables were avatar realism and scenario usefulness. The measures explored how the student avatar's emotional intensity in a scenario influences user perception. The results showed that participants in the AR-interaction group perceived avatar realism significantly higher than those in the non-interactive video group. Also, participants perceived the high emotional intensity scenario (aggression toward peers) to be significantly higher usefulness than the low emotional intensity scenario (classroom disruption).

Consequence-based security for microreactors

  • Emile Gateau;Neil Todreas;Jacopo Buongiorno
    • Nuclear Engineering and Technology
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    • 제56권3호
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    • pp.1108-1115
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    • 2024
  • Assuring physical security for Micro Modular Reactors (MMRs) will be key to their licensing. Economic constraints however require changes in how the security objectives are achieved for MMRs. A promising new approach is the so-called performance based (PB) approach wherein the regulator formally sets general security objectives and leaves it to the licensee to set their own specific acceptance criteria to meet those objectives. To implement the PB approach for MMRs, one performs a consequence-based analysis (CBA) whose objective is to study hypothetical malicious attacks on the facility, assuming that intruders take control of the facility and perform any technically possible action within a limited time before an offsite security force can respond. The scenario leading to the most severe radiological consequences is selected and studied to estimate the limiting impact on public health. The CBA estimates the total amount of radionuclides that would be released to the atmosphere in this hypothetical scenario to determine the total radiation dose to which the public would be exposed. The predicted radiation exposure dose is then compared to the regulatory dose limit for the site. This paper describes application of the CBA to four different MMRs technologies.

위해성 평가 기법에 따른 토양 불소 기준안 연구 (Derivation of Soil Fluorine Standards Based on a Human Health Risk Assessment Method)

  • 정승우
    • 한국지하수토양환경학회지:지하수토양환경
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    • 제29권3호
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    • pp.14-22
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    • 2024
  • This study established risk-based fluoride soil contamination standards according to the Korean Soil Contaminant Risk Assessment Guidelines (SRAG). Ten exposure scenarios were evaluated, broadly categorized into Scenario 1, which used the default parameters from the current SRAG, and Scenario 2, which used the latest exposure factors and bio-concentration factors. Fluoride soil standards corresponding to a total hazard index (HI) of 1.0 were determined for each scenario. For children in agricultural areas, the derived risk-based soil fluoride standard was 70 mg/kg for Scenario 1 and 27 mg/kg for Scenario 2. In industrial areas, the risk-based fluoride soil standard was 2200 mg/kg in Scenario 1 and 2300 mg/kg in Scenario 2. This study clearly demonstrated that the crop ingestion exposure pathway exerted predominent influence on the estimated human health risk standards. Additionally, using the Added Risk Approach and considering soil background concentrations, the total fluoride soil standards for residential areas ranged from 232 mg/kg to 444 mg/kg, while the standards for industrial areas ranged from 2405 mg/kg to 2674 mg/kg.