• Title/Summary/Keyword: Scenario Based Design

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Design and Implementation of Sleep Disorders Improvement System Based on Multi-Sensor (멀티센서 기반 수면장애 개선 시스템 설계 및 구현)

  • Le, Young-Woo;Park, Seok-Cheon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.11
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    • pp.2653-2660
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    • 2013
  • Representative sleep disorders represent sleep apnea and snoring. Although researches to diagnose sleep disorders as solutions for these problems are going on, the original researches only diagnose and measure sleep disorders but ones to find out the reasons are not activated much. Therefore, to reinforce this, this paper suggests sleep disorder improvement system based on multi-sensor. To design the system proposed in this paper, the entire system's structure was found and data's flow was planned. To ensure that the system works, mobile application and user interface was built based on Android. To test the results on accuracy of sleep disorders improvement system based on ontology using multi sensor built and planned in this paper, a scenario was written. As a result of testing inference results' accuracy changing factor values of sleep disorders following test scenario, proposed sleep disorders improvement system's accuracy was checked.

A Conceptual Study for Utilizing IPTV as an Aid for Co-Creation of Value in Future Education

  • Kim, Nam-Ju;Kim, Sung-Wan
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.10
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    • pp.61-76
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    • 2021
  • Nowadays, a lot of educational TV programs have focused on the program providers' perspective, namely through goods-dominant (G-D) logic. However, the growing development of current technologies such as IPTV with AR and VR has opened opportunities to go beyond a provider-centered perspective and to add the co-creation of value, since value can be created through the interaction between learners and the TV programs themselves. With this in mind, learner-centered TV programs, which are based on service-dominant (S-D) logic, should be offered through educational TV channels. This conceptual paper summarizes, analyzes, and synthesizes the present status of IPTV in education and suggests a new instructional approach for utilizing TV in future education based on value co-creation through learner participation. Three principles (service-dominant logic as an educational service design principle, goal-based scenario for instructional design, IPTV as state-of-the-art technology innovation) are suggested for designing educational IPTV programs.

A P2P-to-UPnP Proxy Gateway Architecture for Home Multimedia Content Distribution

  • Hu, Chih-Lin;Lin, Hsin-Cheng;Hsu, Yu-Feng;Hsieh, Bing-Jung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.1
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    • pp.406-425
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    • 2012
  • Deploying advanced home networking technologies and modern home-networked devices in residential environments provides a playground for new home applications and services. Because home multimedia entertainment is among the most essential home applications, this paper presents an appealing home media content sharing scenario: home-networked devices can discover neighboring devices and share local media content, as well as enormous amounts of Internet media content in a convenient and networked manner. This ideal scenario differs from traditional usages that merely offer local media content and require tedious manual operations of connection setup and file transfer among various devices. To achieve this goal, this study proposes a proxy gateway architecture for home multimedia content distribution. The proposed architecture integrates several functional mechanisms, including UPnP-based device discovery, home gateway, Internet media provision, and in-home media content delivery. This design addresses several inherent limitations of device heterogeneity and network interoperability on home and public networks, and allows diverse home-networked devices to play media content in an identical and networked manner. Prototypical implementation of the proposed proxy gateway architecture develops a proof-of-concept software, integrating a BitTorrent peer-to-peer client, a UPnP protocol stack, and a UPnP AV media server, as well as media distribution and management components on the OSGi home gateway platform. Practical demonstration shows the proposed design and scenario realization, offering users an unlimited volume of media content for home multimedia entertainment.

A Design of Web-based Agent Model for Global Supply Chain Management (국제적 공급사슬 관리를 위한 웹기반 에이전트모형 설계)

  • Lee, Ho-Chang;Kim, Min-Yong
    • Asia pacific journal of information systems
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    • v.10 no.2
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    • pp.23-49
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    • 2000
  • We proposed a conceptual design of the web-based agent model for global supply chain management(GSCM), where agents representing autonomous operational units, such as suppliers, factories, distribution center and customers, cooperate and are coordinated through the information exchange. The agent model assumed the hierarchical federated system. In the federated system, the agents of the same region are grouped and linked to the region-specific facilitator only through which communication between agents is allowed. The facilitator is responsible for monitoring and controlling the conversations consisting of the message flows across the agents. A web-based user presentation was also designed so that human users could involve in collaborative settings into the GSCM multi-agent system. In the conversation protocols which allow for complex coordinated behavior among agents, the KQML was extended to represent the messages. A GSCM scenario where the supply chain is formed upon customer order and supply decision is made was used to demonstrate the dynamics of the conversation protocols.

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An Extension of MSDL for Obtaining Weapon Effectiveness Data in a Military Simulation (국방 시뮬레이션에서 무기효과 데이터 획득을 위한 MSDL의 확장)

  • Lee, Sangjin;Oh, Hyun-Shik;Kim, Dohyung;Rhie, Ye Lim;Lee, Sunju
    • Journal of the Korea Society for Simulation
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    • v.30 no.2
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    • pp.1-9
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    • 2021
  • Many factors such as wind direction, wind strength, temperature, and obstacles affect a munition's trajectory. Since these factors eventually determines the probability of hit and the hitting point of a target, these factors should be considered to obtain reliable weapon effectiveness data. In this study, we propose the extension of the MSDL(Military Scenario Definition Language) to reflect these factors to improve the reliability of weapon effectiveness data. Based on the existing MSDL, which has been used to set the initial condition of a military simulation scenarios, the newly identified subelements are added in ScenarioID, Environment, Organizations, and Installations as a scenario schema. Also, DamageAssessment and DesignOfExperiments element are added to make weapon effectiveness data easily. The extended MSDL enables to automatically generate the simulation scenarios that reflect various factors which affect the probability of hit or kill. This extended MSDL is applied to an integrated simulation software of weapon systems, named AddSIM version 4.0 for generation of weapon effectiveness data.

The Impact Assessment of Climate Change on Design Flood in Mihochen basin based on the Representative Concentration Pathway Climate Change Scenario (RCP 기후변화시나리오를 이용한 기후변화가 미호천 유역의 설계홍수량에 미치는 영향평가)

  • Kim, Byung Sik;Ha, Sung Ryong
    • Journal of Wetlands Research
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    • v.15 no.1
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    • pp.105-114
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    • 2013
  • Recently, Due to Climate change, extreme rainfall occurs frequently. In many preceding studies, Because of extreme hydrological events changes, it is expected that peak flood Magnitude and frequency of drainage infrastructures changes. However, at present, probability rainfall in the drainage facilities design is assumed to Stationary which are not effected from climate change and long-term fluctuation. In the future, flood control safety standard should be reconsidered about the valid viewpoint. In this paper, in order to assess impact of climate change on drainage system, Future climate change information has been extracted from RCP 8.5 Climate Change Scenario for IPCC AR5, then estimated the design rainfall for various durations at return periods. Finally, the design flood estimated through the HEC-HMS Model which is being widely used in the practices, estimated the effect of climate change on the Design Flood of Mihochen basin. The results suggested that the Design Flood increase by climate change. Due to this, the Flood risk of Mihochen basin can be identified to increase comparing the present status.

A technique for optimally designing fibre-reinforced laminated structures for minimum weight with manufacturing uncertainties accounted for

  • Walker, M.
    • Steel and Composite Structures
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    • v.7 no.3
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    • pp.253-262
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    • 2007
  • A methodology to design symmetrically laminated fibre-reinforced structures under transverse loads for minimum weight, with manufacturing uncertainty in the ply angle, is described. The ply angle and the ply thickness are the design variables, and the Tsai-Wu failure criteria is the design constraint implemented. It is assumed that the probability of any tolerance value occurring within the tolerance band, compared with any other, is equal, and thus the approach is a worst-case scenario approach. The finite element method, based on Mindlin plate and shell theory, is implemented, and thus effects like bending-twisting coupling are accounted for. The Golden Section method is used as the search algorithm, but the methodology is flexible enough to allow any appropriate finite element formulation, search algorithm and failure criterion to be substituted. In order to demonstrate the procedure, laminated plates with varying aspect ratios and boundary conditions are optimally designed and compared.

A Life Cycle Cost Analysis in Design and Manufacturing of Production System (생산시스템의 설계/제조에서의 생애비용(LCC)에 관한 연구)

  • 함효준
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.18 no.34
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    • pp.173-183
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    • 1995
  • Life cycle cost has been one of the key criteria in design or purchasing of systems, particularly in the flying weapon system. Unexpected cost increase or system breakdown during the system life can be reduced by controlling maintenance cost A system should be designed for maintainability in early stage of product life cycle. The design should be insensitive to its environmental, organizational, and human factors in the stage of customer's utilization. This paper presents LCC as a controllable variable and also suggests a new control model for LCC analysis. The estimation of maintenance cost based upon maintenance scenario, design of maintainability followed by minimizing maintainability loss function in the beginning stage of design, and increase of useful life of systems are among the factors to control LCC.

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Design Optimization of the Support Frame of an Antenna Positioner Mounted on a Vehicle (차량 탑재형 안테나 포지셔너의 반사판 지지대 최적설계)

  • Jang, Taeho;Kim, Youngshik
    • Journal of the Korean Society for Precision Engineering
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    • v.31 no.5
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    • pp.411-416
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    • 2014
  • In this research we present design optimization methods for a vehicle-mounted satellite antenna positioner. Our initial antenna positioner was conservatively designed to satisfy a worst case scenario where wind blew across the positioner at the speed of 120 km/h. Investigating stresses and safety based on Finite Element Methods (FEM), we find reflector support frames can be optimized to significantly reduce the weight of the positioner system. Thus, we optimize the reflector support frame from the given initial design while considering weight, maximum stress, maximum allowable deflection, cross section, and thickness. As a result, Shape C and the thickness of 2 mm are determined for the cross section of the reflector support frame. Applying this result, the weight of the new antenna positioner is 57.343 kg, which is decreased by 10.74% compared to the initial conservative design.

Two-Pass Abstraction Principle for Identifying Reusable Object (재사용 가능한 객체 식별을 위한 Two-Pass 추상화 원칙 제안)

  • Ko, Hyung-Ho;Kim, Neung-Hoe;Lee, Dong-Hyun;In, Hoh Peter
    • Journal of Information Technology Services
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    • v.8 no.3
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    • pp.145-157
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    • 2009
  • As the software development cycles is getting shorter, the software reusability is emphasized accordingly. Specifically, the design reusability is being recognized as one of the most important factor to increase the software quality and productivity and make the maintenance cost down. Two essential abilities are needed to improve the design reusability. One is the identification of the reusable objects, and the other is the organization of the relationships among the objects. However, the existing methods using such as a grammatical analysis, a scenario matching and a unit of design problems(design pattern) have not been proposed proper principles to identify the reusable objects on the basis of the abstraction which is the core of the object-oriented concept. In this paper, we will offer the Two-Pass abstraction principle based in the abstraction concept.