• Title/Summary/Keyword: SW-Education

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Exploring the Public Education Settlement Plans of Informatics Subject through the Perception Analysis of Elementary and Secondary Parents (초·중등 학부모의 정보교육에 대한 인식 분석을 통한 정보교과 공교육 정착 방안 탐색)

  • Yoon, IlKyu;Kim, HyeonCheol
    • The Journal of Korean Association of Computer Education
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    • v.21 no.2
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    • pp.31-40
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    • 2018
  • The purpose of this study is to analyze the perception of elementary and secondary parents on 'Informatics' education to solve the various social problems that can occur due to the application of mandatory 'Informatics' subject and find the stable public education settlement plans. For this purpose, we conducted and analysis of questionnaire survey on 'Informatics' education for parents of elementary and secondary students who participating the SW education camp in K university. The major results of this study are as follows. Firstly, both of elementary and secondary parents show high interest in the SW education policy of the government, but they are showing distrust about the timeliness of the actual SW education policy and the support of elementary and secondary education. Secondly, both of the elementary and secondary parents showed high awareness of the necessity and importance of 'Informatics' education and they recognized that 'Informatics' education should be done in high school. Thirdly, parents of elementary and secondary school students perceive that there is not enough time for 'Informatics' education and both of elementary and secondary parents to secure teachers with professional competence as a leading factor for stable settlement of 'Informatics' education in public education field. In this study, we suggested the stable settlement plans in public education field based on the analysis results.

Derivation of Creative SW HRD Policy Using Analytic Hierarchy Process (계층분석을 활용한 창의적 SW인재양성 정책방향 도출)

  • Lee, Jung Mann;Rim, Myung Hwan
    • Journal of Digital Convergence
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    • v.11 no.10
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    • pp.95-102
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    • 2013
  • The paradigm of SW industry has been rapidly changing into mobile and cloud technology environment. Research model based on PEST-SWOT analysis was employed to derive internal and external factors connected with PEST factors through analyzing the current status and problems of SW HRD system in Korea. Survey was conducted by 20 experts who are involved in SW companies, university, and R&D research institute using AHP(Analytic Hierarchy Process) model. The empirical result showed that SW fusion HRD, creativity-oriented university education in the field of software, global education and exchange, and revitalization of SW venture ecosystem are derived as policy visions of SW HRD for smart industry ecosystem. Another findings are that SW fusion HRD, revitalization of SW venture ecosystem, Job Creation through revitalization of SW start-up, Creation of coexistence between SW large enterprises and SMEs, creativity-oriented university education in the field of software, and global education and exchange are presented in order in terms of the importance of policy priority.

Effects of SW-Efficacy on Computational Thinking and STEAM Literacy in Robot-utilized SW Convergence Education: Dual Mediation Effects of Interests and Learning Engagement (로봇 활용 SW융합교육에서 SW효능감이 컴퓨팅 사고력, 융합인재소양에 미치는 영향: 흥미와 학습참여의 이중매개효과)

  • Huh, Mi-Seon;Lee, Jeongmin
    • The Journal of the Korea Contents Association
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    • v.20 no.11
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    • pp.1-14
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    • 2020
  • This study investigated the effects of SW-efficacy on computational thinking STEAM literacy and the dual mediation effects of interest and student engagement in the relationship between SW-efficacy, computational thinking and STEAM literacy in robot-utilized SW convergence education. For achieving this purpose, robot-utilized SW convergence education targeting 146 middle schools students were carried out, post-survey regarding SW-efficacy, computational thinking, STEAM literacy, interest, and learning engagement were conducted. Collected data were analyzed by SPSS macro process for analysis of the dual mediation effect. Results were as follows: first, SW-efficacy had a significant effect on computational thinking and STEAM literacy. Second, interest did not mediate the relationship between SW efficacy, computational thinking and STEAM literacy, while student engagement mediated it. Third, SW efficacy had a significant effect on computational thinking and STEAM literacy dual-mediating effect of interest and student engagement. These results imply the roles of SW efficacy, interest and student engagement to improve computational thinking and STEAM literacy in robot-utilized SW education and provide implications with regard to robot-utilized SW education and instructional directions.

The Correlation between Unplugged Activities using SW Educational Board Games and the Computational Thinking of Elementary School Students (SW교육용 보드게임 활용 언플러그드 활동과 초등학생의 컴퓨팅 사고력의 관계)

  • Lee, Jaeho;Park, Injung
    • Journal of Creative Information Culture
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    • v.6 no.2
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    • pp.89-99
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    • 2020
  • The purpose of this study is to statistically analyze the correlation between unplugged activities using SW educational board games and computational thinking ability of elementary school students, and then find a method of SW education through the results. The study was conducted with 40 students in the 5th grade at an Elementary School in Incheon. Students participated at unplugged activities using a board game for SW education with 12 hours of teacher guidance and 10 hours of free activities. After that, a post-test was conducted to analyze the degree of improvement in computational thinking ability. As the results, it was confirmed that the comprehensive computational thinking ability was improved, and that the four areas of the sub-domains of computational thinking ability were improved to a significant level. These results suggest that providing a basic SW education experience by utilizing a board game for SW education helps to improve students' computational thinking ability.

An Analysis of the Behavior of Elementary School Teachers according to the Time of Software Education Training (소프트웨어 교육 연수 참여 시간에 따른 초등 교사의 행태 분석)

  • Kim, Dong-Man;Lee, Tae-Wuk
    • Proceedings of The KACE
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    • 2018.01a
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    • pp.99-102
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    • 2018
  • 이 연구는 초등 교사들의 SW 교육 연수 참여 시간에 따른 행태를 알아보기 위한 목적을 갖고 기존까지 진행된 초등 교사 대상 SW 연수에 대한 중간 점검을 하고자 하는 목적을 갖고 있다. 이 연구를 통해 다음을 제안한다. 1)여자 교사를 대상으로 하는 30시간 연수를 중점적으로 운영하고 적극 참여할 수 있게 유도하는 방법을 강구해야하고, 2)대도시와 읍면지역의 초등 교사들을 대상으로 SW 교육 연수에 관심을 갖게 할 흥미위주의 연수 프로그램을 강구해야하고, 3)교사의 SW 수업과 연구 활동의 저변확대를 위해 초등 교사들이 61시간 이상 SW 연수 프로그램에 참여할 수 있도록 종용해야 한다. 이 연구를 통해 앞으로 진행될 초등 교사 SW 연수 프로그램의 방향을 수정 보완하길 바라며, 보다 체계적인 연수 진행으로 인해 초등 교육 현장의 SW 교육 시작의 어려움이 최소화될 수 있기를 기대한다.

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Development of Goldberg device-based Software Convergence Education Tool (골드버그 장치 기반 소프트웨어 융합교육 도구 개발)

  • Lee, Sihoon;Kim, Sunghoon;Son, Jungmyung;Kim, Eungyeong;Cho, Wansub
    • Journal of The Korean Association of Information Education
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    • v.25 no.3
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    • pp.547-555
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    • 2021
  • The purpose of this study is to develop a Goldberg device-based software(SW) convergence Education tool. The 2015 revised curriculum emphasizes convergence with various subjects for effective SW education. In particular, physics is often used as a material for SW convergence education because it is closely related to computational thinking such as sequential movement, quantification of energy and simulation. In this study, we developed an educational program based on the Goldberg device that utilizes physical knowledge, concepts and manipulation. In order to verify the effectiveness of the program, the survey questions were developed through Delphi verification and a basic satisfaction survey was conducted based on this. As a result, the developed program can be effectively used as a program for SW convergence education.

Analysis of Effect that Pair Programming Develope of Computational Thinking and Creativity in Elementary Software Education (초등학교 SW교육에서 동료 프로그래밍 교육 방법이 컴퓨팅 사고력과 창의성 신장에 미치는 효과 분석)

  • Seo, Youngho;Yeom, Miryeong;Kim, Jonghoon
    • Journal of The Korean Association of Information Education
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    • v.20 no.3
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    • pp.219-234
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    • 2016
  • In this study, It analyzed the effect of pair programming teaching methods in elementary software education. At first, for the development of SW educational programs it surveyed 162 elementary students and 34 teachers in J area. As a result, developed SW educational programs based on geometry in elementary mathematics and it was applied. For application SW programs it was constructed 22 students experimental group, 22 students comparison group of 44 students in 3, 4, 5th grade the winter break of ${\bigcirc}{\bigcirc}$ university education donation application. First, software education using pair programming will be more effective on the development of elementary school students' computational thinking. Second, software education using pair programming will be more effective on the development of elementary school students' creativity. Test results, pair programming is to show a significant difference on the development of computational thinking and creativity in elementary software education.

Domestic Research Trends on Software Education Using Robot: From 2006 to 2016 (국내 로봇활용 SW교육에 대한 연구 동향: 2006년~2016년을 중심으로)

  • Lee, Jeongmin;Park, Hyeon-Kyeong
    • The Journal of the Korea Contents Association
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    • v.17 no.10
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    • pp.190-205
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    • 2017
  • The purpose of this study was to analyze domestic research trends of software education using robot, and find out implications for studies. The 108 articles from 2006 to 2016 in terms of software education using robot were analyzed. Results showd that there has been the growing number of articles, the development research was most frequently used in those studies. And most articles were studies on elementary school students. There used programming such as Scratch, NXT-G etc. and utilized robot likes Mindstorms series, Picocriket etc. Also, there applied to PBL, CPS etc. on software education using robot. Finally, Positive results were shown in learners' cognitive and affective domain. This research has an significance in terms of verifying the educational implications of software education using robot, and offering the direction of software education using robot in the future.

Analysis on the Difference of Elementary School Student's Computational Thinking according to the Level of School's Educational Information (학교의 교육정보화 수준에 따른 초등학생의 컴퓨팅 사고력 차이 분석)

  • Park, Hyeongyong;Lee, Sungjin;Ahn, Seonghun
    • The Journal of Korean Association of Computer Education
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    • v.19 no.5
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    • pp.1-9
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    • 2016
  • In this paper, We evaluated students' computational thinking in elementary school for SW education. Also, we analyzed on the difference of students' computational thinking according to the level of school's educational information. As a result, We confirmed that students' computational thinking were deferent according to the experience of schoolmaster's SW education and the ICT infra of school. In particular, students' computational thinking were meaningfully deferent according to the SW education experience of schoolmaster, the number of mobile devices for education and the speed of school network. Accordingly, we proposed the policy to heighten the effect of SW education. The policy were the extension of SW education for teacher, school network infra and mobile device for education.

Study of SW Education in University to enhance Computational Thinking (컴퓨팅 사고력(Computational Thinking) 함양을 위한 대학에서의 SW교육에 관한 고찰)

  • Park, Sung Hee
    • Journal of Digital Convergence
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    • v.14 no.4
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    • pp.1-10
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    • 2016
  • Society is operating with software and a new digital era through the Internet of Things started. A variety of fields are being in conjunction with each other based on computing. As problems in real life become more complicated and communication based on various knowledge and problem solving skills are emphasized, these changes are reflected in the curriculum. These changes started from overseas in advance then Korea includes SW education in elementary and secondary education through curriculum revision of 2015. On the other hand, SW education for university students just started after the curriculum revision of elementary and secondary education. The new SW education highlights and develops Computational Thinking beyond programming and it will be a key for the future. Therefore, this study analyzed trends of Computational Thinking and examples of CT courses in Universities. Suggestions and ideas for instructional model to develop Computational Thinking were discussed.